You asked
What is a pearl and how do I spend it?
Answered counted as answeredAsked with: Everdellbg-199792-en-1e · Everdell: Pearlbrookbg-259996-en-1e
Pearls are a valuable resource gathered by sending an amphibious Ambassador on diplomatic journeys to trade with river dwellers [1]. You can spend pearls in the following ways: 1. To build Wonders: You may place a worker on a Wonder spot to build it, which requires paying a listed amount of resources, pearls, and discarding a listed amount of cards from your hand [2]. 2. To play Adornment cards: Each Adornment card costs 1 pearl to play [1][2].
Strategy guides → — community tips, kept separate from rulings
🔧 debug — where this ruling came from
- outcome
- ANSWERED — Answered
- corpus profile
- live
- answerer pin (deploy-frozen, attribution only)
- gemma4:26b think:false 5571076f3d70
- timings
- search 255 ms · ask 6961 ms · total 7225 ms
- single-flight (PR-5)
- queued 0 ms · generation 7225 ms
- retrieval refs (raw)
- [{"page": 7, "score": 0.032522, "snippet": "You succeeded in chasing away that old Rapscallion before, and Everdell enjoyed. atime of peace and tranquility. However, tales ofthe new riches and beauty found in Pearlbrook have lured him out from his dark haunts, and once again he is tyingto claim Everdell for himself. You must stop him! 'When p", "headingPath": "Rugwort returns! · SETUP · GAMEPLAY", "sharpsignalDocId": 221}, {"page": 3, "score": 0.031319, "snippet": "In Everdell you willbe deploying workers to various locations on the board in order to gather resources, 'which you will use to play eards faceup infront of you, forming your own woodland city. Each turn you will perform only one of three possible actions Place a Worker Play a Card Prepare for Seaso", "headingPath": "OVERVIEW", "sharpsignalDocId": 113}, {"page": 14, "score": 0.030835, "snippet": "When you have reached the end of autumn and cannot perform any more actions (or do not wish to), you have finished the game and must pass. If player has passed, they cannot be given any cards or resources. If cards or resources have to be given toa player and all other players have passed, discard i", "headingPath": "ENd GAME · SCORING EXAMPLE [PAGE 14)", "sharpsignalDocId": 113}, {"page": 12, "score": 0.030366, "snippet": "Ifyou have placed all of your workers and you cannot play a card or do not wish to, then you must prepare for the next season. On your turn, bring back all of your deployed workers, then gain the listed bonuses for the next season, as shown atop the Ever Tree. After doing so, your turn is finished, ", "headingPath": "PREPARE FOR SEASON", "sharpsignalDocId": 113}, {"page": 18, "score": 0.029911, "snippet": "This card cannot be combined with any other cardplaying abilities including the Inn, any Forest locations that allow you to play card, or cards like the Dungeon. Judge: When playing a Critter or Construction, 'youmay replace fof any resource from the listed cost with {of any other resource you have.", "headingPath": "CRITTERS", "sharpsignalDocId": 113}, {"page": 21, "score": 0.029469, "snippet": "Post Office: When you place a worker here, give an. 'opponent 2 cards from your hand and then diseard any amount of cards fromyourhand that youwant You imustbe abe to ghe the cards in order to place aworker here. Then drave cards from the deck up to your hand limit. ou gain I point token fan opponen", "headingPath": "CONSTRUCTIONS,", "sharpsignalDocId": 113}, {"page": 18, "score": 0.02904, "snippet": "Architect: At game end, worth | point for each of your leftover resin and pebbles, up to 6 points total Bard Discard up to§ cards from your hand, 'to gain I point token for each card, Barge Toad: When played and during Production, gain 2 twigs for each Farm in your city. Chip Sweep: When played and ", "headingPath": "CRITTERS", "sharpsignalDocId": 113}, {"page": 10, "score": 0.028624, "snippet": "'You may play one card. To play a card, 'you must pay the listed requirements into the general supply. Cards may be played from either the Meadow cards or from your hand, You will be playing these cards in front of youto form your city. There are two types of cards in the game: Critters and Construc", "headingPath": "PLAY A CARD · CRITTERS", "sharpsignalDocId": 113}]
- citations (raw)
- [{"page": 2, "quote": null, "headingPath": "OVERVIEW", "sharpsignalDocId": 221}, {"page": 6, "quote": null, "headingPath": "SHOAL · ADVERTISEMENT! · ADORNMENTS · WONDERS · PEARLS", "sharpsignalDocId": 221}]
- boost provenance — errata + base rulebook (E2/E3)
-
no registered errata card matched this query; base rulebook doc 113 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 113 boosted
- layering — route
- not layered — one pooled read: the books were read together and that read answered, so re-reading them one at a time would spend the same GPU to re-derive an answer already given
- answered-before recall
-
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
- debug row retained until
- Nov 3, 2026 20:49
retrieval — what the search arm returned
score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.
per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| fused rank | document | heading | page | fused RRF score | snippet chars |
|---|---|---|---|---|---|
| #1 | RULEBOOK Everdell: Pearlbrook — Rulebook (corpus doc 221) | Rugwort returns! · SETUP · GAMEPLAY | p.7 | 0.032522 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #2 | RULEBOOK Everdell — Rulebook (corpus doc 113) | OVERVIEW | p.3 | 0.031319 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #3 | RULEBOOK Everdell — Rulebook (corpus doc 113) | ENd GAME · SCORING EXAMPLE [PAGE 14) | p.14 | 0.030835 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #4 | RULEBOOK Everdell — Rulebook (corpus doc 113) | PREPARE FOR SEASON | p.12 | 0.030366 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #5 | RULEBOOK Everdell — Rulebook (corpus doc 113) | CRITTERS | p.18 | 0.029911 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #6 | RULEBOOK Everdell — Rulebook (corpus doc 113) | CONSTRUCTIONS, | p.21 | 0.029469 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #7 | RULEBOOK Everdell — Rulebook (corpus doc 113) | CRITTERS | p.18 | 0.02904 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #8 | RULEBOOK Everdell — Rulebook (corpus doc 113) | PLAY A CARD · CRITTERS | p.10 | 0.028624 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
chosen chunks — what the answer actually cited
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| # | document | heading | page | quote chars |
|---|---|---|---|---|
| [1] | RULEBOOK Everdell: Pearlbrook — Rulebook (corpus doc 221) | OVERVIEW | p.2 | no quote on the wire |
| [2] | RULEBOOK Everdell: Pearlbrook — Rulebook (corpus doc 221) | SHOAL · ADVERTISEMENT! · ADORNMENTS · WONDERS · PEARLS | p.6 | no quote on the wire |
generation — timing and the path taken
- timing split
- retrieval 255 ms · first delta 6460 ms · total 7225 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
- full breakdown
- queued 0 ms · retrieval 255 ms · ask 6961 ms · gateway work 7225 ms · total 7225 ms
- tokens in (the prompt the answerer read)
- 3490
- tokens out (what the answerer generated)
- 105
- tok/sec
- 146.4 tok/sec — 105 output tokens in 0.717 s of generation
- live seat (read from the running child)
- answering — gemma4:26b think:false · num_ctx 32768 (live-verified 26s ago)
- stream path
- streamed — the gateway pushed at least one accumulated draft
- watchdog
- first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
- num_ctx · think posture
- both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
disposition
- outcome
- ANSWERED — Answered
- abstain rationale (n/a — this ruling answered)
- answered — no abstain rationale applies
setup-shape — why the checklist band did or didn't render
- decision
- NOT_SETUP_SHAPED — no setup-shape pattern matched this question
errata registry — what the gate above had to match against
this game registers NO errata cards (edition 10), so "no registered errata card matched" above could never have matched one
Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.