RuleSage cited table rulings
← Modern Art

You asked

How do I play?

Answered counted as answered

Asked with: Modern Artbg-118-en-1e

Setup
1. Shuffle the 70 paintings cards.[1]
2. Deal cards based on the number of players: 10 cards each for 3 players, 9 cards each for 4 players, or 8 cards each for 5 players.[2][1]
3. Choose one player to be the Banker.[1]
4. The Banker gives $100 to each player.[1]
5. Each player chooses a Museum screen to hide their money from others.[1]
6. The youngest player receives the Hammer token and begins the first auction.[1]
Gameplay
1. The youngest player (or the player to the left of the last Auctioneer) chooses a painting card from their hand and places it face up in the center of the table.[3][4]
2. The player who played the card acts as the Auctioneer.[3]
3. Auctions are conducted based on the symbol on the painting card:[3]
* Open Auction: All players (including the Auctioneer) can bid in any order and any number of times by stating a bid out loud; the auction ends when no player wants to make a higher bid.[3][4]
* One Offer Auction: Starting with the player to the left of the Auctioneer and moving clockwise, each player may choose to bid higher than previous bids or pass; the Auctioneer has the last chance to bid.[3][4]
* Hidden Auction: All players simultaneously make one secret bid in their hand and reveal them at the same time.[3][5]
* Fixed Price Auction: The Auctioneer announces a price; players, starting with the player to the left of the Auctioneer and moving clockwise, can buy the painting at that price; the auction ends once someone buys it.[3][5]
* Double Auction: The Auctioneer may choose to offer a second painting from the same artist (which cannot be another Double Auction painting).[6] If a second painting is offered, both are auctioned together using the auction type shown on the second card.[6] If the Auctioneer cannot or does not offer a second card, the next player to the left may do so.[6]
4. When an auction ends, the highest bidder pays the Auctioneer the bid amount; if the Auctioneer was the highest bidder, they pay the bank instead.[3]
5. The winner of the auction takes the painting and places it face up in front of their museum screen.[3]
6. After one painting has been bought, the player to the left of the last Auctioneer receives the Hammer token and offers a painting from their hand for a new auction.[3]
7. Play continues clockwise until the end of the round.[3]
Ending a Round and the Game
1. A round ends when the fifth painting of any artist is played on the table.[1][4] This fifth painting is not auctioned and is not owned by anyone.[2][1][4]
2. If all players run out of cards before the end of the fourth round, the round ends when the final painting card is played.[2]
3. At the end of a round, paintings are sold to the bank.[1]
4. Determine the value of each artist based on the number of paintings actually offered (including the final painting).[2]
5. If an artist is in the top three, any paintings from that artist are worth the total value of all Artist Value tiles in that artist's column.[2]
6. Pay everyone for the paintings they own.[2]
7. New paintings are added to any cards remaining in players' hands from previous rounds.[2]
8. The game is played over four rounds.[1]
9. The player with the most money at the end of the fourth round wins.[1]
[1] RULEBOOK Modern Art — Rulebook · p.2 · COMPONENTS · GOAL OF THE GAME · GAME SETUP · GAMEPLAY
[2] RULEBOOK Modern Art — Rulebook · p.4 · NUMBER OF CARDS DEALT BEFORE A ROUND:
[3] RULEBOOK Modern Art — Rulebook · p.3 · RUNNING AUCTIONS · A. OPEN AUCTION · B. ONE offer AUCTION
[4] RULEBOOK Modern Art — Rulebook · p.28 · sigrid thaler · AUCTION · TYPES OF AUCTIONS · END OF A SEASON
[5] RULEBOOK Modern Art — Rulebook · p.3 · C. hidden AUCTION · D. FIXED PRICE AUCTION
[6] RULEBOOK Modern Art — Rulebook · p.3 · E. DOUBLE AUCTION

Rule found, game on.

🔧 debug — where this ruling came from
outcome
ANSWERED — Answered
corpus profile
live,vps
answerer pin (deploy-frozen, attribution only)
gemma4:26b think:false 5571076f3d70
timings
search 197 ms · ask 8918 ms · total 9118 ms
single-flight (PR-5)
queued 0 ms · generation 9118 ms
retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
[{"page": 4, "score": 0.047938, "snippet": "First, count the number of paintings played for each artist during that round. Be sure to include any paintings that were played to end the round, even though they were never sold. Determine which artists sold the first, second, and third most paintings this round. These rankings will determine the ", "headingPath": "SELLING TO THE BANK · THE FOLLOWING AUCTION ROUNDS", "sharpsignalDocId": 235}, {"page": 4, "score": 0.047371, "snippet": "| NUMBER OF PLAYERS | 1ST ROUND | 2ND ROUND | 3RD ROUND | 4TH ROUND | | 3 PLAYERS | 10 | 6 | 6 | 0 | | 4 PLAYERS | 9 | 4 | 4 | 0 | | 5 PLAYERS | 8 | 3 | 3 | 0 | The new paintings are added to any cards remaining in the players' hands from previous rounds. After dealing the new cards, another round b", "headingPath": "NUMBER OF CARDS DEALT BEFORE A ROUND:", "sharpsignalDocId": 235}, {"page": 3, "score": 0.047123, "snippet": "The youngest player will have the first opportunity to hold an auction. They choose any one of the painting cards in their hand and show it to the other players. They place the painting faceup in the center of the table, so everyone can see it. The painting is now up for auction. The player who play", "headingPath": "RUNNING AUCTIONS · A. OPEN AUCTION · B. ONE offer AUCTION", "sharpsignalDocId": 235}, {"page": 3, "score": 0.046696, "snippet": "1) If the Auctioneer plays a Double Auction card, they may choose to offer a second painting card. The second painting must be from the same artist, but it cannot be another Double Auction painting. Then, both paintings are auctioned together according to the type of auction shown on the second pain", "headingPath": "E. DOUBLE AUCTION", "sharpsignalDocId": 235}, {"page": 2, "score": 0.046154, "snippet": "1 Game Board 5 Museum Screens 12 Cards Manuel Carvalho 14 Cards Daniel Melim 132 Money Tokens In the game, players take on the role of a Museum that is trying to buy and sell paintings at the best price. The game is played over four rounds. Each round, paintings are auctioned by the players. At the ", "headingPath": "COMPONENTS · GOAL OF THE GAME · GAME SETUP · GAMEPLAY", "sharpsignalDocId": 235}, {"page": 5, "score": 0.044337, "snippet": "FIRST ROUND: Rafael Silveira does very well in the first round. His paintings are worth $30 each this round. Each Rafael Silveira painting, bought by a player in this round is sold to the bank for $30 (thus, a player with two paintings gets $60). SECOND ROUND: Rafael Silveira does not do so well, bu", "headingPath": "EXAMPLE - VALUE OF RAFAEL SILVEIRA · WINNING THE GAME · OPTIONAL 3 PLAYERS VARIANT: THE MYSTERY PLAYER · CREDITS", "sharpsignalDocId": 235}, {"page": 28, "score": 0.032258, "snippet": "Player closest to Auctioneer breaks ties (clockwise). Players keep leftover cards in hands from one round to the next. Sold paintings are not reused and are returned to the box. In the next round, the player to the left of the last Auctioneer starts. When the 4th round ends, the player with the most", "headingPath": "GENERAL RULES: · GAME END", "sharpsignalDocId": 235}, {"page": 4, "score": 0.030415, "snippet": "Paul plays a Ramon Martins painting card with the Double Auction symbol. He doesn't want to play a second painting card. On his left, Mark , doesn't play a card either. Marie , who is to the left of Mark, takes the opportunity and plays a Ramon Martins painting with the Hidden Auction symbol. All pl", "headingPath": "EXAMPLE - double auction · ENDING THE AUCTION ROUND", "sharpsignalDocId": 235}]
citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
[{"page": 2, "quote": null, "headingPath": "COMPONENTS · GOAL OF THE GAME · GAME SETUP · GAMEPLAY", "sharpsignalDocId": 235}, {"page": 4, "quote": null, "headingPath": "NUMBER OF CARDS DEALT BEFORE A ROUND:", "sharpsignalDocId": 235}, {"page": 3, "quote": null, "headingPath": "RUNNING AUCTIONS · A. OPEN AUCTION · B. ONE offer AUCTION", "sharpsignalDocId": 235}, {"page": 28, "quote": null, "headingPath": "sigrid thaler · AUCTION · TYPES OF AUCTIONS · END OF A SEASON", "sharpsignalDocId": 235}, {"page": 3, "quote": null, "headingPath": "C. hidden AUCTION · D. FIXED PRICE AUCTION", "sharpsignalDocId": 235}, {"page": 3, "quote": null, "headingPath": "E. DOUBLE AUCTION", "sharpsignalDocId": 235}]
boost provenance — errata + base rulebook (E2/E3)
no registered errata card matched this query; base rulebook doc 235 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 235 boosted
answered-before recall
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
answer fence
passed — letter density 0.89885 of 2689 non-space chars (floor 0.45); 0 glyph-index tokens (max 2)
debug row recorded
Aug 24, 2026 18:40 UTC

what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. The answerer's own final rows are shown in their own block below, beside these and never mixed into them.

score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.

per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

fused rankdocumentheadingpage fused RRF scoresnippet chars
#1 RULEBOOK Modern Art — Rulebook (corpus doc 235) SELLING TO THE BANK · THE FOLLOWING AUCTION ROUNDS p.4 0.047938 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#2 RULEBOOK Modern Art — Rulebook (corpus doc 235) NUMBER OF CARDS DEALT BEFORE A ROUND: p.4 0.047371 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#3 RULEBOOK Modern Art — Rulebook (corpus doc 235) RUNNING AUCTIONS · A. OPEN AUCTION · B. ONE offer AUCTION p.3 0.047123 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#4 RULEBOOK Modern Art — Rulebook (corpus doc 235) E. DOUBLE AUCTION p.3 0.046696 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#5 RULEBOOK Modern Art — Rulebook (corpus doc 235) COMPONENTS · GOAL OF THE GAME · GAME SETUP · GAMEPLAY p.2 0.046154 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#6 RULEBOOK Modern Art — Rulebook (corpus doc 235) EXAMPLE - VALUE OF RAFAEL SILVEIRA · WINNING THE GAME · OPTIONAL 3 PLAYERS VARIANT: THE MYSTERY PLAYER · CREDITS p.5 0.044337 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#7 RULEBOOK Modern Art — Rulebook (corpus doc 235) GENERAL RULES: · GAME END p.28 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#8 RULEBOOK Modern Art — Rulebook (corpus doc 235) EXAMPLE - double auction · ENDING THE AUCTION ROUND p.4 0.030415 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300

what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.

candidate pool: the answering read scored 31 passages, out of a ceiling of 80 set gateway-side. Both figures are reported by the gateway for THIS ask — measurements of what actually happened, not constants read out of anyone's source and printed here on faith.

floors armed for this ask: the base rulebook — armed · surviving errata corrections — not armed · one slot per book on a multi-book read — not armed. Every floor is stated on every ask, armed or not, so a floor that did not apply here is never mistaken for one this app does not know about.

arms fused for this ask: vector + full-text + the doc-priority boost arm. Stated separately from the rows because an arm that ran and carried nothing is a different fact from an arm that never ran.

read atdocumentheadingpage fused rankfused RRF scorecarried byhow it got its slot
#1 RULEBOOK Modern Art — Rulebook (corpus doc 235) NUMBER OF CARDS DEALT BEFORE A ROUND: p.4 #2 0.047371 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it
#2 RULEBOOK Modern Art — Rulebook (corpus doc 235) RUNNING AUCTIONS · A. OPEN AUCTION · B. ONE offer AUCTION p.3 #3 0.047123 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it
#3 RULEBOOK Modern Art — Rulebook (corpus doc 235) C. hidden AUCTION · D. FIXED PRICE AUCTION p.3 #9 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + the doc-priority boost arm the re-ranker chose it
#4 RULEBOOK Modern Art — Rulebook (corpus doc 235) COMPONENTS · GOAL OF THE GAME · GAME SETUP · GAMEPLAY p.2 #5 0.046154 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it
#5 RULEBOOK Modern Art — Rulebook (corpus doc 235) sigrid thaler · AUCTION · TYPES OF AUCTIONS · END OF A SEASON p.28 #10 0.029199 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text the re-ranker chose it
#6 RULEBOOK Modern Art — Rulebook (corpus doc 235) GENERAL RULES: · GAME END p.28 #7 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + the doc-priority boost arm the re-ranker chose it
#7 RULEBOOK Modern Art — Rulebook (corpus doc 235) E. DOUBLE AUCTION p.3 #4 0.046696 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it
#8 RULEBOOK Modern Art — Rulebook (corpus doc 235) EXAMPLE - double auction · ENDING THE AUCTION ROUND p.4 #8 0.030415 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text the re-ranker chose it

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

#documentheadingpagequote chars
[1] RULEBOOK Modern Art — Rulebook (corpus doc 235) COMPONENTS · GOAL OF THE GAME · GAME SETUP · GAMEPLAY p.2 no quote on the wire
[2] RULEBOOK Modern Art — Rulebook (corpus doc 235) NUMBER OF CARDS DEALT BEFORE A ROUND: p.4 no quote on the wire
[3] RULEBOOK Modern Art — Rulebook (corpus doc 235) RUNNING AUCTIONS · A. OPEN AUCTION · B. ONE offer AUCTION p.3 no quote on the wire
[4] RULEBOOK Modern Art — Rulebook (corpus doc 235) sigrid thaler · AUCTION · TYPES OF AUCTIONS · END OF A SEASON p.28 no quote on the wire
[5] RULEBOOK Modern Art — Rulebook (corpus doc 235) C. hidden AUCTION · D. FIXED PRICE AUCTION p.3 no quote on the wire
[6] RULEBOOK Modern Art — Rulebook (corpus doc 235) E. DOUBLE AUCTION p.3 no quote on the wire
timing split
retrieval 197 ms · first delta 2861 ms · total 9118 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
full breakdown
queued 0 ms · retrieval 197 ms · ask 8918 ms · gateway work 9118 ms · total 9118 ms
tokens in (the prompt the answerer read)
3508
tokens out (what the answerer generated)
818
tok/sec
132.7 tok/sec — 818 output tokens in 6.162 s of generation
live seat (read from the running child)
answering — gemma4:26b think:false · num_ctx 32768 (live-verified 5s ago)
answerer host (measured by rulesage)
reachable (for 22h, checked 4s ago)
answerer node (the seat proxy's own header — this probe, not this ask)
node1
stream path
streamed — the gateway pushed at least one accumulated draft
watchdog
first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
num_ctx · think posture
both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
outcome
ANSWERED — Answered
abstain rationale (n/a — this ruling answered)
answered — no abstain rationale applies
decision
NOT_SETUP_SHAPED — no setup-shape pattern matched this question

this game registers NO errata cards (edition 161), so "no registered errata card matched" above could never have matched one

Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.