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← Catan

Catan — setup checklist

approved by fenyx · Jul 14, 16:15

Component inventory

1. DERIVED

The game includes 19 terrain hexes (tiles).

baked from the rulebook · gate-verified · judged · approved

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Quantitative Pass
19 terrain hexes (tiles)

judge: The quoted text explicitly states '19 terrain hexes (tiles)', which fully supports the instruction's claim of 19 quantity for that specific component.

2. DERIVED

The game includes 6 sea frame pieces.

baked from the rulebook · gate-verified · judged · approved

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Quantitative Pass
6 sea frame pieces

judge: The quoted text explicitly states '6 sea frame pieces', which fully supports the instruction's claim of 6 sea frame pieces.

3. DERIVED

The game includes 9 harbor pieces.

baked from the rulebook · gate-verified · judged · approved

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Quantitative Pass
9 harbor pieces

judge: The quoted text explicitly states '9 harbor pieces', which fully supports the instruction's claim of 9 harbor pieces.

4. DERIVED

The game includes 18 circular number tokens.

baked from the rulebook · gate-verified · judged · approved

show the rulebook text this rests on
Quantitative Pass
18 circular number tokens

judge: The quoted text explicitly states '18 circular number tokens', which fully supports the instruction's claim of quantity, component type, and lack of per-player distribution.

5. DERIVED

The game includes 95 resource cards (bearing the symbols for the brick, grain, lumber, ore, and wool resources).

baked from the rulebook · gate-verified · judged · approved

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Quantitative Pass
95 resource cards (bearing the symbols for the brick, grain, lumber, ore, and wool resources)

judge: The quoted text explicitly states there are 95 resource cards with the specified symbols, fully supporting all parts of the instruction.

6. DERIVED

The game includes 25 development cards (14 knight cards, 6 progress cards, 5 victory point cards).

baked from the rulebook · gate-verified · judged · approved

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Quantitative Pass
25 development cards (14 knight cards, 6 progress cards, 5 victory point cards)

judge: The instruction accurately reflects all quantities and component types explicitly stated in the quoted text.

7. DERIVED

The game includes 4 'Building Costs' cards.

baked from the rulebook · gate-verified · judged · approved

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Quantitative Pass
4 'Building Costs' cards

judge: The quoted text explicitly states '4' and includes the component name, fully supporting the instruction's quantity and identity.

8. DERIVED

The game includes 2 special cards: 'Longest Road' & 'Largest Army'.

baked from the rulebook · gate-verified · judged · approved

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Quantitative Pass
2 special cards: 'Longest Road' & 'Largest Army'

judge: The quoted text explicitly states there are 2 special cards named 'Longest Road' and 'Largest Army', which fully supports the instruction's claim of quantity, component type, names, and that they are not per-player.

9. DERIVED

The game includes 16 cities (4 of each color, shaped like churches).

baked from the rulebook · gate-verified · judged · approved

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Quantitative Pass
16 cities (4 of each color, shaped like churches)

judge: The instruction accurately reflects all quantitative and descriptive details (16 cities, 4 per color, church shape) explicitly stated in the quoted text.

10. DERIVED

The game includes 20 settlements (5 of each color, shaped like houses).

baked from the rulebook · gate-verified · judged · approved

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Quantitative Pass
20 settlements (5 of each color, shaped like houses)

judge: The instruction accurately reflects all quantitative and descriptive details present in the quoted text.

11. DERIVED

The game includes 60 roads (15 of each color, shaped like bars).

baked from the rulebook · gate-verified · judged · approved

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Quantitative Pass
60 roads (15 of each color, shaped like bars)

judge: The instruction exactly matches every detail (quantity, component type, color distribution, and shape) stated in the quoted text.

12. DERIVED

The game includes 2 dice (1 yellow, 1 red).

baked from the rulebook · gate-verified · judged · approved

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Quantitative Pass
2 dice (1 yellow, 1 red)

judge: The instruction accurately reflects every detail (quantity, component type, and specific colors) stated in the quoted text.

13. DERIVED

The game includes 1 robber.

baked from the rulebook · gate-verified · judged · approved

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Quantitative Pass
1 robber

judge: The quoted text explicitly states '1 robber', which fully supports the instruction that there is 1 robber component.

14. DERIVED

The game includes 1 'Game Rules & Almanac' booklet.

baked from the rulebook · gate-verified · judged · approved

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Quantitative Pass
1 'Game Rules & Almanac' booklet

judge: The quoted text explicitly lists '1 Game Rules & Almanac booklet', which fully supports the instruction's claim of quantity 1 for that specific component.

Setup

1. DERIVED

Assemble the frame by matching the numbers at the ends of the frame pieces together.

baked from the rulebook · gate-verified · judged · approved

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Mechanical Pass
assemble the frame by matching the numbers at the ends of the frame pieces together (i.e., 1-1, 2-2, etc.)

judge: The instruction accurately reflects every element of the quoted text without adding, changing, or omitting any details.

2. DERIVED

Construct the island of Catan by placing the 19 terrain hexes on the table.

baked from the rulebook · gate-verified · judged · approved

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Quantitative Pass
construct the island of Catan using the 19 terrain hexes as shown on page 3

judge: The instruction accurately reflects all components, quantities, and actions explicitly stated in the quoted text.

3. DERIVED

Place the circular number tokens on top of the designated terrain hexes.

baked from the rulebook · gate-verified · judged · approved

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Mechanical Pass
place the circular number tokens on top of the designated terrain hexes

judge: The instruction exactly matches the quoted text in action, component type, and placement location without adding or altering any details.

4. DERIVED

Place the special cards 'Longest Road' and 'Largest Army' beside the game board along with the 2 dice.

baked from the rulebook · gate-verified · judged · approved

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Mechanical Pass
Place the special cards 'Longest Road' and 'Largest Army' beside the game board along with the 2 dice

judge: The instruction exactly matches the quoted text in action, components, and quantity.

5. DERIVED

Sort the resource cards into 5 stacks and put them face up next to the game board. (5 resource cards)

baked from the rulebook · gate-verified · judged · approved

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Quantitative Pass
Sort the resource cards into 5 stacks and put them face up next to the game board

judge: The instruction exactly matches every action, component, and quantity specified in the quoted text.

6. DERIVED

Shuffle the development cards and place them face down by the board.

baked from the rulebook · gate-verified · judged · approved

show the rulebook text this rests on
Mechanical Pass
Shuffle the development cards and place them face down by the board

judge: The instruction exactly matches the quoted text in action, component, and placement details without adding or altering any information.

🔧 debug — where this checklist came from
phaseclaimsquote-gatejudge PASS
Component inventory 14 14 / 14 14 / 14
Setup 6 6 / 6 6 / 6