You asked
How do I set up the game?
Abstained — no grounded answer; closest passages below counted as honest abstainAsked with: Civolutionbg-400602-en-1e
The answerer couldn't ground a confident answer in the rulebook. The closest rulebook passages are below — check them before ruling.
10 In games with two or three civilizations, you must cover encampments in the territories of the continent with blocking tokens . To do this, take the territory tokens and flip them back side up. In a 2-player game , cover the 10 encampments that show the /gid01780 icon or the icon by placing onto
Set the game up as in a 2-player game , but carry out setup steps 12 to 16 only for yourself as a single civilization. Afterwards, set up V.I.C.I's play area next to your console as follows: Take the 22 cards for the solo mode . Place the 7 display cards (with a purple mark and a number in the top r
Place the 7 stackable discs of your color onto the game boards: one disc onto space 0 of the score track, a one disc onto the left space of the Favor of Agera track (at the bottom of the sequence board ), b and one disc onto space 0 of each of the 5 progress tracks on the progress board . The discs
Now, each civilization receives its starting cards. Depending on how well you know the game, you can do this in one of two ways: 13 For your first couple of plays, we recommend using pre-made starting hands. To do this, take the starting marker cards and find the 6 cards showing a number in the bott
Option A (newcomers): For your first couple of plays, we recommend using pre-made starting hands. To do this, take the starting marker cards and find the 6 cards showing a number in the bottom left (1 to 6). Shuffle these and give each civilization one at random. Return any excess starting marker ca
🔧 debug — where this ruling came from
- outcome
- ABSTAINED — Abstained — no grounded answer; closest passages below
- corpus profile
- live
- answerer pin (deploy-frozen, attribution only)
- gemma4:26b think:false 5571076f3d70
- timings
- search 336 ms · ask 14950 ms · total 140130 ms
- single-flight (PR-5)
- queued 124833 ms · generation 15297 ms
- retrieval refs (raw)
- [{"page": 8, "score": 0.047712, "snippet": "10 In games with two or three civilizations, you must cover encampments in the territories of the continent with blocking tokens . To do this, take the territory tokens and flip them back side up. In a 2-player game , cover the 10 encampments that show the /gid01780 icon or the icon by placing onto ", "headingPath": "Setup", "sharpsignalDocId": 319}, {"page": 39, "score": 0.047643, "snippet": "Set the game up as in a 2-player game , but carry out setup steps 12 to 16 only for yourself as a single civilization. Afterwards, set up V.I.C.I's play area next to your console as follows: Take the 22 cards for the solo mode . Place the 7 display cards (with a purple mark and a number in the top r", "headingPath": "Solo mode: Setup", "sharpsignalDocId": 319}, {"page": 8, "score": 0.047123, "snippet": "Place the 7 stackable discs of your color onto the game boards: one disc onto space 0 of the score track, a one disc onto the left space of the Favor of Agera track (at the bottom of the sequence board ), b and one disc onto space 0 of each of the 5 progress tracks on the progress board . The discs ", "headingPath": "Setup", "sharpsignalDocId": 319}, {"page": 9, "score": 0.046032, "snippet": "Now, each civilization receives its starting cards. Depending on how well you know the game, you can do this in one of two ways: 13 For your first couple of plays, we recommend using pre-made starting hands. To do this, take the starting marker cards and find the 6 cards showing a number in the bott", "headingPath": "Setup · Option A (newcomers): · Setting up the research display:", "sharpsignalDocId": 319}, {"page": 9, "score": 0.045921, "snippet": "Option A (newcomers): For your first couple of plays, we recommend using pre-made starting hands. To do this, take the starting marker cards and find the 6 cards showing a number in the bottom left (1 to 6). Shuffle these and give each civilization one at random. Return any excess starting marker ca", "headingPath": "", "sharpsignalDocId": 319}, {"page": 6, "score": 0.045541, "snippet": "Setup Note: Civolution requires a large playing area. Especially in 4-player games, we recommend having at least 130 cm x 90 cm (51'' x 35'') of table space available. The following describes the game setup for 2 to 4 civilizations. For the solo mode, see page 39. Shuffle the 20 event cards and plac", "headingPath": "1 weather indicator · Setup", "sharpsignalDocId": 319}, {"page": 3, "score": 0.045009, "snippet": "Components Setup How to play the game How do you gain success points?", "headingPath": "", "sharpsignalDocId": 319}, {"page": 10, "score": 0.04374, "snippet": "14 First, set up the research display as described on the previous page. Then, have each civilization draw 2 cards from each of the 5 face-down research stacks into its hand. Afterwards, shuffle the starting marker cards and give each civilization 3 of them. Return any excess starting marker cards f", "headingPath": "Setting up the research display: · Option B (advanced): · Option A (newcomers):", "sharpsignalDocId": 319}]
- citations (raw)
- []
- boost provenance — errata + base rulebook (E2/E3)
-
no registered errata card matched this query; base rulebook doc 319 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 319 boosted
- answered-before recall
-
no past answered ruling for this game matched closely enough
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
- debug row retained until
- Nov 6, 2026 14:10
retrieval — what the search arm returned
score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.
per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| fused rank | document | heading | page | fused RRF score | snippet chars |
|---|---|---|---|---|---|
| #1 | RULEBOOK Civolution — Rulebook (corpus doc 319) | Setup | p.8 | 0.047712 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #2 | RULEBOOK Civolution — Rulebook (corpus doc 319) | Solo mode: Setup | p.39 | 0.047643 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #3 | RULEBOOK Civolution — Rulebook (corpus doc 319) | Setup | p.8 | 0.047123 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #4 | RULEBOOK Civolution — Rulebook (corpus doc 319) | Setup · Option A (newcomers): · Setting up the research display: | p.9 | 0.046032 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #5 | RULEBOOK Civolution — Rulebook (corpus doc 319) | p.9 | 0.045921 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 | |
| #6 | RULEBOOK Civolution — Rulebook (corpus doc 319) | 1 weather indicator · Setup | p.6 | 0.045541 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #7 | RULEBOOK Civolution — Rulebook (corpus doc 319) | p.3 | 0.045009 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 69 | |
| #8 | RULEBOOK Civolution — Rulebook (corpus doc 319) | Setting up the research display: · Option B (advanced): · Option A (newcomers): | p.10 | 0.04374 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
chosen chunks — what the answer actually cited
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| # | document | heading | page | quote chars |
|---|
generation — timing and the path taken
- timing split
- retrieval 336 ms · first delta 15198 ms · total 140130 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
- full breakdown
- queued 124833 ms · retrieval 336 ms · ask 14950 ms · gateway work 15297 ms · total 140130 ms
- tokens in (the prompt the answerer read)
- 3126
- tokens out (what the answerer generated)
- 9
- tok/sec
- 138.5 tok/sec — 9 output tokens in 0.065 s of generation
- live seat (read from the running child)
- answering — gemma4:26b think:false · num_ctx 32768 (live-verified 47s ago)
- stream path
- streamed — the gateway pushed at least one accumulated draft
- watchdog
- first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
- num_ctx · think posture
- both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
disposition
- outcome
- ABSTAINED — Abstained — no grounded answer; closest passages below
- abstain rationale
-
I don't have enough information.
the answerer's own words, verbatim — hostile corpus/LLM text, rendered escaped
setup-shape — why the checklist band did or didn't render
- decision
- NO_APPROVED_CHECKLIST — setup-shaped, but no approved setup checklist exists for this game
- pattern that matched
- SETUP — "setup" / "set up"
- matched words (in the normalized question)
-
set up
errata registry — what the gate above had to match against
this game registers NO errata cards (edition 247), so "no registered errata card matched" above could never have matched one
Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.