RuleSage cited table rulings
← 1830: Railways & Robber Barons

You asked

How should we prepare everything before the first turn?

Answered counted as answered

Asked with: 1830: Railways & Robber Baronsbg-421-en-1e

To prepare everything before the first turn, follow these steps: 1. Choose a player to be banker [1]. 2. Ensure the banker has space for bank funds in addition to their own money and possessions, as well as space for a pencil, paper, and a calculator [1]. 3. The banker deals out money to the players according to the Starting Money table [1]. 4. Determine player seating by having the banker choose a seat and select numbered cards from 1 to the number of players [1]. 5. The banker shuffles the markers and deals one to each player, including themselves [1]. 6. Players take seats in clockwise order relative to the banker based on their assigned numbers [1]. 7. Ensure you have money and one or two private companies [2].

[1] RULEBOOK 1830: Railways & Robber Barons — Rulebook · p.8 · SELECT A BANKER (1.1) · PLAYER SEATING · INITIAL PURCHASE OF PRIVATE COMPANIES (1.2)
[2] RULEBOOK 1830: Railways & Robber Barons — Rulebook · p.3 · PLAY SEQUENCE · SEQUENCE OF PLAY SUMMARY · - First Stock Round · - First Operating Round · - Next Stock and Operating Rounds
🔧 debug — where this ruling came from
outcome
ANSWERED — Answered
corpus profile
live
answerer pin (deploy-frozen, attribution only)
gemma4:26b think:false 5571076f3d70
timings
search 234 ms · ask 12336 ms · total 15619 ms
single-flight (PR-5)
queued 3035 ms · generation 12584 ms
retrieval refs (raw)
[{"page": 4, "score": 0.032787, "snippet": "Considerate players speed the play of the game and make the experience more fun for everyone. In a game of this length, players should plan their share purchases and company moves in advance of their turns-whenever possible. The shares a player owns should be laid out in an orderly manner so that ev", "headingPath": "GAME ETIQUETTE", "sharpsignalDocId": 405}, {"page": 3, "score": 0.032258, "snippet": "Note This sequence of play summay is a general overview of play. Details will be presented later in the rules. Note There are a number of restrictions on buying and selling shares (see 5.0 on p. 14 for details) . For example, you may not sell certificates in the first stock round, the president's sh", "headingPath": "PLAY SEQUENCE · SEQUENCE OF PLAY SUMMARY · - First Stock Round · - First Operating Round · - Next Stock and Operating Rounds", "sharpsignalDocId": 405}, {"page": 10, "score": 0.031746, "snippet": "The game progresses through seven phases. The start of each new phase is triggered by the purchase of a new train type: 2-train, 3-train, 4-train, 5-train, 6-train, diesel. Each phase has limitations and addtions as follows: Phase one starts at the beginning of the game and continues until all priva", "headingPath": "THE PHASES (2.0) · PHASE ONE (2.1) · PHASE TWO (2.2) · PHASE THREE (2.3) · PHASE FOUR (2.4)", "sharpsignalDocId": 405}, {"page": 8, "score": 0.03125, "snippet": "Choose a player to be banker. If you cannot agree, the most experienced player is the banker. As banker, you need space for bank funds to be laid out in addition to your own money and possessions. You may also need space for a pencil and paper. A calculator is very useful. The banker deals out money", "headingPath": "SELECT A BANKER (1.1) · PLAYER SEATING · INITIAL PURCHASE OF PRIVATE COMPANIES (1.2)", "sharpsignalDocId": 405}, {"page": 10, "score": 0.030769, "snippet": "Phase five starts with the purchase of the first 5-train and continues until the purchase of the first 6-train. You may play yellow, green, and brown track tiles. Each corporation may own up to two trains. All private companies are closed and are removed from play. There are 3 operating rounds betwe", "headingPath": "PHASE FIVE (2.5)", "sharpsignalDocId": 405}, {"page": 14, "score": 0.030303, "snippet": "A stock round is a series of turns in which all players have the opportunity to buy and sell share certificates. On your turn, you may sell any number of certificates, but you may only buy one certificate. A stock round only ends when all players have consecutively passed and thus declined the oppor", "headingPath": "STOCK ROUNDS (5.0) · Stock Round", "sharpsignalDocId": 405}, {"page": 17, "score": 0.029851, "snippet": "Note Each railroad has a number of round markers with its corporate logo on it (see pp. 4-5) . Note For the purposes of turn order, if a railroad's share value changes for a railroad that has not yet operated, the new share value is used. Note Purchases must be made with available money. Credit is n", "headingPath": "OPERATING ROUNDS (6.0) · RAILROAD OPERATION SEQUENCE (6.1)", "sharpsignalDocId": 405}, {"page": 16, "score": 0.029412, "snippet": "At the beginning of an operating round, each private company (not yet closed) operates. This consists of paying its owner the revenue indicated on its certificate and in the Private Companies table (p. 9 and p. 27) . Next, each railroad corporation (or just railroad in this section) that has floated", "headingPath": "OPERATING ROUNDS (6.0)", "sharpsignalDocId": 405}]
citations (raw)
[{"page": 8, "quote": null, "headingPath": "SELECT A BANKER (1.1) · PLAYER SEATING · INITIAL PURCHASE OF PRIVATE COMPANIES (1.2)", "sharpsignalDocId": 405}, {"page": 3, "quote": null, "headingPath": "PLAY SEQUENCE · SEQUENCE OF PLAY SUMMARY · - First Stock Round · - First Operating Round · - Next Stock and Operating Rounds", "sharpsignalDocId": 405}]
boost provenance — errata + base rulebook (E2/E3)
no registered errata card matched this query; base rulebook doc 405 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 405 boosted
answered-before recall
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
debug row retained until
Nov 7, 2026 04:59

score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.

per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

fused rankdocumentheadingpage fused RRF scoresnippet chars
#1 RULEBOOK 1830: Railways & Robber Barons — Rulebook (corpus doc 405) GAME ETIQUETTE p.4 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#2 RULEBOOK 1830: Railways & Robber Barons — Rulebook (corpus doc 405) PLAY SEQUENCE · SEQUENCE OF PLAY SUMMARY · - First Stock Round · - First Operating Round · - Next Stock and Operating Rounds p.3 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#3 RULEBOOK 1830: Railways & Robber Barons — Rulebook (corpus doc 405) THE PHASES (2.0) · PHASE ONE (2.1) · PHASE TWO (2.2) · PHASE THREE (2.3) · PHASE FOUR (2.4) p.10 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#4 RULEBOOK 1830: Railways & Robber Barons — Rulebook (corpus doc 405) SELECT A BANKER (1.1) · PLAYER SEATING · INITIAL PURCHASE OF PRIVATE COMPANIES (1.2) p.8 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#5 RULEBOOK 1830: Railways & Robber Barons — Rulebook (corpus doc 405) PHASE FIVE (2.5) p.10 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#6 RULEBOOK 1830: Railways & Robber Barons — Rulebook (corpus doc 405) STOCK ROUNDS (5.0) · Stock Round p.14 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#7 RULEBOOK 1830: Railways & Robber Barons — Rulebook (corpus doc 405) OPERATING ROUNDS (6.0) · RAILROAD OPERATION SEQUENCE (6.1) p.17 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#8 RULEBOOK 1830: Railways & Robber Barons — Rulebook (corpus doc 405) OPERATING ROUNDS (6.0) p.16 0.029412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

#documentheadingpagequote chars
[1] RULEBOOK 1830: Railways & Robber Barons — Rulebook (corpus doc 405) SELECT A BANKER (1.1) · PLAYER SEATING · INITIAL PURCHASE OF PRIVATE COMPANIES (1.2) p.8 no quote on the wire
[2] RULEBOOK 1830: Railways & Robber Barons — Rulebook (corpus doc 405) PLAY SEQUENCE · SEQUENCE OF PLAY SUMMARY · - First Stock Round · - First Operating Round · - Next Stock and Operating Rounds p.3 no quote on the wire
timing split
retrieval 234 ms · first delta 11311 ms · total 15619 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
full breakdown
queued 3035 ms · retrieval 234 ms · ask 12336 ms · gateway work 12584 ms · total 15619 ms
tokens in (the prompt the answerer read)
3816
tokens out (what the answerer generated)
167
tok/sec
136.0 tok/sec — 167 output tokens in 1.228 s of generation
live seat (read from the running child)
answering — gemma4:26b think:false · num_ctx 32768 (live-verified 24s ago)
stream path
streamed — the gateway pushed at least one accumulated draft
watchdog
first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
num_ctx · think posture
both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
outcome
ANSWERED — Answered
abstain rationale (n/a — this ruling answered)
answered — no abstain rationale applies
decision
NOT_SETUP_SHAPED — no setup-shape pattern matched this question

this game registers NO errata cards (edition 334), so "no registered errata card matched" above could never have matched one

Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.