RuleSage cited table rulings
← Undaunted: North Africa

You asked

What needs to be placed on the table before the first round begins?

Answered counted as answered

Asked with: Undaunted: North Africabg-290359-en-1e

Before the first round begins, the following must be placed on the table according to the setup instructions: 1. Tiles listed under the chosen scenario [1] 2. Objective markers as indicated in the scenario book [1] 3. Structure markers as indicated in the scenario book [1] 4. Escape markers as indicated in the scenario book [1] 5. All combat counters and control markers on the spaces indicated in the scenario book [1] 6. Damage markers in a shared supply within reach of both players [1] 7. The initiative marker to the side indicated in the scenario book [1] 8. Decks (shuffled cards marked with a specific symbol) face down [1] 9. Supplies (cards marked with a specific symbol) nearby, face up [1] 10. Vehicle cards (cards marked with a specific symbol) in front of the player, face up [1]

[1] RULEBOOK Undaunted: North Africa — Rulebook · p.8 · SETUP
🔧 debug — where this ruling came from
outcome
ANSWERED — Answered
corpus profile
live
answerer pin (deploy-frozen, attribution only)
gemma4:26b think:false 5571076f3d70
timings
search 242 ms · ask 6973 ms · total 90658 ms
single-flight (PR-5)
queued 83430 ms · generation 7228 ms
retrieval refs (raw)
[{"page": 16, "score": 0.032787, "snippet": "It's the start of the first round of Scenario 6: Vulnerable Encampments, and both David and Trevor draw a hand of four cards from their decks. Both players choose one of their cards and reveal it simultaneously: Trevor's card has the highest initiative value, so he places the initiative marker in fr", "headingPath": "EXAMPLE ROUND", "sharpsignalDocId": 542}, {"page": 3, "score": 0.032258, "snippet": "To start playing straight away, go to page 8 and refer to this section as needed. 42 LRDG forces cards 3 LRDG vehicle cards 11 LRDG combat counters 16 LRDG control markers", "headingPath": "This section is intended as reference.", "sharpsignalDocId": 542}, {"page": 22, "score": 0.031746, "snippet": "Draw four cards Determine initiative Secretly choose a card. Highest initiative takes initiative marker. Player turns Drive X : move vehicle up to X scouted tiles. Move X : move soldier up to X scouted tiles. Scout X : move soldier up to X tiles, scouting any spaces without control markers. Take a F", "headingPath": "Round Order · MOVEMENT · SUPPORT", "sharpsignalDocId": 542}, {"page": 10, "score": 0.03125, "snippet": "Play takes the form of a series of rounds, during which both players will play cards to move soldiers, attack the opposing forces, and grab objectives. Each round consists of the following three phases: Draw cards Determine initiative Player turns Once the last phase has been completed, the round is", "headingPath": "HOW TO PLAY · DRAW CARDS · DETERMINE INITIATIVE · PLAYER TURNS · Card actions in vehicles", "sharpsignalDocId": 542}, {"page": 8, "score": 0.030769, "snippet": "Choose a scenario: Pick a scenario from the scenario book. We recommend that you play the scenarios in order, starting with scenario 1: Landing Ground 7, but they can be played in any order. Place tiles: Find the tiles listed under the chosen scenario and place them as indicated. Each tile has an A ", "headingPath": "SETUP", "sharpsignalDocId": 542}, {"page": 9, "score": 0.030303, "snippet": "Scenario 1: Landing Ground 7 with the LRDG deck and supply set up according to the scenario book 9 Supply UNA_Rulebook_layout_v4 sp1.indd 9 07/01/2020 13:29", "headingPath": "", "sharpsignalDocId": 542}, {"page": 20, "score": 0.029851, "snippet": "It is possible, but rare, that you can no longer complete your victory condition. If your opponent's victory condition is to neutralise enemies, they immediately win. If your opponent's victory condition is to claim objectives, count how many objective points you have each claimed. If your opponent ", "headingPath": "Beyond All Hope", "sharpsignalDocId": 542}, {"page": 20, "score": 0.029412, "snippet": "Each scenario in the scenario book specifies the victory condition that each side must reach. As soon as the condition is reached, the game ends immediately, without completing the round. The possible victory conditions are to claim objectives, to escape, or to neutralise enemies. The scenario will ", "headingPath": "GAME END · Claim objectives · Escape · Neutralise enemies", "sharpsignalDocId": 542}]
citations (raw)
[{"page": 8, "quote": null, "headingPath": "SETUP", "sharpsignalDocId": 542}]
boost provenance — errata + base rulebook (E2/E3)
no registered errata card matched this query; base rulebook doc 542 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 542 boosted
answered-before recall
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
debug row retained until
Nov 7, 2026 08:04

score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.

per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

fused rankdocumentheadingpage fused RRF scoresnippet chars
#1 RULEBOOK Undaunted: North Africa — Rulebook (corpus doc 542) EXAMPLE ROUND p.16 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#2 RULEBOOK Undaunted: North Africa — Rulebook (corpus doc 542) This section is intended as reference. p.3 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 171
#3 RULEBOOK Undaunted: North Africa — Rulebook (corpus doc 542) Round Order · MOVEMENT · SUPPORT p.22 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#4 RULEBOOK Undaunted: North Africa — Rulebook (corpus doc 542) HOW TO PLAY · DRAW CARDS · DETERMINE INITIATIVE · PLAYER TURNS · Card actions in vehicles p.10 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#5 RULEBOOK Undaunted: North Africa — Rulebook (corpus doc 542) SETUP p.8 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#6 RULEBOOK Undaunted: North Africa — Rulebook (corpus doc 542) p.9 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 156
#7 RULEBOOK Undaunted: North Africa — Rulebook (corpus doc 542) Beyond All Hope p.20 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#8 RULEBOOK Undaunted: North Africa — Rulebook (corpus doc 542) GAME END · Claim objectives · Escape · Neutralise enemies p.20 0.029412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

#documentheadingpagequote chars
[1] RULEBOOK Undaunted: North Africa — Rulebook (corpus doc 542) SETUP p.8 no quote on the wire
timing split
retrieval 242 ms · first delta 5796 ms · total 90658 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
full breakdown
queued 83430 ms · retrieval 242 ms · ask 6973 ms · gateway work 7228 ms · total 90658 ms
tokens in (the prompt the answerer read)
3783
tokens out (what the answerer generated)
193
tok/sec
139.4 tok/sec — 193 output tokens in 1.385 s of generation
live seat (read from the running child)
answering — gemma4:26b think:false · num_ctx 32768 (live-verified 59s ago)
stream path
streamed — the gateway pushed at least one accumulated draft
watchdog
first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
num_ctx · think posture
both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
outcome
ANSWERED — Answered
abstain rationale (n/a — this ruling answered)
answered — no abstain rationale applies
decision
NOT_SETUP_SHAPED — no setup-shape pattern matched this question

this game registers NO errata cards (edition 474), so "no registered errata card matched" above could never have matched one

Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.