RuleSage cited table rulings
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You asked

How does an inn on the lake change what a road scores?

Abstained — no grounded answer; closest passages below counted as honest abstain

Asked with: Everdellbg-199792-en-1e · Everdell: Pearlbrookbg-259996-en-1e

The answerer couldn't ground a confident answer in the rulebook. The closest rulebook passages are below — check them before ruling.

RULEBOOK Everdell — Rulebook · p.20 · CONSTRUCTIONS,
This eardcannotbe combined with any other eardeplaying abilities Including the Inn, any Forestlocations that allow you to play acard, orcardslike the Crane or Innkeeper. Dungeon can only have upto 2prisoners, ut the second cell must be tunlocked by having a Rangerin your city. Ever Tree: Atgame end,
RULEBOOK Everdell — Rulebook · p.14 · ENd GAME · SCORING EXAMPLE [PAGE 14)
When you have reached the end of autumn and cannot perform any more actions (or do not wish to), you have finished the game and must pass. If player has passed, they cannot be given any cards or resources. If cards or resources have to be given toa player and all other players have passed, discard i
RULEBOOK Everdell — Rulebook · p.16 · SCORING
Rugwort will score: 2 points per card in his city (@ points for each purple Prosperity card), 3 points for each basic Event he achieved, 3 points for each special Event thatyou did not achieve, 3 points for his 'worker on Journey, and any point tokens thatyou gave him,
RULEBOOK Everdell — Rulebook · p.20 · CONSTRUCTIONS,
Castle: At game end, worth {point foreach, Common Construction in your city. 'Cemetery: When you place a workerhere, reveal 4 cards from the draw pile or discard pile 'and play lof them for free. Discard the others. Your worker must stay here permanently. Cemetery may only have up to 2 workers on it
RULEBOOK Everdell — Rulebook · p.19 · CRITTERS
'Queen: When you place a worker here, you may Play any card from your hand or the Meadow ards worth up to 3 points for re. This refers to 'the base points of the card, not bonus points Ranger: When played, move any 1 of your deployed workers to anew location, following the normal worker placement ru

Strategy guides → — community tips, kept separate from rulings

🔧 debug — where this ruling came from
outcome
ABSTAINED — Abstained — no grounded answer; closest passages below
corpus profile
live
answerer pin (deploy-frozen, attribution only)
gemma4:26b think:false 5571076f3d70
timings
search 264 ms · ask 6245 ms · total 6519 ms
single-flight (PR-5)
queued 0 ms · generation 6519 ms
retrieval refs (raw)
[{"page": 20, "score": 0.032787, "snippet": "This eardcannotbe combined with any other eardeplaying abilities Including the Inn, any Forestlocations that allow you to play acard, orcardslike the Crane or Innkeeper. Dungeon can only have upto 2prisoners, ut the second cell must be tunlocked by having a Rangerin your city. Ever Tree: Atgame end,", "headingPath": "CONSTRUCTIONS,", "sharpsignalDocId": 113}, {"page": 14, "score": 0.032258, "snippet": "When you have reached the end of autumn and cannot perform any more actions (or do not wish to), you have finished the game and must pass. If player has passed, they cannot be given any cards or resources. If cards or resources have to be given toa player and all other players have passed, discard i", "headingPath": "ENd GAME · SCORING EXAMPLE [PAGE 14)", "sharpsignalDocId": 113}, {"page": 16, "score": 0.031746, "snippet": "Rugwort will score: 2 points per card in his city (@ points for each purple Prosperity card), 3 points for each basic Event he achieved, 3 points for each special Event thatyou did not achieve, 3 points for his 'worker on Journey, and any point tokens thatyou gave him,", "headingPath": "SCORING", "sharpsignalDocId": 113}, {"page": 20, "score": 0.03125, "snippet": "Castle: At game end, worth {point foreach, Common Construction in your city. 'Cemetery: When you place a workerhere, reveal 4 cards from the draw pile or discard pile 'and play lof them for free. Discard the others. Your worker must stay here permanently. Cemetery may only have up to 2 workers on it", "headingPath": "CONSTRUCTIONS,", "sharpsignalDocId": 113}, {"page": 19, "score": 0.030769, "snippet": "'Queen: When you place a worker here, you may Play any card from your hand or the Meadow ards worth up to 3 points for re. This refers to 'the base points of the card, not bonus points Ranger: When played, move any 1 of your deployed workers to anew location, following the normal worker placement ru", "headingPath": "CRITTERS", "sharpsignalDocId": 113}, {"page": 9, "score": 0.030303, "snippet": "You may place a worker on any Destination eard in your city, or on a Destination card in another ety that has an BEDE symbol, in which case the owner ofthe Destination gains 1 point token from the supply. Gnd Tor Bosna ane 'You may also place 1 of your workers on any remaining basic Event or special", "headingPath": "Forest LOCATIONS · EVENTS · HAVEN · JourNey", "sharpsignalDocId": 113}, {"page": 3, "score": 0.029851, "snippet": "In Everdell you willbe deploying workers to various locations on the board in order to gather resources, 'which you will use to play eards faceup infront of you, forming your own woodland city. Each turn you will perform only one of three possible actions Place a Worker Play a Card Prepare for Seaso", "headingPath": "OVERVIEW", "sharpsignalDocId": 113}, {"page": 18, "score": 0.029199, "snippet": "Architect: At game end, worth | point for each of your leftover resin and pebbles, up to 6 points total Bard Discard up to§ cards from your hand, 'to gain I point token for each card, Barge Toad: When played and during Production, gain 2 twigs for each Farm in your city. Chip Sweep: When played and ", "headingPath": "CRITTERS", "sharpsignalDocId": 113}]
citations (raw)
[]
boost provenance — errata + base rulebook (E2/E3)
no registered errata card matched this query; base rulebook doc 113 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 113 boosted
answered-before recall
no past answered ruling for this game matched closely enough
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
debug row retained until
Nov 3, 2026 20:33

score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.

per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

fused rankdocumentheadingpage fused RRF scoresnippet chars
#1 RULEBOOK Everdell — Rulebook (corpus doc 113) CONSTRUCTIONS, p.20 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#2 RULEBOOK Everdell — Rulebook (corpus doc 113) ENd GAME · SCORING EXAMPLE [PAGE 14) p.14 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#3 RULEBOOK Everdell — Rulebook (corpus doc 113) SCORING p.16 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 269
#4 RULEBOOK Everdell — Rulebook (corpus doc 113) CONSTRUCTIONS, p.20 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#5 RULEBOOK Everdell — Rulebook (corpus doc 113) CRITTERS p.19 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#6 RULEBOOK Everdell — Rulebook (corpus doc 113) Forest LOCATIONS · EVENTS · HAVEN · JourNey p.9 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#7 RULEBOOK Everdell — Rulebook (corpus doc 113) OVERVIEW p.3 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#8 RULEBOOK Everdell — Rulebook (corpus doc 113) CRITTERS p.18 0.029199 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

#documentheadingpagequote chars
timing split
retrieval 264 ms · first delta 6383 ms · total 6519 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
full breakdown
queued 0 ms · retrieval 264 ms · ask 6245 ms · gateway work 6519 ms · total 6519 ms
tokens in (the prompt the answerer read)
3098
tokens out (what the answerer generated)
9
tok/sec
152.5 tok/sec — 9 output tokens in 0.059 s of generation
live seat (read from the running child)
answering — gemma4:26b think:false · num_ctx 32768 (live-verified 28s ago)
stream path
streamed — the gateway pushed at least one accumulated draft
watchdog
first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
num_ctx · think posture
both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
outcome
ABSTAINED — Abstained — no grounded answer; closest passages below
abstain rationale
I don't have enough information.
the answerer's own words, verbatim — hostile corpus/LLM text, rendered escaped
decision
NOT_SETUP_SHAPED — no setup-shape pattern matched this question

this game registers NO errata cards (edition 10), so "no registered errata card matched" above could never have matched one

Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.