You asked
How do I set up the game?
Answered counted as answeredAsked with: Throw Throw Burritobg-274533-en-1e
1. Shuffle the deck of cards [1]. 2. Deal approximately 15 cards face down to each player, ensuring anything close to 15 is fine [1]. 3. Put your Personal Draw Pile to your right [1]. 4. Split the remaining cards into two even(ish) piles and place them face down in the middle of the table to form the Community Piles [1]. 5. Place the Burritos and the Burrito Bruises in the middle of the table [1]. 6. Ensure each player can reach at least 1 Burrito and 1 Community Pile [1]. 7. Each player takes the top 5 cards from their Personal Draw Pile to look at them, leaving the rest of the pile face down [1].
🔧 debug — where this ruling came from
- outcome
- ANSWERED — Answered
- corpus profile
- live
- answerer pin (deploy-frozen, attribution only)
- gemma4:26b think:false 5571076f3d70
- timings
- search 282 ms · ask 3406 ms · total 2177872 ms
- single-flight (PR-5)
- queued 2174178 ms · generation 3694 ms
- retrieval refs (raw)
- [{"page": 1, "score": 0.048652, "snippet": "the rules WARNING: CAUTION: This isn't a regular card game-it involves throwing squishy burritos at your friends and family. So make some space, remove the glasses, and clear the food and breakables... Things are about to get wild. www.throwthrowburrito.com/how The goal of the game is to win two rou", "headingPath": "INSTEAD, GO ONLINE AND WATCH OUR INSTRUCTIONAL VIDEO: · CHOKING HAZARD Small parts. Not for children under 3 years. · GOAL · setup · gameplay · taking a Turn", "sharpsignalDocId": 243}, {"page": 2, "score": 0.032787, "snippet": "Hold more than 1 Burrito at a time (unless you catch one while already holding one). Block another player from picking up a Burrito. Slap a Burrito off the table toward a player. You must throw the Burrito. Cheat. If it feels like cheating, it's probably cheating. If you cheat, you lose the battle. ", "headingPath": "YOU CAN'T · TWO-PLAYER VARIANT · SMALL ROOM VARIANT · MISSING · 2 DECKS", "sharpsignalDocId": 243}, {"page": 1, "score": 0.031746, "snippet": "If you lose a battle, take a Burrito Bruise and put it in your Score Pile. Burrito Bruises are worth -1 point. Only 1 Burrito Bruise is given out per battle. After a battle, return the Burritos to the table and grab your cards. The player who triggered the battle counts '3.. 2.. 1.. Burrito!' to res", "headingPath": "ending a battle · starting · winning · ties · that's it! go play!", "sharpsignalDocId": 243}, {"page": 2, "score": 0.03125, "snippet": "© 2024 EXPLODING KITTENS | MADE IN CHINA 7162 BEVERLY BLVD #272 LOS ANGELES, CA 90036 USA | IMPORTED BY EXPLODING KITTENS. INTO THE UK: OCEANA HOUSE, 1ST FLR 39-49 COMMERCIAL RD SOUTHAMPTON, HAMPSHIRE SO15 1GA, UK INTO THE EU: 10 RUE PERGOLÈSE, 75116 PARIS, FR INTO AUSTRALIA: LEVEL 8,230 COLLINS STR", "headingPath": "THROW THROW BURRITO nuances of battle · battle rules · multiple battles at once · ties in battle · hitting · YOU CAN · …", "sharpsignalDocId": 243}, {"page": 1, "score": 0.030769, "snippet": "Your Personal Draw Pile is going to get very messy as the player next to you discards their cards into it. Don't worry-just grab whatever you can and keep going! If you get a Set of 3 matching cards, it is worth 1 point. Put it down in front of you in your Score Pile. If you get a Set of 3 Burrito C", "headingPath": "What a mess! · points · battles · Brawl · sets of Brawl cards · War · …", "sharpsignalDocId": 243}]
- citations (raw)
- [{"page": 1, "quote": null, "headingPath": "INSTEAD, GO ONLINE AND WATCH OUR INSTRUCTIONAL VIDEO: · CHOKING HAZARD Small parts. Not for children under 3 years. · GOAL · setup · gameplay · taking a Turn", "sharpsignalDocId": 243}]
- boost provenance — errata + base rulebook (E2/E3)
-
no registered errata card matched this query; base rulebook doc 243 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 243 boosted
- answered-before recall
-
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
- debug row retained until
- Nov 6, 2026 14:47
retrieval — what the search arm returned
score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.
per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| fused rank | document | heading | page | fused RRF score | snippet chars |
|---|---|---|---|---|---|
| #1 | RULEBOOK Throw Throw Burrito — Rulebook (corpus doc 243) | INSTEAD, GO ONLINE AND WATCH OUR INSTRUCTIONAL VIDEO: · CHOKING HAZARD Small parts. Not for children under 3 years. · GOAL · setup · gameplay · taking a Turn | p.1 | 0.048652 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #2 | RULEBOOK Throw Throw Burrito — Rulebook (corpus doc 243) | YOU CAN'T · TWO-PLAYER VARIANT · SMALL ROOM VARIANT · MISSING · 2 DECKS | p.2 | 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #3 | RULEBOOK Throw Throw Burrito — Rulebook (corpus doc 243) | ending a battle · starting · winning · ties · that's it! go play! | p.1 | 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #4 | RULEBOOK Throw Throw Burrito — Rulebook (corpus doc 243) | THROW THROW BURRITO nuances of battle · battle rules · multiple battles at once · ties in battle · hitting · YOU CAN · … | p.2 | 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #5 | RULEBOOK Throw Throw Burrito — Rulebook (corpus doc 243) | What a mess! · points · battles · Brawl · sets of Brawl cards · War · … | p.1 | 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
chosen chunks — what the answer actually cited
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| # | document | heading | page | quote chars |
|---|---|---|---|---|
| [1] | RULEBOOK Throw Throw Burrito — Rulebook (corpus doc 243) | INSTEAD, GO ONLINE AND WATCH OUR INSTRUCTIONAL VIDEO: · CHOKING HAZARD Small parts. Not for children under 3 years. · GOAL · setup · gameplay · taking a Turn | p.1 | no quote on the wire |
generation — timing and the path taken
- timing split
- retrieval 282 ms · first delta 2462 ms · total 2177872 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
- full breakdown
- queued 2174178 ms · retrieval 282 ms · ask 3406 ms · gateway work 3694 ms · total 2177872 ms
- tokens in (the prompt the answerer read)
- 2785
- tokens out (what the answerer generated)
- 162
- tok/sec
- 137.9 tok/sec — 162 output tokens in 1.175 s of generation
- live seat (read from the running child)
- answering — gemma4:26b think:false · num_ctx 32768 (live-verified 35s ago)
- stream path
- streamed — the gateway pushed at least one accumulated draft
- watchdog
- first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
- num_ctx · think posture
- both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
disposition
- outcome
- ANSWERED — Answered
- abstain rationale (n/a — this ruling answered)
- answered — no abstain rationale applies
setup-shape — why the checklist band did or didn't render
- decision
- NO_APPROVED_CHECKLIST — setup-shaped, but no approved setup checklist exists for this game
- pattern that matched
- SETUP — "setup" / "set up"
- matched words (in the normalized question)
-
set up
errata registry — what the gate above had to match against
this game registers NO errata cards (edition 169), so "no registered errata card matched" above could never have matched one
Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.