You asked
How do I take my turn?
Answered counted as answeredAsked with: Brass: Birminghambg-224517-en-1e
1. Perform a total of 2 actions [1]. (Exception: During the first round of the Canal Era, each player performs only 1 action) [1]. 2. For each action performed, discard a card from your Hand and place it face up on top of your Discard Pile [1]. (Wild cards are placed back onto their Card Draw Areas instead) [1]. You must discard 1 card for every single action you perform, including passing [2]. 3. Choose to perform one of the following actions (you may perform the same action twice) [3]: - Build: Place one of your Industry tiles onto the board, paying the appropriate cost and consuming any required coal/iron [3]. - Network: Expand your canal or rail network by adding Link tiles to the board [3]. - Develop: Gain access to higher-level industries by removing Industry tiles from your Player Mat [3]. - Sell: Flip your built Cotton Mill, Manufacturer, and/or Pottery tiles, by selling to a Merchant, and consuming beer if necessary [3]. - Loan: Take a £30 loan from the Bank, and move your Income Marker 3 income levels backwards [3]. - Scout: Discard 2 cards from your Hand (plus the card required to perform the action) and replace them with 1 Wild Industry and 1 Wild Location card (unless you already have a Wild card in your Hand) [3]. - Passing: Choose to pass instead of performing an action [3]. 4. Place all money spent during your turn on top of your Character tile on the Turn Order Track [1][3]. 5. After all actions are completed, refill your Hand back up to 8 cards with cards from the Draw Deck [1]. (Note: Once the Draw Deck has been exhausted, your Hand will decrease each round until you have no cards left) [1].
🔧 debug — where this ruling came from
- outcome
- ANSWERED — Answered
- corpus profile
- live
- answerer pin (deploy-frozen, attribution only)
- gemma4:26b think:false 5571076f3d70
- timings
- search 275 ms · ask 8894 ms · total 9179 ms
- single-flight (PR-5)
- queued 0 ms · generation 9179 ms
- retrieval refs (raw)
- [{"page": 4, "score": 0.048387, "snippet": "Rearrange the Character tiles on the Turn Order Track. The player who spent the least money this round will go first next round B , and so on, while the player who spent the most will go last C . If multiple players have spent an equal amount, their relative turn order remains the same C . Afterward", "headingPath": "Determine turn order for the next round", "sharpsignalDocId": 86}, {"page": 4, "score": 0.046875, "snippet": "For each action, you may choose to perform one of the following (you may perform the same action twice): Build - Place one of your Industry tiles onto the board, paying the appropriate cost and consuming any required coal / iron. Note: Only Build requires a specific card. Network - Expand your canal", "headingPath": "ACTIONS LIST", "sharpsignalDocId": 86}, {"page": 3, "score": 0.045002, "snippet": "Take a Player Mat. Take £ 17 from the Bank . Choose a coloured Character tile. Q Place the matching coloured Link tiles in your player area . their appropriate slots on your Player Mat. The side of the tiles face down. Place your Victory Point (VP) Marker on the '0' space of the Progress Track X . P", "headingPath": "PLAYER AREA SETUP", "sharpsignalDocId": 86}, {"page": 4, "score": 0.032787, "snippet": "On your turn, perform a total of 2 actions. Exception: During the first round of the Canal Era, each player performs only 1 action. For each action you perform, you must discard a card from your Hand and place it face up on top of your Discard Pile. Exception: Wild cards are placed back onto their C", "headingPath": "PLAYER TURNS", "sharpsignalDocId": 86}, {"page": 6, "score": 0.031746, "snippet": "Discard any card from your Hand and place it face up onto your Discard Pile. Exception: Wild cards are placed back onto their Card Draw Area. D . Choose 1 of your unflipped Cotton Mill, Manufacturer C , or Pottery tiles, that is connected to a Merchant tile featuring that industry's icon Consume the", "headingPath": "To perform the Sell action:", "sharpsignalDocId": 86}, {"page": 6, "score": 0.030769, "snippet": "Discard any card from your Hand, and place it face up onto your Discard Pile. Exception: Wild cards are placed back onto their Card Draw Area. Take £ 30 from the bank, and move your Income Marker 3 income levels (not spaces) backwards down the Progress Track . Place your Income Marker on the highest", "headingPath": "To perform the Loan action:", "sharpsignalDocId": 86}, {"page": 6, "score": 0.030303, "snippet": "Discard any card from your Hand, and place it face up onto your Discard Pile. Exception: Wild cards are placed back onto their Card Draw Area.", "headingPath": "To perform the Develop action:", "sharpsignalDocId": 86}, {"page": 4, "score": 0.029907, "snippet": "Each era is played in rounds, which continue until both the Draw Deck and players' Hands are exhausted. There are exactly 8/9/10 rounds per era in a 4/3/2-players game. During each round, players take turns in the order of their Character tiles on the Turn Order Track.", "headingPath": "ROUNDS", "sharpsignalDocId": 86}]
- citations (raw)
- [{"page": 4, "quote": null, "headingPath": "PLAYER TURNS", "sharpsignalDocId": 86}, {"page": 7, "quote": null, "headingPath": "THINGS TO REMEMBER", "sharpsignalDocId": 86}, {"page": 4, "quote": null, "headingPath": "ACTIONS LIST", "sharpsignalDocId": 86}]
- boost provenance — errata + base rulebook (E2/E3)
-
no registered errata card matched this query; base rulebook doc 86 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 86 boosted
- answered-before recall
-
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
- debug row retained until
- Nov 7, 2026 10:58
retrieval — what the search arm returned
score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.
per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| fused rank | document | heading | page | fused RRF score | snippet chars |
|---|---|---|---|---|---|
| #1 | RULEBOOK Brass: Birmingham — Rulebook (corpus doc 86) | Determine turn order for the next round | p.4 | 0.048387 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #2 | RULEBOOK Brass: Birmingham — Rulebook (corpus doc 86) | ACTIONS LIST | p.4 | 0.046875 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #3 | RULEBOOK Brass: Birmingham — Rulebook (corpus doc 86) | PLAYER AREA SETUP | p.3 | 0.045002 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #4 | RULEBOOK Brass: Birmingham — Rulebook (corpus doc 86) | PLAYER TURNS | p.4 | 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #5 | RULEBOOK Brass: Birmingham — Rulebook (corpus doc 86) | To perform the Sell action: | p.6 | 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #6 | RULEBOOK Brass: Birmingham — Rulebook (corpus doc 86) | To perform the Loan action: | p.6 | 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #7 | RULEBOOK Brass: Birmingham — Rulebook (corpus doc 86) | To perform the Develop action: | p.6 | 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 142 |
| #8 | RULEBOOK Brass: Birmingham — Rulebook (corpus doc 86) | ROUNDS | p.4 | 0.029907 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 269 |
chosen chunks — what the answer actually cited
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| # | document | heading | page | quote chars |
|---|---|---|---|---|
| [1] | RULEBOOK Brass: Birmingham — Rulebook (corpus doc 86) | PLAYER TURNS | p.4 | no quote on the wire |
| [2] | RULEBOOK Brass: Birmingham — Rulebook (corpus doc 86) | THINGS TO REMEMBER | p.7 | no quote on the wire |
| [3] | RULEBOOK Brass: Birmingham — Rulebook (corpus doc 86) | ACTIONS LIST | p.4 | no quote on the wire |
generation — timing and the path taken
- timing split
- retrieval 275 ms · first delta 6144 ms · total 9179 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
- full breakdown
- queued 0 ms · retrieval 275 ms · ask 8894 ms · gateway work 9179 ms · total 9179 ms
- tokens in (the prompt the answerer read)
- 1705
- tokens out (what the answerer generated)
- 405
- tok/sec
- 136.6 tok/sec — 405 output tokens in 2.965 s of generation
- live seat (read from the running child)
- answering — gemma4:26b think:false · num_ctx 32768 (live-verified 58s ago)
- stream path
- streamed — the gateway pushed at least one accumulated draft
- watchdog
- first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
- num_ctx · think posture
- both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
disposition
- outcome
- ANSWERED — Answered
- abstain rationale (n/a — this ruling answered)
- answered — no abstain rationale applies
setup-shape — why the checklist band did or didn't render
- decision
- NOT_SETUP_SHAPED — no setup-shape pattern matched this question
errata registry — what the gate above had to match against
this game registers NO errata cards (edition 17), so "no registered errata card matched" above could never have matched one
Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.