RuleSage cited table rulings
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You asked

How do I set up the game?

Answered counted as answered

Asked with: Blokusbg-2453-en-1e

1. Each player chooses a color and takes that set of 21 pieces [1]. 2. Choose a player to go first [1].

[1] RULEBOOK Blokus — Rulebook · p.1 · OBJECT · SETTING UP
🔧 debug — where this ruling came from
outcome
ANSWERED — Answered
corpus profile
live
answerer pin (deploy-frozen, attribution only)
gemma4:26b think:false 5571076f3d70
timings
search 213 ms · ask 1829 ms · total 2030510 ms
single-flight (PR-5)
queued 2028464 ms · generation 2046 ms
retrieval refs (raw)
[{"page": 1, "score": 0.032787, "snippet": "ONE RULE, ENDLESS POSSIBILITIES! ™ Try to fit as many of your squares on the board as you can. Each player chooses a color and takes that set of 21 pieces. Choose a player to go first, and play proceeds clockwise around the board.", "headingPath": "OBJECT · SETTING UP", "sharpsignalDocId": 156}, {"page": 2, "score": 0.032258, "snippet": "The first piece played by each player must cover a corner square. Players take turns laying down one piece at a time. Each new piece must touch at least one other piece of the same color, but only at the corners . Pieces of the same color can never touch along a side. There are no restrictions on ho", "headingPath": "PLAYING THE GAME", "sharpsignalDocId": 156}, {"page": 4, "score": 0.031746, "snippet": "◆ One player controls blue and red, and the other player controls yellow and green. ◆ The playing order is blue, yellow, red, green. ◆ At the end of the game, players calculate their scores by counting up the squares in both colors they control. ◆ Each player chooses one color. ◆ The playing order i", "headingPath": "TWO PLAYERS · THREE PLAYERS", "sharpsignalDocId": 156}, {"page": 3, "score": 0.03125, "snippet": "Once the game ends, players count the number of squares in their remaining pieces. The player with the lowest number of squares wins! When you're ready for more of a challenge, try advanced scoring - players are now competing for the highest score. Each player counts the number of squares in their r", "headingPath": "BASIC SCORING · ADVANCED SCORING", "sharpsignalDocId": 156}]
citations (raw)
[{"page": 1, "quote": null, "headingPath": "OBJECT · SETTING UP", "sharpsignalDocId": 156}]
boost provenance — errata + base rulebook (E2/E3)
no registered errata card matched this query; base rulebook doc 156 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 156 boosted
answered-before recall
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
debug row retained until
Nov 6, 2026 14:44

score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.

per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

fused rankdocumentheadingpage fused RRF scoresnippet chars
#1 RULEBOOK Blokus — Rulebook (corpus doc 156) OBJECT · SETTING UP p.1 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 230
#2 RULEBOOK Blokus — Rulebook (corpus doc 156) PLAYING THE GAME p.2 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#3 RULEBOOK Blokus — Rulebook (corpus doc 156) TWO PLAYERS · THREE PLAYERS p.4 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#4 RULEBOOK Blokus — Rulebook (corpus doc 156) BASIC SCORING · ADVANCED SCORING p.3 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

#documentheadingpagequote chars
[1] RULEBOOK Blokus — Rulebook (corpus doc 156) OBJECT · SETTING UP p.1 no quote on the wire
timing split
retrieval 213 ms · first delta 1772 ms · total 2030510 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
full breakdown
queued 2028464 ms · retrieval 213 ms · ask 1829 ms · gateway work 2046 ms · total 2030510 ms
tokens in (the prompt the answerer read)
1187
tokens out (what the answerer generated)
32
tok/sec
137.9 tok/sec — 32 output tokens in 0.232 s of generation
live seat (read from the running child)
answering — gemma4:26b think:false · num_ctx 32768 (live-verified 35s ago)
stream path
streamed — the gateway pushed at least one accumulated draft
watchdog
first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
num_ctx · think posture
both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
outcome
ANSWERED — Answered
abstain rationale (n/a — this ruling answered)
answered — no abstain rationale applies
decision
NO_APPROVED_CHECKLIST — setup-shaped, but no approved setup checklist exists for this game
pattern that matched
SETUP — "setup" / "set up"
matched words (in the normalized question)
set up

this game registers NO errata cards (edition 78), so "no registered errata card matched" above could never have matched one

Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.