You asked
How do I setup the game?
Abstained — no grounded answer; closest passages below counted as honest abstainAnswered before
This question didn't get an answer just now — but Dune: Imperium has been asked something like it before. The corpus may have changed since, so check the date and the answerer on each one before you rule from it.
The answerer couldn't ground a confident answer in the rulebook. The closest rulebook passages are below — check them before ruling.
Want to enhance your DUNE: IMPERIUM experience? Check out the Dire Wolf Game Room companion app for your PC, smartphone or tablet. Each player takes 1 water and places it in their supply. Create a bank next to the game board containing the Solari, spice, and remaining water tokens. These are not mea
Acquire. Some cards have a special acquire box, shown underneath their cost. You gain the effect here one time, at the moment you acquire the card (and not later, when you play it from your hand). Acquire a Foldspace card from the Reserve. Agent. From the Swordmaster space, you can gain your third A
Agent icon: Landsraad Cost: 8 Solari You may send an Agent here only once per game. Gain your Swordmaster (your third Agent that was placed next to the board during setup). Place it on your Leader. For the rest of the game (including this round) you have three Agents.
In a two-player game, a third, Rival player, House Hagal, competes against you and your opponent, serving a spoiler role. It operates by its own set of rules. It doesn't collect resources, build a deck, earn rewards, or score Victory Points. It does, however, use the House Hagal cards as described e
Do you prefer to learn by watching a video? Place the game board in your play area, and then place the following components on it: Place the Mentat on its side in the Mentat space. Place the four Alliance tokens on the marked areas of the Faction's Influence tracks (Emperor, Spacing Guild, Bene Gess
🔧 debug — where this ruling came from
- outcome
- ABSTAINED — Abstained — no grounded answer; closest passages below
- corpus profile
- live
- answerer pin (deploy-frozen, attribution only)
- gemma4:26b think:false 5571076f3d70
- timings
- search 225 ms · ask 7205 ms · total 7456 ms
- single-flight (PR-5)
- queued 0 ms · generation 7456 ms
- retrieval refs (raw)
- [{"page": 5, "score": 0.032787, "snippet": "Want to enhance your DUNE: IMPERIUM experience? Check out the Dire Wolf Game Room companion app for your PC, smartphone or tablet. Each player takes 1 water and places it in their supply. Create a bank next to the game board containing the Solari, spice, and remaining water tokens. These are not mea", "headingPath": "GAme components", "sharpsignalDocId": 87}, {"page": 16, "score": 0.030835, "snippet": "Acquire. Some cards have a special acquire box, shown underneath their cost. You gain the effect here one time, at the moment you acquire the card (and not later, when you play it from your hand). Acquire a Foldspace card from the Reserve. Agent. From the Swordmaster space, you can gain your third A", "headingPath": "Icon GuIde And AddItIonAl terms", "sharpsignalDocId": 87}, {"page": 18, "score": 0.029031, "snippet": "Agent icon: Landsraad Cost: 8 Solari You may send an Agent here only once per game. Gain your Swordmaster (your third Agent that was placed next to the board during setup). Place it on your Leader. For the rest of the game (including this round) you have three Agents.", "headingPath": "Swordmaster", "sharpsignalDocId": 87}, {"page": 19, "score": 0.027971, "snippet": "In a two-player game, a third, Rival player, House Hagal, competes against you and your opponent, serving a spoiler role. It operates by its own set of rules. It doesn't collect resources, build a deck, earn rewards, or score Victory Points. It does, however, use the House Hagal cards as described e", "headingPath": "two-plAyer GAmes", "sharpsignalDocId": 87}, {"page": 4, "score": 0.016129, "snippet": "Do you prefer to learn by watching a video? Place the game board in your play area, and then place the following components on it: Place the Mentat on its side in the Mentat space. Place the four Alliance tokens on the marked areas of the Faction's Influence tracks (Emperor, Spacing Guild, Bene Gess", "headingPath": "GAme components", "sharpsignalDocId": 87}, {"page": 20, "score": 0.015873, "snippet": "Select a difficulty level from the chart at the right. Choose two Leaders, one for each Rival. During the game, these Rivals will use only the Signet ability on their Leaders, ignoring the ability on the left. Your opponents can't play Paul Atreides or Helena Richese. (For your first solo game, Earl", "headingPath": "setup", "sharpsignalDocId": 87}, {"page": 6, "score": 0.015625, "snippet": "You start the game with a 10-card deck containing the same cards as the other players. Adding to and changing that deck is the key element of play in a deck-building game. During each round, you may acquire new cards to add to your deck. Because cards do many different things, each player's deck and", "headingPath": "deck buIldInG", "sharpsignalDocId": 87}, {"page": 6, "score": 0.015385, "snippet": "You start the game with two Agents (and can gain a third during play). You send Agents to spaces on the game board, sometimes gathering resources, sometimes paying resources to advance your strategy. (This is explained fully in Phase 2: Player Turns, while board spaces are described in detail in the", "headingPath": "AGents", "sharpsignalDocId": 87}]
- citations (raw)
- []
- boost provenance — errata + base rulebook (E2/E3)
-
no registered errata card matched this query; base-rulebook boost: not recorded (this ruling predates it); rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base-rulebook boost: not recorded (this ruling predates it)
- answered-before recall
-
past answered rulings were found and offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
- ruling 942 — matched by the same question (normalized, punctuation folded) — measured similarity 1.0
- ruling 685 — matched by the same question (normalized, punctuation folded) — measured similarity 1.0
- ruling 525 — matched by the same question (normalized, punctuation folded) — measured similarity 1.0
- debug row retained until
- Oct 26, 2026 01:05
retrieval — what the search arm returned
score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. How many arms fused this ruling was NOT RECORDED (it predates the boost trail, ran on the path that stored none, or stored one that could not be read), and the ceiling depends on that count (ceiling = arms/(k+1) at k=60): 2 arms top out at 0.03279; 3 arms top out at 0.04918. So a score above 0.03279 here is not an anomaly: it is arithmetic proof a boost arm voted, and the measured band 0.016–0.033 (taken on two-arm asks) is what does not apply. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.
per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| fused rank | document | heading | page | fused RRF score | snippet chars |
|---|---|---|---|---|---|
| #1 | RULEBOOK Dune: Imperium — Rulebook (corpus doc 87) | GAme components | p.5 | 0.032787 (at the 2-arm ceiling (0.03279) — the top of a 2-arm fuse; whether more arms ran here was never recorded) | 300 |
| #2 | RULEBOOK Dune: Imperium — Rulebook (corpus doc 87) | Icon GuIde And AddItIonAl terms | p.16 | 0.030835 (inside the measured healthy band 0.016–0.033 (measured on two-arm asks; this ruling's arm count was never recorded)) | 300 |
| #3 | RULEBOOK Dune: Imperium — Rulebook (corpus doc 87) | Swordmaster | p.18 | 0.029031 (inside the measured healthy band 0.016–0.033 (measured on two-arm asks; this ruling's arm count was never recorded)) | 268 |
| #4 | RULEBOOK Dune: Imperium — Rulebook (corpus doc 87) | two-plAyer GAmes | p.19 | 0.027971 (inside the measured healthy band 0.016–0.033 (measured on two-arm asks; this ruling's arm count was never recorded)) | 300 |
| #5 | RULEBOOK Dune: Imperium — Rulebook (corpus doc 87) | GAme components | p.4 | 0.016129 (inside the measured healthy band 0.016–0.033 (measured on two-arm asks; this ruling's arm count was never recorded)) | 300 |
| #6 | RULEBOOK Dune: Imperium — Rulebook (corpus doc 87) | setup | p.20 | 0.015873 (below the measured healthy band (< 0.016) — a weak fuse on a two-arm ask, and this ruling's arm count was never recorded) | 300 |
| #7 | RULEBOOK Dune: Imperium — Rulebook (corpus doc 87) | deck buIldInG | p.6 | 0.015625 (below the measured healthy band (< 0.016) — a weak fuse on a two-arm ask, and this ruling's arm count was never recorded) | 300 |
| #8 | RULEBOOK Dune: Imperium — Rulebook (corpus doc 87) | AGents | p.6 | 0.015385 (below the measured healthy band (< 0.016) — a weak fuse on a two-arm ask, and this ruling's arm count was never recorded) | 300 |
chosen chunks — what the answer actually cited
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| # | document | heading | page | quote chars |
|---|
generation — timing and the path taken
- timing split
- retrieval 225 ms · first delta n/a · total 7456 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
- full breakdown
- queued 0 ms · retrieval 225 ms · ask 7205 ms · gateway work 7456 ms · total 7456 ms
- live seat (read from the running child)
- answering — gemma4:26b think:false · num_ctx 32768 (live-verified 37s ago)
- stream path
- not recorded — this ruling predates the stream-path column (V41)
- watchdog
- first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
- num_ctx · think posture
- both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
disposition
- outcome
- ABSTAINED — Abstained — no grounded answer; closest passages below
- abstain rationale
- the answerer offered no rationale text with this refusal (or the ruling predates the abstain_rationale column, V41)
setup-shape — why the checklist band did or didn't render
- decision
- NO_APPROVED_CHECKLIST — setup-shaped, but no approved setup checklist exists for this game
- pattern that matched
- SETUP — "setup" / "set up"
- matched words (in the normalized question)
-
setup
errata registry — what the gate above had to match against
this game registers NO errata cards (edition 18), so "no registered errata card matched" above could never have matched one
Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.