You asked
When does the game end?
Answered counted as answeredThe game ends when the following conditions are met: 1. You reach the end of autumn and cannot perform any more actions (or do not wish to) [1]. 2. All players have passed; a player who has passed cannot be given cards or resources, and any such items must be discarded instead [1]. 3. Once all players have passed, points are added up to determine the winner [1].
Strategy guides → — community tips, kept separate from rulings
🔧 debug — where this ruling came from
- outcome
- ANSWERED — Answered
- corpus profile
- live
- answerer pin (deploy-frozen, attribution only)
- gemma4:12b think:false 4eb23ef187e2
- timings
- search 213 ms · ask 7611 ms · total 7834 ms
- single-flight (PR-5)
- queued 0 ms · generation 7834 ms
- retrieval refs (raw)
- [{"page": 21, "score": 0.030886, "snippet": "Palace: At game end, worth 1 point for each Unique Construction in your city, including this Palace. Post Office: When you place a worker here, give an opponent 2 cards fror your hand and then discard any amount of cards froryour hand thatyouwant. You must be able to give the 2 cards in order to pla", "headingPath": "CONSTRUCTIONS", "sharpsignalDocId": 63}, {"page": 14, "score": 0.030282, "snippet": "When you have reached the end of autumn and cannot perform any more actions (or do not wish to), you have finished the game and must pass. If a player has passed, they cannot be given any cards or resources. If cards or resources have to be given to a player and all other players have passed, discar", "headingPath": "ENO GAME", "sharpsignalDocId": 63}, {"page": 12, "score": 0.030214, "snippet": "If you have placed all of your workers and you cannot play a card or do not wish to, then you must prepare for the next season. On your turn, bring back all of your deployed workers, then gain the listed bonuses for the next season, as shown atop the Ever Tree. After doing so, your turn is finished,", "headingPath": "PREPARE FOR SEASON", "sharpsignalDocId": 63}, {"page": 9, "score": 0.030118, "snippet": "In autumn only, you may send a worker on a Journey. You must discard cards equal to the listed points of the Journey location you choose. The 5-point, 4-point, and 3-point locations are exclusive, and the 2-point location is shared. The deployed worker is worth the listed points at the end of the ga", "headingPath": "JOURNEY", "sharpsignalDocId": 63}, {"page": 20, "score": 0.030018, "snippet": "Castle: At game end, worth 1 point for each Common Construction in your city. Cemetery: When you place a worker here, reveal 4 cards from the draw pile or discard pile and play 1 of them for free. Discard the others. Your worker must stay here permanently. Cemetery may only have up to 2workers on it", "headingPath": "CONSTRUCTIONS", "sharpsignalDocId": 63}, {"page": 9, "score": 0.029437, "snippet": "Grand Tour requires your city to contain 3 Destination cards. You may also place 1 of your workers on any remaining basic Event or special Event to achieve it. To achieve the Event, you must meet all the listed requirements on the Event, and must pay any required resources at the time you place your", "headingPath": "EVENTS", "sharpsignalDocId": 63}, {"page": 18, "score": 0.028694, "snippet": "Architect: At game end, worth 1 point for each of your leftover resin and pebbles, up to 6 points total. Bard: Discard up to 5 cards from your hand, to gain 1 point token for each card. Barge Toad: When played and during Production, gain 2 twigs for each Farm in your city. Chip Sweep: When played an", "headingPath": "CRITTERS", "sharpsignalDocId": 63}, {"page": 11, "score": 0.028405, "snippet": "Tan Traveler: Activates once immediately when played. It never activates again. Green Production: Activates once immediately when played, and once during the Prepare for Season actions in spring and autumn. Red Destination: Activates when a worker is placed on it. Cards with the symbol may be visite", "headingPath": "CARO TYPES", "sharpsignalDocId": 63}]
- citations (raw)
- [{"page": 14, "quote": null, "headingPath": "ENO GAME", "sharpsignalDocId": 63}]
- boost provenance — errata + base rulebook (E2/E3)
-
no registered errata card matched this query; base-rulebook boost: not recorded (this ruling predates it); rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base-rulebook boost: not recorded (this ruling predates it)
- answered-before recall
-
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
- debug row retained until
- Oct 22, 2026 01:06
retrieval — what the search arm returned
score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. How many arms fused this ruling was NOT RECORDED (it predates the boost trail, ran on the path that stored none, or stored one that could not be read), and the ceiling depends on that count (ceiling = arms/(k+1) at k=60): 2 arms top out at 0.03279; 3 arms top out at 0.04918. So a score above 0.03279 here is not an anomaly: it is arithmetic proof a boost arm voted, and the measured band 0.016–0.033 (taken on two-arm asks) is what does not apply. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.
per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| fused rank | document | heading | page | fused RRF score | snippet chars |
|---|---|---|---|---|---|
| #1 | RULEBOOK Everdell — Rulebook (corpus doc 63) | CONSTRUCTIONS | p.21 | 0.030886 (inside the measured healthy band 0.016–0.033 (measured on two-arm asks; this ruling's arm count was never recorded)) | 300 |
| #2 | RULEBOOK Everdell — Rulebook (corpus doc 63) | ENO GAME | p.14 | 0.030282 (inside the measured healthy band 0.016–0.033 (measured on two-arm asks; this ruling's arm count was never recorded)) | 300 |
| #3 | RULEBOOK Everdell — Rulebook (corpus doc 63) | PREPARE FOR SEASON | p.12 | 0.030214 (inside the measured healthy band 0.016–0.033 (measured on two-arm asks; this ruling's arm count was never recorded)) | 300 |
| #4 | RULEBOOK Everdell — Rulebook (corpus doc 63) | JOURNEY | p.9 | 0.030118 (inside the measured healthy band 0.016–0.033 (measured on two-arm asks; this ruling's arm count was never recorded)) | 300 |
| #5 | RULEBOOK Everdell — Rulebook (corpus doc 63) | CONSTRUCTIONS | p.20 | 0.030018 (inside the measured healthy band 0.016–0.033 (measured on two-arm asks; this ruling's arm count was never recorded)) | 300 |
| #6 | RULEBOOK Everdell — Rulebook (corpus doc 63) | EVENTS | p.9 | 0.029437 (inside the measured healthy band 0.016–0.033 (measured on two-arm asks; this ruling's arm count was never recorded)) | 300 |
| #7 | RULEBOOK Everdell — Rulebook (corpus doc 63) | CRITTERS | p.18 | 0.028694 (inside the measured healthy band 0.016–0.033 (measured on two-arm asks; this ruling's arm count was never recorded)) | 300 |
| #8 | RULEBOOK Everdell — Rulebook (corpus doc 63) | CARO TYPES | p.11 | 0.028405 (inside the measured healthy band 0.016–0.033 (measured on two-arm asks; this ruling's arm count was never recorded)) | 300 |
chosen chunks — what the answer actually cited
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| # | document | heading | page | quote chars |
|---|---|---|---|---|
| [1] | RULEBOOK Everdell — Rulebook (corpus doc 63) | ENO GAME | p.14 | no quote on the wire |
generation — timing and the path taken
- timing split
- retrieval 213 ms · first delta n/a · total 7834 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
- full breakdown
- queued 0 ms · retrieval 213 ms · ask 7611 ms · gateway work 7834 ms · total 7834 ms
- live seat (read from the running child)
- answering — gemma4:26b think:false · num_ctx 32768 (live-verified 42s ago)
- stream path
- not recorded — this ruling predates the stream-path column (V41)
- watchdog
- first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
- num_ctx · think posture
- both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
disposition
- outcome
- ANSWERED — Answered
- abstain rationale (n/a — this ruling answered)
- answered — no abstain rationale applies
setup-shape — why the checklist band did or didn't render
- decision
- NOT_SETUP_SHAPED — no setup-shape pattern matched this question
errata registry — what the gate above had to match against
this game registers NO errata cards (edition 10), so "no registered errata card matched" above could never have matched one
Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.