You asked
What does each player take, and what goes in the middle, before we begin?
Abstained — no grounded answer; closest passages below counted as honest abstainAsked with: MicroMacro: Crime Citybg-318977-en-1e
The answerer couldn't ground a confident answer in the rulebook. The closest rulebook passages are below — check them before ruling.
To understand the principle of the game, we recommend starting with the introductory case, 'The Top Hat'. You can start the case right now while reading the rules! Designate a player to take on the role of Lead Investigator. He or she leads the investigation and is responsible for reading the text o
When a card is resolved, it is put aside. A new card is now on top of the deck - this is your next task! Now solve all four tasks of the introductory case one after the other. Now you have learned how to play the game and can solve more complicated cases! This icon found in the text of a card indica
Welcome to Crime City, a quiet place overrun with crime. Detectives, we need your investigative skills to help deal with the situation. You will play together in a team to try and solve the numerous crimes that have taken place in the city. 1 City map 120 Case cards Put the included sticker onto the
If you have already played a few cases and are doing well, then we recommend the following variant: You look for the case cards of a case and read the start card. Now you try to solve the entire case WITHOUT using the case cards . The solution texts and follow-up question cards often act as hints so
🔧 debug — where this ruling came from
- outcome
- ABSTAINED — Abstained — no grounded answer; closest passages below
- corpus profile
- live
- answerer pin (deploy-frozen, attribution only)
- gemma4:26b think:false 5571076f3d70
- timings
- search 242 ms · ask 1889 ms · total 2136 ms
- single-flight (PR-5)
- queued 0 ms · generation 2136 ms
- retrieval refs (raw)
- [{"page": 2, "score": 0.032787, "snippet": "To understand the principle of the game, we recommend starting with the introductory case, 'The Top Hat'. You can start the case right now while reading the rules! Designate a player to take on the role of Lead Investigator. He or she leads the investigation and is responsible for reading the text o", "headingPath": "Off we go!", "sharpsignalDocId": 341}, {"page": 3, "score": 0.032258, "snippet": "When a card is resolved, it is put aside. A new card is now on top of the deck - this is your next task! Now solve all four tasks of the introductory case one after the other. Now you have learned how to play the game and can solve more complicated cases! This icon found in the text of a card indica", "headingPath": "Off we go! · SYMBOLS · THE CASES · TIPS", "sharpsignalDocId": 341}, {"page": 1, "score": 0.031746, "snippet": "Welcome to Crime City, a quiet place overrun with crime. Detectives, we need your investigative skills to help deal with the situation. You will play together in a team to try and solve the numerous crimes that have taken place in the city. 1 City map 120 Case cards Put the included sticker onto the", "headingPath": "COMPONENTS · GAME SETUP · SETUP", "sharpsignalDocId": 341}, {"page": 4, "score": 0.03125, "snippet": "If you have already played a few cases and are doing well, then we recommend the following variant: You look for the case cards of a case and read the start card. Now you try to solve the entire case WITHOUT using the case cards . The solution texts and follow-up question cards often act as hints so", "headingPath": "ADVANCED VERSION · SOLVED ALL THE CASES? · Edition Spielwiese · DISTRIBUTION · HARD BOILED Games · Graphic support:", "sharpsignalDocId": 341}]
- citations (raw)
- []
- boost provenance — errata + base rulebook (E2/E3)
-
no registered errata card matched this query; base rulebook doc 341 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 341 boosted
- answered-before recall
-
no past answered ruling for this game matched closely enough
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
- debug row retained until
- Nov 6, 2026 18:23
retrieval — what the search arm returned
score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.
per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| fused rank | document | heading | page | fused RRF score | snippet chars |
|---|---|---|---|---|---|
| #1 | RULEBOOK MicroMacro: Crime City — Rulebook (corpus doc 341) | Off we go! | p.2 | 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #2 | RULEBOOK MicroMacro: Crime City — Rulebook (corpus doc 341) | Off we go! · SYMBOLS · THE CASES · TIPS | p.3 | 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #3 | RULEBOOK MicroMacro: Crime City — Rulebook (corpus doc 341) | COMPONENTS · GAME SETUP · SETUP | p.1 | 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #4 | RULEBOOK MicroMacro: Crime City — Rulebook (corpus doc 341) | ADVANCED VERSION · SOLVED ALL THE CASES? · Edition Spielwiese · DISTRIBUTION · HARD BOILED Games · Graphic support: | p.4 | 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
chosen chunks — what the answer actually cited
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| # | document | heading | page | quote chars |
|---|
generation — timing and the path taken
- timing split
- retrieval 242 ms · first delta 2023 ms · total 2136 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
- full breakdown
- queued 0 ms · retrieval 242 ms · ask 1889 ms · gateway work 2136 ms · total 2136 ms
- tokens in (the prompt the answerer read)
- 1905
- tokens out (what the answerer generated)
- 9
- tok/sec
- 152.5 tok/sec — 9 output tokens in 0.059 s of generation
- live seat (read from the running child)
- answering — gemma4:26b think:false · num_ctx 32768 (live-verified 16s ago)
- stream path
- streamed — the gateway pushed at least one accumulated draft
- watchdog
- first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
- num_ctx · think posture
- both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
disposition
- outcome
- ABSTAINED — Abstained — no grounded answer; closest passages below
- abstain rationale
-
I don't have enough information.
the answerer's own words, verbatim — hostile corpus/LLM text, rendered escaped
setup-shape — why the checklist band did or didn't render
- decision
- NO_APPROVED_CHECKLIST — setup-shaped, but no approved setup checklist exists for this game
- pattern that matched
- BEGIN — "begin" / "beginning"
- matched words (in the normalized question)
-
begin
errata registry — what the gate above had to match against
this game registers NO errata cards (edition 269), so "no registered errata card matched" above could never have matched one
Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.