RuleSage cited table rulings
← The Search for Planet X

You asked

How do I set up the game?

Answered counted as answered

Asked with: The Search for Planet Xbg-279537-en-1e

To set up the game, follow these steps: 1. Choose a game mode: Standard Mode or Expert Mode [1]. 2. Place the solar system board in the center of the table, using the side that corresponds to the chosen game mode [1]. 3. Orient the board so each player views it from a side indicated by a unique icon (spring equinox, summer solstice, autumn equinox, or winter solstice) [1]. 4. Place the sun disc in the hole in the center of the solar system board [1]. 5. Give each player a pencil and a different note sheet with the icon matching their view of the solar system board, ensuring they use the side corresponding to the chosen game mode [1]. 6. Give each player a player screen matching their chosen player color and position it to hide their note sheet [1]. 7. In Expert Mode, give each player the expert panel matching their player screen and have them slide the panel into the slots in their screen [1]. 8. Place the earth board on top of the solar system board with the sun disc in its center hole [1]. 9. Rotate the earth board so that the visible sky starts with sector 1 [1]. 10. Each player chooses a color and finds matching player pawns [1]. 11. Place all chosen pawns in sector 1 of the time track, lined up in random order [1]. 12. Give each player two target tokens and 12 theory tokens that match their chosen player color, which players then put behind their player screen [1]. 13. In Standard Mode, each player uses only one dwarf planet theory token and returns three dwarf planet tokens to the game box; in Expert Mode, each player uses all four of their dwarf planet theory tokens [1]. 14. Ensure each player has access to the companion app on an electronic device (either using their own or sharing) [2]. 15. Install and launch the companion app on all devices that will be used during the game by visiting <www.PlanetXApp.com> [2]. 16. On one device, generate a game code by pressing 'Start New Game' from the app's initial screen, then pressing the button for the chosen game mode, and then pressing 'Start Game' [2]. 17. On all other devices, press 'Enter Game Code' from the app's initial screen, enter the generated code, and press 'Join Game' [2]. 18. Verify that all devices display the same game code and press 'Continue' [2]. 19. Each player follows the instructions in the app to receive and record their starting information on their note sheet [2]. 20. Once all players have recorded their starting information, press the 'Start Game' button on all devices [2].

[1] RULEBOOK The Search for Planet X — Rulebook · p.6 · Choose Game Mode · Board Setup · Player Setup
[2] RULEBOOK The Search for Planet X — Rulebook · p.7 · App Setup
🔧 debug — where this ruling came from
outcome
ANSWERED — Answered
corpus profile
live
answerer pin (deploy-frozen, attribution only)
gemma4:26b think:false 5571076f3d70
timings
search 4810 ms · ask 9107 ms · total 1611407 ms
single-flight (PR-5)
queued 1597477 ms · generation 13930 ms
retrieval refs (raw)
[{"page": 7, "score": 0.048916, "snippet": "Each player needs to have access to the companion app on an electronic device. Each player can use their own device -OR- share a device with one or more other players. Install and launch the companion app on all devices that will be used during the game. To install the app on a device, visit <www.Pl", "headingPath": "App Setup", "sharpsignalDocId": 298}, {"page": 6, "score": 0.048652, "snippet": "You must first choose a game mode: Standard Mode or Expert Mode. We recommend that you choose Standard Mode the first time you play, then move to Expert Mode once all players are Place the solar system board in the center of the table. Make sure that you are using the side of the board which corresp", "headingPath": "Choose Game Mode · Board Setup · Player Setup", "sharpsignalDocId": 298}, {"page": 13, "score": 0.031746, "snippet": "In this step, check to see if the earth board needs to be rotated. If the arrow on the earth board is not pointing directly at the sector which contains the pawn that is farthest back on the time track, rotate the earth board clockwise, one sector at a time. As you rotate the earth board, if the arr", "headingPath": "3. Rotate the Earth Board · CONFERENCE PHASE", "sharpsignalDocId": 298}, {"page": 8, "score": 0.03125, "snippet": "Gameplay in The Search for Planet X does not proceed in a fixed turn order. Instead, turn order depends on the positions of the player pawns on the time track. The player whose pawn is farthest back on the time track is the active player. On the active player's turn, they take one action, then advan", "headingPath": "Gameplay Sequence · Turn Overview · 1. Take One Action", "sharpsignalDocId": 298}, {"page": 10, "score": 0.030769, "snippet": "Other advancements in the field might be able to assist you in your efforts. Review this research to learn about the relationships between certain objects. From the game menu screen within the app, press the 'Research' button. On the next screen, select one of the available research topics, based on", "headingPath": "RESEARCH A TOPIC · This is it! All of your hard work may be about to pay off. Could this sector, which appears empty, really be the location of Planet X?", "sharpsignalDocId": 298}, {"page": 12, "score": 0.030303, "snippet": "In this step, move your player pawn clockwise on the time track. The number of sectors that your pawn advances is equal to the time cost of the action you chose this turn. The time costs for all possible actions are noted below, as well as on the player screens. If your pawn ends its advance in a se", "headingPath": "2. Advance Your Player Pawn", "sharpsignalDocId": 298}, {"page": 16, "score": 0.029851, "snippet": "The end of the game is triggered when one player correctly locates Planet X. The player who triggered the end of the game still advances their pawn based on the time cost of that action (5 /clock ), but does not rotate the earth board. Once the end of the game has been triggered, no more turns are t", "headingPath": "Game-End Condition · Final Scoring Opportunities · SUBMIT THEORIES · OR LOCATE PLANET X · Reveal Objects", "sharpsignalDocId": 298}, {"page": 9, "score": 0.029412, "snippet": "One particular type of object has drawn your interest. Survey a range of visible sectors to find out how many objects of that type are located in that range. From the game menu screen within the app, press the 'Survey' button. Select a type of object, then select a range of consecutive sectors in th", "headingPath": "SURVEY FOR AN OBJECT", "sharpsignalDocId": 298}]
citations (raw)
[{"page": 6, "quote": null, "headingPath": "Choose Game Mode · Board Setup · Player Setup", "sharpsignalDocId": 298}, {"page": 7, "quote": null, "headingPath": "App Setup", "sharpsignalDocId": 298}]
boost provenance — errata + base rulebook (E2/E3)
no registered errata card matched this query; base rulebook doc 298 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 298 boosted
answered-before recall
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
debug row retained until
Nov 6, 2026 14:36

score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.

per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

fused rankdocumentheadingpage fused RRF scoresnippet chars
#1 RULEBOOK The Search for Planet X — Rulebook (corpus doc 298) App Setup p.7 0.048916 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#2 RULEBOOK The Search for Planet X — Rulebook (corpus doc 298) Choose Game Mode · Board Setup · Player Setup p.6 0.048652 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#3 RULEBOOK The Search for Planet X — Rulebook (corpus doc 298) 3. Rotate the Earth Board · CONFERENCE PHASE p.13 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#4 RULEBOOK The Search for Planet X — Rulebook (corpus doc 298) Gameplay Sequence · Turn Overview · 1. Take One Action p.8 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#5 RULEBOOK The Search for Planet X — Rulebook (corpus doc 298) RESEARCH A TOPIC · This is it! All of your hard work may be about to pay off. Could this sector, which appears empty, really be the location of Planet X? p.10 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#6 RULEBOOK The Search for Planet X — Rulebook (corpus doc 298) 2. Advance Your Player Pawn p.12 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#7 RULEBOOK The Search for Planet X — Rulebook (corpus doc 298) Game-End Condition · Final Scoring Opportunities · SUBMIT THEORIES · OR LOCATE PLANET X · Reveal Objects p.16 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#8 RULEBOOK The Search for Planet X — Rulebook (corpus doc 298) SURVEY FOR AN OBJECT p.9 0.029412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

#documentheadingpagequote chars
[1] RULEBOOK The Search for Planet X — Rulebook (corpus doc 298) Choose Game Mode · Board Setup · Player Setup p.6 no quote on the wire
[2] RULEBOOK The Search for Planet X — Rulebook (corpus doc 298) App Setup p.7 no quote on the wire
timing split
retrieval 4810 ms · first delta 9492 ms · total 1611407 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
full breakdown
queued 1597477 ms · retrieval 4810 ms · ask 9107 ms · gateway work 13930 ms · total 1611407 ms
tokens in (the prompt the answerer read)
3871
tokens out (what the answerer generated)
598
tok/sec
136.9 tok/sec — 598 output tokens in 4.367 s of generation
live seat (read from the running child)
answering — gemma4:26b think:false · num_ctx 32768 (live-verified 52s ago)
stream path
streamed — the gateway pushed at least one accumulated draft
watchdog
first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
num_ctx · think posture
both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
outcome
ANSWERED — Answered
abstain rationale (n/a — this ruling answered)
answered — no abstain rationale applies
decision
NO_APPROVED_CHECKLIST — setup-shaped, but no approved setup checklist exists for this game
pattern that matched
SETUP — "setup" / "set up"
matched words (in the normalized question)
set up

this game registers NO errata cards (edition 226), so "no registered errata card matched" above could never have matched one

Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.