RuleSage cited table rulings
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You asked

What is the correct arrangement of components at the very beginning of a game?

Answered counted as answered

Asked with: Unsettledbg-290484-en-1e

To set up a game, you must perform all elements of setup in this order: 1. Framework Setup [1] 2. Travelogue Setup [1] 3. Survival Task Setup [1] During the unpacking of your chosen planet's box, place the planet's environment cards face-down [1]. If a planet has multiple types of planet-specific cards, keep them separated into stacks by type [1].

[1] RULEBOOK Unsettled — Rulebook · p.27 · Spending Resources · Environment Cards · Planet-Specific Cards · Get Ready for Next Time by Putting Things Away · Review & Sample Turn
🔧 debug — where this ruling came from
outcome
ANSWERED — Answered
corpus profile
live
answerer pin (deploy-frozen, attribution only)
gemma4:26b think:false 5571076f3d70
timings
search 300 ms · ask 13838 ms · total 14149 ms
single-flight (PR-5)
queued 0 ms · generation 14149 ms
retrieval refs (raw)
[{"page": 3, "score": 0.032787, "snippet": "Don't try to sort and put away everything ahead of time. Most components will eventually be stored in the same trays they are displayed in during play. Setting up your first game will also be setting up storage of the components. It's best to keep each planet's components separate from one another (", "headingPath": "Unpacking Everything · Rulebook Layout", "sharpsignalDocId": 520}, {"page": 6, "score": 0.032258, "snippet": "For your first game, visit Wenora. It's covered in toxic spores - you'll love it. The planet box will provide all the cards and some of the tokens needed for setup. Place the resource and breakthrough boards (in their trays) next to each other on one end of the play area, and the time and moment boa", "headingPath": "Select a Planet · Place the 4 Main Board Trays · Resource Board · Breakthrough Board · Moment Board · Group Trust / Time Board", "sharpsignalDocId": 520}, {"page": 29, "score": 0.031746, "snippet": "→ Any effects that occur 'at the start' of a turn must be resolved before any regular actions (focus action, MOVE, LUNA, etc.) are performed by the active explorer. → If there are multiple effects, resolve them in the order you wish, each as a standalone effect. → You MAY use free actions prior to r", "headingPath": "At the Start (of a turn / of your turn) · Avatar (pg 16) · Awareness (pg 14) · Black Marker", "sharpsignalDocId": 520}, {"page": 30, "score": 0.03125, "snippet": "All the explorers and LUNA. → If 'the crew' is required at a location for an action to be taken, all explorers and LUNA must be present. → At the end of the game you are usually required to get the crew onto the Scarab; that means all explorers and LUNA must be present on the Scarab. → 'If the crew ", "headingPath": "Crew · Cube (vs. Block) · Cube (vs. Dice) · Data (pg 26)", "sharpsignalDocId": 520}, {"page": 8, "score": 0.030769, "snippet": "→ Read aloud the narrative introduction from the front cover. → Perform the planet's unique setup. → Review the overview of the planet's unique mechanisms (most planet primers spill onto the back cover). Even after setup, some of the planet's tokens and cards may not have been specifically addressed", "headingPath": "Game Setup · Survival Task · After Setup is Complete · Adjust Difficulty (Optional) · Discomforting (less difficult) · Harrowing (standard)", "sharpsignalDocId": 520}, {"page": 34, "score": 0.030303, "snippet": "→ Any effects that occur 'at the start' of your turn may be interrupted and jumped-in-front-of by free actions. Resolve 'start of turn' effects in whatever order you wish, each as a unique effect. We see that expression on your face and feel not the least bit sympathetic - you were told not to read ", "headingPath": "Advanced Directives - Index", "sharpsignalDocId": 520}, {"page": 4, "score": 0.029851, "snippet": "This framework/planet format enables each planet to be a significant departure from the others, their designs becoming increasingly unexpected, innovative, and experimental as the franchise grows. The content you have before you can be enjoyed repeatedly but also serves as an introduction to an ever", "headingPath": "Intention", "sharpsignalDocId": 520}, {"page": 4, "score": 0.029412, "snippet": "Unsettled® has core structure that will be the same each time you play, and a series of planet packs that each offer unique twists and variations on those core systems. Essentially, each planet is a different version of the game. There is no overarching campaign. Each play is an isolated, standalone", "headingPath": "Overview · An Expanding Universe · Component List · Base Framework", "sharpsignalDocId": 520}]
citations (raw)
[{"page": 27, "quote": null, "headingPath": "Spending Resources · Environment Cards · Planet-Specific Cards · Get Ready for Next Time by Putting Things Away · Review & Sample Turn", "sharpsignalDocId": 520}]
boost provenance — errata + base rulebook (E2/E3)
no registered errata card matched this query; base rulebook doc 520 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 520 boosted
answered-before recall
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
debug row retained until
Nov 7, 2026 06:11

score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.

per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

fused rankdocumentheadingpage fused RRF scoresnippet chars
#1 RULEBOOK Unsettled — Rulebook (corpus doc 520) Unpacking Everything · Rulebook Layout p.3 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#2 RULEBOOK Unsettled — Rulebook (corpus doc 520) Select a Planet · Place the 4 Main Board Trays · Resource Board · Breakthrough Board · Moment Board · Group Trust / Time Board p.6 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#3 RULEBOOK Unsettled — Rulebook (corpus doc 520) At the Start (of a turn / of your turn) · Avatar (pg 16) · Awareness (pg 14) · Black Marker p.29 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#4 RULEBOOK Unsettled — Rulebook (corpus doc 520) Crew · Cube (vs. Block) · Cube (vs. Dice) · Data (pg 26) p.30 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#5 RULEBOOK Unsettled — Rulebook (corpus doc 520) Game Setup · Survival Task · After Setup is Complete · Adjust Difficulty (Optional) · Discomforting (less difficult) · Harrowing (standard) p.8 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#6 RULEBOOK Unsettled — Rulebook (corpus doc 520) Advanced Directives - Index p.34 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#7 RULEBOOK Unsettled — Rulebook (corpus doc 520) Intention p.4 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#8 RULEBOOK Unsettled — Rulebook (corpus doc 520) Overview · An Expanding Universe · Component List · Base Framework p.4 0.029412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

#documentheadingpagequote chars
[1] RULEBOOK Unsettled — Rulebook (corpus doc 520) Spending Resources · Environment Cards · Planet-Specific Cards · Get Ready for Next Time by Putting Things Away · Review & Sample Turn p.27 no quote on the wire
timing split
retrieval 300 ms · first delta 13467 ms · total 14149 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
full breakdown
queued 0 ms · retrieval 300 ms · ask 13838 ms · gateway work 14149 ms · total 14149 ms
tokens in (the prompt the answerer read)
3583
tokens out (what the answerer generated)
91
tok/sec
146.3 tok/sec — 91 output tokens in 0.622 s of generation
live seat (read from the running child)
answering — gemma4:26b think:false · num_ctx 32768 (live-verified 16s ago)
stream path
streamed — the gateway pushed at least one accumulated draft
watchdog
first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
num_ctx · think posture
both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
outcome
ANSWERED — Answered
abstain rationale (n/a — this ruling answered)
answered — no abstain rationale applies
decision
NO_APPROVED_CHECKLIST — setup-shaped, but no approved setup checklist exists for this game
pattern that matched
BEGIN — "begin" / "beginning"
matched words (in the normalized question)
beginning

this game registers NO errata cards (edition 451), so "no registered errata card matched" above could never have matched one

Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.