RuleSage cited table rulings
← Terraforming Mars

You asked

When does the game end?

Answered counted as answered

The game ends under the following conditions: 1. The game ends when all three global parameters (ocean, temperature, and oxygen) have reached their goals [1][2]. 2. Specifically, this occurs when there is enough oxygen to breathe (14%), oceans are sufficient for Earth-like weather (9), and the temperature is well above freezing (+8 ˚C) [3]. 3. The game ends at the end of the generation in which these goals are met, specifically after the production phase [1][2]. 4. In solo games, the game ends after generation 14 [4].

[1] RULEBOOK Terraforming Mars — Rulebook · p.12 · GAME END
[2] RULEBOOK Terraforming Mars — Rulebook · p.3 · GLOBAL PARAMETERS
[3] RULEBOOK Terraforming Mars — Rulebook · p.3 · GAME OVERVIEW
[4] RULEBOOK Terraforming Mars — Rulebook · p.4 · GAME BOARD

Strategy guides → — community tips, kept separate from rulings

🔧 debug — where this ruling came from
outcome
ANSWERED — Answered
corpus profile
live
answerer pin (deploy-frozen, attribution only)
gemma4:26b think:false 5571076f3d70
timings
search 208 ms · ask 7559 ms · total 7777 ms
single-flight (PR-5)
queued 0 ms · generation 7777 ms
retrieval refs (raw)
[{"page": 12, "score": 0.032018, "snippet": "When all three global parameters (ocean, temperature, and oxygen) have reached their goals, the game ends at the end of that generation. After the production phase, players have one extra chance to convert plants into greenery tiles (in player order; this may also trigger other effects such as place", "headingPath": "GAME END", "sharpsignalDocId": 59}, {"page": 3, "score": 0.030282, "snippet": "In Terraforming Mars, you control a corporation, and you buy and play cards describing different projects. The projects often directly or indirectly contribute to the terraforming process, but can also consist of business enterprises of different kinds. In order to win, you have to accumulate a good", "headingPath": "GAME OVERVIEW", "sharpsignalDocId": 59}, {"page": 11, "score": 0.030214, "snippet": "There is no requirement that must be met to fund an award. The first player to fund an award pays 8 M€ and places a player marker on it. The next player to fund an award pays 14 M€, the last pays 20 M€. Only three awards may be funded. Each award can only be funded once. In the final scoring, each a", "headingPath": "D) Fund an award", "sharpsignalDocId": 59}, {"page": 12, "score": 0.029762, "snippet": "TR: Your TR at the end of the game is your basic score. Move your marker onward from this point as you add VPs from the rest of the scoring. Awards: Gives the leading player in that category 5 VPs and the runner-up 2 VPs (except in a 2-player game). Ties are friendly: Players at the same level get t", "headingPath": "Final scoring", "sharpsignalDocId": 59}, {"page": 3, "score": 0.029572, "snippet": "Temperature, oxygen, and ocean are called global parameters . Whenever you raise one of them, your terraform rating also increases by that much, giving you a higher income and score. When a global parameter has reached its goal, it can't be raised any further, and so does not increase your TR. You m", "headingPath": "GLOBAL PARAMETERS", "sharpsignalDocId": 59}, {"page": 10, "score": 0.029437, "snippet": "If you meet the criteria of a milestone, you may claim it by paying 8 M€ and placing your player marker on it. A milestone may only be claimed by one player, and only 3 of the 5 milestones may be claimed in total, so there is a race for these! Each claimed milestone is worth 5 VPs at the end of the ", "headingPath": "C) Claim a milestone", "sharpsignalDocId": 59}, {"page": 4, "score": 0.028191, "snippet": "Terraform rating (TR) track: All players start at 20. This is your basic income (see pages 6 and 8) and VPs. You increase it every time you terraform. Generation track: The generation marker measures time (rounds) and starts at 1, moving up on the TR track. Solo games start with a TR of 14, and end ", "headingPath": "GAME BOARD", "sharpsignalDocId": 59}, {"page": 6, "score": 0.028006, "snippet": "Each player starts the game with a corporation card . During the game, players buy and play many project cards to get benefits of different kinds. The cards are divided into active cards (blue frame, see example), automated cards (green) and event cards (red), read more on page 10. Tag: Places the c", "headingPath": "CARDS", "sharpsignalDocId": 59}]
citations (raw)
[{"page": 12, "quote": null, "headingPath": "GAME END", "sharpsignalDocId": 59}, {"page": 3, "quote": null, "headingPath": "GLOBAL PARAMETERS", "sharpsignalDocId": 59}, {"page": 3, "quote": null, "headingPath": "GAME OVERVIEW", "sharpsignalDocId": 59}, {"page": 4, "quote": null, "headingPath": "GAME BOARD", "sharpsignalDocId": 59}]
boost provenance — errata + base rulebook (E2/E3)
no registered errata card matched this query; base-rulebook boost: not recorded (this ruling predates it); rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base-rulebook boost: not recorded (this ruling predates it)
answered-before recall
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
debug row retained until
Oct 23, 2026 20:59

score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. How many arms fused this ruling was NOT RECORDED (it predates the boost trail, ran on the path that stored none, or stored one that could not be read), and the ceiling depends on that count (ceiling = arms/(k+1) at k=60): 2 arms top out at 0.03279; 3 arms top out at 0.04918. So a score above 0.03279 here is not an anomaly: it is arithmetic proof a boost arm voted, and the measured band 0.016–0.033 (taken on two-arm asks) is what does not apply. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.

per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

fused rankdocumentheadingpage fused RRF scoresnippet chars
#1 RULEBOOK Terraforming Mars — Rulebook (corpus doc 59) GAME END p.12 0.032018 (inside the measured healthy band 0.016–0.033 (measured on two-arm asks; this ruling's arm count was never recorded)) 300
#2 RULEBOOK Terraforming Mars — Rulebook (corpus doc 59) GAME OVERVIEW p.3 0.030282 (inside the measured healthy band 0.016–0.033 (measured on two-arm asks; this ruling's arm count was never recorded)) 300
#3 RULEBOOK Terraforming Mars — Rulebook (corpus doc 59) D) Fund an award p.11 0.030214 (inside the measured healthy band 0.016–0.033 (measured on two-arm asks; this ruling's arm count was never recorded)) 300
#4 RULEBOOK Terraforming Mars — Rulebook (corpus doc 59) Final scoring p.12 0.029762 (inside the measured healthy band 0.016–0.033 (measured on two-arm asks; this ruling's arm count was never recorded)) 300
#5 RULEBOOK Terraforming Mars — Rulebook (corpus doc 59) GLOBAL PARAMETERS p.3 0.029572 (inside the measured healthy band 0.016–0.033 (measured on two-arm asks; this ruling's arm count was never recorded)) 300
#6 RULEBOOK Terraforming Mars — Rulebook (corpus doc 59) C) Claim a milestone p.10 0.029437 (inside the measured healthy band 0.016–0.033 (measured on two-arm asks; this ruling's arm count was never recorded)) 300
#7 RULEBOOK Terraforming Mars — Rulebook (corpus doc 59) GAME BOARD p.4 0.028191 (inside the measured healthy band 0.016–0.033 (measured on two-arm asks; this ruling's arm count was never recorded)) 300
#8 RULEBOOK Terraforming Mars — Rulebook (corpus doc 59) CARDS p.6 0.028006 (inside the measured healthy band 0.016–0.033 (measured on two-arm asks; this ruling's arm count was never recorded)) 300

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

#documentheadingpagequote chars
[1] RULEBOOK Terraforming Mars — Rulebook (corpus doc 59) GAME END p.12 no quote on the wire
[2] RULEBOOK Terraforming Mars — Rulebook (corpus doc 59) GLOBAL PARAMETERS p.3 no quote on the wire
[3] RULEBOOK Terraforming Mars — Rulebook (corpus doc 59) GAME OVERVIEW p.3 no quote on the wire
[4] RULEBOOK Terraforming Mars — Rulebook (corpus doc 59) GAME BOARD p.4 no quote on the wire
timing split
retrieval 208 ms · first delta n/a · total 7777 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
full breakdown
queued 0 ms · retrieval 208 ms · ask 7559 ms · gateway work 7777 ms · total 7777 ms
live seat (read from the running child)
answering — gemma4:26b think:false · num_ctx 32768 (live-verified 53s ago)
stream path
not recorded — this ruling predates the stream-path column (V41)
watchdog
first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
num_ctx · think posture
both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
outcome
ANSWERED — Answered
abstain rationale (n/a — this ruling answered)
answered — no abstain rationale applies
decision
NOT_SETUP_SHAPED — no setup-shape pattern matched this question

this game registers NO errata cards (edition 8), so "no registered errata card matched" above could never have matched one

Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.