You asked
What is the correct arrangement of components at the very beginning of a game?
Answered counted as answeredAsked with: Daybreakbg-334986-en-1e
1. Put the Current Round token with the clock side face up on the space marked 1 on the round tracker [1]. 2. Put the 6 Planetary Effects tokens onto their matching starting locations [1]. 3. Put all 8 Temperature Bands, the Planetary Effects die, and the Geoengineering die onto the bulb of the Thermometer, so they're within reach [1]. 4. Add the number of corresponding Tree and Ocean tokens to the board, using the chart on the right (placing them anywhere on the map you prefer) [1]. 5. Shuffle the Global Project cards and place them face down to make a deck [1]. 6. Shuffle the Crisis cards and place them face down to make a deck [1]. 7. Shuffle the Local Project cards and place them face down to make a deck [1].
🔧 debug — where this ruling came from
- outcome
- ANSWERED — Answered
- corpus profile
- live
- answerer pin (deploy-frozen, attribution only)
- gemma4:26b think:false 5571076f3d70
- timings
- search 248 ms · ask 7845 ms · total 8104 ms
- single-flight (PR-5)
- queued 0 ms · generation 8104 ms
- retrieval refs (raw)
- [{"page": 10, "score": 0.032787, "snippet": "Daybreak is played in rounds, until everyone wins or loses together. There is no player order: you will all play simultaneously. Rounds have 5 stages: Players hold a global summit to review the Forecast Crisis card and select a Global Project card. Players focus on their own boards, drawing and play", "headingPath": "How to play · Global stage · Local stage · Emissions stage · Crisis stage · Growth stage · …", "sharpsignalDocId": 521}, {"page": 9, "score": 0.032258, "snippet": "Depending on the number of players, distribute the player boards and Reference cards below. Between yourselves, decide who is going to play which World Power. | Players | World Powers used | | 4 | All | | 3 | Majority World, Europe, & US | | 2 | China & US | | 1 | Any (see Reference card) | If you a", "headingPath": "Choose World Powers · Prepare player boards", "sharpsignalDocId": 521}, {"page": 17, "score": 0.031746, "snippet": "Players check if they've won, and if not, they all increase their Energy Demand. If the round marker shows Drawdown at this point, you win! Otherwise… Advance the Current Round token to the next space on the round tracker. All the Local Project cards in your Play Area and hand carry over into the ne", "headingPath": "Growth stage · Check for victory · Advance the round · Increase Energy Demand · Game end · Reminders", "sharpsignalDocId": 521}, {"page": 14, "score": 0.03125, "snippet": "Move all remaining Carbon cubes in the Recent Emissions area to the Thermometer. Each 1-value Carbon cube fills one of the small squares and each 5-value Carbon cube fills a big square. Fill the Thermometer from bottom-to-top and from left to right. Only fill columns equal to the number of players. ", "headingPath": "Adjust Temperature", "sharpsignalDocId": 521}, {"page": 3, "score": 0.030769, "snippet": "In Daybreak, you'll build the mind-blowing technologies and resilient societies we need for a warming planet. Each player takes the role of a different World Power-China, Europe, the United States, and the Majority World. All of you have a shared goal: cut carbon emissions before it gets too hot or ", "headingPath": "Variants 34", "sharpsignalDocId": 521}, {"page": 2, "score": 0.030303, "snippet": "3 Introduction Setup How to play Global Local Emissions Crisis Growth Game end Reminders Variants Challenge cards Other setups About Daybreak Credits Reference /zero.tf/four.tf /one.tf/four.tf /one.tf/eight.tf /three.tf/four.tf /three.tf/six.tf /four.tf/zero.tf Watch how to play at daybreakgame.org", "headingPath": "", "sharpsignalDocId": 521}, {"page": 8, "score": 0.029851, "snippet": "Put the Current Round token with the clock side face up on the space marked 1 on the round tracker. Put the 6 Planetary Effects tokens onto their matching starting locations. Put all 8 Temperature Bands, the Planetary Effects die, and the Geoengineering die onto the bulb of the Thermometer, so they'", "headingPath": "Set up central board · Prepare card decks", "sharpsignalDocId": 521}, {"page": 6, "score": 0.029412, "snippet": "Play cards in front of a stack to make their actions available. Here, you might play Long Range Transmission in front because you can use it once per blue Grid tag, which the Clean Electricity Plants card has. When you take actions, you get to use all the tags behind it! Play in front Tuck a card be", "headingPath": "Play cards in 3 ways", "sharpsignalDocId": 521}]
- citations (raw)
- [{"page": 8, "quote": null, "headingPath": "Set up central board · Prepare card decks", "sharpsignalDocId": 521}]
- boost provenance — errata + base rulebook (E2/E3)
-
no registered errata card matched this query; base rulebook doc 521 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 521 boosted
- answered-before recall
-
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
- debug row retained until
- Nov 7, 2026 06:11
retrieval — what the search arm returned
score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.
per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| fused rank | document | heading | page | fused RRF score | snippet chars |
|---|---|---|---|---|---|
| #1 | RULEBOOK Daybreak — Rulebook (corpus doc 521) | How to play · Global stage · Local stage · Emissions stage · Crisis stage · Growth stage · … | p.10 | 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #2 | RULEBOOK Daybreak — Rulebook (corpus doc 521) | Choose World Powers · Prepare player boards | p.9 | 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #3 | RULEBOOK Daybreak — Rulebook (corpus doc 521) | Growth stage · Check for victory · Advance the round · Increase Energy Demand · Game end · Reminders | p.17 | 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #4 | RULEBOOK Daybreak — Rulebook (corpus doc 521) | Adjust Temperature | p.14 | 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #5 | RULEBOOK Daybreak — Rulebook (corpus doc 521) | Variants 34 | p.3 | 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #6 | RULEBOOK Daybreak — Rulebook (corpus doc 521) | p.2 | 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 299 | |
| #7 | RULEBOOK Daybreak — Rulebook (corpus doc 521) | Set up central board · Prepare card decks | p.8 | 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #8 | RULEBOOK Daybreak — Rulebook (corpus doc 521) | Play cards in 3 ways | p.6 | 0.029412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
chosen chunks — what the answer actually cited
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| # | document | heading | page | quote chars |
|---|---|---|---|---|
| [1] | RULEBOOK Daybreak — Rulebook (corpus doc 521) | Set up central board · Prepare card decks | p.8 | no quote on the wire |
generation — timing and the path taken
- timing split
- retrieval 248 ms · first delta 6840 ms · total 8104 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
- full breakdown
- queued 0 ms · retrieval 248 ms · ask 7845 ms · gateway work 8104 ms · total 8104 ms
- tokens in (the prompt the answerer read)
- 3648
- tokens out (what the answerer generated)
- 177
- tok/sec
- 149.1 tok/sec — 177 output tokens in 1.187 s of generation
- live seat (read from the running child)
- answering — gemma4:26b think:false · num_ctx 32768 (live-verified 15s ago)
- stream path
- streamed — the gateway pushed at least one accumulated draft
- watchdog
- first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
- num_ctx · think posture
- both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
disposition
- outcome
- ANSWERED — Answered
- abstain rationale (n/a — this ruling answered)
- answered — no abstain rationale applies
setup-shape — why the checklist band did or didn't render
- decision
- NO_APPROVED_CHECKLIST — setup-shaped, but no approved setup checklist exists for this game
- pattern that matched
- BEGIN — "begin" / "beginning"
- matched words (in the normalized question)
-
beginning
errata registry — what the gate above had to match against
this game registers NO errata cards (edition 452), so "no registered errata card matched" above could never have matched one
Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.