You asked
Before anyone takes a turn, how is everything laid out on the table?
Abstained — no grounded answer; closest passages below counted as honest abstainAsked with: Imperial 2030bg-54138-en-1e
The answerer couldn't ground a confident answer in the rulebook. The closest rulebook passages are below — check them before ruling.
The six imperial Great Powers (nations) operate on the game board. The players are investors who grant bonds to these nations. The player who has granted the highest credit amount (i.e., total purchase price) to a nation controls the government of that nation and decides the actions on the game boar
The treasury of the six imperial nations and the individual cash of the players have to be kept strictly separate. The players hold the treasuries they control in trust. They are not allowed to dispose of the treasuries personally nor lend or give away money from the treasury. However, they are allo
Based on its tax revenue, the nation gains additional power points as shown on the last line of the taxation chart (i.e., power point gains are independent of soldiers' pay or success bonuses). The newly acquired power points are added to the previous point standing on the scoring track at the upper
Only when a nation builds factories, places flags, and in the end plays 'taxation', can it advance with its power points. It may not be possible to avoid conflicts with other nations, but nations who set up troops and wage war all the time, will not be successful in collecting many power points. It
1 gameboard 54 bond cards of the six nations, called 'bonds' below (in denominations of 2, 4, 6, 9, 12, 16, 20, 25, 30 million) 90 flags in 6 colors (15 per nation) 6 nation flag cards 1 investor card 130 Bank notes (35 x 1 mil., 55 x 2 mil., 25 x 5 mil., 15 x 10 mil.) 1 instruction booklet 1 quick
🔧 debug — where this ruling came from
- outcome
- ABSTAINED — Abstained — no grounded answer; closest passages below
- corpus profile
- live
- answerer pin (deploy-frozen, attribution only)
- gemma4:26b think:false 5571076f3d70
- timings
- search 273 ms · ask 5755 ms · total 6039 ms
- single-flight (PR-5)
- queued 0 ms · generation 6039 ms
- retrieval refs (raw)
- [{"page": 6, "score": 0.032787, "snippet": "The six imperial Great Powers (nations) operate on the game board. The players are investors who grant bonds to these nations. The player who has granted the highest credit amount (i.e., total purchase price) to a nation controls the government of that nation and decides the actions on the game boar", "headingPath": "Game pLay · Selecting a space on the rondel · oBJect oF the Game / end oF the Game", "sharpsignalDocId": 461}, {"page": 7, "score": 0.032258, "snippet": "The treasury of the six imperial nations and the individual cash of the players have to be kept strictly separate. The players hold the treasuries they control in trust. They are not allowed to dispose of the treasuries personally nor lend or give away money from the treasury. However, they are allo", "headingPath": "Separate Funds · Start of play · spaces on the rondeL · Factory · Example:", "sharpsignalDocId": 461}, {"page": 12, "score": 0.031746, "snippet": "Based on its tax revenue, the nation gains additional power points as shown on the last line of the taxation chart (i.e., power point gains are independent of soldiers' pay or success bonuses). The newly acquired power points are added to the previous point standing on the scoring track at the upper", "headingPath": "4. Adding power points", "sharpsignalDocId": 461}, {"page": 15, "score": 0.03125, "snippet": "Only when a nation builds factories, places flags, and in the end plays 'taxation', can it advance with its power points. It may not be possible to avoid conflicts with other nations, but nations who set up troops and wage war all the time, will not be successful in collecting many power points. It ", "headingPath": "Don't forget the power points · Be careful when concentrating on one nation · Take care of your money · Use the Swiss Bank · The end of the game may come surprisingly fast · How many turns does a game of ' Imperial 2030' usually take?", "sharpsignalDocId": 461}, {"page": 4, "score": 0.030769, "snippet": "1 gameboard 54 bond cards of the six nations, called 'bonds' below (in denominations of 2, 4, 6, 9, 12, 16, 20, 25, 30 million) 90 flags in 6 colors (15 per nation) 6 nation flag cards 1 investor card 130 Bank notes (35 x 1 mil., 55 x 2 mil., 25 x 5 mil., 15 x 10 mil.) 1 instruction booklet 1 quick ", "headingPath": "Printed tiles · Wooden components · 1. Initial set-up (see illustration below)", "sharpsignalDocId": 461}, {"page": 6, "score": 0.030303, "snippet": "At the end of the game India has 17 power points; the scoring track reads Power Factor '3'. The Indian bond on 12 million generates an interest of 5 million, resulting in the following value: 5 million (interest) x 3 (factor) = 15 million (value) The players add up the values of all their bonds and,", "headingPath": "Example:", "sharpsignalDocId": 461}, {"page": 11, "score": 0.029851, "snippet": "army is only possible if the U.S. agrees to that particular movement as well. The earth is a sphere: The sea regions are connected with each other from East to West. To the right is depicted the left area of the game board, showing parts of North and South Pacific. The arrows indicate that the North", "headingPath": "maneUVer inVestor · i nvestor · 1. Paying out interest", "sharpsignalDocId": 461}, {"page": 5, "score": 0.029412, "snippet": "This variant for bond distribution increases the strategic possibilities and is therefore recommended for experienced players. Each player gets the following starting money from the bank: With six players, 13 million With five players, 15 million With four players, 19 million With three players, 25 ", "headingPath": "Variant for experienced players:", "sharpsignalDocId": 461}]
- citations (raw)
- []
- boost provenance — errata + base rulebook (E2/E3)
-
no registered errata card matched this query; base rulebook doc 461 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 461 boosted
- answered-before recall
-
no past answered ruling for this game matched closely enough
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
- debug row retained until
- Nov 7, 2026 05:48
retrieval — what the search arm returned
score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.
per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| fused rank | document | heading | page | fused RRF score | snippet chars |
|---|---|---|---|---|---|
| #1 | RULEBOOK Imperial 2030 — Rulebook (corpus doc 461) | Game pLay · Selecting a space on the rondel · oBJect oF the Game / end oF the Game | p.6 | 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #2 | RULEBOOK Imperial 2030 — Rulebook (corpus doc 461) | Separate Funds · Start of play · spaces on the rondeL · Factory · Example: | p.7 | 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #3 | RULEBOOK Imperial 2030 — Rulebook (corpus doc 461) | 4. Adding power points | p.12 | 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #4 | RULEBOOK Imperial 2030 — Rulebook (corpus doc 461) | Don't forget the power points · Be careful when concentrating on one nation · Take care of your money · Use the Swiss Bank · The end of the game may come surprisingly fast · How many turns does a game of ' Imperial 2030' usually take? | p.15 | 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #5 | RULEBOOK Imperial 2030 — Rulebook (corpus doc 461) | Printed tiles · Wooden components · 1. Initial set-up (see illustration below) | p.4 | 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #6 | RULEBOOK Imperial 2030 — Rulebook (corpus doc 461) | Example: | p.6 | 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #7 | RULEBOOK Imperial 2030 — Rulebook (corpus doc 461) | maneUVer inVestor · i nvestor · 1. Paying out interest | p.11 | 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #8 | RULEBOOK Imperial 2030 — Rulebook (corpus doc 461) | Variant for experienced players: | p.5 | 0.029412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
chosen chunks — what the answer actually cited
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| # | document | heading | page | quote chars |
|---|
generation — timing and the path taken
- timing split
- retrieval 273 ms · first delta 5920 ms · total 6039 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
- full breakdown
- queued 0 ms · retrieval 273 ms · ask 5755 ms · gateway work 6039 ms · total 6039 ms
- tokens in (the prompt the answerer read)
- 4199
- tokens out (what the answerer generated)
- 9
- tok/sec
- 152.5 tok/sec — 9 output tokens in 0.059 s of generation
- live seat (read from the running child)
- answering — gemma4:26b think:false · num_ctx 32768 (live-verified 46s ago)
- stream path
- streamed — the gateway pushed at least one accumulated draft
- watchdog
- first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
- num_ctx · think posture
- both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
disposition
- outcome
- ABSTAINED — Abstained — no grounded answer; closest passages below
- abstain rationale
-
I don't have enough information.
the answerer's own words, verbatim — hostile corpus/LLM text, rendered escaped
setup-shape — why the checklist band did or didn't render
- decision
- NOT_SETUP_SHAPED — no setup-shape pattern matched this question
errata registry — what the gate above had to match against
this game registers NO errata cards (edition 391), so "no registered errata card matched" above could never have matched one
Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.