RuleSage cited table rulings
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You asked

What needs to be placed on the table before the first round begins?

Answered counted as answered

Asked with: Downforcebg-215311-en-1e

1. Place the game board in the center of the table on either side [1]. 2. Make two face down piles by shuffling the six Speed-8 speed cards and the six power cards separately [1]. 3. Place the driver plaques by the side of the board [1]. 4. Randomly put all six cars onto the starting spaces on the board [1].

[1] RULEBOOK Downforce — Rulebook · p.2 ·
🔧 debug — where this ruling came from
outcome
ANSWERED — Answered
corpus profile
live
answerer pin (deploy-frozen, attribution only)
gemma4:26b think:false 5571076f3d70
timings
search 284 ms · ask 4609 ms · total 170436 ms
single-flight (PR-5)
queued 165533 ms · generation 4903 ms
retrieval refs (raw)
[{"page": 5, "score": 0.032787, "snippet": "Yellow moves 5 spaces. It's only option for its first move is to move to space 1 , which works because the front end lies ahead of the front end of the space where it started. Likewise, the rest of the path shows the only possible movement options for yellow . Green may not move into space 2 or spac", "headingPath": "MOVING CARS ON THE TRACK: · THE BETTING", "sharpsignalDocId": 558}, {"page": 7, "score": 0.032258, "snippet": "If no one bids on a car/power combination, set it aside. At the end of the auction, if any players are without cars, they will bid, one at a time on any set aside cards. If those cars are passed on a second time, they remain unowned. Those cars race with no one owning them. They may still be bet on.", "headingPath": "RARE AUCTION RULES", "sharpsignalDocId": 558}, {"page": 3, "score": 0.031746, "snippet": "The green car and the Cunning power card are revealed for auction. All four players choose and reveal a card from their hand. Players 2 and 4 are tied at 6, but Player 2's card has more cars on it, so he gets the car and power card. He marks his score sheet with a 6, places the Speed-8 card in his h", "headingPath": "AUCTION EXAMPLE", "sharpsignalDocId": 558}, {"page": 7, "score": 0.03125, "snippet": "For a simpler game for younger players, make the following changes: Do not auction off the cars. Instead, randomly deal the Speed-8 cards (and their matching driver plaques) to each player so that everyone has the same number of cars. Any leftover cards remain out of play, and their corresponding ca", "headingPath": "Beginner's Game · Two Player Game · Long Distance Races · World Tour Game", "sharpsignalDocId": 558}, {"page": 3, "score": 0.030769, "snippet": "A game of Downforce has three parts: The Auction: The cars are auctioned off to the highest bidder. The Race: The cars race around the track. The Betting, which takes place during the race, when players bet on who the winning car is going to be. After the race is over, players add up all their money", "headingPath": "PLAYING THE GAME · THE AUCTION", "sharpsignalDocId": 558}, {"page": 6, "score": 0.030303, "snippet": "After all cars have finished the race, players mark on their score sheets how much money they earn for each of their cars based on how they finished. They then circle any money they won through betting. This money is added up, and the initial bid money is subtracted from it. The money remaining is t", "headingPath": "WINNING THE GAME", "sharpsignalDocId": 558}, {"page": 4, "score": 0.029851, "snippet": "The player who controls the car on the space takes the first turn. During the race, each player will play one speed card from their hand and resolve it. Then the player to their left takes the next turn. Play continues until all the cars have finished the race or no more cards can be played. Each ca", "headingPath": "THE RACE · PLAYING SPEED CARDS: · WILDS:", "sharpsignalDocId": 558}, {"page": 2, "score": 0.029412, "snippet": "1 3 5 4 6 2 1 Double-Sided Game Board River Station and Marina Bay tracks 6 Race Car Pawns 42 Regular Speed Cards COMPONENTS SET-UP 6 Speed-8 Speed Cards 6 Power Cards 6 Driver Plaques 1 Pad of Score Sheets Place the game board in the center of the table on either side. (Each side has a unique track", "headingPath": "", "sharpsignalDocId": 558}]
citations (raw)
[{"page": 2, "quote": null, "headingPath": "", "sharpsignalDocId": 558}]
boost provenance — errata + base rulebook (E2/E3)
no registered errata card matched this query; base rulebook doc 558 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 558 boosted
answered-before recall
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
debug row retained until
Nov 7, 2026 08:05

score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.

per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

fused rankdocumentheadingpage fused RRF scoresnippet chars
#1 RULEBOOK Downforce — Rulebook (corpus doc 558) MOVING CARS ON THE TRACK: · THE BETTING p.5 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#2 RULEBOOK Downforce — Rulebook (corpus doc 558) RARE AUCTION RULES p.7 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#3 RULEBOOK Downforce — Rulebook (corpus doc 558) AUCTION EXAMPLE p.3 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#4 RULEBOOK Downforce — Rulebook (corpus doc 558) Beginner's Game · Two Player Game · Long Distance Races · World Tour Game p.7 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#5 RULEBOOK Downforce — Rulebook (corpus doc 558) PLAYING THE GAME · THE AUCTION p.3 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#6 RULEBOOK Downforce — Rulebook (corpus doc 558) WINNING THE GAME p.6 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#7 RULEBOOK Downforce — Rulebook (corpus doc 558) THE RACE · PLAYING SPEED CARDS: · WILDS: p.4 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#8 RULEBOOK Downforce — Rulebook (corpus doc 558) p.2 0.029412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

#documentheadingpagequote chars
[1] RULEBOOK Downforce — Rulebook (corpus doc 558) p.2 no quote on the wire
timing split
retrieval 284 ms · first delta 4246 ms · total 170436 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
full breakdown
queued 165533 ms · retrieval 284 ms · ask 4609 ms · gateway work 4903 ms · total 170436 ms
tokens in (the prompt the answerer read)
2981
tokens out (what the answerer generated)
80
tok/sec
137.0 tok/sec — 80 output tokens in 0.584 s of generation
live seat (read from the running child)
answering — gemma4:26b think:false · num_ctx 32768 (live-verified 13s ago)
stream path
streamed — the gateway pushed at least one accumulated draft
watchdog
first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
num_ctx · think posture
both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
outcome
ANSWERED — Answered
abstain rationale (n/a — this ruling answered)
answered — no abstain rationale applies
decision
NOT_SETUP_SHAPED — no setup-shape pattern matched this question

this game registers NO errata cards (edition 490), so "no registered errata card matched" above could never have matched one

Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.