RuleSage cited table rulings
← Combat Commander: Europe

You asked

Walk me through the full setup procedure step by step.

Abstained — no grounded answer; closest passages below counted as honest abstain

Asked with: Combat Commander: Europebg-21050-en-1e

The answerer couldn't ground a confident answer in the rulebook. The closest rulebook passages are below — check them before ruling.

RULEBOOK Combat Commander: Europe — Rulebook · p.24 ·
trigger ....................................... 1.9.1.3 Spotting Round (SR) ............ glossary; O18.2.1 Stacking ......................................................... 8 Sudden Death .................................... 6.2; 6.3.2 Suppressed ...................................................
RULEBOOK Combat Commander: Europe — Rulebook · p.24 ·
O22 Reinforcing units ..........................6.1.2 step #5 Retreating ............................................... O23.3 Revealing cards ........................................... 1.3 Rout ........................................................... O23 Satchel Charge .................11.6; Tr
RULEBOOK Combat Commander: Europe — Rulebook · p.24 ·
Action Listings .......................... pp 15-17 Actions ................................glossary; 1.6; A24 capability .................................................5.2 during Orders ......................................O14.3 min. Firepower ..........10.3.2.1; O20.3.2 box movement timing ....
RULEBOOK Combat Commander: Europe — Rulebook · p.24 ·
F104; Track Display placement ...........................................A35.3 Posture.......................................... glossary; 1.1 Radios .......................................................... 12 placement .................................. 2.2.3; 8.1.2 usage .................... O17
RULEBOOK Combat Commander: Europe — Rulebook · p.10 · O14..General.Rules
Roll: Jammed! card R-1 Hex: A2 Make one Fire Attack with any number of your units/Weapons with boxed Firepower that are currently activated to Move. Place Foxholes in a random hex. ASSAULT FIRE Shellholes ACTION EVENT O14.1.ActivationTo perform - or 'give' - an Order, the active player (only) must r
🔧 debug — where this ruling came from
outcome
ABSTAINED — Abstained — no grounded answer; closest passages below
corpus profile
live
answerer pin (deploy-frozen, attribution only)
gemma4:26b think:false 5571076f3d70
timings
search 288 ms · ask 14938 ms · total 15235 ms
single-flight (PR-5)
queued 0 ms · generation 15235 ms
retrieval refs (raw)
[{"page": 24, "score": 0.032787, "snippet": "trigger ....................................... 1.9.1.3 Spotting Round (SR) ............ glossary; O18.2.1 Stacking ......................................................... 8 Sudden Death .................................... 6.2; 6.3.2 Suppressed ................................................... ", "headingPath": "", "sharpsignalDocId": 353}, {"page": 24, "score": 0.032258, "snippet": "O22 Reinforcing units ..........................6.1.2 step #5 Retreating ............................................... O23.3 Revealing cards ........................................... 1.3 Rout ........................................................... O23 Satchel Charge .................11.6; Tr", "headingPath": "", "sharpsignalDocId": 353}, {"page": 24, "score": 0.031746, "snippet": "Action Listings .......................... pp 15-17 Actions ................................glossary; 1.6; A24 capability .................................................5.2 during Orders ......................................O14.3 min. Firepower ..........10.3.2.1; O20.3.2 box movement timing ....", "headingPath": "", "sharpsignalDocId": 353}, {"page": 24, "score": 0.03125, "snippet": "F104; Track Display placement ...........................................A35.3 Posture.......................................... glossary; 1.1 Radios .......................................................... 12 placement .................................. 2.2.3; 8.1.2 usage .................... O17", "headingPath": "", "sharpsignalDocId": 353}, {"page": 10, "score": 0.030769, "snippet": "Roll: Jammed! card R-1 Hex: A2 Make one Fire Attack with any number of your units/Weapons with boxed Firepower that are currently activated to Move. Place Foxholes in a random hex. ASSAULT FIRE Shellholes ACTION EVENT O14.1.ActivationTo perform - or 'give' - an Order, the active player (only) must r", "headingPath": "O14..General.Rules", "sharpsignalDocId": 353}, {"page": 24, "score": 0.030303, "snippet": "E46 spreading .............................................. E48 Broken Radios ........................................ O17; O18.1 units .........................................................3.2 Weapons .................................................11.4 Bunker ............................ F101", "headingPath": "", "sharpsignalDocId": 353}, {"page": 1, "score": 0.029851, "snippet": "8 Stacking ............................................7 9 Initiative .............................................8 10 Line of Sight (LOS) ..........................8 11 Weapons .........................................9 12 Radios ...........................................10 13 Suppression .......", "headingPath": "TABLE OF CONTENTS", "sharpsignalDocId": 353}, {"page": 1, "score": 0.029412, "snippet": ".................................. 10 O15 Pass (discard) .............................10 O16 Advance......................................10 O17 Artillery Denied ...........................11 O18 Artillery Request .........................11 O19 Command Confusion ..................12 O20 Fire ......", "headingPath": "TABLE OF CONTENTS", "sharpsignalDocId": 353}]
citations (raw)
[]
boost provenance — errata + base rulebook (E2/E3)
no registered errata card matched this query; base rulebook doc 353 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 353 boosted
answered-before recall
no past answered ruling for this game matched closely enough
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
debug row retained until
Nov 6, 2026 18:28

score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.

per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

fused rankdocumentheadingpage fused RRF scoresnippet chars
#1 RULEBOOK Combat Commander: Europe — Rulebook (corpus doc 353) p.24 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#2 RULEBOOK Combat Commander: Europe — Rulebook (corpus doc 353) p.24 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#3 RULEBOOK Combat Commander: Europe — Rulebook (corpus doc 353) p.24 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#4 RULEBOOK Combat Commander: Europe — Rulebook (corpus doc 353) p.24 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#5 RULEBOOK Combat Commander: Europe — Rulebook (corpus doc 353) O14..General.Rules p.10 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#6 RULEBOOK Combat Commander: Europe — Rulebook (corpus doc 353) p.24 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#7 RULEBOOK Combat Commander: Europe — Rulebook (corpus doc 353) TABLE OF CONTENTS p.1 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#8 RULEBOOK Combat Commander: Europe — Rulebook (corpus doc 353) TABLE OF CONTENTS p.1 0.029412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

#documentheadingpagequote chars
timing split
retrieval 288 ms · first delta 15140 ms · total 15235 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
full breakdown
queued 0 ms · retrieval 288 ms · ask 14938 ms · gateway work 15235 ms · total 15235 ms
tokens in (the prompt the answerer read)
2943
tokens out (what the answerer generated)
9
tok/sec
150.0 tok/sec — 9 output tokens in 0.060 s of generation
live seat (read from the running child)
answering — gemma4:26b think:false · num_ctx 32768 (live-verified 49s ago)
stream path
streamed — the gateway pushed at least one accumulated draft
watchdog
first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
num_ctx · think posture
both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
outcome
ABSTAINED — Abstained — no grounded answer; closest passages below
abstain rationale
I don't have enough information.
the answerer's own words, verbatim — hostile corpus/LLM text, rendered escaped
decision
NO_APPROVED_CHECKLIST — setup-shaped, but no approved setup checklist exists for this game
pattern that matched
SETUP — "setup" / "set up"
matched words (in the normalized question)
setup

this game registers NO errata cards (edition 281), so "no registered errata card matched" above could never have matched one

Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.