RuleSage cited table rulings
← Space Alert

You asked

How should we prepare everything before the first turn?

Answered counted as answered

Asked with: Space Alertbg-38453-en-1e

To prepare everything before the first turn, follow these steps: 1. Start the soundtrack or start reading the Scenario card [1][2]. 2. Pick up your 5 first phase action cards [1][2]. 3. Plan your actions for the first phase by playing your cards face down on the 1-3 spaces of your Action Board [1][2].

[1] RULEBOOK Space Alert — Rulebook · p.2 · 2. ACTION ROUND
[2] RULEBOOK Space Alert — Rulebook · p.2 ·
🔧 debug — where this ruling came from
outcome
ANSWERED — Answered
corpus profile
live
answerer pin (deploy-frozen, attribution only)
gemma4:26b think:false 5571076f3d70
timings
search 232 ms · ask 6468 ms · total 25892 ms
single-flight (PR-5)
queued 19181 ms · generation 6711 ms
retrieval refs (raw)
[{"page": 2, "score": 0.032787, "snippet": "Start the soundtrack or start reading the Scenario card. Pick up your 5 first phase action cards. You are not allowed to show your cards to other players, but talking about them is allowed. You plan your actions for the first phase by playing your cards face down on the 1-3 spaces of your Action Boa", "headingPath": "2. ACTION ROUND", "sharpsignalDocId": 402}, {"page": 2, "score": 0.032258, "snippet": "Start the soundtrack or start reading the Scenario card. Pick up your 5 first phase action cards. You are not allowed to show your cards to other players, but talking about them is allowed. You plan your actions for the first phase by playing your cards face down on the 1-3 spaces of your Action Boa", "headingPath": "", "sharpsignalDocId": 402}, {"page": 1, "score": 0.031746, "snippet": "You should start with the handbook. It is designed to teach you how to play, while simultaneously presenting the atmosphere of the game. The presentation in the handbook is based on our experience in teaching the game to numerous gaming groups. The material in the handbook is organized by complexity", "headingPath": "Soundtracks", "sharpsignalDocId": 402}, {"page": 4, "score": 0.03125, "snippet": "Players reveal their action for this turn. (Cards should be turned over left-to-right so that the top half remains on top.) Players take their actions in order, starting with the captain, and proceeding clockwise. If you realize that you mis-played your card either by playing it upside-down or by mi", "headingPath": "3.2 PLAYER ACTIONS", "sharpsignalDocId": 402}, {"page": 3, "score": 0.030769, "snippet": "This indicates the beginning of the Action Round. The communications officer draws the top card of the common (or serious) external threat deck, places it face up near the Trajectory Board corresponding to the specified zone, and gives it a polygonal token with the number corresponding to the indica", "headingPath": "Alert. Enemy activity detected. Please begin first phase. · Time T+1 (2, 3, etc.). Threat. (Serious threat.) Zone red (white, blue). Repeat ... · Time T+1 (2, 3, etc.). Internal threat. (Serious internal threat.) Repeat ... · Unconfirmed report: ... · Incoming data. Repeat ... · Communication system down ... Communications restored. · …", "sharpsignalDocId": 402}, {"page": 3, "score": 0.030303, "snippet": "3. RESOLUTION ROUND 2.1 COMPUTER ANNOUNCEMENTS Alert. Enemy activity detected. Please begin first phase. This indicates the beginning of the Action Round. Time T+1 (2, 3, etc.). Threat. (Serious threat.) Zone red (white, blue). Repeat ... The communications officer draws the top card of the common (", "headingPath": "", "sharpsignalDocId": 402}, {"page": 3, "score": 0.029851, "snippet": "Operation ends in twenty seconds. Operation ends in five, four, three, two, one. Mission complete. Jumping to hyperspace. This ends the Action Round. Players can also agree to end the Action Round at any time after the end-of-second-phase announcement. Return the game pieces to the initial setup pos", "headingPath": "", "sharpsignalDocId": 402}, {"page": 8, "score": 0.029412, "snippet": "Whenever you move your figure into a station with an oval Slime token, your next turn's action is delayed. The red zone Slime disables the battlebot squad as its X action, but only if they are not following a player. The battlebot squad is already lying down, so give it a black block to indicate tha", "headingPath": "Slime", "sharpsignalDocId": 402}]
citations (raw)
[{"page": 2, "quote": null, "headingPath": "2. ACTION ROUND", "sharpsignalDocId": 402}, {"page": 2, "quote": null, "headingPath": "", "sharpsignalDocId": 402}]
boost provenance — errata + base rulebook (E2/E3)
no registered errata card matched this query; base rulebook doc 402 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 402 boosted
answered-before recall
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
debug row retained until
Nov 7, 2026 05:00

score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.

per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

fused rankdocumentheadingpage fused RRF scoresnippet chars
#1 RULEBOOK Space Alert — Rulebook (corpus doc 402) 2. ACTION ROUND p.2 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#2 RULEBOOK Space Alert — Rulebook (corpus doc 402) p.2 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#3 RULEBOOK Space Alert — Rulebook (corpus doc 402) Soundtracks p.1 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#4 RULEBOOK Space Alert — Rulebook (corpus doc 402) 3.2 PLAYER ACTIONS p.4 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#5 RULEBOOK Space Alert — Rulebook (corpus doc 402) Alert. Enemy activity detected. Please begin first phase. · Time T+1 (2, 3, etc.). Threat. (Serious threat.) Zone red (white, blue). Repeat ... · Time T+1 (2, 3, etc.). Internal threat. (Serious internal threat.) Repeat ... · Unconfirmed report: ... · Incoming data. Repeat ... · Communication system down ... Communications restored. · … p.3 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#6 RULEBOOK Space Alert — Rulebook (corpus doc 402) p.3 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#7 RULEBOOK Space Alert — Rulebook (corpus doc 402) p.3 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#8 RULEBOOK Space Alert — Rulebook (corpus doc 402) Slime p.8 0.029412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

#documentheadingpagequote chars
[1] RULEBOOK Space Alert — Rulebook (corpus doc 402) 2. ACTION ROUND p.2 no quote on the wire
[2] RULEBOOK Space Alert — Rulebook (corpus doc 402) p.2 no quote on the wire
timing split
retrieval 232 ms · first delta 6076 ms · total 25892 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
full breakdown
queued 19181 ms · retrieval 232 ms · ask 6468 ms · gateway work 6711 ms · total 25892 ms
tokens in (the prompt the answerer read)
4392
tokens out (what the answerer generated)
82
tok/sec
137.8 tok/sec — 82 output tokens in 0.595 s of generation
live seat (read from the running child)
answering — gemma4:26b think:false · num_ctx 32768 (live-verified 1s ago)
stream path
streamed — the gateway pushed at least one accumulated draft
watchdog
first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
num_ctx · think posture
both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
outcome
ANSWERED — Answered
abstain rationale (n/a — this ruling answered)
answered — no abstain rationale applies
decision
NOT_SETUP_SHAPED — no setup-shape pattern matched this question

this game registers NO errata cards (edition 331), so "no registered errata card matched" above could never have matched one

Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.