RuleSage cited table rulings
← Oath

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How should we prepare everything before the first turn?

Answered counted as answered

Asked with: Oathbg-291572-en-1e

If you are teaching Oath using the card-based setup and one-round walkthrough, follow these steps: 1. Find the three card packets labeled packets a, b, and c [1]. 2. Open Packet A and flip over the first card to begin setting up [1]. 3. Explain the basics of Oath by reading pages 8-11, pointing to relevant pieces as needed [1].

[1] RULEBOOK Oath — Rulebook · p.5 · eaching Oath Right Now?
🔧 debug — where this ruling came from
outcome
ANSWERED — Answered
corpus profile
live
answerer pin (deploy-frozen, attribution only)
gemma4:26b think:false 5571076f3d70
timings
search 255 ms · ask 13346 ms · total 77720 ms
single-flight (PR-5)
queued 64109 ms · generation 13611 ms
retrieval refs (raw)
[{"page": 4, "score": 0.032787, "snippet": "TIEBREAKERS In all ties, the Prince chooses the leftmost choice—whether which region to play a card to (Cradle fi rst), which card in a drawn hand to choose to play (fi rst drawn), which player (earliest in turn order), which relic to recover (closest to site), which relic to target (fi rst taken, plac", "headingPath": "", "sharpsignalDocId": 434}, {"page": 31, "score": 0.032258, "snippet": "Can they expect honest answers to questions like 'Does anyone remember whether this Vision is the one I discarded two turns ago?' We don't usually take notes, but also don't worry much about card tracking, except sometimes for Visions. The World Deck. The proportion of suits in the world deck will g", "headingPath": "roup Agreements", "sharpsignalDocId": 434}, {"page": 5, "score": 0.031746, "snippet": "If you're about to teach Oath right now without preparing much beforehand, we recommend using the card-based setup and one-round walkthrough. Set up the game using the card-based walkthrough. Find the three card packets labeled packets a, b, and c . Open Packet A and flip over the first card to begi", "headingPath": "eaching Oath Right Now?", "sharpsignalDocId": 434}, {"page": 4, "score": 0.03125, "snippet": "Recover 1 SUPPLY CHOOSE 1 relic at your site, the People’s Favor, or the Darkest Secret. PAY its cost and TAKE it. Campaign 2 SUPPLY CHOOSE an enemy at your site. TAKE their sites, banners, and relics. BANISH their pawn and favor. Travel 1–4 SUPPLY MOVE your pawn from your site to any site. FLIP the", "headingPath": "", "sharpsignalDocId": 434}, {"page": 30, "score": 0.030769, "snippet": "To set up for games beyond your first, use the Law of Oath (page 2). A few things are different from the setup for your first game. Here are the notable differences: Players can choose to start as Citizens, as long as your game ends with boards on their Citizen side. Citizens do not get a relic duri", "headingPath": "etup for Later Games", "sharpsignalDocId": 434}, {"page": 29, "score": 0.030303, "snippet": "Don't worry too much about rules mistakes your first time. Oath is a deep, intricate game, so you will get a few things wrong. Unless your group is competitive, we suggest you make rulings that feel right and then find out the correct ruling after you play. If it's about a component, read 'Key Compo", "headingPath": "At the end of the eighth round, the game always ends. · If you do need a precise answer about the rules, read the Law of Oath.", "sharpsignalDocId": 434}, {"page": 11, "score": 0.029851, "snippet": "Alchemist 9+ 3 0to8 4to Wake Check the People’s Favor if you have it, then check if you win as the Usurper or Visionary, then fl ip your Oathkeeper to Usurper. Act by spending Supply to take these actions. Search 2–4 SUPPLY DRAW 3 cards from deck or your discard. PLAY 1 to your site (TAKE ) or advis", "headingPath": "", "sharpsignalDocId": 434}, {"page": 4, "score": 0.029412, "snippet": "SEARCH AND PLAY ONE CARD Draw three cards from the world deck. Do not stop drawing if you draw a Vision! If you draw three Visions, keep drawing until you draw a denizen. Reveal the drawn cards except for Visions. Place them in a row in the order you drew them from left to right. For each battle pla", "headingPath": "", "sharpsignalDocId": 434}]
citations (raw)
[{"page": 5, "quote": null, "headingPath": "eaching Oath Right Now?", "sharpsignalDocId": 434}]
boost provenance — errata + base rulebook (E2/E3)
no registered errata card matched this query; base rulebook doc 434 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 434 boosted
answered-before recall
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
debug row retained until
Nov 7, 2026 05:06

score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.

per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

fused rankdocumentheadingpage fused RRF scoresnippet chars
#1 RULEBOOK Oath — Rulebook (corpus doc 434) p.4 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#2 RULEBOOK Oath — Rulebook (corpus doc 434) roup Agreements p.31 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#3 RULEBOOK Oath — Rulebook (corpus doc 434) eaching Oath Right Now? p.5 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#4 RULEBOOK Oath — Rulebook (corpus doc 434) p.4 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#5 RULEBOOK Oath — Rulebook (corpus doc 434) etup for Later Games p.30 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#6 RULEBOOK Oath — Rulebook (corpus doc 434) At the end of the eighth round, the game always ends. · If you do need a precise answer about the rules, read the Law of Oath. p.29 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#7 RULEBOOK Oath — Rulebook (corpus doc 434) p.11 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#8 RULEBOOK Oath — Rulebook (corpus doc 434) p.4 0.029412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

#documentheadingpagequote chars
[1] RULEBOOK Oath — Rulebook (corpus doc 434) eaching Oath Right Now? p.5 no quote on the wire
timing split
retrieval 255 ms · first delta 12936 ms · total 77720 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
full breakdown
queued 64109 ms · retrieval 255 ms · ask 13346 ms · gateway work 13611 ms · total 77720 ms
tokens in (the prompt the answerer read)
4474
tokens out (what the answerer generated)
86
tok/sec
134.8 tok/sec — 86 output tokens in 0.638 s of generation
live seat (read from the running child)
answering — gemma4:26b think:false · num_ctx 32768 (live-verified 15s ago)
stream path
streamed — the gateway pushed at least one accumulated draft
watchdog
first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
num_ctx · think posture
both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
outcome
ANSWERED — Answered
abstain rationale (n/a — this ruling answered)
answered — no abstain rationale applies
decision
NOT_SETUP_SHAPED — no setup-shape pattern matched this question

this game registers NO errata cards (edition 364), so "no registered errata card matched" above could never have matched one

Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.