RuleSage cited table rulings
← The Isle of Cats

You asked

How do I take my turn?

Abstained — no grounded answer; closest passages below counted as honest abstain

Answered before

This question didn't get an answer just now — but The Isle of Cats has been asked something like it before. The corpus may have changed since, so check the date and the answerer on each one before you rule from it.

How do I take my turn?

Answered Aug 2, 2026 gemma4:26b

How do I take my turn?

Answered Aug 1, 2026 gemma4:26b

How do I take my turn?

Answered Jul 24, 2026 gemma4:12b

The answerer couldn't ground a confident answer in the rulebook. The closest rulebook passages are below — check them before ruling.

RULEBOOK The Isle of Cats — Rulebook · p.4 · PLAYER SETUP
Each player receives: I random boat side up). I permanent basket (green side up). B Randomly decide who goes first. Then, beginning with that person, go around the table and have each player: Choose a colour by taking their favourite cat figure from the supply. Place their chosen cat figure on the i
RULEBOOK The Isle of Cats — Rulebook · p.2 · GAME PLAY
You are a citizen of Squall's End and are on a rescue mission to save as many cats as possible before Vesh arrives. You must explore the island, rescue cats, gather ancient treasures and find a way to fit them all onto your boat before returning safely to Squall's End. As you explore the island, you
RULEBOOK The Isle of Cats — Rulebook · p.4 · GLOBAL SETUP
Island. Place the island in the centre of the play area ( side up); the areas on either side of the island are known as the fields. Vesh's Boat. Place Vesh's boat on space 5 of the day tracker. Common Treasure. Place the common treasure tiles below the island. Use 5 of each tile for I-player. Use 5
RULEBOOK The Isle of Cats — Rulebook · p.2 · HOW TO WIN
At the end of the game, you will earn points :or: Each cat family you have. A family is 3 or more touching cats of the same colour. Your rare treasures. Any lessons you have completed. You will lose points for: Every visible rat on your boat. Any rooms on your boat that have not been filled. The pla
RULEBOOK The Isle of Cats — Rulebook · p.3 · HOW TO PLAY VIDEO
If you prefer watching videos to reading rulebooks, you can find a video explaining how to play this game on our website: www.thecityofkings.com/theisleofcats/ IFISH 5FISH 42 fish tokens 20 x 1 fish and 22 x 5 fish 6 oshax I discovery bag 5 solo colour cards 4 colour cards These can be given to anyo
🔧 debug — where this ruling came from
outcome
ABSTAINED — Abstained — no grounded answer; closest passages below
corpus profile
live
answerer pin (deploy-frozen, attribution only)
gemma4:26b think:false 5571076f3d70
timings
search 219 ms · ask 1824 ms · total 2052 ms
single-flight (PR-5)
queued 0 ms · generation 2052 ms
retrieval refs (raw)
[{"page": 4, "score": 0.032787, "snippet": "Each player receives: I random boat side up). I permanent basket (green side up). B Randomly decide who goes first. Then, beginning with that person, go around the table and have each player: Choose a colour by taking their favourite cat figure from the supply. Place their chosen cat figure on the i", "headingPath": "PLAYER SETUP", "sharpsignalDocId": 106}, {"page": 2, "score": 0.016129, "snippet": "You are a citizen of Squall's End and are on a rescue mission to save as many cats as possible before Vesh arrives. You must explore the island, rescue cats, gather ancient treasures and find a way to fit them all onto your boat before returning safely to Squall's End. As you explore the island, you", "headingPath": "GAME PLAY", "sharpsignalDocId": 106}, {"page": 4, "score": 0.015873, "snippet": "Island. Place the island in the centre of the play area ( side up); the areas on either side of the island are known as the fields. Vesh's Boat. Place Vesh's boat on space 5 of the day tracker. Common Treasure. Place the common treasure tiles below the island. Use 5 of each tile for I-player. Use 5 ", "headingPath": "GLOBAL SETUP", "sharpsignalDocId": 106}, {"page": 2, "score": 0.015625, "snippet": "At the end of the game, you will earn points :or: Each cat family you have. A family is 3 or more touching cats of the same colour. Your rare treasures. Any lessons you have completed. You will lose points for: Every visible rat on your boat. Any rooms on your boat that have not been filled. The pla", "headingPath": "HOW TO WIN", "sharpsignalDocId": 106}, {"page": 3, "score": 0.015385, "snippet": "If you prefer watching videos to reading rulebooks, you can find a video explaining how to play this game on our website: www.thecityofkings.com/theisleofcats/ IFISH 5FISH 42 fish tokens 20 x 1 fish and 22 x 5 fish 6 oshax I discovery bag 5 solo colour cards 4 colour cards These can be given to anyo", "headingPath": "HOW TO PLAY VIDEO", "sharpsignalDocId": 106}, {"page": 4, "score": 0.015152, "snippet": "If you own any expansions you can find some additional setup information on page 23.", "headingPath": "EXPANSIONS", "sharpsignalDocId": 106}, {"page": 5, "score": 0.014925, "snippet": "The first time you play, you will need to put some of the cat and treasure tiles into the discovery bag. Place the following in the discovery bag: All blue, green, orange, red and purple cat tiles. All rare treasure tiles. Do not put the Oshax tiles or the common treasure tiles in the discovery bag.", "headingPath": "BEFORE YOUR FIRST GAME", "sharpsignalDocId": 106}, {"page": 2, "score": 0.014706, "snippet": "City legends have always told of a fabulous island where a race of ancient, wise, fierce and playful cats made their home. Recent scouts from Squall's End have revealed that it is real! But it is threatened by the approaching armies of Vesh Darkhand, who will stop at nothing to destroy the island an", "headingPath": "THE ISLE OF CATS", "sharpsignalDocId": 106}]
citations (raw)
[]
boost provenance — errata + base rulebook (E2/E3)
no registered errata card matched this query; base-rulebook boost: not recorded (this ruling predates it); rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base-rulebook boost: not recorded (this ruling predates it)
answered-before recall
past answered rulings were found and offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
  • ruling 744 — matched by the same question (normalized, punctuation folded) — measured similarity 1.0
  • ruling 586 — matched by the same question (normalized, punctuation folded) — measured similarity 1.0
  • ruling 304 — matched by the same question (normalized, punctuation folded) — measured similarity 1.0
debug row retained until
Oct 23, 2026 21:00

score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. How many arms fused this ruling was NOT RECORDED (it predates the boost trail, ran on the path that stored none, or stored one that could not be read), and the ceiling depends on that count (ceiling = arms/(k+1) at k=60): 2 arms top out at 0.03279; 3 arms top out at 0.04918. So a score above 0.03279 here is not an anomaly: it is arithmetic proof a boost arm voted, and the measured band 0.016–0.033 (taken on two-arm asks) is what does not apply. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.

per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

fused rankdocumentheadingpage fused RRF scoresnippet chars
#1 RULEBOOK The Isle of Cats — Rulebook (corpus doc 106) PLAYER SETUP p.4 0.032787 (at the 2-arm ceiling (0.03279) — the top of a 2-arm fuse; whether more arms ran here was never recorded) 300
#2 RULEBOOK The Isle of Cats — Rulebook (corpus doc 106) GAME PLAY p.2 0.016129 (inside the measured healthy band 0.016–0.033 (measured on two-arm asks; this ruling's arm count was never recorded)) 300
#3 RULEBOOK The Isle of Cats — Rulebook (corpus doc 106) GLOBAL SETUP p.4 0.015873 (below the measured healthy band (< 0.016) — a weak fuse on a two-arm ask, and this ruling's arm count was never recorded) 300
#4 RULEBOOK The Isle of Cats — Rulebook (corpus doc 106) HOW TO WIN p.2 0.015625 (below the measured healthy band (< 0.016) — a weak fuse on a two-arm ask, and this ruling's arm count was never recorded) 300
#5 RULEBOOK The Isle of Cats — Rulebook (corpus doc 106) HOW TO PLAY VIDEO p.3 0.015385 (below the measured healthy band (< 0.016) — a weak fuse on a two-arm ask, and this ruling's arm count was never recorded) 300
#6 RULEBOOK The Isle of Cats — Rulebook (corpus doc 106) EXPANSIONS p.4 0.015152 (below the measured healthy band (< 0.016) — a weak fuse on a two-arm ask, and this ruling's arm count was never recorded) 84
#7 RULEBOOK The Isle of Cats — Rulebook (corpus doc 106) BEFORE YOUR FIRST GAME p.5 0.014925 (below the measured healthy band (< 0.016) — a weak fuse on a two-arm ask, and this ruling's arm count was never recorded) 300
#8 RULEBOOK The Isle of Cats — Rulebook (corpus doc 106) THE ISLE OF CATS p.2 0.014706 (below the measured healthy band (< 0.016) — a weak fuse on a two-arm ask, and this ruling's arm count was never recorded) 300

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

#documentheadingpagequote chars
timing split
retrieval 219 ms · first delta n/a · total 2052 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
full breakdown
queued 0 ms · retrieval 219 ms · ask 1824 ms · gateway work 2052 ms · total 2052 ms
live seat (read from the running child)
answering — gemma4:26b think:false · num_ctx 32768 (live-verified 0s ago)
stream path
not recorded — this ruling predates the stream-path column (V41)
watchdog
first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
num_ctx · think posture
both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
outcome
ABSTAINED — Abstained — no grounded answer; closest passages below
abstain rationale
the answerer offered no rationale text with this refusal (or the ruling predates the abstain_rationale column, V41)
decision
NOT_SETUP_SHAPED — no setup-shape pattern matched this question

this game registers NO errata cards (edition 36), so "no registered errata card matched" above could never have matched one

Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.