RuleSage cited table rulings
← Wyrmspan

You asked

How do I set up the game?

Answered counted as answered

Asked with: Wyrmspanbg-410201-en-1e

1. Place the DRAGON GUILD BOARD in the center of the table [1]. 2. Select 1 of the 4 Dragon Guild tiles at random and place it in the center of the Dragon Guild board with the appropriate side (based on player count) face up [1]. 3. Shuffle all dragons together and place 3 dragons face up on the card display board in the designated spaces, and place the dragon deck nearby (face down) [1]. 4. Shuffle all cave cards together and place 3 cave cards face up on the card display board in the designated spaces, and place the cave card deck nearby (face down) [1]. 5. Place the round marker on the Round 1 space of the ROUND TRACKER BOARD [1]. 6. Shuffle the objective tiles, then place 4 of them at random on the designated spaces on the round tracker board with a random side facing up, and return the others to the box [1]. 7. Place the coins, eggs, and all tokens in a public supply in reach of all players [1]. 8. Each player places their player mat in front of them [2]. 9. Each player places their starting resources in their player area (left of their mat) [2]. 10. Each player places their starting egg on 1 of the 2 nest icons on their player mat [2]. 11. Each player draws 3 dragon cards and 3 cave cards from the deck, chooses a total of 4 cards (in any combination of dragons and cave cards) to keep as their starting hand either face up or face down, and discards the other 2 cards to create face-up discard piles [2]. 12. At the beginning of the game, all players gain 6 coins and 1 egg [3]. 13. Each player places their starting coins to the left of their mat [4]. 14. Each player places their adventurer in Base Camp (on their player mat) [4]. 15. Each player places their guild token on the Dragon Guild space labeled 'START' [4]. 16. Randomly give a player the start player marker, then begin the game [4].

[1] RULEBOOK Wyrmspan — Rulebook · p.2 · SETUP
[2] RULEBOOK Wyrmspan — Rulebook · p.2 · EACH PLAYER THEN:
[3] RULEBOOK Wyrmspan — Dragon Academy Expansion · p.2 · RULE CHANGES 1 PLACE 3RD
[4] RULEBOOK Wyrmspan — Rulebook · p.2 · 3 resources of their choice
🔧 debug — where this ruling came from
outcome
ANSWERED — Answered
corpus profile
live
answerer pin (deploy-frozen, attribution only)
gemma4:26b think:false 5571076f3d70
timings
search 222 ms · ask 11175 ms · total 1353273 ms
single-flight (PR-5)
queued 1341866 ms · generation 11407 ms
retrieval refs (raw)
[{"page": 2, "score": 0.032787, "snippet": "Gain the 3 tokens in any combination of gold, crystal, meat, and milk. TIP: We recommend that players first look at their starting cards, then choose which resources to gain from the public supply based on those starting cards. Typically (though not always) players will wish to gain resources that m", "headingPath": "3 resources of their choice", "sharpsignalDocId": 52}, {"page": 2, "score": 0.032258, "snippet": "Places their player mat in front of them (see the image on the right). A Places their starting resources in their player area (left of their mat). B Places their starting egg on 1 of the 2 nest icons on their player mat. C 3 dragon cards (drawn from the deck) & 3 cave cards (drawn from the deck) Cho", "headingPath": "EACH PLAYER THEN:", "sharpsignalDocId": 52}, {"page": 2, "score": 0.031025, "snippet": "Place the following items in the center of the table: DRAGON GUILD BOARD Select 1 of the 4 Dragon Guild tiles at random and place it in the center of the Dragon Guild board with the appropriate side (based on player count) face up. 1 CARD DISPLAY BOARD 2 DRAGONS Shuffle all dragons together and plac", "headingPath": "SETUP", "sharpsignalDocId": 52}, {"page": 14, "score": 0.03055, "snippet": "After all players pass, the round ends. At the end of the round: Players discard any coins and eggs that they paid as costs on their player mat. All 'once per round' dragon abilities activate. Players activate 'once per round' abilities in turn order, starting with that round's start player. If a pl", "headingPath": "ROUND END/UPKEEP", "sharpsignalDocId": 52}, {"page": 5, "score": 0.03009, "snippet": "Select one action on your player mat (excavate, entice, or explore), move your adventurer there, pay the cost of that action (place the coin/eggs on the action), and then perform the action. If the public supply of eggs or coins runs low, players may return excess tokens from their mats to the suppl", "headingPath": "ON YOUR TURN", "sharpsignalDocId": 52}, {"page": 1, "score": 0.029907, "snippet": "Perform the following steps to integrate this expansion into the core game: Permanently replace the round tracker board with the updated round tracker board. Replace the following 5 dragon cards with their updated versions. Chameleon Coatyl Mosaic Guardian Titanic Coatyl Lilliputian Fae Customary Gr", "headingPath": "SETUP", "sharpsignalDocId": 53}, {"page": 4, "score": 0.029644, "snippet": "During a game of Wyrmspan, you will build a sanctuary for dragons. Your sanctuary begins with 3 excavated spaces-the leftmost space in your Crimson Cavern, your Golden Grotto, and your Amethyst Abyss. Throughout the game, you will build out these 3 caves from left to right, first excavating each emp", "headingPath": "OVERVIEW", "sharpsignalDocId": 52}, {"page": 16, "score": 0.029211, "snippet": "Go to stonemaiergames.com/games/wyrmspan/rules-faq", "headingPath": "WANT TO WATCH A HOW-TO-PLAY VIDEO OR READ THE FAQ?", "sharpsignalDocId": 52}]
citations (raw)
[{"page": 2, "quote": null, "headingPath": "SETUP", "sharpsignalDocId": 52}, {"page": 2, "quote": null, "headingPath": "EACH PLAYER THEN:", "sharpsignalDocId": 52}, {"page": 2, "quote": null, "headingPath": "RULE CHANGES 1 PLACE 3RD", "sharpsignalDocId": 53}, {"page": 2, "quote": null, "headingPath": "3 resources of their choice", "sharpsignalDocId": 52}]
boost provenance — errata + base rulebook (E2/E3)
no registered errata card matched this query; base rulebook doc 52 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 52 boosted
answered-before recall
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
debug row retained until
Nov 6, 2026 14:31

score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.

per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

fused rankdocumentheadingpage fused RRF scoresnippet chars
#1 RULEBOOK Wyrmspan — Rulebook (corpus doc 52) 3 resources of their choice p.2 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#2 RULEBOOK Wyrmspan — Rulebook (corpus doc 52) EACH PLAYER THEN: p.2 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#3 RULEBOOK Wyrmspan — Rulebook (corpus doc 52) SETUP p.2 0.031025 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#4 RULEBOOK Wyrmspan — Rulebook (corpus doc 52) ROUND END/UPKEEP p.14 0.03055 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#5 RULEBOOK Wyrmspan — Rulebook (corpus doc 52) ON YOUR TURN p.5 0.03009 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#6 RULEBOOK Wyrmspan — Dragon Academy Expansion (corpus doc 53) SETUP p.1 0.029907 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#7 RULEBOOK Wyrmspan — Rulebook (corpus doc 52) OVERVIEW p.4 0.029644 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#8 RULEBOOK Wyrmspan — Rulebook (corpus doc 52) WANT TO WATCH A HOW-TO-PLAY VIDEO OR READ THE FAQ? p.16 0.029211 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 50

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

#documentheadingpagequote chars
[1] RULEBOOK Wyrmspan — Rulebook (corpus doc 52) SETUP p.2 no quote on the wire
[2] RULEBOOK Wyrmspan — Rulebook (corpus doc 52) EACH PLAYER THEN: p.2 no quote on the wire
[3] RULEBOOK Wyrmspan — Dragon Academy Expansion (corpus doc 53) RULE CHANGES 1 PLACE 3RD p.2 no quote on the wire
[4] RULEBOOK Wyrmspan — Rulebook (corpus doc 52) 3 resources of their choice p.2 no quote on the wire
timing split
retrieval 222 ms · first delta 7991 ms · total 1353273 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
full breakdown
queued 1341866 ms · retrieval 222 ms · ask 11175 ms · gateway work 11407 ms · total 1353273 ms
tokens in (the prompt the answerer read)
2158
tokens out (what the answerer generated)
464
tok/sec
138.7 tok/sec — 464 output tokens in 3.346 s of generation
live seat (read from the running child)
answering — gemma4:26b think:false · num_ctx 32768 (live-verified 38s ago)
stream path
streamed — the gateway pushed at least one accumulated draft
watchdog
first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
num_ctx · think posture
both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
outcome
ANSWERED — Answered
abstain rationale (n/a — this ruling answered)
answered — no abstain rationale applies
decision
NO_APPROVED_CHECKLIST — setup-shaped, but no approved setup checklist exists for this game
pattern that matched
SETUP — "setup" / "set up"
matched words (in the normalized question)
set up

this game registers NO errata cards (edition 4), so "no registered errata card matched" above could never have matched one

Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.