RuleSage cited table rulings
← Patchwork

You asked

How do I set up the game?

Answered counted as answered

Asked with: Patchworkbg-163412-en-1e

1. Place the (regular) patches in a circle around the time board [1]. 2. Place the time board in the center of the table [1]. 3. Each player takes a quilt board, a time token, and 5 buttons (as currency) [1]. 4. Keep the remaining buttons on the table within easy reach [1]. 5. Locate the smallest patch (i.e., the patch of size 1x2) and place the neutral token between this patch and the next patch in clockwise order [1]. 6. Set the special tile aside [1]. 7. Place the special patches on the marked spaces of the time board [1]. 8. Place your time tokens on the starting space of the time board [2].

[1] RULEBOOK Patchwork — Rulebook · p.1 ·
[2] RULEBOOK Patchwork — Rulebook · p.1 ·
🔧 debug — where this ruling came from
outcome
ANSWERED — Answered
corpus profile
live
answerer pin (deploy-frozen, attribution only)
gemma4:26b think:false 5571076f3d70
timings
search 250 ms · ask 3345 ms · total 2081979 ms
single-flight (PR-5)
queued 2078377 ms · generation 3602 ms
retrieval refs (raw)
[{"page": 1, "score": 0.047643, "snippet": "In this game, players do not necessarily alternate taking turns. The player whose /t_i.liga me token is the furthest behind on the /t_i.liga me board takes their turn. This may result in a player taking mul/t_i.liga ple turns in a row, before their opponent can take one. If both /t_i.liga me tokens ", "headingPath": "", "sharpsignalDocId": 186}, {"page": 1, "score": 0.032787, "snippet": "In this game, players do not necessarily alternate taking turns. The player whose ti me token is the furthest behind on the ti me board takes their turn. This may result in a player taking multi ple turns in a row, before their opponent can take one. If both ti me tokens are on the same space, the p", "headingPath": "PLAYING THE GAME · A: Advance and Receive Butt ons · B: Take and Place a Patch · 1. Choose a Patch · 4. Place the Patch on Your Quilt Board", "sharpsignalDocId": 186}, {"page": 1, "score": 0.032258, "snippet": "A: Advance and Receive Bu/t_t.liga ons Advance your /t_i.liga me token on the /t_i.liga me board so that it occupies the space directly in front of your opponent’s /t_i.liga me token. Receive 1 bu/t_t.liga on (i.e., one 1-bu/t_t.liga on /t_i.liga le) for each space you advance. On your turn, perform", "headingPath": "", "sharpsignalDocId": 186}, {"page": 2, "score": 0.031746, "snippet": "Advance your ti me token on the ti me board by the number of spaces indicated on the label. If your ti me token ends up on the same space as your opponent's ti me token, place your token on top of it. Regardless of the acti on you take, you must advance your ti me token on the ti me board. Some spac", "headingPath": "5. Move Your Time Token · The Time Board · Special Patch: · The Special Tile · END OF THE GAME · Scoring · …", "sharpsignalDocId": 186}, {"page": 2, "score": 0.030769, "snippet": "(Double-sided: the two sides diff er only in appearance. Choose which side you like bett er.) 2 Quilt Boards (1 per player) 33 Patches 1 Neutral Token 2 Time Tokens (blue and red) 5 Special Patches 1 Special Tile 32 1-Butt on Tiles 12 5-Butt ons Tiles 5 10-Butt ons Tiles 1 20-Butt ons Tile", "headingPath": "1 Main Time Board · Butt on Tiles", "sharpsignalDocId": 186}, {"page": 2, "score": 0.030303, "snippet": "More than 10 years ago, Uwe Rosenberg's ingenious Patchwork had kicked off a whole new genre of board games. Today, board game enthusiasts from all over the world are fi tti ng pieces together to create beauti ful patchwork quilts. This new editi on is based on the anniversary editi on of 2024. Uwe ", "headingPath": "ABOUT THIS NEW EDITION", "sharpsignalDocId": 186}]
citations (raw)
[{"page": 1, "quote": null, "headingPath": "", "sharpsignalDocId": 186}, {"page": 1, "quote": null, "headingPath": "", "sharpsignalDocId": 186}]
boost provenance — errata + base rulebook (E2/E3)
no registered errata card matched this query; base rulebook doc 186 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 186 boosted
answered-before recall
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
debug row retained until
Nov 6, 2026 14:45

score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.

per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

fused rankdocumentheadingpage fused RRF scoresnippet chars
#1 RULEBOOK Patchwork — Rulebook (corpus doc 186) p.1 0.047643 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#2 RULEBOOK Patchwork — Rulebook (corpus doc 186) PLAYING THE GAME · A: Advance and Receive Butt ons · B: Take and Place a Patch · 1. Choose a Patch · 4. Place the Patch on Your Quilt Board p.1 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#3 RULEBOOK Patchwork — Rulebook (corpus doc 186) p.1 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#4 RULEBOOK Patchwork — Rulebook (corpus doc 186) 5. Move Your Time Token · The Time Board · Special Patch: · The Special Tile · END OF THE GAME · Scoring · … p.2 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#5 RULEBOOK Patchwork — Rulebook (corpus doc 186) 1 Main Time Board · Butt on Tiles p.2 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 290
#6 RULEBOOK Patchwork — Rulebook (corpus doc 186) ABOUT THIS NEW EDITION p.2 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

#documentheadingpagequote chars
[1] RULEBOOK Patchwork — Rulebook (corpus doc 186) p.1 no quote on the wire
[2] RULEBOOK Patchwork — Rulebook (corpus doc 186) p.1 no quote on the wire
timing split
retrieval 250 ms · first delta 2459 ms · total 2081979 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
full breakdown
queued 2078377 ms · retrieval 250 ms · ask 3345 ms · gateway work 3602 ms · total 2081979 ms
tokens in (the prompt the answerer read)
2844
tokens out (what the answerer generated)
162
tok/sec
149.2 tok/sec — 162 output tokens in 1.086 s of generation
live seat (read from the running child)
answering — gemma4:26b think:false · num_ctx 32768 (live-verified 13s ago)
stream path
streamed — the gateway pushed at least one accumulated draft
watchdog
first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
num_ctx · think posture
both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
outcome
ANSWERED — Answered
abstain rationale (n/a — this ruling answered)
answered — no abstain rationale applies
decision
NO_APPROVED_CHECKLIST — setup-shaped, but no approved setup checklist exists for this game
pattern that matched
SETUP — "setup" / "set up"
matched words (in the normalized question)
set up

this game registers NO errata cards (edition 104), so "no registered errata card matched" above could never have matched one

Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.