You asked
How do I take my turn?
Answered counted as answeredAsked with: Calicobg-283155-en-1e
On your turn, you must perform these steps in order: 1. Choose one of the two Patch Tiles in your hand and place it onto your Quilt Board into any open space [1]. 2. Check your Quilt Board to see if you have gained a Cat Token and/or Button Token; if so, take the appropriate token(s) and place them onto one of the tiles that scored it [1]. 3. Choose one of the three faceup Patch Tiles from the tile market and take it into your hand [1]. 4. Refill the market with a Patch Tile from a facedown stack (or Bag, if using) [1].
🔧 debug — where this ruling came from
- outcome
- ANSWERED — Answered
- corpus profile
- live
- answerer pin (deploy-frozen, attribution only)
- gemma4:26b think:false 5571076f3d70
- timings
- search 223 ms · ask 5792 ms · total 6025 ms
- single-flight (PR-5)
- queued 0 ms · generation 6025 ms
- retrieval refs (raw)
- [{"page": 5, "score": 0.04918, "snippet": "Beginning with the first player and going clockwise around On your turn you must perform steps 1 + 2 in order. the table, players will take turns until each player's Quilt Board is completely filled with Patch Tiles (22 turns). The players will then count points for Design Goal Tiles, Cat Tokens, an", "headingPath": "GAMEPLAY OVERVIEW PLAYER TURN", "sharpsignalDocId": 230}, {"page": 10, "score": 0.032258, "snippet": "Work your way up the Achievements chart to become a Calico quilt master! Calico Achievement points can be earned and tracked as you play Calico. Below is the Achievements progress chart where up to 6 players can keep track of their overall Achievements. You may begin gaining Achievement points at an", "headingPath": "CALICO ACHIEVEMENTS", "sharpsignalDocId": 230}, {"page": 5, "score": 0.031746, "snippet": "Each player draws 2 Patch Tiles from the facedown stacks (or Bag, if using) into their hand. Reveal 3 Patch Tiles to form the tile market in the center of the table. Shuffle all Patch Tiles and place them into facedown stacks within easy reach of all players OR put them in the Bag. You are now ready", "headingPath": "STANDARD SETUP", "sharpsignalDocId": 230}, {"page": 5, "score": 0.03125, "snippet": "' ' ! 8222S S22 SSSVSBBS**BSS*BOS*'BS*LS&SSBVAS'S SSS eSE GH O222222\" ! ! 1 ! ! ! ! ' ! ! ' , ' ! ! ' 1 1 ! ! 1 ' ! ' ! ! ' ! i] ' ' 1 ' ' ' ! ' ' i] D Place the Button Scoring Tile and Button Tokens in the center of the table. ®& Give each player a Quilt Board and their matching set of 6 Design Goa", "headingPath": "STANDARD SETUP", "sharpsignalDocId": 230}, {"page": 6, "score": 0.030769, "snippet": "PSes", "headingPath": "GAMEPLAY OVERVIEW PLAYER TURN", "sharpsignalDocId": 230}, {"page": 8, "score": 0.030303, "snippet": "When setting up for the solo mode you may use the beginner or standard setup (pages 4-5). Follow a player turn as usual, but after you choose your tile from the market, discard the tile furthest from the tile supply stack (or Bag, if using). Slide the single tile still in the market away from the su", "headingPath": "SOLO MODE", "sharpsignalDocId": 230}, {"page": 9, "score": 0.029851, "snippet": "Millie Tibbit Coconut Cira Gwenivere the same pattern. the same pattern. the same pattern. the same pattern. the same pattern. Callie Rumi Tecolote Leo (shape may be rotated). (shape may be rotated). (shape may be rotated). (shape may be rotated). (shape may be rotated). Shapes of the same pattern t", "headingPath": "SOLO MODE · AAA-BBB ) OR · OR", "sharpsignalDocId": 230}, {"page": 4, "score": 0.029412, "snippet": "We recommend using the beginner setup until you arefamiliar with the game, before moving to the standard setup. Cee ee ee ee ee ee ee ee ee ee eee ee ee eee een Place the Millie, Tidsit, and Coconut Cat Scoring iE Give each player a Quilt Board and their matching set of 6 Tiles and their matching Ca", "headingPath": "BEGINNER SETUP", "sharpsignalDocId": 230}]
- citations (raw)
- [{"page": 5, "quote": null, "headingPath": "GAMEPLAY OVERVIEW PLAYER TURN", "sharpsignalDocId": 230}]
- boost provenance — errata + base rulebook (E2/E3)
-
no registered errata card matched this query; base rulebook doc 230 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 230 boosted
- answered-before recall
-
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
- debug row retained until
- Nov 4, 2026 18:00
retrieval — what the search arm returned
score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.
per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| fused rank | document | heading | page | fused RRF score | snippet chars |
|---|---|---|---|---|---|
| #1 | RULEBOOK Calico — Rulebook (corpus doc 230) | GAMEPLAY OVERVIEW PLAYER TURN | p.5 | 0.04918 (at the 3-arm ceiling (0.04918) — every arm ranked it #1) | 300 |
| #2 | RULEBOOK Calico — Rulebook (corpus doc 230) | CALICO ACHIEVEMENTS | p.10 | 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #3 | RULEBOOK Calico — Rulebook (corpus doc 230) | STANDARD SETUP | p.5 | 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #4 | RULEBOOK Calico — Rulebook (corpus doc 230) | STANDARD SETUP | p.5 | 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #5 | RULEBOOK Calico — Rulebook (corpus doc 230) | GAMEPLAY OVERVIEW PLAYER TURN | p.6 | 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 4 |
| #6 | RULEBOOK Calico — Rulebook (corpus doc 230) | SOLO MODE | p.8 | 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #7 | RULEBOOK Calico — Rulebook (corpus doc 230) | SOLO MODE · AAA-BBB ) OR · OR | p.9 | 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #8 | RULEBOOK Calico — Rulebook (corpus doc 230) | BEGINNER SETUP | p.4 | 0.029412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
chosen chunks — what the answer actually cited
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| # | document | heading | page | quote chars |
|---|---|---|---|---|
| [1] | RULEBOOK Calico — Rulebook (corpus doc 230) | GAMEPLAY OVERVIEW PLAYER TURN | p.5 | no quote on the wire |
generation — timing and the path taken
- timing split
- retrieval 223 ms · first delta 4982 ms · total 6025 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
- full breakdown
- queued 0 ms · retrieval 223 ms · ask 5792 ms · gateway work 6025 ms · total 6025 ms
- tokens in (the prompt the answerer read)
- 2648
- tokens out (what the answerer generated)
- 139
- tok/sec
- 137.8 tok/sec — 139 output tokens in 1.009 s of generation
- live seat (read from the running child)
- answering — gemma4:26b think:false · num_ctx 32768 (live-verified 54s ago)
- stream path
- streamed — the gateway pushed at least one accumulated draft
- watchdog
- first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
- num_ctx · think posture
- both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
disposition
- outcome
- ANSWERED — Answered
- abstain rationale (n/a — this ruling answered)
- answered — no abstain rationale applies
setup-shape — why the checklist band did or didn't render
- decision
- NOT_SETUP_SHAPED — no setup-shape pattern matched this question
errata registry — what the gate above had to match against
this game registers NO errata cards (edition 156), so "no registered errata card matched" above could never have matched one
Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.