You asked
Before anyone takes a turn, how is everything laid out on the table?
Abstained — no grounded answer; closest passages below counted as honest abstainAsked with: Flamecraftbg-336986-en-1e
The answerer couldn't ground a confident answer in the rulebook. The closest rulebook passages are below — check them before ruling.
On your turn, you must visit a Shop, then choose to either Gather or Enchant there. At the end of your turn, you must check whether to expand the Town, then discard down to your Dragons and Goods limit and refresh the faceup Enchantments and Artisan Dragons. The following sections provide detail on
After Gathering or Enchanting, take the following steps to clean up for the next player's turn: EXPAND TOWN: Flip any new Shops you drew during your turn faceup. DRAGONS /gid00007 GOODS LIMIT: Return Dragons and Goods until you have no more than 6 Artisan Dragons and 7 Goods of each type. 3 REFRESH
Instead of following the standard end of turn steps, do the following: REFRESH PARK: Reveal new faceup Artisan Dragons until there are 5 in the Park. 3. 4. 5. 6. PLACE A DRAGON: Reveal the top Artisan Dragon from the deck. Going clockwise from the Park, find the fi rst empty Shop slot that matches t
When the last card in either the Artisan deck or Enchantment deck is drawn or revealed, this triggers the end of the game. Each player gets 1 final turn, including the player who triggered the game end. Once all players have had a final turn, players gain end-game Reputation as follows: LEFTOVER COI
Follow the setup instructions for a standard 3-player game, with the following exceptions: SHOP DECK: After placing the starter Shops, create the Shop Deck with the following 10 Shops. (This list may be modified by unlocking achievements; see 'Unlocking Achievements,' next page.) Drake of Cakes Maw
🔧 debug — where this ruling came from
- outcome
- ABSTAINED — Abstained — no grounded answer; closest passages below
- corpus profile
- live
- answerer pin (deploy-frozen, attribution only)
- gemma4:26b think:false 5571076f3d70
- timings
- search 441 ms · ask 8037 ms · total 8495 ms
- single-flight (PR-5)
- queued 0 ms · generation 8495 ms
- retrieval refs (raw)
- [{"page": 6, "score": 0.032787, "snippet": "On your turn, you must visit a Shop, then choose to either Gather or Enchant there. At the end of your turn, you must check whether to expand the Town, then discard down to your Dragons and Goods limit and refresh the faceup Enchantments and Artisan Dragons. The following sections provide detail on ", "headingPath": "Taking a Turn · Visiting a Shop", "sharpsignalDocId": 494}, {"page": 12, "score": 0.032258, "snippet": "After Gathering or Enchanting, take the following steps to clean up for the next player's turn: EXPAND TOWN: Flip any new Shops you drew during your turn faceup. DRAGONS /gid00007 GOODS LIMIT: Return Dragons and Goods until you have no more than 6 Artisan Dragons and 7 Goods of each type. 3 REFRESH ", "headingPath": "Ending Your Turn · Expand Town · Dragons & Goods Limit", "sharpsignalDocId": 494}, {"page": 18, "score": 0.031746, "snippet": "Instead of following the standard end of turn steps, do the following: REFRESH PARK: Reveal new faceup Artisan Dragons until there are 5 in the Park. 3. 4. 5. 6. PLACE A DRAGON: Reveal the top Artisan Dragon from the deck. Going clockwise from the Park, find the fi rst empty Shop slot that matches t", "headingPath": "END OF TURN · GIVING GOODS · MAX 12 SHOPS · Game End", "sharpsignalDocId": 494}, {"page": 13, "score": 0.03125, "snippet": "When the last card in either the Artisan deck or Enchantment deck is drawn or revealed, this triggers the end of the game. Each player gets 1 final turn, including the player who triggered the game end. Once all players have had a final turn, players gain end-game Reputation as follows: LEFTOVER COI", "headingPath": "End of the Game · Tiebreakers · SUN DRAGONS · MOON DRAGONS", "sharpsignalDocId": 494}, {"page": 18, "score": 0.030769, "snippet": "Follow the setup instructions for a standard 3-player game, with the following exceptions: SHOP DECK: After placing the starter Shops, create the Shop Deck with the following 10 Shops. (This list may be modified by unlocking achievements; see 'Unlocking Achievements,' next page.) Drake of Cakes Maw ", "headingPath": "Setup · Gameplay", "sharpsignalDocId": 494}, {"page": 5, "score": 0.030303, "snippet": "Shuffle the Fancy Dragon cards together to make the Fancy deck and place it on the marked space next to the Fountain. Choose either the Purple or Golden Enchantment deck (we recommend Purple for your first game). Shuffle the chosen deck and place it on the marked space inside the Reputation track. R", "headingPath": "FANCY DRAGONS · ENCHANTMENTS · PLAYER SETUP", "sharpsignalDocId": 494}, {"page": 15, "score": 0.029851, "snippet": "The Shops are the heart of the Town, and Shops that make use of Flamecraft are prized highly. You must fulfill the goal of the Dragon you reveal to score it. You may reveal a or Dragon with this ability. If you reveal a Dragon, score it normally. If you reveal a Dragon, score it as if the game had j", "headingPath": "Clarifications · Drake of Cakes · SHOP CLARIFICATIONS", "sharpsignalDocId": 494}, {"page": 14, "score": 0.029412, "snippet": "Nunya’s Beeswax • If you pay a Coin, you may choose to fire up only some Dragons here (as when Enchanting). SHOP CLARIFICATIONS Bizarre Bazaar • You must fulfill the goal of the Dragon you reveal to score it. • You may reveal a or Dragon with this ability. If you reveal a Dragon, score it normally. ", "headingPath": "", "sharpsignalDocId": 494}]
- citations (raw)
- []
- boost provenance — errata + base rulebook (E2/E3)
-
no registered errata card matched this query; base rulebook doc 494 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 494 boosted
- answered-before recall
-
no past answered ruling for this game matched closely enough
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
- debug row retained until
- Nov 7, 2026 06:15
retrieval — what the search arm returned
score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.
per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| fused rank | document | heading | page | fused RRF score | snippet chars |
|---|---|---|---|---|---|
| #1 | RULEBOOK Flamecraft — Rulebook (corpus doc 494) | Taking a Turn · Visiting a Shop | p.6 | 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #2 | RULEBOOK Flamecraft — Rulebook (corpus doc 494) | Ending Your Turn · Expand Town · Dragons & Goods Limit | p.12 | 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #3 | RULEBOOK Flamecraft — Rulebook (corpus doc 494) | END OF TURN · GIVING GOODS · MAX 12 SHOPS · Game End | p.18 | 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #4 | RULEBOOK Flamecraft — Rulebook (corpus doc 494) | End of the Game · Tiebreakers · SUN DRAGONS · MOON DRAGONS | p.13 | 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #5 | RULEBOOK Flamecraft — Rulebook (corpus doc 494) | Setup · Gameplay | p.18 | 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #6 | RULEBOOK Flamecraft — Rulebook (corpus doc 494) | FANCY DRAGONS · ENCHANTMENTS · PLAYER SETUP | p.5 | 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #7 | RULEBOOK Flamecraft — Rulebook (corpus doc 494) | Clarifications · Drake of Cakes · SHOP CLARIFICATIONS | p.15 | 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #8 | RULEBOOK Flamecraft — Rulebook (corpus doc 494) | p.14 | 0.029412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
chosen chunks — what the answer actually cited
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| # | document | heading | page | quote chars |
|---|
generation — timing and the path taken
- timing split
- retrieval 441 ms · first delta 8346 ms · total 8495 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
- full breakdown
- queued 0 ms · retrieval 441 ms · ask 8037 ms · gateway work 8495 ms · total 8495 ms
- tokens in (the prompt the answerer read)
- 4033
- tokens out (what the answerer generated)
- 9
- tok/sec
- 136.4 tok/sec — 9 output tokens in 0.066 s of generation
- live seat (read from the running child)
- answering — gemma4:26b think:false · num_ctx 32768 (live-verified 52s ago)
- stream path
- streamed — the gateway pushed at least one accumulated draft
- watchdog
- first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
- num_ctx · think posture
- both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
disposition
- outcome
- ABSTAINED — Abstained — no grounded answer; closest passages below
- abstain rationale
-
I don't have enough information.
the answerer's own words, verbatim — hostile corpus/LLM text, rendered escaped
setup-shape — why the checklist band did or didn't render
- decision
- NOT_SETUP_SHAPED — no setup-shape pattern matched this question
errata registry — what the gate above had to match against
this game registers NO errata cards (edition 425), so "no registered errata card matched" above could never have matched one
Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.