You asked
When does the game end?
Abstained — no grounded answer; closest passages below counted as honest abstainAsked with: 7 Wonders (Second Edition): Armadabg-316382-en-1e
Answered before
This question didn't get an answer just now — but 7 Wonders (2nd Edition) has been asked something like it before. The corpus may have changed since, so check the date and the answerer on each one before you rule from it.
I looked through 7 Wonders (2nd Edition)'s rulebook and couldn't find a solid answer to that one — and I'd rather tell you so than guess at your table. Try asking it another way, or ask me about setup, turns, or how the game ends: those I know cold.
The closest rulebook passages are below — check them before ruling.
The Blue fleet grants players Victory Points which will be tallied at the end of the game. The number of Victory Points a player gains corresponds to the space in which their Blue Ship is located at the end of the game. The last space of this line also grants 1 Naval Shield . Example: Romeo's Blue f
Once this Island card enters play, the player pays 1 less resource for each Naval Construction they perform. Clarification: This discount ONLY applies to resources. All Coin costs must be paid in full. Once this Island card enters play, the player no longer suffers monetary losses due to Taxes or Pi
At the end of each Age, after having resolved the Ground Conflicts of the base game, the players must now resolve a Naval Conflict . Each player calculates their Naval Strength by adding up all of the Naval Shields they have in their City, their Dockyard board, and their Islands, then they compare t
During your games with 4, 6, or 8 players, you can play 7 Wonders with the 2-player team variant. Teammates must sit side by side. During the game, teammates can communicate freely and show each other their hands of cards. It is mandatory to use your own resources before buying some from one of your
In case of a tie for the weakest Naval Strength , all tied players take a Naval Defeat token of the value corresponding to the current Age. In case of a tie for the strongest Naval Strength , all tied players take the reward for the next lower rank corresponding to the current Age. In this situation
Strategy guides → — community tips, kept separate from rulings
🔧 debug — where this ruling came from
- outcome
- ABSTAINED — Abstained — no grounded answer; closest passages below
- warm abstain
-
- this ruling — W1 — generic warm abstain · receipt: none (generic)
- corpus profile
- live,vps
- answerer pin (deploy-frozen, attribution only)
- gemma4:26b think:false 5571076f3d70
- timings
- search 80 ms · ask 2194 ms · total 2277 ms
- single-flight (PR-5)
- queued 0 ms · generation 2277 ms
- retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
- [{"page": 10, "score": 0.032002, "snippet": "The Blue fleet grants players Victory Points which will be tallied at the end of the game. The number of Victory Points a player gains corresponds to the space in which their Blue Ship is located at the end of the game. The last space of this line also grants 1 Naval Shield . Example: Romeo's Blue f", "headingPath": "Blue Fleet", "sharpsignalDocId": 888}, {"page": 15, "score": 0.031778, "snippet": "Once this Island card enters play, the player pays 1 less resource for each Naval Construction they perform. Clarification: This discount ONLY applies to resources. All Coin costs must be paid in full. Once this Island card enters play, the player no longer suffers monetary losses due to Taxes or Pi", "headingPath": "FROTHY HARBOR · WONDROUS HARBOR · EMERALD ARCHIPELAGO · LOST ISLAND · LUXURIOUS ARCHIPELAGO · SHELTERED ARCHIPELAGO", "sharpsignalDocId": 888}, {"page": 8, "score": 0.031099, "snippet": "At the end of each Age, after having resolved the Ground Conflicts of the base game, the players must now resolve a Naval Conflict . Each player calculates their Naval Strength by adding up all of the Naval Shields they have in their City, their Dockyard board, and their Islands, then they compare t", "headingPath": "2. Naval Conflicts", "sharpsignalDocId": 888}, {"page": 17, "score": 0.031054, "snippet": "During your games with 4, 6, or 8 players, you can play 7 Wonders with the 2-player team variant. Teammates must sit side by side. During the game, teammates can communicate freely and show each other their hands of cards. It is mandatory to use your own resources before buying some from one of your", "headingPath": "Rules for Playing in Teams · Overview of an Age · Resolution of Ground Conflicts · Resolution of Naval Conflicts · Taxes and Pirates · End of the Game", "sharpsignalDocId": 888}, {"page": 9, "score": 0.031025, "snippet": "In case of a tie for the weakest Naval Strength , all tied players take a Naval Defeat token of the value corresponding to the current Age. In case of a tie for the strongest Naval Strength , all tied players take the reward for the next lower rank corresponding to the current Age. In this situation", "headingPath": "Ties · 3. Discarding a Card · 4. Scoring Guilds", "sharpsignalDocId": 888}, {"page": 13, "score": 0.030077, "snippet": "These cards immediately grant Coins or Victory Points (3 / 6 Coins or 4 Victory Points respectively). Moreover, all other players lose 1 Coin per Commercial Level reached by their Yellow fleet. Example: Gabriel's Yellow fleet is on the third upgrade space of his Dockyard; he thus loses 2 Coins. Paul", "headingPath": "PIRATE CACHE - PIRATE LAIR - PIRATE BROTHERHOOD · EASTERN EMPORIUM · WESTERN EMPORIUM · STEERSMEN'S ACADEMY - MAP ROOM - NAVAL ARCHIVES · EXPLORER'S OFFICE - SOCIETY OF NAVIGATORS - CAPTAIN'S CIRCLE", "sharpsignalDocId": 888}, {"page": 20, "score": 0.029911, "snippet": "The player freely moves their Blue Ship one space upward on their Dock -yard board. The player freely moves their Yellow Ship one space upward on their Dock -yard board. The player freely moves one of their Ships, of their choice, one space upward on their Dockyard board. The player freely moves 2 o", "headingPath": "Description of the Symbols", "sharpsignalDocId": 888}, {"page": 18, "score": 0.028006, "snippet": "After multiple games of 7 Wonders with the Armada expansion, you can start to mix the expansions. However, we suggest you play with a maximum of two expansions. A few clarifications: In this configuration, when a player constructs a card, they can choose to perform a Naval Construction OR participat", "headingPath": "Armada and the Other Expansions · Armada + Great Projects · Babylon Wonder (side B) · Global tie during Naval Conflicts · Incursion Tokens · Q: \u0007 Can a player be the target of two Incursions during a single Age? · …", "sharpsignalDocId": 888}]
- citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
- []
- boost provenance — errata + base rulebook (E2/E3)
-
no registered errata card matched this query; no base-rulebook boost — this ask EXCLUDED the base book, so its rulebook was never resolved and no id for it went on the wire (boosting it would have put that book back into a scope the reader took it out of); rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
no base-rulebook boost — this ask EXCLUDED the base book, so its rulebook was never resolved and no id for it went on the wire (boosting it would have put that book back into a scope the reader took it out of)
- answered-before recall
-
past answered rulings were found and offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
- ruling 1782 — matched by the same question (normalized, punctuation folded) — measured similarity 1.0
- ruling 672 — matched by the same question (normalized, punctuation folded) — measured similarity 1.0
- ruling 512 — matched by the same question (normalized, punctuation folded) — measured similarity 1.0
- debug row recorded
- Aug 21, 2026 09:32 UTC
retrieval — what the passage search returned
what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. The answerer's own final rows are shown in their own block below, beside these and never mixed into them.
score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the TWO-ARM fuse (full-text + vector), whose arithmetic ceiling is 0.03279 — both arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). Measured healthy band on this fuse: 0.016–0.033. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.
per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| fused rank | document | heading | page | fused RRF score | snippet chars |
|---|---|---|---|---|---|
| #1 | RULEBOOK 7 Wonders (Second Edition): Armada — Rulebook (corpus doc 888) | Blue Fleet | p.10 | 0.032002 (inside the measured healthy band 0.016–0.033) | 300 |
| #2 | RULEBOOK 7 Wonders (Second Edition): Armada — Rulebook (corpus doc 888) | FROTHY HARBOR · WONDROUS HARBOR · EMERALD ARCHIPELAGO · LOST ISLAND · LUXURIOUS ARCHIPELAGO · SHELTERED ARCHIPELAGO | p.15 | 0.031778 (inside the measured healthy band 0.016–0.033) | 300 |
| #3 | RULEBOOK 7 Wonders (Second Edition): Armada — Rulebook (corpus doc 888) | 2. Naval Conflicts | p.8 | 0.031099 (inside the measured healthy band 0.016–0.033) | 300 |
| #4 | RULEBOOK 7 Wonders (Second Edition): Armada — Rulebook (corpus doc 888) | Rules for Playing in Teams · Overview of an Age · Resolution of Ground Conflicts · Resolution of Naval Conflicts · Taxes and Pirates · End of the Game | p.17 | 0.031054 (inside the measured healthy band 0.016–0.033) | 300 |
| #5 | RULEBOOK 7 Wonders (Second Edition): Armada — Rulebook (corpus doc 888) | Ties · 3. Discarding a Card · 4. Scoring Guilds | p.9 | 0.031025 (inside the measured healthy band 0.016–0.033) | 300 |
| #6 | RULEBOOK 7 Wonders (Second Edition): Armada — Rulebook (corpus doc 888) | PIRATE CACHE - PIRATE LAIR - PIRATE BROTHERHOOD · EASTERN EMPORIUM · WESTERN EMPORIUM · STEERSMEN'S ACADEMY - MAP ROOM - NAVAL ARCHIVES · EXPLORER'S OFFICE - SOCIETY OF NAVIGATORS - CAPTAIN'S CIRCLE | p.13 | 0.030077 (inside the measured healthy band 0.016–0.033) | 300 |
| #7 | RULEBOOK 7 Wonders (Second Edition): Armada — Rulebook (corpus doc 888) | Description of the Symbols | p.20 | 0.029911 (inside the measured healthy band 0.016–0.033) | 300 |
| #8 | RULEBOOK 7 Wonders (Second Edition): Armada — Rulebook (corpus doc 888) | Armada and the Other Expansions · Armada + Great Projects · Babylon Wonder (side B) · Global tie during Naval Conflicts · Incursion Tokens · Q: Can a player be the target of two Incursions during a single Age? · … | p.18 | 0.028006 (inside the measured healthy band 0.016–0.033) | 300 |
what the answerer read — the passages it actually had in front of it
what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.
candidate pool: the answering read scored 22 passages, out of a ceiling of 80 set gateway-side. Both figures are reported by the gateway for THIS ask — measurements of what actually happened, not constants read out of anyone's source and printed here on faith.
floors armed for this ask: the base rulebook — not armed · surviving errata corrections — not armed · one slot per book on a multi-book read — not armed. Every floor is stated on every ask, armed or not, so a floor that did not apply here is never mistaken for one this app does not know about.
arms fused for this ask: vector + full-text. Stated separately from the rows because an arm that ran and carried nothing is a different fact from an arm that never ran.
| read at | document | heading | page | fused rank | fused RRF score | carried by | how it got its slot |
|---|---|---|---|---|---|---|---|
| #1 | RULEBOOK 7 Wonders (Second Edition): Armada — Rulebook (corpus doc 888) | Blue Fleet | p.10 | #1 | 0.032002 (inside the measured healthy band 0.016–0.033) | vector + full-text | the re-ranker chose it |
| #2 | RULEBOOK 7 Wonders (Second Edition): Armada — Rulebook (corpus doc 888) | 2. Naval Conflicts | p.8 | #3 | 0.031099 (inside the measured healthy band 0.016–0.033) | vector + full-text | the re-ranker chose it |
| #3 | RULEBOOK 7 Wonders (Second Edition): Armada — Rulebook (corpus doc 888) | Yellow Fleet | p.10 | #11 | 0.014706 (below the measured healthy band (< 0.016) — a weak fuse) | vector | the re-ranker chose it |
| #4 | RULEBOOK 7 Wonders (Second Edition): Armada — Rulebook (corpus doc 888) | F.A.Q. · Credits · Author: Antoine Bauza · Repos Team: · Testers: | p.19 | #12 | 0.014493 (below the measured healthy band (< 0.016) — a weak fuse) | vector | the re-ranker chose it |
| #5 | RULEBOOK 7 Wonders (Second Edition): Armada — Rulebook (corpus doc 888) | Armada and the Other Expansions · Armada + Great Projects · Babylon Wonder (side B) · Global tie during Naval Conflicts · Incursion Tokens · Q: Can a player be the target of two Incursions during a single Age? · … | p.18 | #8 | 0.028006 (inside the measured healthy band 0.016–0.033) | vector + full-text | the re-ranker chose it |
| #6 | RULEBOOK 7 Wonders (Second Edition): Armada — Rulebook (corpus doc 888) | Description of the Island Cards · BRONZE ISLAND - IRON HARBOR - SCARLET ARCHIPELAGO · TOPAZ ISLAND - AMBER ISLAND · FROTHY HARBOR | p.14 | #9 | 0.02773 (inside the measured healthy band 0.016–0.033) | vector + full-text | the re-ranker chose it |
| #7 | RULEBOOK 7 Wonders (Second Edition): Armada — Rulebook (corpus doc 888) | FROTHY HARBOR · WONDROUS HARBOR · EMERALD ARCHIPELAGO · LOST ISLAND · LUXURIOUS ARCHIPELAGO · SHELTERED ARCHIPELAGO | p.15 | #2 | 0.031778 (inside the measured healthy band 0.016–0.033) | vector + full-text | the re-ranker chose it |
| #8 | RULEBOOK 7 Wonders (Second Edition): Armada — Rulebook (corpus doc 888) | Rules for Playing in Teams · Overview of an Age · Resolution of Ground Conflicts · Resolution of Naval Conflicts · Taxes and Pirates · End of the Game | p.17 | #4 | 0.031054 (inside the measured healthy band 0.016–0.033) | vector + full-text | the re-ranker chose it |
chosen chunks — what the answer actually cited
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| # | document | heading | page | quote chars |
|---|
generation — timing and the path taken
- timing split
- retrieval 80 ms · first delta 2132 ms · total 2277 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
- full breakdown
- queued 0 ms · retrieval 80 ms · ask 2194 ms · gateway work 2277 ms · total 2277 ms
- tokens in (the prompt the answerer read)
- 3327
- tokens out (what the answerer generated)
- 9
- tok/sec
- 166.7 tok/sec — 9 output tokens in 0.054 s of generation
- live seat (read from the running child)
- answering — gemma4:26b think:false · num_ctx 32768 (live-verified 16s ago)
- answerer host (measured by rulesage)
- reachable (for 22h, checked 5s ago)
- answerer node (the seat proxy's own header — this probe, not this ask)
- node1
- stream path
- streamed — the gateway pushed at least one accumulated draft
- watchdog
- first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
- num_ctx · think posture
- both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
disposition
- outcome
- ABSTAINED — Abstained — no grounded answer; closest passages below
- abstain rationale
-
I don't have enough information.
BOILERPLATE, not reasoning: this is the answerer's fixed abstention phrase, the same sentence it emits whenever it declines. It records THAT the answerer declined and never why — no per-ruling reason was captured, because none was sent. Hostile corpus/LLM text, rendered escaped
setup-shape — why the checklist band did or didn't render
- decision
- NOT_SETUP_SHAPED — no setup-shape pattern matched this question
errata registry — what the gate above had to match against
this game registers NO errata cards (edition 12), so "no registered errata card matched" above could never have matched one
Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.