RuleSage cited table rulings
← Dominion

You asked

How do I setup the game?

Answered counted as answered

1. Randomly choose a starting player [1]. 2. If you have just played a game of Dominion and it was not a tie, have the player who won the previous game go last (the player to their left goes first) [1]. 3. Each player takes 3 Estates and 7 Coppers and shuffles them face down as a starting deck [2]. 4. Each player draws an initial hand of 5 cards [1]. 5. Place 17 face-up piles of cards on the table: the 7 Base card piles, which are always used, and 10 Kingdom card piles, which vary from game to game [2]. 6. Get out 10 copies of each chosen Kingdom card (do not put the randomizer card in the pile) [2]. 7. Put the Trash mat near the piles [2].

[1] RULEBOOK Dominion — Rulebook · p.4 ·
[2] RULEBOOK Dominion — Rulebook · p.3 ·
🔧 debug — where this ruling came from
outcome
ANSWERED — Answered
corpus profile
live
answerer pin (deploy-frozen, attribution only)
gemma4:26b think:false 5571076f3d70
timings
search 228 ms · ask 7872 ms · total 8110 ms
single-flight (PR-5)
queued 0 ms · generation 8110 ms
retrieval refs (raw)
[{"page": 5, "score": 0.016393, "snippet": "Updated kingdom randomizer 2nd.indd 7 7/25/21 1:16 AM treasure_2nd02.indd 97 7/12/21 12:43 AM 7/12/21 12:43 AM Take all of the cards you have in play (both Actions and Treasures), and any remaining cards in your hand, and put them all into your discard pile. The order does not matter; you can hide t", "headingPath": "treasure_2nd02.indd 1", "sharpsignalDocId": 102}, {"page": 3, "score": 0.016129, "snippet": "Updated kingdom randomizer 2nd.indd 1 Each player takes 3 Estates and 7 Coppers and shuffles them face down as a starting deck. Place 17 face-up piles of cards on the table: the 7 Base card piles, which are always used, and always the same, and 10 Kingdom card piles, which vary from game to game. Th", "headingPath": "", "sharpsignalDocId": 102}, {"page": 4, "score": 0.015873, "snippet": "Randomly choose a starting player. If you have just played a game of Dominion and it was not a tie, have the player who won the previous game go last (the player to their left goes first). Each player draws an initial hand of 5 cards. Dominion is a game of building a deck of cards. Each player has t", "headingPath": "", "sharpsignalDocId": 102}, {"page": 5, "score": 0.015625, "snippet": "First you can play any number of Treasure cards from your hand, in any order. Treasure cards say \"Treasure\" on the bottom and have a yellow banner. You play one by moving it to the \"in play\" area; you probably will not announce your Treasures, though you can if you want. The Treasures have no text, ", "headingPath": "", "sharpsignalDocId": 102}, {"page": 7, "score": 0.015385, "snippet": "You draw the card immediately. If you have to draw more cards than are left in your deck, you shuffle your discard pile, put it under your deck, and then draw. If there still are not enough cards to draw, you just draw as many as you can.", "headingPath": "\"+1 Card\" - Draw a card.", "sharpsignalDocId": 102}, {"page": 14, "score": 0.015152, "snippet": "For example if you start a turn by playing Throne Room on Village, you would draw a card, get +2 Actions, draw another card, and get +2 Actions again, leaving you with 4 Actions. If you Throne Room a Throne Room, you may play an Action card twice, then may play another Action card twice; you do not ", "headingPath": "1st turn", "sharpsignalDocId": 102}, {"page": 13, "score": 0.014925, "snippet": "Laboratory: You draw 2 cards and get +1 Action. Library: You look at cards one at a time, putting each one into your hand or setting it aside, until you have 7 cards in hand; then you discard the set aside cards. If you shuffle in the middle of doing this, you do not shuffle in the set aside cards. ", "headingPath": "1st turn", "sharpsignalDocId": 102}, {"page": 9, "score": 0.014706, "snippet": "You can count the number of cards in your deck at any time (without looking at the card fronts), but cannot look through or count your discard pile or another player's deck or discard pile. The number of cards in each player's hand is public, as is the top card of each discard pile. All cards in pla", "headingPath": "\"Trash a card\" - Put a card into the Trash pile.", "sharpsignalDocId": 102}]
citations (raw)
[{"page": 4, "quote": null, "headingPath": "", "sharpsignalDocId": 102}, {"page": 3, "quote": null, "headingPath": "", "sharpsignalDocId": 102}]
boost provenance — errata + base rulebook (E2/E3)
no registered errata card matched this query; base-rulebook boost: not recorded (this ruling predates it); rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base-rulebook boost: not recorded (this ruling predates it)
answered-before recall
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
debug row retained until
Oct 23, 2026 20:50

score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. How many arms fused this ruling was NOT RECORDED (it predates the boost trail, ran on the path that stored none, or stored one that could not be read), and the ceiling depends on that count (ceiling = arms/(k+1) at k=60): 2 arms top out at 0.03279; 3 arms top out at 0.04918. So a score above 0.03279 here is not an anomaly: it is arithmetic proof a boost arm voted, and the measured band 0.016–0.033 (taken on two-arm asks) is what does not apply. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.

per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

fused rankdocumentheadingpage fused RRF scoresnippet chars
#1 RULEBOOK Dominion — Rulebook (corpus doc 102) treasure_2nd02.indd 1 p.5 0.016393 (inside the measured healthy band 0.016–0.033 (measured on two-arm asks; this ruling's arm count was never recorded)) 300
#2 RULEBOOK Dominion — Rulebook (corpus doc 102) p.3 0.016129 (inside the measured healthy band 0.016–0.033 (measured on two-arm asks; this ruling's arm count was never recorded)) 300
#3 RULEBOOK Dominion — Rulebook (corpus doc 102) p.4 0.015873 (below the measured healthy band (< 0.016) — a weak fuse on a two-arm ask, and this ruling's arm count was never recorded) 300
#4 RULEBOOK Dominion — Rulebook (corpus doc 102) p.5 0.015625 (below the measured healthy band (< 0.016) — a weak fuse on a two-arm ask, and this ruling's arm count was never recorded) 300
#5 RULEBOOK Dominion — Rulebook (corpus doc 102) "+1 Card" - Draw a card. p.7 0.015385 (below the measured healthy band (< 0.016) — a weak fuse on a two-arm ask, and this ruling's arm count was never recorded) 238
#6 RULEBOOK Dominion — Rulebook (corpus doc 102) 1st turn p.14 0.015152 (below the measured healthy band (< 0.016) — a weak fuse on a two-arm ask, and this ruling's arm count was never recorded) 300
#7 RULEBOOK Dominion — Rulebook (corpus doc 102) 1st turn p.13 0.014925 (below the measured healthy band (< 0.016) — a weak fuse on a two-arm ask, and this ruling's arm count was never recorded) 300
#8 RULEBOOK Dominion — Rulebook (corpus doc 102) "Trash a card" - Put a card into the Trash pile. p.9 0.014706 (below the measured healthy band (< 0.016) — a weak fuse on a two-arm ask, and this ruling's arm count was never recorded) 300

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

#documentheadingpagequote chars
[1] RULEBOOK Dominion — Rulebook (corpus doc 102) p.4 no quote on the wire
[2] RULEBOOK Dominion — Rulebook (corpus doc 102) p.3 no quote on the wire
timing split
retrieval 228 ms · first delta n/a · total 8110 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
full breakdown
queued 0 ms · retrieval 228 ms · ask 7872 ms · gateway work 8110 ms · total 8110 ms
live seat (read from the running child)
answering — gemma4:26b think:false · num_ctx 32768 (live-verified 46s ago)
stream path
not recorded — this ruling predates the stream-path column (V41)
watchdog
first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
num_ctx · think posture
both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
outcome
ANSWERED — Answered
abstain rationale (n/a — this ruling answered)
answered — no abstain rationale applies
decision
SERVED — setup-shaped and this game's approved setup checklist is offered above
pattern that matched
SETUP — "setup" / "set up"
matched words (in the normalized question)
setup

this game registers NO errata cards (edition 33), so "no registered errata card matched" above could never have matched one

Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.