You asked
How many rounds is the game and how many turns are in each round?
Answered counted as answeredAsked with: Wingspanbg-266192-en-1e
The game is played over 4 rounds [1][2]. The number of turns per player in each round is as follows: 1. Round 1: 8 turns per player [3][4] 2. Round 2: 7 turns per player [3][4] 3. Round 3: 6 turns per player [3][4] 4. Round 4: 5 turns per player [3][4]
Strategy guides → — community tips, kept separate from rulings
🔧 debug — where this ruling came from
- outcome
- ANSWERED — Answered
- corpus profile
- live
- answerer pin (deploy-frozen, attribution only)
- gemma4:26b think:false 5571076f3d70
- timings
- search 230 ms · ask 9604 ms · total 9845 ms
- single-flight (PR-5)
- queued 0 ms · generation 9845 ms
- retrieval refs (raw)
- [{"page": 11, "score": 0.047228, "snippet": "When players have placed all their available action cubes (1 cube per turn), the round is over. At round end: Remove all action cubes from your player mat. Score the end-of-round goal for the round you just completed. Discard all face-up bird cards on the bird tray and replenish them. Rotate the fir", "headingPath": "END OF THE ROUND · Scoring End-of-Round Goals · Green: Majority of the targeted item", "sharpsignalDocId": 198}, {"page": 5, "score": 0.032266, "snippet": "When all players have placed all of their action cubes, the round is over. Follow these steps in order: Remove all action cubes from your player mat. Score the end-of-round goal for the round you just completed. Discard all face-up bird cards on the bird tray and restock the bird tray with cards fro", "headingPath": "Round Structure · Game End and Scoring", "sharpsignalDocId": 198}, {"page": 4, "score": 0.030366, "snippet": "Wingspan is played over 4 rounds. During each round, players take turns-proceeding clockwise-until each player has used all of their available action cubes. On your turn, you will take 1 of 4 actions, as shown on the left side of your player mat: Play a bird from your hand Gain food and activate for", "headingPath": "OVERVIEW · Turn Structure", "sharpsignalDocId": 198}, {"page": 11, "score": 0.028446, "snippet": "This method uses the side of the goal board that has spaces labeled 5-4-3-2-1-0 next to the space for each goal. For example, when using the goal that scores 5, 2, or 1 points, if two players tie for 1st place, each gets 3 points (5 + 2 divided by 2 players, rounded down). Do not award 2nd place to ", "headingPath": "Blue: One point per targeted item", "sharpsignalDocId": 198}, {"page": 6, "score": 0.024476, "snippet": "Each turn, you will take 1 action. This section describes each action in more detail. Before choosing to play a bird from your hand, consider its habitat, food requirements, and egg cost. Each bird has habitat and food requirements, shown in the upper left-hand corner of the card. Additionally, ther", "headingPath": "THE FOUR ACTIONS · OPTION 1. Play a Bird From Your Hand · When you choose to play a bird, do the following:", "sharpsignalDocId": 198}, {"page": 2, "score": 0.023772, "snippet": "1 . Bird cards. Shuffle the bird cards into a deck. Place it next to the bird tray, then populate the tray with 3 face-up bird cards. Supply. Place all food and egg tokens in the supply. These are tokens accessible to all players. Birdfeeder. Toss the food dice into the birdfeeder dice tower. Goal b", "headingPath": "Player Setup", "sharpsignalDocId": 198}, {"page": 10, "score": 0.023375, "snippet": "With these powers, birds go hunting for a smaller bird, a rodent, or a fish. If they find one, they keep it, and it counts as a point at the end of the game. | Oriental Bay-Owl | ROUND END: Activate the 'When Activated' (brown) powers of all of your other . | When you use this power, you may activat", "headingPath": "Hunting and Fishing Powers", "sharpsignalDocId": 50}, {"page": 4, "score": 0.016393, "snippet": "Pass the first player token to the player who came in second on the end-of-round goal. If the players tied, then pass it to the other player. Round one: 8 turns per player Round two: 7 turns per player Round three: 6 turns per player Round four: 5 turns per player DESIGNER'S NOTE: Players have fewer", "headingPath": "Duet Mode", "sharpsignalDocId": 49}]
- citations (raw)
- [{"page": 4, "quote": null, "headingPath": "OVERVIEW · Turn Structure", "sharpsignalDocId": 198}, {"page": 4, "quote": null, "headingPath": "OVERVIEW", "sharpsignalDocId": 49}, {"page": 4, "quote": null, "headingPath": "Duet Mode", "sharpsignalDocId": 49}, {"page": 5, "quote": null, "headingPath": "Round Structure · Game End and Scoring", "sharpsignalDocId": 198}]
- boost provenance — errata + base rulebook (E2/E3)
-
no registered errata card matched this query; base rulebook doc 198 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 198 boosted
- answered-before recall
-
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
- debug row retained until
- Nov 5, 2026 13:01
retrieval — what the search arm returned
score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.
per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| fused rank | document | heading | page | fused RRF score | snippet chars |
|---|---|---|---|---|---|
| #1 | RULEBOOK Wingspan — Rulebook (corpus doc 198) | END OF THE ROUND · Scoring End-of-Round Goals · Green: Majority of the targeted item | p.11 | 0.047228 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #2 | RULEBOOK Wingspan — Rulebook (corpus doc 198) | Round Structure · Game End and Scoring | p.5 | 0.032266 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #3 | RULEBOOK Wingspan — Rulebook (corpus doc 198) | OVERVIEW · Turn Structure | p.4 | 0.030366 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #4 | RULEBOOK Wingspan — Rulebook (corpus doc 198) | Blue: One point per targeted item | p.11 | 0.028446 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #5 | RULEBOOK Wingspan — Rulebook (corpus doc 198) | THE FOUR ACTIONS · OPTION 1. Play a Bird From Your Hand · When you choose to play a bird, do the following: | p.6 | 0.024476 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #6 | RULEBOOK Wingspan — Rulebook (corpus doc 198) | Player Setup | p.2 | 0.023772 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #7 | RULEBOOK Wingspan — Asia Appendix (corpus doc 50) | Hunting and Fishing Powers | p.10 | 0.023375 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #8 | RULEBOOK Wingspan — Asia Rulebook (corpus doc 49) | Duet Mode | p.4 | 0.016393 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
chosen chunks — what the answer actually cited
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| # | document | heading | page | quote chars |
|---|---|---|---|---|
| [1] | RULEBOOK Wingspan — Rulebook (corpus doc 198) | OVERVIEW · Turn Structure | p.4 | no quote on the wire |
| [2] | RULEBOOK Wingspan — Asia Rulebook (corpus doc 49) | OVERVIEW | p.4 | no quote on the wire |
| [3] | RULEBOOK Wingspan — Asia Rulebook (corpus doc 49) | Duet Mode | p.4 | no quote on the wire |
| [4] | RULEBOOK Wingspan — Rulebook (corpus doc 198) | Round Structure · Game End and Scoring | p.5 | no quote on the wire |
generation — timing and the path taken
- timing split
- retrieval 230 ms · first delta 9150 ms · total 9845 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
- full breakdown
- queued 0 ms · retrieval 230 ms · ask 9604 ms · gateway work 9845 ms · total 9845 ms
- tokens in (the prompt the answerer read)
- 2267
- tokens out (what the answerer generated)
- 100
- tok/sec
- 150.8 tok/sec — 100 output tokens in 0.663 s of generation
- live seat (read from the running child)
- answering — gemma4:26b think:false · num_ctx 32768 (live-verified 48s ago)
- stream path
- streamed — the gateway pushed at least one accumulated draft
- watchdog
- first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
- num_ctx · think posture
- both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
disposition
- outcome
- ANSWERED — Answered
- abstain rationale (n/a — this ruling answered)
- answered — no abstain rationale applies
setup-shape — why the checklist band did or didn't render
- decision
- NOT_SETUP_SHAPED — no setup-shape pattern matched this question
errata registry — what the gate above had to match against
6 errata cards registered for edition 3 — these are what the gate above had to match against
- anatomist · HEADING_EXTRACTED · Wingspan — Update Pack (Corrected Bonus Cards) · corpus doc 66 · p.2
- belted kingfisher · HAND_PINNED · Wingspan — Update Pack (Corrected Bird Cards) · corpus doc 65 · p.17
- ecologist · HEADING_EXTRACTED · Wingspan — Update Pack (Corrected Bonus Cards) · corpus doc 66 · p.5
- oologist · HEADING_EXTRACTED · Wingspan — Update Pack (Corrected Bonus Cards) · corpus doc 66 · p.1
- photographer · HEADING_EXTRACTED · Wingspan — Update Pack (Corrected Bonus Cards) · corpus doc 66 · p.3
- rodentologist · HEADING_EXTRACTED · Wingspan — Update Pack (Corrected Bonus Cards) · corpus doc 66 · p.4
Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.