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When does the game end?

Answered counted as answered

Asked with: Casinobg-18121-en-1e

The end of the game depends on the specific variation or agreement being played: * **Twenty-one Point Cassino**: A player wins the moment he reaches 21 points and claims the game [1]. If neither player claims out and both are found to be, the game continues to 32 points, and increases by eleven points each time until one player claims to have won [1]. * **Spade Cassino**: The game is sixty-one points [2]. * **General/Agreed Variations**: The game may be played such that it is complete in one deal, or the winner is the first player to reach a certain number of points, such as five [3].

[1] RULEBOOK Casino — Rulebook · p.6 · TWENTY-ONE POINT CASSINO.
[2] RULEBOOK Casino — Rulebook · p.7 · SPADE CASSINO. · DRAW CASSINO.
[3] RULEBOOK Casino — Rulebook · p.2 · CASSINO.
🔧 debug — where this ruling came from
outcome
ANSWERED — Answered
corpus profile
live
answerer pin (deploy-frozen, attribution only)
gemma4:26b think:false 5571076f3d70
timings
search 200 ms · ask 5315 ms · total 5524 ms
single-flight (PR-5)
queued 0 ms · generation 5524 ms
retrieval refs (raw)
[{"page": 6, "score": 0.04918, "snippet": "This game is usually marked with counters, or pegged on a cribbage board. Nothing is scored until the end of the hand, when each side reckons and claims its points. In order to avoid disputes there should be a previous understanding as to what points go out first in a close game. In the absence of a", "headingPath": "TWENTY-ONE POINT CASSINO.", "sharpsignalDocId": 226}, {"page": 7, "score": 0.048387, "snippet": "The game is scored on a cribbage board, every point being pegged immediately; that is, every spade, every Ace, the Cassinos and the sweeps. There is nothing to count at the end of the hand but the cards. Sixty-one points is game, once round the board and into the game hole. In this variation, no mor", "headingPath": "SPADE CASSINO. · DRAW CASSINO.", "sharpsignalDocId": 226}, {"page": 5, "score": 0.046875, "snippet": "The last trick is usually made by the dealer, who always keeps back a court card if he has one, to pair one already on the table. Irregularities in Play. If any person plays out of his proper turn, the card so played is laid aside as exposed, until it comes to his turn, when it is simply placed on t", "headingPath": "", "sharpsignalDocId": 226}, {"page": 3, "score": 0.046642, "snippet": "If the combination was his own build, it must be broken up; if an adversary's, it must be restored, and left as it was. If a player takes in a build with a wrong card, or takes in a wrong combination, or gathers cards to which he is not entitled, the error must be challenged and proved before the ne", "headingPath": "CASSINO.", "sharpsignalDocId": 226}, {"page": 5, "score": 0.031746, "snippet": "Casino — Foster's Complete Hoyle (1914) 5 opponent’s build may be increased by cards from the hand only. In the four-handed game, partners may take in one another’s builds, or may make builds which can be won by the card declared in the partner’s hand. For instance; One player builds an 8, and his p", "headingPath": "", "sharpsignalDocId": 226}, {"page": 4, "score": 0.030303, "snippet": "The simple rule to be remembered is that no combination of cards once announced, and left on the table, can be changed, except by the addition of a card from the hand of some player. Taking In. Any player who has made a build is obliged either to win it, when it is next his turn to play, or to win s", "headingPath": "", "sharpsignalDocId": 226}, {"page": 3, "score": 0.029851, "snippet": "For instance: He holds an 8, and there are upon the table four cards only:--5 3 6 and 2. By combining the 6 and 2, and the 5 and 3, two Eights will be formed, and the sweep is made. Sweeps are usually marked by leaving the cards with which they are made face upward at the bottom of the tricks taken ", "headingPath": "CASSINO.", "sharpsignalDocId": 226}, {"page": 2, "score": 0.029412, "snippet": "If points are played for, the lower score is usually deducted from the higher, and the difference is the value of the game. It is sometimes agreed that if the winner has twice as many points as his adversary, he shall be paid for a double game. Dealing. After the cards have been properly shuffled th", "headingPath": "CASSINO.", "sharpsignalDocId": 226}]
citations (raw)
[{"page": 6, "quote": null, "headingPath": "TWENTY-ONE POINT CASSINO.", "sharpsignalDocId": 226}, {"page": 7, "quote": null, "headingPath": "SPADE CASSINO. · DRAW CASSINO.", "sharpsignalDocId": 226}, {"page": 2, "quote": null, "headingPath": "CASSINO.", "sharpsignalDocId": 226}]
boost provenance — errata + base rulebook (E2/E3)
no registered errata card matched this query; base rulebook doc 226 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 226 boosted
answered-before recall
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
debug row retained until
Nov 6, 2026 02:59

score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.

per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

fused rankdocumentheadingpage fused RRF scoresnippet chars
#1 RULEBOOK Casino — Rulebook (corpus doc 226) TWENTY-ONE POINT CASSINO. p.6 0.04918 (at the 3-arm ceiling (0.04918) — every arm ranked it #1) 300
#2 RULEBOOK Casino — Rulebook (corpus doc 226) SPADE CASSINO. · DRAW CASSINO. p.7 0.048387 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#3 RULEBOOK Casino — Rulebook (corpus doc 226) p.5 0.046875 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#4 RULEBOOK Casino — Rulebook (corpus doc 226) CASSINO. p.3 0.046642 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#5 RULEBOOK Casino — Rulebook (corpus doc 226) p.5 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#6 RULEBOOK Casino — Rulebook (corpus doc 226) p.4 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#7 RULEBOOK Casino — Rulebook (corpus doc 226) CASSINO. p.3 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#8 RULEBOOK Casino — Rulebook (corpus doc 226) CASSINO. p.2 0.029412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

#documentheadingpagequote chars
[1] RULEBOOK Casino — Rulebook (corpus doc 226) TWENTY-ONE POINT CASSINO. p.6 no quote on the wire
[2] RULEBOOK Casino — Rulebook (corpus doc 226) SPADE CASSINO. · DRAW CASSINO. p.7 no quote on the wire
[3] RULEBOOK Casino — Rulebook (corpus doc 226) CASSINO. p.2 no quote on the wire
timing split
retrieval 200 ms · first delta 4334 ms · total 5524 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
full breakdown
queued 0 ms · retrieval 200 ms · ask 5315 ms · gateway work 5524 ms · total 5524 ms
tokens in (the prompt the answerer read)
3557
tokens out (what the answerer generated)
147
tok/sec
131.6 tok/sec — 147 output tokens in 1.117 s of generation
live seat (read from the running child)
answering — gemma4:26b think:false · num_ctx 32768 (live-verified 46s ago)
stream path
streamed — the gateway pushed at least one accumulated draft
watchdog
first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
num_ctx · think posture
both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
outcome
ANSWERED — Answered
abstain rationale (n/a — this ruling answered)
answered — no abstain rationale applies
decision
NOT_SETUP_SHAPED — no setup-shape pattern matched this question

this game registers NO errata cards (edition 152), so "no registered errata card matched" above could never have matched one

Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.