RuleSage cited table rulings
← Star Wars: The Deckbuilding Game

You asked

What does each player take, and what goes in the middle, before we begin?

Abstained — no grounded answer; closest passages below counted as honest abstain

Asked with: Star Wars: The Deckbuilding Gamebg-374173-en-1e

The answerer couldn't ground a confident answer in the rulebook. The closest rulebook passages are below — check them before ruling.

RULEBOOK Star Wars: The Deckbuilding Game — Rulebook · p.13 · PLAYING THE GAME · BEGINNING OF TURN
'This is where the fun begins!' - Anakin Skywalker The game is played over a series of turns. The Empire takes the first turn, followed by the Rebels, and turns alternate between the two sides until one player wins by destroying three of their opponent's bases. The following process occurs at the be
RULEBOOK Star Wars: The Deckbuilding Game — Rulebook · p.14 · BEGINNING OF TURN · TAKING YOUR TURN · PLAY A CARD
 On your turn, you can do any or all of the following in the order of your choice as many times as you are able and would like to:  Play a card.  Purchase a card.  Use a card ability.  Commit to an attack.  Resolve an attack.  End your turn. Each of these is explained in detail in the followi
RULEBOOK Star Wars: The Deckbuilding Game — Rulebook · p.21 · END YOUR TURN · WINNING THE GAME
When you have done all that you are able (or want) to do, indicate to your opponent that your turn is over. When your turn ends, do the following:  First, discard all of your unit cards from play.  Then, return your base and each capital ship you have in play to their proper orientation in your pl
RULEBOOK Star Wars: The Deckbuilding Game — Rulebook · p.29 · 2V2 MULTIPLAYER · OPTIONAL RULES · ADJUSTABLE GAME LENGTH · PAYING OFF NEUTRAL CARDS
OUTER RIM PILO here." -Obi-Wan Kenobi "Most of the best freighter pilo Exile Outer Rim Pilot to OUTER RIM UNIT  2 2 'I am altering the deal. Pray I don't alter it any further.' - Darth Vader STAR WARS: THE DECKBUILDING GAME has a modular design that allows you to alter the rules to better suit your
RULEBOOK Star Wars: The Deckbuilding Game — Rulebook · p.28 · ADVANCED GAME MODES · FULL GALAXY · SECRET BASES · 2V2 MULTIPLAYER
'You would prefer another target, a military target? Then name the system!' Grand Moff Tarkin STAR WARS: THE DECKBUILDING GAME comes with 10 Empire bases and 10 Rebel bases. However, the setup instructions on page 4 have each player put five of their bases back in the box for the beginner game. Once
🔧 debug — where this ruling came from
outcome
ABSTAINED — Abstained — no grounded answer; closest passages below
corpus profile
live
answerer pin (deploy-frozen, attribution only)
gemma4:26b think:false 5571076f3d70
timings
search 278 ms · ask 8257 ms · total 8543 ms
single-flight (PR-5)
queued 0 ms · generation 8543 ms
retrieval refs (raw)
[{"page": 13, "score": 0.032787, "snippet": "'This is where the fun begins!' - Anakin Skywalker The game is played over a series of turns. The Empire takes the first turn, followed by the Rebels, and turns alternate between the two sides until one player wins by destroying three of their opponent's bases. The following process occurs at the be", "headingPath": "PLAYING THE GAME · BEGINNING OF TURN", "sharpsignalDocId": 348}, {"page": 14, "score": 0.032258, "snippet": " On your turn, you can do any or all of the following in the order of your choice as many times as you are able and would like to:  Play a card.  Purchase a card.  Use a card ability.  Commit to an attack.  Resolve an attack.  End your turn. Each of these is explained in detail in the followi", "headingPath": "BEGINNING OF TURN · TAKING YOUR TURN · PLAY A CARD", "sharpsignalDocId": 348}, {"page": 21, "score": 0.031746, "snippet": "When you have done all that you are able (or want) to do, indicate to your opponent that your turn is over. When your turn ends, do the following:  First, discard all of your unit cards from play.  Then, return your base and each capital ship you have in play to their proper orientation in your pl", "headingPath": "END YOUR TURN · WINNING THE GAME", "sharpsignalDocId": 348}, {"page": 29, "score": 0.03125, "snippet": "OUTER RIM PILO here.\" -Obi-Wan Kenobi \"Most of the best freighter pilo Exile Outer Rim Pilot to OUTER RIM UNIT  2 2 'I am altering the deal. Pray I don't alter it any further.' - Darth Vader STAR WARS: THE DECKBUILDING GAME has a modular design that allows you to alter the rules to better suit your", "headingPath": "2V2 MULTIPLAYER · OPTIONAL RULES · ADJUSTABLE GAME LENGTH · PAYING OFF NEUTRAL CARDS", "sharpsignalDocId": 348}, {"page": 28, "score": 0.030769, "snippet": "'You would prefer another target, a military target? Then name the system!' Grand Moff Tarkin STAR WARS: THE DECKBUILDING GAME comes with 10 Empire bases and 10 Rebel bases. However, the setup instructions on page 4 have each player put five of their bases back in the box for the beginner game. Once", "headingPath": "ADVANCED GAME MODES · FULL GALAXY · SECRET BASES · 2V2 MULTIPLAYER", "sharpsignalDocId": 348}, {"page": 9, "score": 0.030303, "snippet": "'It's an energy field created by all living things.' - Obi-Wan Kenobi The balance of the Force can tip the scales between the Empire and the Rebels. During the game, various effects may cause the balance of the Force to shift between the two factions. The Balance of the Force track is used to track ", "headingPath": "THE BALANCE OF THE FORCE", "sharpsignalDocId": 348}, {"page": 29, "score": 0.029851, "snippet": "29 OPTIONAL RULES “I am altering the deal. Pray I don’t alter it any further.” – Darth Vader STAR WARS: THE DECKBUILDING GAME has a modular design that allows you to alter the rules to better suit your tastes. Combine one or more optional rule(s) with any of the game modes to craft the experience yo", "headingPath": "", "sharpsignalDocId": 348}, {"page": 8, "score": 0.029412, "snippet": "The following section introduces the core concepts you need to know to play STAR WARS: THE DECKBUILDING GAME . 'I want to learn the ways of the Force.' - Luke Skywalker In STAR WARS: THE DECKBUILDING GAME , you and your opponent each begin the game with your own deck of 10 cards. These starter decks", "headingPath": "CORE CONCEPTS · DECKBUILDING 101", "sharpsignalDocId": 348}]
citations (raw)
[]
boost provenance — errata + base rulebook (E2/E3)
no registered errata card matched this query; base rulebook doc 348 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 348 boosted
answered-before recall
no past answered ruling for this game matched closely enough
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
debug row retained until
Nov 6, 2026 18:24

score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.

per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

fused rankdocumentheadingpage fused RRF scoresnippet chars
#1 RULEBOOK Star Wars: The Deckbuilding Game — Rulebook (corpus doc 348) PLAYING THE GAME · BEGINNING OF TURN p.13 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#2 RULEBOOK Star Wars: The Deckbuilding Game — Rulebook (corpus doc 348) BEGINNING OF TURN · TAKING YOUR TURN · PLAY A CARD p.14 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#3 RULEBOOK Star Wars: The Deckbuilding Game — Rulebook (corpus doc 348) END YOUR TURN · WINNING THE GAME p.21 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#4 RULEBOOK Star Wars: The Deckbuilding Game — Rulebook (corpus doc 348) 2V2 MULTIPLAYER · OPTIONAL RULES · ADJUSTABLE GAME LENGTH · PAYING OFF NEUTRAL CARDS p.29 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#5 RULEBOOK Star Wars: The Deckbuilding Game — Rulebook (corpus doc 348) ADVANCED GAME MODES · FULL GALAXY · SECRET BASES · 2V2 MULTIPLAYER p.28 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#6 RULEBOOK Star Wars: The Deckbuilding Game — Rulebook (corpus doc 348) THE BALANCE OF THE FORCE p.9 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#7 RULEBOOK Star Wars: The Deckbuilding Game — Rulebook (corpus doc 348) p.29 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#8 RULEBOOK Star Wars: The Deckbuilding Game — Rulebook (corpus doc 348) CORE CONCEPTS · DECKBUILDING 101 p.8 0.029412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

#documentheadingpagequote chars
timing split
retrieval 278 ms · first delta 8431 ms · total 8543 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
full breakdown
queued 0 ms · retrieval 278 ms · ask 8257 ms · gateway work 8543 ms · total 8543 ms
tokens in (the prompt the answerer read)
3758
tokens out (what the answerer generated)
9
tok/sec
147.5 tok/sec — 9 output tokens in 0.061 s of generation
live seat (read from the running child)
answering — gemma4:26b think:false · num_ctx 32768 (live-verified 52s ago)
stream path
streamed — the gateway pushed at least one accumulated draft
watchdog
first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
num_ctx · think posture
both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
outcome
ABSTAINED — Abstained — no grounded answer; closest passages below
abstain rationale
I don't have enough information.
the answerer's own words, verbatim — hostile corpus/LLM text, rendered escaped
decision
NO_APPROVED_CHECKLIST — setup-shaped, but no approved setup checklist exists for this game
pattern that matched
BEGIN — "begin" / "beginning"
matched words (in the normalized question)
begin

this game registers NO errata cards (edition 276), so "no registered errata card matched" above could never have matched one

Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.