You asked
What needs to be placed on the table before the first round begins?
Answered counted as answeredAsked with: Shadows over Camelotbg-15062-en-1e
To set up the game, the following items must be placed on the table: 1. The Master gameboard of Camelot and its surroundings in the center of the table [1]. 2. The punched-out Quests for Excalibur, the Holy Grail, and Lancelot & the Dragon next to the Master gameboard [1]. 3. The miniatures of Excalibur, the Holy Grail, and Lancelot's Armor on their respective spots on these Quests [1]. 4. A Reserve containing 12 Siege Engines, 4 Saxons, 4 Picts, and 16 double-sided Swords next to the gameboard [1]. 5. Each player's Coat of Arms face up next to them [2]. 6. A six-sided die with the (four) face visible on the spot reserved for it [2]. 7. Each Knight's miniature on its designated seat at the Round Table [2]. 8. The Black card draw pile on the designated spot in Camelot [2]. 9. The White card draw pile on the designated spot in Camelot [2].
🔧 debug — where this ruling came from
- outcome
- ANSWERED — Answered
- corpus profile
- live
- answerer pin (deploy-frozen, attribution only)
- gemma4:26b think:false 5571076f3d70
- timings
- search 260 ms · ask 7669 ms · total 184738 ms
- single-flight (PR-5)
- queued 176800 ms · generation 7938 ms
- retrieval refs (raw)
- [{"page": 8, "score": 0.04918, "snippet": "8 8 ; At the start of the game, in a gesture of the collaboration to come, each player must select one White card from his hand and place it, face up, on the Round Table. A discussion should ensue about how to best share those cards among all the Knights. A Knight, in a noble gesture, may voluntaril", "headingPath": "Important Note · Beginning the game · Recommendations for first-time play", "sharpsignalDocId": 560}, {"page": 8, "score": 0.048387, "snippet": "8 ; Beginning the game; At the start of the game, in a gesture of the collaboration to come, each player must select one White card from his hand and place it, face up, on the Round Table. A discussion should ensue about how to best share those cards among all the Knights. A Knight, in a noble gestu", "headingPath": "", "sharpsignalDocId": 560}, {"page": 6, "score": 0.031746, "snippet": "6 ; ; In Shadows over Camelot, you and your friends form a coalition of Knights who have pledged to defend the Kingdom against the forces of Evil. Your victory hinges on the successful completion of legendary Quests, such as the search for Excalibur, the Holy Grail, or Lancelot's Armor; the tourname", "headingPath": "Swords of the Round Table · Object of the game", "sharpsignalDocId": 560}, {"page": 7, "score": 0.03125, "snippet": "9 the role of the various llow players as you set rd up. Randomly deal a Coat of Arms to each player. Everyone takes stock of their Knight and introduces himself and his Special Power to the group. Place your Coat of Arms face up next to you and lay a six-sided die, with the (four) face visible, on ", "headingPath": "Object of the game · Important Note", "sharpsignalDocId": 560}, {"page": 9, "score": 0.030769, "snippet": "As befits a monarch, King Arthur begins the game. If he is not in play, the Knight played by the youngest player starts. Play proceeds clockwise in successive turns until: The game is lost prematurely; Or A 12 th Sword is laid on the Round Table, at which point the color of the majority of Swords la", "headingPath": "First player · Order of the turn · The two Phases · Game Turn Overview", "sharpsignalDocId": 560}, {"page": 18, "score": 0.030303, "snippet": "18 18 The Black and White Swords on the Round Table are then tallied up separately. If the number of White Swords laid is strictly greater than the number of Black ones, the loyal Knights win the game. Otherwise, the forces of Evil win, along with their treacherous friend, if any. Any Knight (includ", "headingPath": "Important Note · Joining in Mid-Game · Expert Rules · The Squire , s Challenge · The Traitor Among Us", "sharpsignalDocId": 560}, {"page": 19, "score": 0.029851, "snippet": "When the Knights are few, the challenge becomes increasingly greater for the chivalrous amongst you. With only 3 players at the table, we strongly recommend you heed the Recommendations for first-time play on page 8 of this rulebook and initially attempt the Quests without a potential Traitor in you", "headingPath": "Three Brave Knights␣", "sharpsignalDocId": 560}, {"page": 4, "score": 0.029412, "snippet": "4 4 ; ; The game contains many different elements and components. We suggest you give the following brief explanations to your group as you set up the game, or review them for new players before starting: There are three major categories of cards in Shadows over Camelot: The Loyalty cards , one for ", "headingPath": "Lancelot & the Dragon's Quest · Familiarizing yourself with key components · Cards · Coats of Arms", "sharpsignalDocId": 560}]
- citations (raw)
- [{"page": 6, "quote": null, "headingPath": "Swords of the Round Table · Object of the game", "sharpsignalDocId": 560}, {"page": 7, "quote": null, "headingPath": "Object of the game · Important Note", "sharpsignalDocId": 560}]
- boost provenance — errata + base rulebook (E2/E3)
-
no registered errata card matched this query; base rulebook doc 560 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 560 boosted
- answered-before recall
-
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
- debug row retained until
- Nov 7, 2026 08:05
retrieval — what the search arm returned
score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.
per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| fused rank | document | heading | page | fused RRF score | snippet chars |
|---|---|---|---|---|---|
| #1 | RULEBOOK Shadows over Camelot — Rulebook (corpus doc 560) | Important Note · Beginning the game · Recommendations for first-time play | p.8 | 0.04918 (at the 3-arm ceiling (0.04918) — every arm ranked it #1) | 300 |
| #2 | RULEBOOK Shadows over Camelot — Rulebook (corpus doc 560) | p.8 | 0.048387 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 | |
| #3 | RULEBOOK Shadows over Camelot — Rulebook (corpus doc 560) | Swords of the Round Table · Object of the game | p.6 | 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #4 | RULEBOOK Shadows over Camelot — Rulebook (corpus doc 560) | Object of the game · Important Note | p.7 | 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #5 | RULEBOOK Shadows over Camelot — Rulebook (corpus doc 560) | First player · Order of the turn · The two Phases · Game Turn Overview | p.9 | 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #6 | RULEBOOK Shadows over Camelot — Rulebook (corpus doc 560) | Important Note · Joining in Mid-Game · Expert Rules · The Squire , s Challenge · The Traitor Among Us | p.18 | 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #7 | RULEBOOK Shadows over Camelot — Rulebook (corpus doc 560) | Three Brave Knights␣ | p.19 | 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #8 | RULEBOOK Shadows over Camelot — Rulebook (corpus doc 560) | Lancelot & the Dragon's Quest · Familiarizing yourself with key components · Cards · Coats of Arms | p.4 | 0.029412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
chosen chunks — what the answer actually cited
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| # | document | heading | page | quote chars |
|---|---|---|---|---|
| [1] | RULEBOOK Shadows over Camelot — Rulebook (corpus doc 560) | Swords of the Round Table · Object of the game | p.6 | no quote on the wire |
| [2] | RULEBOOK Shadows over Camelot — Rulebook (corpus doc 560) | Object of the game · Important Note | p.7 | no quote on the wire |
generation — timing and the path taken
- timing split
- retrieval 260 ms · first delta 6102 ms · total 184738 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
- full breakdown
- queued 176800 ms · retrieval 260 ms · ask 7669 ms · gateway work 7938 ms · total 184738 ms
- tokens in (the prompt the answerer read)
- 4126
- tokens out (what the answerer generated)
- 238
- tok/sec
- 134.8 tok/sec — 238 output tokens in 1.766 s of generation
- live seat (read from the running child)
- answering — gemma4:26b think:false · num_ctx 32768 (live-verified 4s ago)
- stream path
- streamed — the gateway pushed at least one accumulated draft
- watchdog
- first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
- num_ctx · think posture
- both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
disposition
- outcome
- ANSWERED — Answered
- abstain rationale (n/a — this ruling answered)
- answered — no abstain rationale applies
setup-shape — why the checklist band did or didn't render
- decision
- NOT_SETUP_SHAPED — no setup-shape pattern matched this question
errata registry — what the gate above had to match against
this game registers NO errata cards (edition 492), so "no registered errata card matched" above could never have matched one
Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.