You asked
How does the Vagabond move through the forest?
Answered counted as answeredThe Vagabond moves by exhausting an item labeled "M" to take a move [1]. This action allows the Vagabond to move through the forest, as stated in the source. Additionally, the Vagabond's pawn can move around the map and battle pieces of other players, indicating mobility [2]. However, the specific method of movement through the forest is explicitly described in [1] as using the "M" item to move. Answer: The Vagabond moves through the forest by exhausting an "M" item to take a move [1].
Strategy guides → — community tips, kept separate from rulings
🔧 debug — where this ruling came from
- outcome
- ANSWERED — Answered
- corpus profile
- live
- answerer pin (deploy-frozen, attribution only)
- qwen3:4b-instruct-2507-q4_K_M@0edcdef34593
- timings
- search 157 ms · ask 5258 ms · total 5416 ms
- single-flight (PR-5)
- queued 0 ms · generation 5416 ms
- retrieval refs (raw)
- [{"page": 8, "score": 0.032787, "snippet": "/The Vagabond plays all sides of the conflict while going on quests to increase his renown throughout the wood. Each time the Vagabond improves his relationship with another faction, or removes a warrior belonging to a faction hostile toward him, he scores victory points. He can also complete quests", "headingPath": "9.1 Overview", "sharpsignalDocId": 56}, {"page": 18, "score": 0.028694, "snippet": "aylight Leader Card If you are in a forest, repair all of your damaged items� bird card (including Viziers) on Decree. 1 st Birdsong Daylight Turmoil Humiliate: roll and the attacker uses the lower. Lose one victory point per You may take these actions any number of times. Purge: Discard Decree, exc", "headingPath": "Evening If you have no roosts, place a roost and 3 warriors in the clearing with the fewest warriors. hand, and you draw a card and add it to your supporters.", "sharpsignalDocId": 57}, {"page": 21, "score": 0.027885, "snippet": "18.2.1 Exclusive with Vagabond. /The Knaves of the Deepwood cannot be played in the same game as the Vagabond. 18.2.2 Stash. Instead of a Cra/fted Items box, the Knaves have the stash. It holds items, which can be face up or face down. When you cra/ft or take an item, place it face up in your Stash.", "headingPath": "18.2 Faction Rules and Abilities", "sharpsignalDocId": 56}, {"page": 12, "score": 0.027493, "snippet": "First, you may cra/ft any number of cards, using roosts� /Then, you must resolve the Decree, starting with the le/ftmost column and moving right� In each column, you may resolve cards in any order� For each card in a column, you must take the action listed by the column in a clearing matching the ca", "headingPath": "Daylight", "sharpsignalDocId": 57}, {"page": 18, "score": 0.027253, "snippet": "You can take various actions by exhausting items, flipping them face down� » Move: Exhaust a M to take a move� » Battle: Exhaust a S to initiate a battle� » Strike: Exhaust a C to remove a warrior in your clearing� If a player has no warriors there, you can instead remove a building or token of that", "headingPath": "Daylight", "sharpsignalDocId": 57}, {"page": 17, "score": 0.016129, "snippet": "To move and act effectively as the Vagabond, you must manage your items , expanding your selection by exploring the Woodland's ruins and providing aid to other factions� At any time, an item can be damaged or undamaged , and an item can be either face up or down� You can exhaust an undamaged face-up", "headingPath": "Items", "sharpsignalDocId": 57}, {"page": 17, "score": 0.015873, "snippet": "/The Vagabond plays all sides of the conflict, making friends and enemies as suit his ends, while going on quests to increase his renown throughout the wood. As the Vagabond improves his relationships with other factions, or removes pieces of factions hostile toward him, he scores victory points. Be", "headingPath": "Vagabond", "sharpsignalDocId": 57}, {"page": 19, "score": 0.015625, "snippet": "/The Vagabond would like to improve his relationship with the Eyrie. He shares a fox clearing with them, so he can target the Eyrie with the Aid action. Each time, he must exhaust an item and give a fox or bird card. He decides to aid three times. /The Vagabond advances the Eyrie marker two spaces a", "headingPath": "Aid and Improving Relationships Example", "sharpsignalDocId": 57}]
- citations (raw)
- [{"page": 18, "quote": null, "headingPath": "Daylight", "sharpsignalDocId": 57}, {"page": 17, "quote": null, "headingPath": "Vagabond", "sharpsignalDocId": 57}]
- boost provenance — errata + base rulebook (E2/E3)
- gate not evaluated for this ruling (boost, supersedence, and wrench all off at ask time), and the base-rulebook arm went unrecorded for the same reason — the wrench that would have stored it was off; rulesage.errata.boost-enabled=false, rulesage.errata.supersedence-enabled=false
- answered-before recall
-
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
- debug row retained until
- Oct 7, 2026 08:25
retrieval — what the search arm returned
score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. How many arms fused this ruling was NOT RECORDED (it predates the boost trail, ran on the path that stored none, or stored one that could not be read), and the ceiling depends on that count (ceiling = arms/(k+1) at k=60): 2 arms top out at 0.03279; 3 arms top out at 0.04918. So a score above 0.03279 here is not an anomaly: it is arithmetic proof a boost arm voted, and the measured band 0.016–0.033 (taken on two-arm asks) is what does not apply. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.
per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| fused rank | document | heading | page | fused RRF score | snippet chars |
|---|---|---|---|---|---|
| #1 | RULEBOOK Root — Law of Root (corpus doc 56) | 9.1 Overview | p.8 | 0.032787 (at the 2-arm ceiling (0.03279) — the top of a 2-arm fuse; whether more arms ran here was never recorded) | 300 |
| #2 | RULEBOOK Root — Learning to Play (corpus doc 57) | Evening If you have no roosts, place a roost and 3 warriors in the clearing with the fewest warriors. hand, and you draw a card and add it to your supporters. | p.18 | 0.028694 (inside the measured healthy band 0.016–0.033 (measured on two-arm asks; this ruling's arm count was never recorded)) | 300 |
| #3 | RULEBOOK Root — Law of Root (corpus doc 56) | 18.2 Faction Rules and Abilities | p.21 | 0.027885 (inside the measured healthy band 0.016–0.033 (measured on two-arm asks; this ruling's arm count was never recorded)) | 300 |
| #4 | RULEBOOK Root — Learning to Play (corpus doc 57) | Daylight | p.12 | 0.027493 (inside the measured healthy band 0.016–0.033 (measured on two-arm asks; this ruling's arm count was never recorded)) | 300 |
| #5 | RULEBOOK Root — Learning to Play (corpus doc 57) | Daylight | p.18 | 0.027253 (inside the measured healthy band 0.016–0.033 (measured on two-arm asks; this ruling's arm count was never recorded)) | 300 |
| #6 | RULEBOOK Root — Learning to Play (corpus doc 57) | Items | p.17 | 0.016129 (inside the measured healthy band 0.016–0.033 (measured on two-arm asks; this ruling's arm count was never recorded)) | 300 |
| #7 | RULEBOOK Root — Learning to Play (corpus doc 57) | Vagabond | p.17 | 0.015873 (below the measured healthy band (< 0.016) — a weak fuse on a two-arm ask, and this ruling's arm count was never recorded) | 300 |
| #8 | RULEBOOK Root — Learning to Play (corpus doc 57) | Aid and Improving Relationships Example | p.19 | 0.015625 (below the measured healthy band (< 0.016) — a weak fuse on a two-arm ask, and this ruling's arm count was never recorded) | 300 |
chosen chunks — what the answer actually cited
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| # | document | heading | page | quote chars |
|---|---|---|---|---|
| [1] | RULEBOOK Root — Learning to Play (corpus doc 57) | Daylight | p.18 | no quote on the wire |
| [2] | RULEBOOK Root — Learning to Play (corpus doc 57) | Vagabond | p.17 | no quote on the wire |
generation — timing and the path taken
- timing split
- retrieval 157 ms · first delta n/a · total 5416 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
- full breakdown
- queued 0 ms · retrieval 157 ms · ask 5258 ms · gateway work 5416 ms · total 5416 ms
- live seat (read from the running child)
- answering — gemma4:26b think:false · num_ctx 32768 (live-verified 42s ago)
- stream path
- not recorded — this ruling predates the stream-path column (V41)
- watchdog
- first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
- num_ctx · think posture
- both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
disposition
- outcome
- ANSWERED — Answered
- abstain rationale (n/a — this ruling answered)
- answered — no abstain rationale applies
setup-shape — why the checklist band did or didn't render
- decision
- NOT_SETUP_SHAPED — no setup-shape pattern matched this question
errata registry — what the gate above had to match against
this game registers NO errata cards (edition 6), so "no registered errata card matched" above could never have matched one
Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.