RuleSage cited table rulings
← Splendor Duel

You asked

What does each player take, and what goes in the middle, before we begin?

Answered counted as answered

Asked with: Splendor Duelbg-364073-en-1e

Before the game begins, the following setup occurs: 1. Shuffle the 3 decks of Jewel cards separately, then place them in a column, with the deck of level 1 cards at the bottom [1]. 2. Reveal 3 level-3 cards, 4 level-2 cards, and 5 level-1 cards to form a pyramid below the Victory tile [1]. 3. Place the board below this pyramid and randomly place the 25 tokens on it, starting with the central space and following the printed spiral [1]. 4. Place the 3 Privilege scrolls above the board [1]. 5. Place the 4 Royal cards below the board [1]. 6. Choose the first player randomly; their opponent takes 1 Privilege and places it in front of them [1].

[1] RULEBOOK Splendor Duel — Rulebook · p.2 · CONTENTS · SETUP
🔧 debug — where this ruling came from
outcome
ANSWERED — Answered
corpus profile
live
answerer pin (deploy-frozen, attribution only)
gemma4:26b think:false 5571076f3d70
timings
search 260 ms · ask 3915 ms · total 4184 ms
single-flight (PR-5)
queued 0 ms · generation 4184 ms
retrieval refs (raw)
[{"page": 3, "score": 0.032787, "snippet": "The players take turns, one after another, until the end of the game is triggered. On your turn, you take tokens from the board or use those in your possession to buy Jewel cards, which award you with the Prestige points and Crowns you require to win. These cards also offer special abilities and bon", "headingPath": "GAME OVERVIEW · PLAYER TURN · 1 - Use a Privilege · 2 - Replenish the Game Board · Mandatory Action · Take up to 3 tokens", "sharpsignalDocId": 363}, {"page": 5, "score": 0.032258, "snippet": "If the card you just purchased has an ability, resolve that effect now. : Take another turn immediately after this one ends. : Place this card so that it overlaps a Jewel card with a bonus (see on the right). Treat this card's bonus as though it were the same color of the card it is overlapping. If ", "headingPath": "CARD ABILITIES · END OF PLAYER TURN · VICTORY CONDITIONS", "sharpsignalDocId": 363}, {"page": 7, "score": 0.031746, "snippet": "Spend 1 Privilege: take 1 non-Gold token. Replenish the board's empty spaces. Your opponent takes 1 Privilege. Take up to 3 adjacent non-Gold tokens in an uninterrupted row, column, or diagonal. If the 3 tokens are identical or 2 of them are Pearls, your opponent takes 1 Privilege. Take 1 Gold token", "headingPath": "1 - Optional Actions: · 2 - One of the following Mandatory Actions · 3 - Upon gaining a new card, resolve its ability, if any.", "sharpsignalDocId": 363}, {"page": 4, "score": 0.03125, "snippet": "Organize the cards you purchase in front of you, sorted by bonus color. Cards may be overlapped to save space. However, the top of the card (where points, Crowns, and bonuses are depicted) must remain visible. Example: Julie has 6 bonuses (3 red, 2 blue, and 1 green). She wants to buy the white card", "headingPath": "There are no Pearl bonuses.", "sharpsignalDocId": 363}, {"page": 6, "score": 0.030769, "snippet": "Choose the first player at random: their opponent takes 1 Privilege. When you must take a Privilege, but none are available, take 1 from your opponent instead. Gold tokens are wild and can be used in place of any Gem or Pearl token. 'Take 1 Gold token and reserve 1 Jewel card' is the only way to gai", "headingPath": "REMINDERS · DAVIDE TOSELLO · (CoolMiniOrNot).", "sharpsignalDocId": 363}, {"page": 4, "score": 0.030303, "snippet": "You cannot perform this action if there are no Gold tokens on the board, or if you already have 3 reserved cards. First, take 1 Gold token of your choice from the board. Then, you must either: Take 1 Jewel card of your choice from the pyramid OR Draw the top card from one of the 3 decks ( /thinspace", "headingPath": "Take 1 Gold token and reserve 1 Jewel card · Purchase 1 Jewel card · Place spent tokens in the bag.", "sharpsignalDocId": 363}, {"page": 2, "score": 0.029851, "snippet": "s the master of a guild of jewelers, you create majestic adornments of the highest quality for monarchs and other powerful leaders of the Renaissance to increase your prestige and fortune. However, you have an ambitious rival, and it' s time to show your worth! A 1 Victory tile B 67 Jewel cards divi", "headingPath": "CONTENTS · SETUP", "sharpsignalDocId": 363}, {"page": 6, "score": 0.029412, "snippet": "I have been passionate about games since my earliest childhood, and discovered the pleasure of designing or, rather, tweaking games from the age of 14. This was the best way I found to express my creativity. However, it took me several decades to really get involved in game design. Finally, in 2014,", "headingPath": "MARC ANDRÉ · BRUNO CATHALA · HELP", "sharpsignalDocId": 363}]
citations (raw)
[{"page": 2, "quote": null, "headingPath": "CONTENTS · SETUP", "sharpsignalDocId": 363}]
boost provenance — errata + base rulebook (E2/E3)
no registered errata card matched this query; base rulebook doc 363 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 363 boosted
answered-before recall
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
debug row retained until
Nov 6, 2026 18:24

score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.

per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

fused rankdocumentheadingpage fused RRF scoresnippet chars
#1 RULEBOOK Splendor Duel — Rulebook (corpus doc 363) GAME OVERVIEW · PLAYER TURN · 1 - Use a Privilege · 2 - Replenish the Game Board · Mandatory Action · Take up to 3 tokens p.3 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#2 RULEBOOK Splendor Duel — Rulebook (corpus doc 363) CARD ABILITIES · END OF PLAYER TURN · VICTORY CONDITIONS p.5 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#3 RULEBOOK Splendor Duel — Rulebook (corpus doc 363) 1 - Optional Actions: · 2 - One of the following Mandatory Actions · 3 - Upon gaining a new card, resolve its ability, if any. p.7 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#4 RULEBOOK Splendor Duel — Rulebook (corpus doc 363) There are no Pearl bonuses. p.4 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#5 RULEBOOK Splendor Duel — Rulebook (corpus doc 363) REMINDERS · DAVIDE TOSELLO · (CoolMiniOrNot). p.6 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#6 RULEBOOK Splendor Duel — Rulebook (corpus doc 363) Take 1 Gold token and reserve 1 Jewel card · Purchase 1 Jewel card · Place spent tokens in the bag. p.4 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#7 RULEBOOK Splendor Duel — Rulebook (corpus doc 363) CONTENTS · SETUP p.2 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#8 RULEBOOK Splendor Duel — Rulebook (corpus doc 363) MARC ANDRÉ · BRUNO CATHALA · HELP p.6 0.029412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

#documentheadingpagequote chars
[1] RULEBOOK Splendor Duel — Rulebook (corpus doc 363) CONTENTS · SETUP p.2 no quote on the wire
timing split
retrieval 260 ms · first delta 2922 ms · total 4184 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
full breakdown
queued 0 ms · retrieval 260 ms · ask 3915 ms · gateway work 4184 ms · total 4184 ms
tokens in (the prompt the answerer read)
3715
tokens out (what the answerer generated)
169
tok/sec
138.6 tok/sec — 169 output tokens in 1.219 s of generation
live seat (read from the running child)
answering — gemma4:26b think:false · num_ctx 32768 (live-verified 28s ago)
stream path
streamed — the gateway pushed at least one accumulated draft
watchdog
first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
num_ctx · think posture
both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
outcome
ANSWERED — Answered
abstain rationale (n/a — this ruling answered)
answered — no abstain rationale applies
decision
NO_APPROVED_CHECKLIST — setup-shaped, but no approved setup checklist exists for this game
pattern that matched
BEGIN — "begin" / "beginning"
matched words (in the normalized question)
begin

this game registers NO errata cards (edition 292), so "no registered errata card matched" above could never have matched one

Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.