You asked
When does the game end?
Answered counted as answeredAsked with: Ark Novabg-342942-en-1e
The end of the game is triggered by the following: * If your Conservation counter and Appeal counter are ever in the same scoring area, or if they have passed one another, at the end of your turn or during a break [1]. * In the solo game, the game ends after 6 rounds, when only 2 tokens are left on the solo tile and you moved the bottom one to the right [2].
🔧 debug — where this ruling came from
- outcome
- ANSWERED — Answered
- corpus profile
- live
- answerer pin (deploy-frozen, attribution only)
- gemma4:26b think:false 5571076f3d70
- timings
- search 402 ms · ask 8856 ms · total 9272 ms
- single-flight (PR-5)
- queued 1 ms · generation 9271 ms
- retrieval refs (raw)
- [{"page": 19, "score": 0.04918, "snippet": "Collect all the income indicated by the following icon: . The icon appears on some Sponsor cards and in some bonuses on the left side of your zoo map. Take only the bonuses on your zoo map that you have already activated (those you have uncovered by placing the player token on a conservation project", "headingPath": "5. Take income : · 6. Break track : · 1. Game end · 2. Score cards · 3. Determine Victory Points · Example: Game end", "sharpsignalDocId": 247}, {"page": 20, "score": 0.048131, "snippet": "Every time you end a turn, move the topmost player token in the left column of the solo tile onto the space to its right (in the right column) (1) . If you move the last token from the left column into the right column (2) (and thus reveal the break icon), you immediately resolve a break. At the beg", "headingPath": "Gameplay / Breaks · Difficulty Levels / Solo Challenge", "sharpsignalDocId": 247}, {"page": 18, "score": 0.046898, "snippet": "Take 1 X-token. If you cannot or do not want to perform any of the 5 actions, you can still use this alternative action and take 1 X-token. You can perform this action using any Action card. It is independent of the value of the card's slot and you cannot use X-tokens to increase the strength of the", "headingPath": "Example: Playing a Sponsor card · Appeal and Conservation Points · · 10 conservation points : · Break", "sharpsignalDocId": 247}, {"page": 6, "score": 0.045743, "snippet": "Ark Nova does not play in formal rounds; instead, players simply take turns (in clockwise order) taking one turn at a time until the end of the game is triggered. In addition, there are so-called breaks in between, when the game is put on hold for an administration phase. During these breaks you wil", "headingPath": "GAMEPLAY", "sharpsignalDocId": 247}, {"page": 7, "score": 0.045445, "snippet": "The game board has a Break track to count down the time remaining until the next break. At the beginning of the game, and after each break, the Break token goes on the starting space corresponding to your player count (1) . Whenever you advance the Break token, move it the appropriate number of spac", "headingPath": "The Break Track", "sharpsignalDocId": 247}, {"page": 19, "score": 0.043935, "snippet": "You take 4 money for your kiosks, 2 money for each of them. Each Final Scoring card uses either a table (below, left) or text (below, right) to indicate how you can gain 1-4 additional Conservation Points at the end of the game. For scoring purposes, consider your universities and the cards in front", "headingPath": "Example: Income for kiosks · Final Scoring Card Layout · Example: Determine Victory Points", "sharpsignalDocId": 247}, {"page": 20, "score": 0.030303, "snippet": "If you play Ark Nova on your own, modify the rules as follows: Lay out 3 basic Conservation Project cards and do not place any tokens of a different color on them (i. e. like a 3-player setup). Do not use the Break token. Instead, place 7 player tokens of any unused color on the spaces in the left c", "headingPath": "SOLO GAME · Setup · Turn / Cards", "sharpsignalDocId": 247}, {"page": 18, "score": 0.029412, "snippet": "If you have more cards in your hand than your hand limit allows, discard any surplus cards of your choice from your hand to the discard pile. Normally your hand limit is 3, but a particular university allows you to hold 5 ( If you have Multiplier, Venom, and/or Constriction tokens on your Action car", "headingPath": "1. Hand card limit : · 2. Tokens on Action cards : · 3. Association board : · 5. Take income :", "sharpsignalDocId": 247}]
- citations (raw)
- [{"page": 19, "quote": null, "headingPath": "5. Take income : · 6. Break track : · 1. Game end · 2. Score cards · 3. Determine Victory Points · Example: Game end", "sharpsignalDocId": 247}, {"page": 20, "quote": null, "headingPath": "Gameplay / Breaks · Difficulty Levels / Solo Challenge", "sharpsignalDocId": 247}]
- boost provenance — errata + base rulebook (E2/E3)
-
no registered errata card matched this query; base rulebook doc 247 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 247 boosted
- answered-before recall
-
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
- debug row retained until
- Nov 5, 2026 13:16
retrieval — what the search arm returned
score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.
per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| fused rank | document | heading | page | fused RRF score | snippet chars |
|---|---|---|---|---|---|
| #1 | RULEBOOK Ark Nova — Rulebook (corpus doc 247) | 5. Take income : · 6. Break track : · 1. Game end · 2. Score cards · 3. Determine Victory Points · Example: Game end | p.19 | 0.04918 (at the 3-arm ceiling (0.04918) — every arm ranked it #1) | 300 |
| #2 | RULEBOOK Ark Nova — Rulebook (corpus doc 247) | Gameplay / Breaks · Difficulty Levels / Solo Challenge | p.20 | 0.048131 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #3 | RULEBOOK Ark Nova — Rulebook (corpus doc 247) | Example: Playing a Sponsor card · Appeal and Conservation Points · · 10 conservation points : · Break | p.18 | 0.046898 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #4 | RULEBOOK Ark Nova — Rulebook (corpus doc 247) | GAMEPLAY | p.6 | 0.045743 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #5 | RULEBOOK Ark Nova — Rulebook (corpus doc 247) | The Break Track | p.7 | 0.045445 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #6 | RULEBOOK Ark Nova — Rulebook (corpus doc 247) | Example: Income for kiosks · Final Scoring Card Layout · Example: Determine Victory Points | p.19 | 0.043935 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #7 | RULEBOOK Ark Nova — Rulebook (corpus doc 247) | SOLO GAME · Setup · Turn / Cards | p.20 | 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #8 | RULEBOOK Ark Nova — Rulebook (corpus doc 247) | 1. Hand card limit : · 2. Tokens on Action cards : · 3. Association board : · 5. Take income : | p.18 | 0.029412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
chosen chunks — what the answer actually cited
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| # | document | heading | page | quote chars |
|---|---|---|---|---|
| [1] | RULEBOOK Ark Nova — Rulebook (corpus doc 247) | 5. Take income : · 6. Break track : · 1. Game end · 2. Score cards · 3. Determine Victory Points · Example: Game end | p.19 | no quote on the wire |
| [2] | RULEBOOK Ark Nova — Rulebook (corpus doc 247) | Gameplay / Breaks · Difficulty Levels / Solo Challenge | p.20 | no quote on the wire |
generation — timing and the path taken
- timing split
- retrieval 402 ms · first delta 8540 ms · total 9272 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
- full breakdown
- queued 1 ms · retrieval 402 ms · ask 8856 ms · gateway work 9271 ms · total 9272 ms
- tokens in (the prompt the answerer read)
- 3475
- tokens out (what the answerer generated)
- 90
- tok/sec
- 134.7 tok/sec — 90 output tokens in 0.668 s of generation
- live seat (read from the running child)
- answering — gemma4:26b think:false · num_ctx 32768 (live-verified 50s ago)
- stream path
- streamed — the gateway pushed at least one accumulated draft
- watchdog
- first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
- num_ctx · think posture
- both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
disposition
- outcome
- ANSWERED — Answered
- abstain rationale (n/a — this ruling answered)
- answered — no abstain rationale applies
setup-shape — why the checklist band did or didn't render
- decision
- NOT_SETUP_SHAPED — no setup-shape pattern matched this question
errata registry — what the gate above had to match against
this game registers NO errata cards (edition 173), so "no registered errata card matched" above could never have matched one
Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.