You asked
What does each player take, and what goes in the middle, before we begin?
Answered counted as answeredAsked with: YINSHbg-7854-en-1e
The starting player plays 'white' and takes the 5 white rings [1], while the other player takes the 5 black rings [1]. The markers (white on one side, black on the other side) are put next to the board so that both players can easily reach them; these markers are the 'pool' [1].
🔧 debug — where this ruling came from
- outcome
- ANSWERED — Answered
- corpus profile
- live
- answerer pin (deploy-frozen, attribution only)
- gemma4:26b think:false 5571076f3d70
- timings
- search 335 ms · ask 3701 ms · total 4053 ms
- single-flight (PR-5)
- queued 0 ms · generation 4053 ms
- retrieval refs (raw)
- [{"page": 2, "score": 0.032787, "snippet": "Y I S The sixth game of the GIPF project . For 2 players. Sometimes you'll have the impression that there is nothing but chaos on the board. You line up a few of your pieces - and the next thing you notice is that they have changed color! The more pieces on the board, the more difficult it becomes t", "headingPath": "Kris Burm · Can you find a bit of order amongst the chaos? · A CONTENTS · B A I M · C PREPARATION", "sharpsignalDocId": 345}, {"page": 4, "score": 0.032258, "snippet": "Y I SITUATION 1: Black may remove either of the two intersecting rows, but no matter which row he takes, the remaining row will not be complete any more. So this counts as only one row! SITUATION 2: the black row contains 7 markers. Black may choose which 5 markers he will remove, but he must choose", "headingPath": "G F O R M I N G A R O W / REMOVING A RING · Diagram 6: · H END OF THE GAME · I BE CAREFUL!", "sharpsignalDocId": 345}, {"page": 3, "score": 0.031746, "snippet": "Y 1/ You begin with an empty board. I S 3/ Then you must move the ring in which you have put a marker according to the following rules: 2/ First, you must bring your rings into play. You and your opponent start putting them on the board, each in turn and one ring at a time. The intersections constit", "headingPath": "C PREPARATION · D S T A R T I N G P O S I T I O N · E MOVING A RING", "sharpsignalDocId": 345}, {"page": 4, "score": 0.03125, "snippet": "This is a short and very fast way of playing YINSH. You play exactly as described above, but the aim is simpler: now you must form only one row. So be the first to line up 5 markers of your color and you win! That's it! Easy, don't you think? Have fun!", "headingPath": "J BLITZ VERSION", "sharpsignalDocId": 345}, {"page": 3, "score": 0.030769, "snippet": "1/ By moving rings and flipping markers you must try to form a row of 5 markers that show your color. The 5 markers must be adjacent and in a straight line. Rings do not count. For the sake of clarity: hereafter, a row of 5 markers that show the same color will simply be referred to as ' a row ' . 2", "headingPath": "G F O R M I N G A R O W / REMOVING A RING", "sharpsignalDocId": 345}, {"page": 3, "score": 0.030303, "snippet": "1/ If you moved your ring over vacant spaces without jumping over any markers, your turn ends when you put the ring on its new spot. 2/ If you've jumped over one or more markers, you must flip all those markers . This applies to both your own and your opponent's markers. Thus, each white marker that", "headingPath": "F F L I P P I N G M A R K E R S", "sharpsignalDocId": 345}, {"page": 1, "score": 0.029851, "snippet": "Y I N S H I G P F I G P F N N O V D Z R T Z È Y I N S H T N Ü P C T Z A A R Kris Burm Warning! Choking hazard. Not suitable for children under age of 3 due to small parts. Author: Kris Burm 3D: Andreas Resch Design: Kris Burm, HUCH! & friends © 2016 Rio Grande Games © 2016 HUCH! & friends Distributo", "headingPath": "", "sharpsignalDocId": 345}, {"page": 1, "score": 0.029412, "snippet": "Manufacturer: Hutter Trade GmbH + Co KG Bgm.-Landmann-Platz 1-5, 89312 Günzburg, GERMANY Contents ..................................................3 Aim of the game .....................................3 Preparation .............................................3 Starting Position ..................", "headingPath": "", "sharpsignalDocId": 345}]
- citations (raw)
- [{"page": 2, "quote": null, "headingPath": "Kris Burm · Can you find a bit of order amongst the chaos? · A CONTENTS · B A I M · C PREPARATION", "sharpsignalDocId": 345}]
- boost provenance — errata + base rulebook (E2/E3)
-
no registered errata card matched this query; base rulebook doc 345 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 345 boosted
- answered-before recall
-
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
- debug row retained until
- Nov 6, 2026 18:16
retrieval — what the search arm returned
score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.
per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| fused rank | document | heading | page | fused RRF score | snippet chars |
|---|---|---|---|---|---|
| #1 | RULEBOOK YINSH — Rulebook (corpus doc 345) | Kris Burm · Can you find a bit of order amongst the chaos? · A CONTENTS · B A I M · C PREPARATION | p.2 | 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #2 | RULEBOOK YINSH — Rulebook (corpus doc 345) | G F O R M I N G A R O W / REMOVING A RING · Diagram 6: · H END OF THE GAME · I BE CAREFUL! | p.4 | 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #3 | RULEBOOK YINSH — Rulebook (corpus doc 345) | C PREPARATION · D S T A R T I N G P O S I T I O N · E MOVING A RING | p.3 | 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #4 | RULEBOOK YINSH — Rulebook (corpus doc 345) | J BLITZ VERSION | p.4 | 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 252 |
| #5 | RULEBOOK YINSH — Rulebook (corpus doc 345) | G F O R M I N G A R O W / REMOVING A RING | p.3 | 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #6 | RULEBOOK YINSH — Rulebook (corpus doc 345) | F F L I P P I N G M A R K E R S | p.3 | 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #7 | RULEBOOK YINSH — Rulebook (corpus doc 345) | p.1 | 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 | |
| #8 | RULEBOOK YINSH — Rulebook (corpus doc 345) | p.1 | 0.029412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
chosen chunks — what the answer actually cited
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| # | document | heading | page | quote chars |
|---|---|---|---|---|
| [1] | RULEBOOK YINSH — Rulebook (corpus doc 345) | Kris Burm · Can you find a bit of order amongst the chaos? · A CONTENTS · B A I M · C PREPARATION | p.2 | no quote on the wire |
generation — timing and the path taken
- timing split
- retrieval 335 ms · first delta 3485 ms · total 4053 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
- full breakdown
- queued 0 ms · retrieval 335 ms · ask 3701 ms · gateway work 4053 ms · total 4053 ms
- tokens in (the prompt the answerer read)
- 3329
- tokens out (what the answerer generated)
- 70
- tok/sec
- 137.3 tok/sec — 70 output tokens in 0.510 s of generation
- live seat (read from the running child)
- answering — gemma4:26b think:false · num_ctx 32768 (live-verified 42s ago)
- stream path
- streamed — the gateway pushed at least one accumulated draft
- watchdog
- first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
- num_ctx · think posture
- both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
disposition
- outcome
- ANSWERED — Answered
- abstain rationale (n/a — this ruling answered)
- answered — no abstain rationale applies
setup-shape — why the checklist band did or didn't render
- decision
- NO_APPROVED_CHECKLIST — setup-shaped, but no approved setup checklist exists for this game
- pattern that matched
- BEGIN — "begin" / "beginning"
- matched words (in the normalized question)
-
begin
errata registry — what the gate above had to match against
this game registers NO errata cards (edition 273), so "no registered errata card matched" above could never have matched one
Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.