RuleSage cited table rulings
← Arydia: The Paths We Dare Tread

You asked

What is the correct arrangement of components at the very beginning of a game?

Abstained — no grounded answer; closest passages below counted as honest abstain

Asked with: Arydia: The Paths We Dare Treadbg-219650-en-1e

The answerer couldn't ground a confident answer in the rulebook. The closest rulebook passages are below — check them before ruling.

RULEBOOK Arydia: The Paths We Dare Tread — Rulebook · p.4 · Setup
(These rules are for continuing your campaign after Saving. If this is your first time playing, use the Quick Start Guide. ) Get the following components and place them on the table, leaving a play space in the middle. Worldmap A with Party token B and Mode token (set to Adventure mode) C . 1 Threat
RULEBOOK Arydia: The Paths We Dare Tread — Rulebook · p.33 ·
if the other party members have mastered 3 and 4 skills, the new player may master up to 3 immediately.) • XP: The new character immediately gains XP to match the rest of the party. • Path Items: The new character draws Path items equal to the other party members (same number of items at the same ti
RULEBOOK Arydia: The Paths We Dare Tread — Rulebook · p.20 ·
20 Locations sometimes contain multiple floors. Floors are groups of one or more maps connected to the rest of the location by stairs. Stairs Stairs are pointers to maps, so you use the Explore action to interact with them. When you explore stairs, place the new map in the play space unconnected to
RULEBOOK Arydia: The Paths We Dare Tread — Rulebook · p.34 ·
Take when you choose Path of Arcana. Twin Missile Tines 0$* To Master: Starting skill. Take when you choose Path of Arcana. Lightning Bolt Element 0$* To Master: Starting skill. Take when you choose Path of Wandering. Snipe Bow 51* To Master: Starting skill. Take when you choose Path of Wander
RULEBOOK Arydia: The Paths We Dare Tread — Rulebook · p.5 · Setup
For each exile in the party, set out: Miniature Reference cards and Path chest c Character mat d Equipment mat e Skill tree Get the following tokens (and any Path specific tokens) from your character's tuckbox: 1 2 Markers Kae HP, MP, and SP cubes 4 Actions (2 Normal Action tokens + 1 Minor Action t
🔧 debug — where this ruling came from
outcome
ABSTAINED — Abstained — no grounded answer; closest passages below
corpus profile
live
answerer pin (deploy-frozen, attribution only)
gemma4:26b think:false 5571076f3d70
timings
search 290 ms · ask 16057 ms · total 16357 ms
single-flight (PR-5)
queued 0 ms · generation 16357 ms
retrieval refs (raw)
[{"page": 4, "score": 0.032787, "snippet": "(These rules are for continuing your campaign after Saving. If this is your first time playing, use the Quick Start Guide. ) Get the following components and place them on the table, leaving a play space in the middle. Worldmap A with Party token B and Mode token (set to Adventure mode) C . 1 Threat", "headingPath": "Setup", "sharpsignalDocId": 519}, {"page": 33, "score": 0.032258, "snippet": "if the other party members have mastered 3 and 4 skills, the new player may master up to 3 immediately.) • XP: The new character immediately gains XP to match the rest of the party. • Path Items: The new character draws Path items equal to the other party members (same number of items at the same ti", "headingPath": "", "sharpsignalDocId": 519}, {"page": 20, "score": 0.031746, "snippet": "20 Locations sometimes contain multiple floors. Floors are groups of one or more maps connected to the rest of the location by stairs. Stairs Stairs are pointers to maps, so you use the Explore action to interact with them. When you explore stairs, place the new map in the play space unconnected to ", "headingPath": "", "sharpsignalDocId": 519}, {"page": 34, "score": 0.03125, "snippet": "Take when you choose Path of Arcana. Twin Missile Tines 0$*\u0010\u0017 To Master: Starting skill. Take when you choose Path of Arcana. Lightning Bolt Element 0$*\u0010\u0018 To Master: Starting skill. Take when you choose Path of Wandering. Snipe Bow 51*\u0010\u0018 To Master: Starting skill. Take when you choose Path of Wander", "headingPath": "", "sharpsignalDocId": 519}, {"page": 5, "score": 0.030769, "snippet": "For each exile in the party, set out: Miniature Reference cards and Path chest c Character mat d Equipment mat e Skill tree Get the following tokens (and any Path specific tokens) from your character's tuckbox: 1 2 Markers Kae HP, MP, and SP cubes 4 Actions (2 Normal Action tokens + 1 Minor Action t", "headingPath": "Setup", "sharpsignalDocId": 519}, {"page": 34, "score": 0.030303, "snippet": "34 Green Legacy Our promise for Arydia is that you can fully reset the game to play from the beginning again whenever you would like. The only components that would be permanently marked are cards with check boxes, namely the Character and Path cards, marked to track stats, attributes and skills whe", "headingPath": "", "sharpsignalDocId": 519}, {"page": 4, "score": 0.029851, "snippet": "Minor \u0016 in a cardinal direction. For each foe in your way, push and damage them right push and damage them or left push and damage them . Req. Shield Shield Charge1 Action \u0016 Req. Sword or Spear Spin Attack Make 1 attack vs. all foes: 1\u001b+ 2+ 1\u0013+ STR Ruffian \u0016 12+ 2+ ENDEND Practice Spear 12+ 2+ END END", "headingPath": "", "sharpsignalDocId": 519}, {"page": 34, "score": 0.029412, "snippet": "It’ s not necessary, but you may consider using a clear card sleeve (not provided) on the party divider, sliding the hex inside with it. • Return all miniatures to their inserts or FIG boxes. • Threat, Travel, and Job decks are placed into the Active index. • Save the current state of the Day deck b", "headingPath": "", "sharpsignalDocId": 519}]
citations (raw)
[]
boost provenance — errata + base rulebook (E2/E3)
no registered errata card matched this query; base rulebook doc 519 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 519 boosted
answered-before recall
no past answered ruling for this game matched closely enough
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
debug row retained until
Nov 7, 2026 06:11

score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.

per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

fused rankdocumentheadingpage fused RRF scoresnippet chars
#1 RULEBOOK Arydia: The Paths We Dare Tread — Rulebook (corpus doc 519) Setup p.4 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#2 RULEBOOK Arydia: The Paths We Dare Tread — Rulebook (corpus doc 519) p.33 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#3 RULEBOOK Arydia: The Paths We Dare Tread — Rulebook (corpus doc 519) p.20 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#4 RULEBOOK Arydia: The Paths We Dare Tread — Rulebook (corpus doc 519) p.34 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#5 RULEBOOK Arydia: The Paths We Dare Tread — Rulebook (corpus doc 519) Setup p.5 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#6 RULEBOOK Arydia: The Paths We Dare Tread — Rulebook (corpus doc 519) p.34 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#7 RULEBOOK Arydia: The Paths We Dare Tread — Rulebook (corpus doc 519) p.4 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#8 RULEBOOK Arydia: The Paths We Dare Tread — Rulebook (corpus doc 519) p.34 0.029412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

#documentheadingpagequote chars
timing split
retrieval 290 ms · first delta 16213 ms · total 16357 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
full breakdown
queued 0 ms · retrieval 290 ms · ask 16057 ms · gateway work 16357 ms · total 16357 ms
tokens in (the prompt the answerer read)
4803
tokens out (what the answerer generated)
9
tok/sec
134.3 tok/sec — 9 output tokens in 0.067 s of generation
live seat (read from the running child)
answering — gemma4:26b think:false · num_ctx 32768 (live-verified 52s ago)
stream path
streamed — the gateway pushed at least one accumulated draft
watchdog
first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
num_ctx · think posture
both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
outcome
ABSTAINED — Abstained — no grounded answer; closest passages below
abstain rationale
I don't have enough information.
the answerer's own words, verbatim — hostile corpus/LLM text, rendered escaped
decision
NO_APPROVED_CHECKLIST — setup-shaped, but no approved setup checklist exists for this game
pattern that matched
BEGIN — "begin" / "beginning"
matched words (in the normalized question)
beginning

this game registers NO errata cards (edition 450), so "no registered errata card matched" above could never have matched one

Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.