You asked
How do I set up the game?
Answered counted as answeredAsked with: Photosynthesisbg-218603-en-1e
1. Set the main board in the center of the table [1]. 2. Give each player 1 Player Board, 1 Light Point Tracker, 6 Seeds, and 14 Trees (8 small, 4 medium, and 2 tall) that match the tree variety on their Player Board [1]. 3. Stack the Scoring Tokens in 4 piles next to the board in descending order by shade of green and number of leaves, so the highest scores are at the top of each pile [1]. 4. On each Player Board, place 4 Seeds, 4 Small Trees, 3 Medium Trees, and 2 Large Trees on the corresponding open spaces [1]. 5. Set the Light Point Tracker on '0' [1]. 6. Place the remaining 2 Seeds, 4 Small Trees, and 1 Medium Tree alongside each Player Board to serve as the available pieces for the beginning of the game [1]. 7. For a 2 player game, leave the 3 darkest green Scoring Tokens that have 4 leaves printed on them in the box [1]. 8. Place the Sun Segment on the sun symbol printed on the board, ensuring there is enough space around the board to move the sun freely to each of the 6 positions [1]. 9. Set the 1st, 2nd, and 3rd Revolution Counters on the edge of the board in numerical order (unless playing the advanced version, in which case leave the 4th counter in the box) [1].
🔧 debug — where this ruling came from
- outcome
- ANSWERED — Answered
- corpus profile
- live
- answerer pin (deploy-frozen, attribution only)
- gemma4:26b think:false 5571076f3d70
- timings
- search 248 ms · ask 4727 ms · total 1705670 ms
- single-flight (PR-5)
- queued 1700688 ms · generation 4982 ms
- retrieval refs (raw)
- [{"page": 2, "score": 0.04918, "snippet": "Ê Set the main board in the center of the table. A Ê Give each player 1 Player Board, 1 Light Point Tracker, 6 Seeds, and 14 Trees: 8 small, 4 medium and 2 tall ones (matching the tree variety on their Player Board). B Ê Stack the Scoring T okens in 4 piles (according to their shade of green and num", "headingPath": "set-up · playInG a round", "sharpsignalDocId": 143}, {"page": 4, "score": 0.032258, "snippet": "To grow a seed or tree on the board, players can only take a new tree from the available area. T rees and seeds that are replaced from the main board are then placed back on the Player Boards, on the topmost available space. If no corresponding spaces are open, the tree or seed is discarded into the", "headingPath": "· growing a Tree: · endInG a round · end of the Game · advanced varIatIon", "sharpsignalDocId": 143}, {"page": 1, "score": 0.031746, "snippet": "Author: Illustrator: Hjalmar Hach Sabrina Miramon 2 to 4 Players - 8 and up - 45-60 Minutes Several varieties of trees compete to grow and spread their seeds in the sunlight of this small, but fertile, forest. As each tree grows its leaves are touched by the sun's rays, collecting Light Points and c", "headingPath": "IntroductIon · Game components · object of the Game", "sharpsignalDocId": 143}, {"page": 2, "score": 0.03125, "snippet": "The player with the First Player T oken moves the Sun Segment clockwise to the next angle on the hexagonal board. Light points are then counted based on the new position of the sun. (Note: the sun doesn't need to be moved when starting the first round of a game). Players get light points for each tr", "headingPath": "1- The PhoTosynThesis Phase:", "sharpsignalDocId": 143}, {"page": 3, "score": 0.030769, "snippet": "Points accumulate from round to round and are scored as follows: Ê A Small Tree scores 1 point Ê A Medium Tree scores 2 points Ê A Large Tree scores 3 points No points are scored for seedlings. Each tree casts a shadow on side opposite the sun as follows: Ê Small T rees cast a 1 space shadow Ê Mediu", "headingPath": "1- The PhoTosynThesis Phase: · Shadow sizes: · 2- The life CyCle Phase: · possIble actIons · · PlanTing a seed:", "sharpsignalDocId": 143}, {"page": 4, "score": 0.030303, "snippet": "Giovanni Intini, Riccardo Sandroni, Karim Khadiri, Angela Lovat, Isabella Fattori, Lorenzo \"Lollo\" Cudicio, Chiara Pezzi, Gabriele Zuttion, Ivano Da Ronco, Pigiu, Roberto Pestrin, Federico Formentini, Davide Bardelli, Marco Piasentier, Filippo Bertolini, Carlo Burelli, Emanuele Degano, Quarta Dimens", "headingPath": "credIts:", "sharpsignalDocId": 143}, {"page": 3, "score": 0.029851, "snippet": "A seed or tree can be replaced only by a tree that is the next size up. Ê Growing from a Seed to a Small Tree costs 1 light point Ê Growing from a Small Tree to a Medium Tree costs 2 light points Ê Growing from a Medium Tree to a Large Tree costs 3 light points", "headingPath": "· growing a Tree:", "sharpsignalDocId": 143}]
- citations (raw)
- [{"page": 2, "quote": null, "headingPath": "set-up · playInG a round", "sharpsignalDocId": 143}]
- boost provenance — errata + base rulebook (E2/E3)
-
no registered errata card matched this query; base rulebook doc 143 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 143 boosted
- answered-before recall
-
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
- debug row retained until
- Nov 6, 2026 14:38
retrieval — what the search arm returned
score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.
per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| fused rank | document | heading | page | fused RRF score | snippet chars |
|---|---|---|---|---|---|
| #1 | RULEBOOK Photosynthesis — Rulebook (corpus doc 143) | set-up · playInG a round | p.2 | 0.04918 (at the 3-arm ceiling (0.04918) — every arm ranked it #1) | 300 |
| #2 | RULEBOOK Photosynthesis — Rulebook (corpus doc 143) | · growing a Tree: · endInG a round · end of the Game · advanced varIatIon | p.4 | 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #3 | RULEBOOK Photosynthesis — Rulebook (corpus doc 143) | IntroductIon · Game components · object of the Game | p.1 | 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #4 | RULEBOOK Photosynthesis — Rulebook (corpus doc 143) | 1- The PhoTosynThesis Phase: | p.2 | 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #5 | RULEBOOK Photosynthesis — Rulebook (corpus doc 143) | 1- The PhoTosynThesis Phase: · Shadow sizes: · 2- The life CyCle Phase: · possIble actIons · · PlanTing a seed: | p.3 | 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #6 | RULEBOOK Photosynthesis — Rulebook (corpus doc 143) | credIts: | p.4 | 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #7 | RULEBOOK Photosynthesis — Rulebook (corpus doc 143) | · growing a Tree: | p.3 | 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 261 |
chosen chunks — what the answer actually cited
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| # | document | heading | page | quote chars |
|---|---|---|---|---|
| [1] | RULEBOOK Photosynthesis — Rulebook (corpus doc 143) | set-up · playInG a round | p.2 | no quote on the wire |
generation — timing and the path taken
- timing split
- retrieval 248 ms · first delta 2597 ms · total 1705670 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
- full breakdown
- queued 1700688 ms · retrieval 248 ms · ask 4727 ms · gateway work 4982 ms · total 1705670 ms
- tokens in (the prompt the answerer read)
- 2741
- tokens out (what the answerer generated)
- 320
- tok/sec
- 137.8 tok/sec — 320 output tokens in 2.323 s of generation
- live seat (read from the running child)
- answering — gemma4:26b think:false · num_ctx 32768 (live-verified 58s ago)
- stream path
- streamed — the gateway pushed at least one accumulated draft
- watchdog
- first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
- num_ctx · think posture
- both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
disposition
- outcome
- ANSWERED — Answered
- abstain rationale (n/a — this ruling answered)
- answered — no abstain rationale applies
setup-shape — why the checklist band did or didn't render
- decision
- NO_APPROVED_CHECKLIST — setup-shaped, but no approved setup checklist exists for this game
- pattern that matched
- SETUP — "setup" / "set up"
- matched words (in the normalized question)
-
set up
errata registry — what the gate above had to match against
this game registers NO errata cards (edition 65), so "no registered errata card matched" above could never have matched one
Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.