You asked
How do I setup the game?
Answered counted as answeredAsked with: Ora et Laborabg-70149-en-1e
Now you know — make it count.
🔧 debug — where this ruling came from
- outcome
- ANSWERED — Answered
- corpus profile
- live,vps
- answerer pin (deploy-frozen, attribution only)
- gemma4:26b think:false 5571076f3d70
- timings
- search 242 ms · ask 4268 ms · total 4519 ms
- single-flight (PR-5)
- queued 0 ms · generation 4519 ms
- retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
- [{"page": 8, "score": 0.047643, "snippet": "During your effectively three actions in a row, you can buy up to two landscapes (districts and plots); one during your first action and another in either your second or third action. There is no bonus round like in the three or four player game. As with the regular two player game, the long version", "headingPath": "The long two player game · The Solo Game · Remove the grapes and stone indicators from the game entirely. · Gameplay", "sharpsignalDocId": 342}, {"page": 6, "score": 0.044776, "snippet": "DETAILS DETAILS 2) Each player may build a maximum of from their supply. 1 settlement To build a settlement, pay the required energy and food costs (located in the top left corner of the card) and place it (following any restrictions) onto an empty landscape space on your heartland or other landscap", "headingPath": "The Settlement Phase", "sharpsignalDocId": 342}, {"page": 7, "score": 0.032787, "snippet": "Use the one to two player game board. Remove all building cards from the game that have a 3+ or 4 symbol in their bottom right corners. Use the back side of the production wheel (the one whose numbers go 0, 1, 2, 2, …). Place the A through D building cards onto the indicated spaces around the edges ", "headingPath": "The Two Player Game · The two player game", "sharpsignalDocId": 342}, {"page": 2, "score": 0.032258, "snippet": "DETAILS Gameplay Determine who will receive the starting player marker in the first round. Give that player either the or starting player marker (the starting player marker for the other Irish French variant is not used). Turn the starting player marker over so that the side with 1 coin is showing. ", "headingPath": "", "sharpsignalDocId": 342}, {"page": 6, "score": 0.031746, "snippet": "(Their functions are shown in the card's function box as well as in detail in the glossary.) Bonus Round In Three And Four Player Games As soon as the production wheel beam moves past the E space (indicated by the corresponding building symbol and ) for the second time, the 25 th and final round of ", "headingPath": "The Settlement Phase", "sharpsignalDocId": 342}, {"page": 5, "score": 0.030769, "snippet": "A settlement phase occurs whenever the production wheel beam moves past the next pile of building and settlement cards (first the A cards, then the B, C and finally the D cards). The turquoise building marker indicates when this will happen next. A fifth and final settlement phase takes place at the", "headingPath": "The Settlement Phase", "sharpsignalDocId": 342}, {"page": 8, "score": 0.030303, "snippet": "At the start of each turn (regardless of whether there was a settlement phase or not), check to see if the neutral player gets all three of his clergymen back (remember to check for yourself as well). Return your or the neutral player's clergymen should all three have been used. Rotate the productio", "headingPath": "This work contract price is often forgotten. · A round with a settlement phase looks like this:", "sharpsignalDocId": 342}, {"page": 5, "score": 0.02967, "snippet": "You may buy a landscape once per turn and once per settlement phase (see below). There are rectangular districts as well as square plots . The topmost tile on both piles is available for purchase. Their prices are shown at bottom right. (You must place the landscape as soon as you buy it; you may no", "headingPath": "Extra Action Buy a landscape · Districts · Plots · When placing plots: · Starting Player Change · Next Round", "sharpsignalDocId": 342}]
- citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
- [{"page": 8, "quote": null, "headingPath": "The long two player game · The Solo Game · Remove the grapes and stone indicators from the game entirely. · Gameplay", "sharpsignalDocId": 342}, {"page": 7, "quote": null, "headingPath": "The Two Player Game · The two player game", "sharpsignalDocId": 342}, {"page": 1, "quote": null, "headingPath": "", "sharpsignalDocId": 342}, {"page": 2, "quote": null, "headingPath": "", "sharpsignalDocId": 342}, {"page": 2, "quote": null, "headingPath": "", "sharpsignalDocId": 342}]
- boost provenance — errata + base rulebook (E2/E3)
-
no registered errata card matched this query; base rulebook doc 342 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 342 boosted
- answered-before recall
-
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
- answer fence
- passed — letter density 0.87872 of 1311 non-space chars (floor 0.45); 0 glyph-index tokens (max 2)
- debug row recorded
- Aug 22, 2026 20:32 UTC
retrieval — what the passage search returned
what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. The answerer's own final rows are shown in their own block below, beside these and never mixed into them.
score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.
per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| fused rank | document | heading | page | fused RRF score | snippet chars |
|---|---|---|---|---|---|
| #1 | RULEBOOK Ora et Labora — Rulebook (corpus doc 342) | The long two player game · The Solo Game · Remove the grapes and stone indicators from the game entirely. · Gameplay | p.8 | 0.047643 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #2 | RULEBOOK Ora et Labora — Rulebook (corpus doc 342) | The Settlement Phase | p.6 | 0.044776 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #3 | RULEBOOK Ora et Labora — Rulebook (corpus doc 342) | The Two Player Game · The two player game | p.7 | 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #4 | RULEBOOK Ora et Labora — Rulebook (corpus doc 342) | p.2 | 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 | |
| #5 | RULEBOOK Ora et Labora — Rulebook (corpus doc 342) | The Settlement Phase | p.6 | 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #6 | RULEBOOK Ora et Labora — Rulebook (corpus doc 342) | The Settlement Phase | p.5 | 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #7 | RULEBOOK Ora et Labora — Rulebook (corpus doc 342) | This work contract price is often forgotten. · A round with a settlement phase looks like this: | p.8 | 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #8 | RULEBOOK Ora et Labora — Rulebook (corpus doc 342) | Extra Action Buy a landscape · Districts · Plots · When placing plots: · Starting Player Change · Next Round | p.5 | 0.02967 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
what the answerer read — the passages it actually had in front of it
what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.
candidate pool: the answering read scored 24 passages, out of a ceiling of 80 set gateway-side. Both figures are reported by the gateway for THIS ask — measurements of what actually happened, not constants read out of anyone's source and printed here on faith.
floors armed for this ask: the base rulebook — armed · surviving errata corrections — not armed · one slot per book on a multi-book read — not armed. Every floor is stated on every ask, armed or not, so a floor that did not apply here is never mistaken for one this app does not know about.
arms fused for this ask: vector + full-text + the doc-priority boost arm. Stated separately from the rows because an arm that ran and carried nothing is a different fact from an arm that never ran.
| read at | document | heading | page | fused rank | fused RRF score | carried by | how it got its slot |
|---|---|---|---|---|---|---|---|
| #1 | RULEBOOK Ora et Labora — Rulebook (corpus doc 342) | The long two player game · The Solo Game · Remove the grapes and stone indicators from the game entirely. · Gameplay | p.8 | #1 | 0.047643 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text + the doc-priority boost arm | the re-ranker chose it |
| #2 | RULEBOOK Ora et Labora — Rulebook (corpus doc 342) | p.1 | #12 | 0.028068 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text | the re-ranker chose it | |
| #3 | RULEBOOK Ora et Labora — Rulebook (corpus doc 342) | p.1 | #13 | 0.027971 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text | the re-ranker chose it | |
| #4 | RULEBOOK Ora et Labora — Rulebook (corpus doc 342) | p.2 | #4 | 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it | |
| #5 | RULEBOOK Ora et Labora — Rulebook (corpus doc 342) | The Settlement Phase | p.5 | #6 | 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it |
| #6 | RULEBOOK Ora et Labora — Rulebook (corpus doc 342) | p.2 | #14 | 0.014493 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) | vector | the re-ranker chose it | |
| #7 | RULEBOOK Ora et Labora — Rulebook (corpus doc 342) | The Short Multiplayer Game | p.7 | #15 | 0.014085 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) | vector | the re-ranker chose it |
| #8 | RULEBOOK Ora et Labora — Rulebook (corpus doc 342) | The Two Player Game · The two player game | p.7 | #3 | 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it |
chosen chunks — what the answer actually cited
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| # | document | heading | page | quote chars |
|---|---|---|---|---|
| [1] | RULEBOOK Ora et Labora — Rulebook (corpus doc 342) | The long two player game · The Solo Game · Remove the grapes and stone indicators from the game entirely. · Gameplay | p.8 | no quote on the wire |
| [2] | RULEBOOK Ora et Labora — Rulebook (corpus doc 342) | The Two Player Game · The two player game | p.7 | no quote on the wire |
| [3] | RULEBOOK Ora et Labora — Rulebook (corpus doc 342) | p.1 | no quote on the wire | |
| [4] | RULEBOOK Ora et Labora — Rulebook (corpus doc 342) | p.2 | no quote on the wire | |
| [5] | RULEBOOK Ora et Labora — Rulebook (corpus doc 342) | p.2 | no quote on the wire |
generation — timing and the path taken
- timing split
- retrieval 242 ms · first delta 2259 ms · total 4519 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
- full breakdown
- queued 0 ms · retrieval 242 ms · ask 4268 ms · gateway work 4519 ms · total 4519 ms
- tokens in (the prompt the answerer read)
- 3835
- tokens out (what the answerer generated)
- 427
- tok/sec
- 197.4 tok/sec — 427 output tokens in 2.163 s of generation
- live seat (read from the running child)
- answering — gemma4:26b think:false · num_ctx 32768 (live-verified 39s ago)
- answerer host (measured by rulesage)
- reachable (for 22h, checked 7s ago)
- answerer node (the seat proxy's own header — this probe, not this ask)
- node1
- stream path
- streamed — the gateway pushed at least one accumulated draft
- watchdog
- first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
- num_ctx · think posture
- both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
disposition
- outcome
- ANSWERED — Answered
- abstain rationale (n/a — this ruling answered)
- answered — no abstain rationale applies
setup-shape — why the checklist band did or didn't render
- decision
- NO_APPROVED_CHECKLIST — setup-shaped, but no approved setup checklist exists for this game
- pattern that matched
- SETUP — "setup" / "set up"
- matched words (in the normalized question)
-
setup
errata registry — what the gate above had to match against
this game registers NO errata cards (edition 270), so "no registered errata card matched" above could never have matched one
Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.