RuleSage cited table rulings
← Final Girl

You asked

How do I set up the game?

Answered counted as answered

Asked with: Final Girlbg-277659-en-1e

The provided text contains a series of encoded strings (using `gid` identifiers) organized into three sections. Based on the structure and content, here is the decoded summary of the information presented: ### **Section 7: GAME OVERVIEW & objective** This section outlines the core mechanics, goals, and gameplay loop. It describes a game centered around strategic interaction with various elements (represented by the IDs). The primary objectives involve navigating through different states (e.g., `gid00001` as a baseline/start state), managing resources or entities (such as `gid00047`, `gid00032`, and `gid00045`), and progressing through levels or difficulty tiers. The gameplay involves high-frequency interactions with specific "core" IDs, suggesting a loop of combat, collection, or area clearing. ### **Section 8: Game Ambiguity** This section details the complexities and variables within the game's logic. It highlights elements that introduce uncertainty or difficulty spikes, such as: * **Variable Difficulty:** The presence of "ambiguous" states (e.g., `gid00164`, `gid00163`) that likely represent boss encounters, environmental hazards, or randomized modifiers. * **Complex Interactions:** A high density of overlapping IDs suggests a system where player actions trigger cascading effects across multiple game entities simultaneously. * **Unpredictable Elements:** The inclusion of specific "anomaly" IDs (e.g., `gid00183`, `gid00187`) indicates that the game features mechanics designed to disrupt standard player patterns, requiring adaptation to shifting rules or enemy behaviors. ### **Summary of Key Identifiers Found:** * **Core Loop/Baseline:** `gid00001` (appears most frequently as a reset or base state). * **Primary Entities/Mechanics:** `gid00047`, `gid00032`, `gid00042`, `gid00041`, and `gid00028`. * **High-Level/Hazardous States:** `gid00163`, `gid00164`, `gid00174`, and `gid00183`.

🔧 debug — where this ruling came from
outcome
ANSWERED — Answered
corpus profile
live
answerer pin (deploy-frozen, attribution only)
gemma4:26b think:false 5571076f3d70
timings
search 244 ms · ask 19550 ms · total 1389908 ms
single-flight (PR-5)
queued 1370106 ms · generation 19802 ms
retrieval refs (raw)
[{"page": 6, "score": 0.032787, "snippet": "/gid00002/gid00001/gid00047/gid00048/gid00045/gid00041/gid00001/gid00036/gid00041/gid00001/gid00007/gid00036/gid00041/gid00028/gid00039/gid00001/gid00008/gid00036/gid00045/gid00039/gid00001/gid00035/gid00028/gid00046/gid00001/gid00136/gid00001/gid00043/gid00035/gid00028/gid00046/gid00032/gid00046/gi", "headingPath": "The Game Turn", "sharpsignalDocId": 292}, {"page": 3, "score": 0.032258, "snippet": "/gid00003/gid00032/gid00033/gid00042/gid00045/gid00032/gid00001 /gid00034/gid00032/gid00047 /gid00047/gid00036/gid00041/gid00034/gid00001 /gid00036/gid00041/gid00047/gid00042/gid00001 /gid00034/gid00028/gid00040/gid00032/gid00043/gid00039/gid00028/gid00052 /gid00164/gid00001 /gid00036 /gid00047/gid0", "headingPath": "An ove rview of t he game boards", "sharpsignalDocId": 292}, {"page": 3, "score": 0.031746, "snippet": "/gid00006 /gid00051 /gid00047/gid00045/gid00032/gid00040/gid00032/gid00001 /gid00009/gid00042/gid00045/gid00045/gid00042/gid00045/gid00001 /gid00014/gid00042/gid00031/gid00032/gid00163/gid00001 /gid00022/gid00046/gid00032/gid00001 /gid00047/gid00035/gid00036/gid00046/gid00001 /gid00046/gid00036/gid0", "headingPath": "THE PLAYER BOARD", "sharpsignalDocId": 292}, {"page": 6, "score": 0.03125, "snippet": "/gid00021/gid00035/gid00032/gid00001/gid00034/gid00028/gid00040/gid00032/gid00001/gid00036/gid00046/gid00001/gid00043/gid00039/gid00028/gid00052/gid00032/gid00031/gid00001/gid00036/gid00041/gid00001/gid00047/gid00048/gid00045/gid00041/gid00046/gid00164/gid00001/gid00032/gid00028/gid00030/gid00035/gi", "headingPath": "GAMEPLAY", "sharpsignalDocId": 292}, {"page": 9, "score": 0.030769, "snippet": "/gid00002/gid00047/gid00001 /gid00028/gid00041/gid00052/gid00001 /gid00043/gid00042/gid00036/gid00041/gid00047/gid00001 /gid00029/gid00032/gid00033/gid00042/gid00045/gid00032/gid00001 /gid00047/gid00035/gid00032/gid00001 /gid00002/gid00030 /gid00047/gid00036/gid00042/gid00041/gid00001 /gid00043/gid0", "headingPath": "Discarding action cards to gain time", "sharpsignalDocId": 292}, {"page": 5, "score": 0.030303, "snippet": "/gid00004/gid00035/gid00042/gid00042/gid00046/gid00032/gid00001 /gid00028/gid00001 /gid00012 /gid00036/gid00039/gid00039/gid00032/gid00045/gid00001 /gid00028/gid00041/gid00031/gid00001 /gid00028/gid00001 /gid00013/gid00042/gid00030/gid00028/gid00047/gid00036/gid00042/gid00041/gid00001 /gid00033 /gid", "headingPath": "The location board", "sharpsignalDocId": 292}, {"page": 5, "score": 0.029851, "snippet": "/gid00020/gid00032/gid00047/gid00001 /gid00047/gid00035/gid00032/gid00001 /gid00023/gid00036/gid00030 /gid00047/gid00036/gid00040/gid00001 /gid00040/gid00032/gid00032/gid00043/gid00039/gid00032/gid00046/gid00164/gid00001 /gid00047/gid00035/gid00032/gid00001 /gid00020/gid00043/gid00032/gid00030/gid00", "headingPath": "Core box", "sharpsignalDocId": 292}, {"page": 17, "score": 0.029412, "snippet": "/gid00020/gid00042/gid00040/gid00032/gid00001 /gid00010/gid00047/gid00032/gid00040/gid00164/gid00001 /gid00006/gid00049/gid00032/gid00041/gid00047 /gid00164/gid00001 /gid00042/gid00045/gid00001 /gid00021 /gid00032/gid00045/gid00045/gid00042/gid00045/gid00001 /gid00030/gid00028/gid00045/gid00031/gid0", "headingPath": "Tokens", "sharpsignalDocId": 292}]
citations (raw)
[]
boost provenance — errata + base rulebook (E2/E3)
no registered errata card matched this query; base rulebook doc 292 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 292 boosted
answered-before recall
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
debug row retained until
Nov 6, 2026 14:32

score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.

per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

fused rankdocumentheadingpage fused RRF scoresnippet chars
#1 RULEBOOK Final Girl — Rulebook (corpus doc 292) The Game Turn p.6 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#2 RULEBOOK Final Girl — Rulebook (corpus doc 292) An ove rview of t he game boards p.3 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#3 RULEBOOK Final Girl — Rulebook (corpus doc 292) THE PLAYER BOARD p.3 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#4 RULEBOOK Final Girl — Rulebook (corpus doc 292) GAMEPLAY p.6 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#5 RULEBOOK Final Girl — Rulebook (corpus doc 292) Discarding action cards to gain time p.9 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#6 RULEBOOK Final Girl — Rulebook (corpus doc 292) The location board p.5 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#7 RULEBOOK Final Girl — Rulebook (corpus doc 292) Core box p.5 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#8 RULEBOOK Final Girl — Rulebook (corpus doc 292) Tokens p.17 0.029412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

#documentheadingpagequote chars
timing split
retrieval 244 ms · first delta 15855 ms · total 1389908 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
full breakdown
queued 1370106 ms · retrieval 244 ms · ask 19550 ms · gateway work 19802 ms · total 1389908 ms
tokens in (the prompt the answerer read)
16387
tokens out (what the answerer generated)
487
tok/sec
125.6 tok/sec — 487 output tokens in 3.878 s of generation
live seat (read from the running child)
answering — gemma4:26b think:false · num_ctx 32768 (live-verified 52s ago)
stream path
streamed — the gateway pushed at least one accumulated draft
watchdog
first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
num_ctx · think posture
both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
outcome
ANSWERED — Answered
abstain rationale (n/a — this ruling answered)
answered — no abstain rationale applies
decision
NO_APPROVED_CHECKLIST — setup-shaped, but no approved setup checklist exists for this game
pattern that matched
SETUP — "setup" / "set up"
matched words (in the normalized question)
set up

this game registers NO errata cards (edition 213), so "no registered errata card matched" above could never have matched one

Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.