You asked
When does the game end?
Answered counted as answeredAsked with: Pandemicbg-30549-en-1e · Pandemic: On the Brinkbg-40849-en-1e
The game ends in the following ways: **Players Win:** * Once all diseases are cured, the game ends and players win immediately, regardless of how many cubes are on the board [1]. * In the Mutation challenge, players win if they either cure all 5 diseases or cure the 4 other diseases and have no purple disease cubes on the board [2]. **Players Lose:** * If the outbreaks marker reaches the last space of the Outbreaks Track [1][3]. * If you are unable to place the number of disease cubes actually needed on the board [1]. * If a player cannot draw 2 Player cards after doing his actions [1]. * If there are fewer than 2 cards left in the Player Deck as you are about to draw, the game ends and your team has lost [4].
🔧 debug — where this ruling came from
- outcome
- ANSWERED — Answered
- corpus profile
- live
- answerer pin (deploy-frozen, attribution only)
- gemma4:26b think:false 5571076f3d70
- timings
- search 251 ms · ask 11391 ms · total 11652 ms
- single-flight (PR-5)
- queued 0 ms · generation 11652 ms
- retrieval refs (raw)
- [{"page": 7, "score": 0.04918, "snippet": "delhi When playing the Introductory game (4 Epidemic cards), place your cards face up in front of you, for all players to see. algierS Madrid Baghdad karachi karachi Only Player cards count towards your hand limit. Your Role and your Reference cards are not part of your hand. cairo When playing the ", "headingPath": "PLAYER CARDS i StanBul Baghdad · GAME END São Paulo", "sharpsignalDocId": 174}, {"page": 7, "score": 0.047371, "snippet": "When a disease outbreak occurs, move the outbreaks marker forward 1 space on the Outbreaks Track. Then, place 1 cube of the disease color on every city connected to the city. If any of them already has 3 cubes of the disease color, do not place a 4 th cube in those cities. Instead, in each of them, ", "headingPath": "OUTBREAKS · TURN END · EVENT CARDS", "sharpsignalDocId": 174}, {"page": 6, "score": 0.045935, "snippet": "JohanneSBurg uenoS aireS If you ever have more than 7 cards in hand (after first resolving any Epidemic cards you may have drawn), discard cards or play Event cards until you have 7 cards in hand (see Event Cards on page 7). ago MontrÉal new York Play Example (cont.): Anna draws 2 cards. Neither is ", "headingPath": "HAND LIMIT · INFECTIONS", "sharpsignalDocId": 174}, {"page": 1, "score": 0.032002, "snippet": "Do you have what it takes to save humanity? As skilled members of a disease-fighting team, you must keep four deadly diseases at bay while discovering their cures. You and your teammates will travel across the globe, treating infections while finding resources for cures. You must work together, usin", "headingPath": "by Matt Leacock · CONTENTS · 59 Player cards · OVERVIEW", "sharpsignalDocId": 174}, {"page": 1, "score": 0.030777, "snippet": "1 by Matt Leacock Do you have what it takes to save humanity? As skilled members of a disease-fighting team, you must keep four deadly diseases at bay while discovering their cures. You and your teammates will travel across the globe, treating infections while finding resources for cures. You must w", "headingPath": "", "sharpsignalDocId": 174}, {"page": 4, "score": 0.029857, "snippet": "At any research station, discard 5 City cards of the same color from your hand to cure the disease of that color . Move the disease's cure marker to its Cure Indicator. If no cubes of this color are on the board, this disease is now eradicated . Flip its cure marker from its 'vial' side to its ' ' s", "headingPath": "Discover a Cure", "sharpsignalDocId": 174}, {"page": 1, "score": 0.02901, "snippet": "3-INTENSIFY SHUFFLE THE CARDS IN THE INFECTION DISCARD PILE AND PUT THEM ON TOP OF THE INFECTION DECK. 575,000 2,800/KM2 GERMANY GERMANY ESSEN ESSEN Play any time. Not an action. EVENT reMove Any 1 cArd in the infection discArd pile froM the GAMe. you MAy plAy this between the infect And intensify s", "headingPath": "", "sharpsignalDocId": 174}, {"page": 5, "score": 0.028039, "snippet": "5 Play Example: On the first turn, Ben does 4 actions: (1) Drive to Chicago (from Atlanta), (2) Drive to San Francisco, (3) Treat Disease in San Francisco, removing a blue disease cube there, and (4) Treat Disease in San Francisco again, removing a second blue disease cube. Ben has finished the Acti", "headingPath": "", "sharpsignalDocId": 174}]
- citations (raw)
- [{"page": 7, "quote": null, "headingPath": "PLAYER CARDS i StanBul Baghdad · GAME END São Paulo", "sharpsignalDocId": 174}, {"page": 4, "quote": null, "headingPath": "", "sharpsignalDocId": 219}, {"page": 7, "quote": null, "headingPath": "OUTBREAKS · TURN END · EVENT CARDS", "sharpsignalDocId": 174}, {"page": 6, "quote": null, "headingPath": "HAND LIMIT · INFECTIONS", "sharpsignalDocId": 174}]
- boost provenance — errata + base rulebook (E2/E3)
-
no registered errata card matched this query; base rulebook doc 174 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 174 boosted
- layering — route
- not layered — one pooled read: the books were read together and that read answered, so re-reading them one at a time would spend the same GPU to re-derive an answer already given
- answered-before recall
-
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
- debug row retained until
- Nov 3, 2026 20:40
retrieval — what the search arm returned
score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.
per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| fused rank | document | heading | page | fused RRF score | snippet chars |
|---|---|---|---|---|---|
| #1 | RULEBOOK Pandemic — Rulebook (corpus doc 174) | PLAYER CARDS i StanBul Baghdad · GAME END São Paulo | p.7 | 0.04918 (at the 3-arm ceiling (0.04918) — every arm ranked it #1) | 300 |
| #2 | RULEBOOK Pandemic — Rulebook (corpus doc 174) | OUTBREAKS · TURN END · EVENT CARDS | p.7 | 0.047371 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #3 | RULEBOOK Pandemic — Rulebook (corpus doc 174) | HAND LIMIT · INFECTIONS | p.6 | 0.045935 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #4 | RULEBOOK Pandemic — Rulebook (corpus doc 174) | by Matt Leacock · CONTENTS · 59 Player cards · OVERVIEW | p.1 | 0.032002 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #5 | RULEBOOK Pandemic — Rulebook (corpus doc 174) | p.1 | 0.030777 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 | |
| #6 | RULEBOOK Pandemic — Rulebook (corpus doc 174) | Discover a Cure | p.4 | 0.029857 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #7 | RULEBOOK Pandemic — Rulebook (corpus doc 174) | p.1 | 0.02901 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 | |
| #8 | RULEBOOK Pandemic — Rulebook (corpus doc 174) | p.5 | 0.028039 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
chosen chunks — what the answer actually cited
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| # | document | heading | page | quote chars |
|---|---|---|---|---|
| [1] | RULEBOOK Pandemic — Rulebook (corpus doc 174) | PLAYER CARDS i StanBul Baghdad · GAME END São Paulo | p.7 | no quote on the wire |
| [2] | RULEBOOK Pandemic: On the Brink — Rulebook (corpus doc 219) | p.4 | no quote on the wire | |
| [3] | RULEBOOK Pandemic — Rulebook (corpus doc 174) | OUTBREAKS · TURN END · EVENT CARDS | p.7 | no quote on the wire |
| [4] | RULEBOOK Pandemic — Rulebook (corpus doc 174) | HAND LIMIT · INFECTIONS | p.6 | no quote on the wire |
generation — timing and the path taken
- timing split
- retrieval 251 ms · first delta 10356 ms · total 11652 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
- full breakdown
- queued 0 ms · retrieval 251 ms · ask 11391 ms · gateway work 11652 ms · total 11652 ms
- tokens in (the prompt the answerer read)
- 4322
- tokens out (what the answerer generated)
- 182
- tok/sec
- 146.8 tok/sec — 182 output tokens in 1.240 s of generation
- live seat (read from the running child)
- answering — gemma4:26b think:false · num_ctx 32768 (live-verified 51s ago)
- stream path
- streamed — the gateway pushed at least one accumulated draft
- watchdog
- first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
- num_ctx · think posture
- both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
disposition
- outcome
- ANSWERED — Answered
- abstain rationale (n/a — this ruling answered)
- answered — no abstain rationale applies
setup-shape — why the checklist band did or didn't render
- decision
- NOT_SETUP_SHAPED — no setup-shape pattern matched this question
errata registry — what the gate above had to match against
this game registers NO errata cards (edition 43), so "no registered errata card matched" above could never have matched one
Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.