You asked
How do I play?
Answered counted as answeredAsked with: Skull Kingbg-150145-en-1e
That settles it — whose turn was it?
🔧 debug — where this ruling came from
- outcome
- ANSWERED — Answered
- corpus profile
- live,vps
- answerer pin (deploy-frozen, attribution only)
- gemma4:26b think:false 5571076f3d70
- timings
- search 83 ms · ask 6527 ms · total 15155 ms
- single-flight (PR-5)
- queued 8544 ms · generation 6611 ms
- retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
- [{"page": 13, "score": 0.048412, "snippet": "Once bidding is complete, the player to the left of the dealer leads out the first trick by playing a card face up in the center of the table. In clockwise order, each other player plays a card following the rules outlined in the previous sections. The person who played the highest-ranking card wins", "headingPath": "ON YOUR TURN", "sharpsignalDocId": 115}, {"page": 21, "score": 0.046635, "snippet": "Shuffle and deal 3 hands (yes, you read that correctly). Y ou'll bid and play following the same rules as normal, but with one spooky twist. Y ou'll be joined by Graybeard's ghost! However, he'll need a little help from you to play his cards (not having a body is a real bummer). Each round, you and ", "headingPath": "Two-Player Rules", "sharpsignalDocId": 115}, {"page": 12, "score": 0.046544, "snippet": "When you lead a trick, you may choose to play either a suit card or a special card. When a special card is led, the rules for the suit in play are altered as follows: When an Escape, Tigress as an escape, or Loot is lead, the next player sets the suit that must be followed, unless they play one of t", "headingPath": "Leading with Special Cards · Leading with an Escape · Leading with a Character", "sharpsignalDocId": 115}, {"page": 5, "score": 0.045695, "snippet": "For those unfamiliar with these waters. Trick : Consists of each player, in clockwise order, playing 1 card face-up to the table. The person who plays the highest valued card wins and takes the trick. The player gathers the cards in a stack before them. Round : Consisting of 1 or more tricks. The nu", "headingPath": "Key Terms", "sharpsignalDocId": 115}, {"page": 17, "score": 0.04526, "snippet": "(A) Name: Pretty sure you know what goes here. (B) Round: Round number (you typically play 10). (C) Cards Dealt: Usually same as the round number. (D) Bid and Result: Number of tricks you predict to win that round followed by the amount you actually won. (E) Bi d Points: Points earned or lost based ", "headingPath": "The Scoresheet", "sharpsignalDocId": 115}, {"page": 6, "score": 0.044388, "snippet": "6 Skull King is played over 10 rounds. 1 card is dealt to each player in the first round, 2 are dealt in the second, and so on, ending with 10 cards dealt to each player in round 10. The entire deck, including all cards played in the previous round, is shuffled at the start of each round. 8 Players ", "headingPath": "Key Terms · Dealing Cards", "sharpsignalDocId": 115}, {"page": 14, "score": 0.04311, "snippet": "There are two different scoring systems you can choose from when playing Skull King . Both are fun and unique. Need help scoring? Try the Grandpa Beck's Scoring App ! The classic scoring system for Skull King , excellent for bold and casual play rife with risk and reward where scores swing like sail", "headingPath": "SCORING · The Skull King's Scoring · Bidding One or More", "sharpsignalDocId": 115}, {"page": 7, "score": 0.029851, "snippet": "After the cards are dealt and you've studied your hand, you'll decide the exact number of tricks you predict you will win in that round. Remember, the higher a card's value, the more likely you are to win a trick. Once you're all ready, you'll pound your fists on the table in unison three times whil", "headingPath": "Bidding", "sharpsignalDocId": 115}]
- citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
- [{"page": 3, "quote": null, "headingPath": "WATCH OUR HOW TO PLAY VIDEO: · OVERVIEW · Contents · Special Cards · Expansion Cards · Additional Items", "sharpsignalDocId": 115}, {"page": 6, "quote": null, "headingPath": "Key Terms · Dealing Cards", "sharpsignalDocId": 115}, {"page": 13, "quote": null, "headingPath": "ON YOUR TURN", "sharpsignalDocId": 115}, {"page": 5, "quote": null, "headingPath": "Key Terms", "sharpsignalDocId": 115}, {"page": 9, "quote": null, "headingPath": "Suit Cards", "sharpsignalDocId": 115}, {"page": 12, "quote": null, "headingPath": "Leading with Special Cards · Leading with an Escape · Leading with a Character", "sharpsignalDocId": 115}]
- boost provenance — errata + base rulebook (E2/E3)
-
no registered errata card matched this query; base rulebook doc 115 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 115 boosted
- answered-before recall
-
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
- answer fence
- passed — letter density 0.90556 of 1959 non-space chars (floor 0.45); 0 glyph-index tokens (max 2)
- debug row recorded
- Aug 25, 2026 16:14 UTC
retrieval — what the passage search returned
what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. The answerer's own final rows are shown in their own block below, beside these and never mixed into them.
score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.
per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| fused rank | document | heading | page | fused RRF score | snippet chars |
|---|---|---|---|---|---|
| #1 | RULEBOOK Skull King — Rulebook (corpus doc 115) | ON YOUR TURN | p.13 | 0.048412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #2 | RULEBOOK Skull King — Rulebook (corpus doc 115) | Two-Player Rules | p.21 | 0.046635 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #3 | RULEBOOK Skull King — Rulebook (corpus doc 115) | Leading with Special Cards · Leading with an Escape · Leading with a Character | p.12 | 0.046544 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #4 | RULEBOOK Skull King — Rulebook (corpus doc 115) | Key Terms | p.5 | 0.045695 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #5 | RULEBOOK Skull King — Rulebook (corpus doc 115) | The Scoresheet | p.17 | 0.04526 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #6 | RULEBOOK Skull King — Rulebook (corpus doc 115) | Key Terms · Dealing Cards | p.6 | 0.044388 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #7 | RULEBOOK Skull King — Rulebook (corpus doc 115) | SCORING · The Skull King's Scoring · Bidding One or More | p.14 | 0.04311 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #8 | RULEBOOK Skull King — Rulebook (corpus doc 115) | Bidding | p.7 | 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
what the answerer read — the passages it actually had in front of it
what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.
candidate pool: the answering read scored 28 passages, out of a ceiling of 80 set gateway-side. Both figures are reported by the gateway for THIS ask — measurements of what actually happened, not constants read out of anyone's source and printed here on faith.
floors armed for this ask: the base rulebook — armed · surviving errata corrections — not armed · one slot per book on a multi-book read — not armed. Every floor is stated on every ask, armed or not, so a floor that did not apply here is never mistaken for one this app does not know about.
arms fused for this ask: vector + full-text + the doc-priority boost arm. Stated separately from the rows because an arm that ran and carried nothing is a different fact from an arm that never ran.
| read at | document | heading | page | fused rank | fused RRF score | carried by | how it got its slot |
|---|---|---|---|---|---|---|---|
| #1 | RULEBOOK Skull King — Rulebook (corpus doc 115) | ON YOUR TURN | p.13 | #1 | 0.048412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text + the doc-priority boost arm | the re-ranker chose it |
| #2 | RULEBOOK Skull King — Rulebook (corpus doc 115) | YE BE WARNED! · Leviathans From The Depths | p.23 | #17 | 0.026709 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text | the re-ranker chose it |
| #3 | RULEBOOK Skull King — Rulebook (corpus doc 115) | WATCH OUR HOW TO PLAY VIDEO: · OVERVIEW · Contents · Special Cards · Expansion Cards · Additional Items | p.3 | #14 | 0.026876 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text | the re-ranker chose it |
| #4 | RULEBOOK Skull King — Rulebook (corpus doc 115) | Two-Player Rules | p.21 | #2 | 0.046635 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text + the doc-priority boost arm | the re-ranker chose it |
| #5 | RULEBOOK Skull King — Rulebook (corpus doc 115) | Key Terms | p.5 | #4 | 0.045695 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text + the doc-priority boost arm | the re-ranker chose it |
| #6 | RULEBOOK Skull King — Rulebook (corpus doc 115) | Suit Cards | p.9 | #11 | 0.029116 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text | the re-ranker chose it |
| #7 | RULEBOOK Skull King — Rulebook (corpus doc 115) | Key Terms · Dealing Cards | p.6 | #6 | 0.044388 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text + the doc-priority boost arm | the re-ranker chose it |
| #8 | RULEBOOK Skull King — Rulebook (corpus doc 115) | Leading with Special Cards · Leading with an Escape · Leading with a Character | p.12 | #3 | 0.046544 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text + the doc-priority boost arm | the re-ranker chose it |
chosen chunks — what the answer actually cited
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| # | document | heading | page | quote chars |
|---|---|---|---|---|
| [1] | RULEBOOK Skull King — Rulebook (corpus doc 115) | WATCH OUR HOW TO PLAY VIDEO: · OVERVIEW · Contents · Special Cards · Expansion Cards · Additional Items | p.3 | no quote on the wire |
| [2] | RULEBOOK Skull King — Rulebook (corpus doc 115) | Key Terms · Dealing Cards | p.6 | no quote on the wire |
| [3] | RULEBOOK Skull King — Rulebook (corpus doc 115) | ON YOUR TURN | p.13 | no quote on the wire |
| [4] | RULEBOOK Skull King — Rulebook (corpus doc 115) | Key Terms | p.5 | no quote on the wire |
| [5] | RULEBOOK Skull King — Rulebook (corpus doc 115) | Suit Cards | p.9 | no quote on the wire |
| [6] | RULEBOOK Skull King — Rulebook (corpus doc 115) | Leading with Special Cards · Leading with an Escape · Leading with a Character | p.12 | no quote on the wire |
generation — timing and the path taken
- timing split
- retrieval 83 ms · first delta 2003 ms · total 15155 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
- full breakdown
- queued 8544 ms · retrieval 83 ms · ask 6527 ms · gateway work 6611 ms · total 15155 ms
- tokens in (the prompt the answerer read)
- 1959
- tokens out (what the answerer generated)
- 613
- tok/sec
- 134.0 tok/sec — 613 output tokens in 4.575 s of generation
- live seat (read from the running child)
- answering — gemma4:26b think:false · num_ctx 32768 (live-verified 7s ago)
- answerer host (measured by rulesage)
- reachable (for 22h, checked 6s ago)
- answerer node (the seat proxy's own header — this probe, not this ask)
- node1
- stream path
- streamed — the gateway pushed at least one accumulated draft
- watchdog
- first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
- num_ctx · think posture
- both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
disposition
- outcome
- ANSWERED — Answered
- abstain rationale (n/a — this ruling answered)
- answered — no abstain rationale applies
setup-shape — why the checklist band did or didn't render
- decision
- NOT_SETUP_SHAPED — no setup-shape pattern matched this question
errata registry — what the gate above had to match against
this game registers NO errata cards (edition 37), so "no registered errata card matched" above could never have matched one
Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.