You asked
How do I play?
Answered counted as answeredAsked with: Cascadiabg-295947-en-1e
Now you know — make it count.
🔧 debug — where this ruling came from
- outcome
- ANSWERED — Answered
- corpus profile
- live,vps
- answerer pin (deploy-frozen, attribution only)
- gemma4:26b think:false 5571076f3d70
- timings
- search 136 ms · ask 5373 ms · total 10460 ms
- single-flight (PR-5)
- queued 4949 ms · generation 5511 ms
- retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
- [{"page": 5, "score": 0.048412, "snippet": "Beginning with the starting player and proceeding clockwise around the table, players will take turns drafting Habitat Tiles and Wildlife Tokens and adding them into their expanding environment, until the end of the game. On each turn, a player will select a Habitat Tile and Wildlife Token combinati", "headingPath": "GAMEPLAY OVERVIEW", "sharpsignalDocId": 109}, {"page": 14, "score": 0.047379, "snippet": "Set up and play a multi-player game of Cascadia using the normal rules, The winner of the game will fill in a maximum. of one Achievement shape in their column if an Achievement was earned. Whenever you fill ina shape, fill in the next shape on your trail on the Achievement hiking map (page 12). Set", "headingPath": "INTERMEDIATE VARIANT", "sharpsignalDocId": 109}, {"page": 4, "score": 0.047131, "snippet": "By Pace ait witatife Tokens in the Cloth Bag and shuffie/shake them well. By Using the chart below, determine how many Habitat Tiles you need, based on the number of players. Randomly select these tiles. Do not look at the tiles you include or exclude. For solo mode setup, please see page 10. BR: 43", "headingPath": "About the Team", "sharpsignalDocId": 109}, {"page": 10, "score": 0.046751, "snippet": "Setup: Follow the setup for a 2-player game with the following exceptions: only give yourself a Starter Habitat Tile and place the stacks of Habitat Tiles to the left side of the play area. Turn Summary: Follow a turn as usual, but before you replace the Habitat Tile and Wildlife Token in the displa", "headingPath": "SOLO MODE", "sharpsignalDocId": 109}, {"page": 8, "score": 0.044557, "snippet": "If, at the end of any player's turn, there are no face-down Habitat Tiles left in the stacks to replace the one taken, the game ends immediately and scores are tallied, (Note: each player will play exactly 20 turns) Record scores on the Scorepad for the following: Wildlife Scoring Cards Habitat Tile", "headingPath": "END GAME & SCORING", "sharpsignalDocId": 109}, {"page": 10, "score": 0.030769, "snippet": "Setup: The Family Variant setup is the same as the standard game except, for step 3, use ONLY the Family Variant Wildlife Scoring Card. Turn Summary: No changes (see Turn Summary on pages 6-7) End Game & Scoring: Follow scoring on pages 8-9 but you may choose to skip step 3 depending on if you want ", "headingPath": "FAMILY VARIANT.", "sharpsignalDocId": 109}, {"page": 2, "score": 0.030303, "snippet": "A puzzly tile-laying and token-drafting game featuring the habitats § wildlife of the Pacific Northwest.Designed by Randy Flynn, for 1-4 players, ages 10+.", "headingPath": "", "sharpsignalDocId": 109}, {"page": 12, "score": 0.029907, "snippet": "Study the Cascadian habitats and wildlife to gain Achievements as you hike your way through the landscape to become a Cascadian biologist! Cascadia Achievements can be earned and tracked as you play multi-player & solo games. Below is the Achievements hiking chart where up to S players can keep trac", "headingPath": "INTERMEDIATE VARIANT", "sharpsignalDocId": 109}]
- citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
- [{"page": 5, "quote": null, "headingPath": "GAMEPLAY OVERVIEW", "sharpsignalDocId": 109}, {"page": 6, "quote": null, "headingPath": "GAMEPLAY OVERVIEW", "sharpsignalDocId": 109}, {"page": 10, "quote": null, "headingPath": "SOLO MODE", "sharpsignalDocId": 109}, {"page": 8, "quote": null, "headingPath": "END GAME & SCORING", "sharpsignalDocId": 109}, {"page": 10, "quote": null, "headingPath": "Turn Example:", "sharpsignalDocId": 109}]
- boost provenance — errata + base rulebook (E2/E3)
-
no registered errata card matched this query; base rulebook doc 109 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 109 boosted
- answered-before recall
-
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
- answer fence
- passed — letter density 0.92136 of 1348 non-space chars (floor 0.45); 0 glyph-index tokens (max 2)
- debug row recorded
- Aug 25, 2026 16:58 UTC
retrieval — what the passage search returned
what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. The answerer's own final rows are shown in their own block below, beside these and never mixed into them.
score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.
per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| fused rank | document | heading | page | fused RRF score | snippet chars |
|---|---|---|---|---|---|
| #1 | RULEBOOK Cascadia — Rulebook (corpus doc 109) | GAMEPLAY OVERVIEW | p.5 | 0.048412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #2 | RULEBOOK Cascadia — Rulebook (corpus doc 109) | INTERMEDIATE VARIANT | p.14 | 0.047379 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #3 | RULEBOOK Cascadia — Rulebook (corpus doc 109) | About the Team | p.4 | 0.047131 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #4 | RULEBOOK Cascadia — Rulebook (corpus doc 109) | SOLO MODE | p.10 | 0.046751 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #5 | RULEBOOK Cascadia — Rulebook (corpus doc 109) | END GAME & SCORING | p.8 | 0.044557 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #6 | RULEBOOK Cascadia — Rulebook (corpus doc 109) | FAMILY VARIANT. | p.10 | 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #7 | RULEBOOK Cascadia — Rulebook (corpus doc 109) | p.2 | 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 155 | |
| #8 | RULEBOOK Cascadia — Rulebook (corpus doc 109) | INTERMEDIATE VARIANT | p.12 | 0.029907 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
what the answerer read — the passages it actually had in front of it
what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.
candidate pool: the answering read scored 40 passages, out of a ceiling of 80 set gateway-side. Both figures are reported by the gateway for THIS ask — measurements of what actually happened, not constants read out of anyone's source and printed here on faith.
floors armed for this ask: the base rulebook — armed · surviving errata corrections — not armed · one slot per book on a multi-book read — not armed. Every floor is stated on every ask, armed or not, so a floor that did not apply here is never mistaken for one this app does not know about.
arms fused for this ask: vector + full-text + the doc-priority boost arm. Stated separately from the rows because an arm that ran and carried nothing is a different fact from an arm that never ran.
| read at | document | heading | page | fused rank | fused RRF score | carried by | how it got its slot |
|---|---|---|---|---|---|---|---|
| #1 | RULEBOOK Cascadia — Rulebook (corpus doc 109) | SOLO MODE | p.10 | #4 | 0.046751 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text + the doc-priority boost arm | the re-ranker chose it |
| #2 | RULEBOOK Cascadia — Rulebook (corpus doc 109) | GAMEPLAY OVERVIEW | p.5 | #1 | 0.048412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text + the doc-priority boost arm | the re-ranker chose it |
| #3 | RULEBOOK Cascadia — Rulebook (corpus doc 109) | INTERMEDIATE VARIANT | p.12 | #8 | 0.029907 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text | the re-ranker chose it |
| #4 | RULEBOOK Cascadia — Rulebook (corpus doc 109) | 3, Habitat Tile Corridor Majorities. | p.9 | #17 | 0.012987 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) | vector | the re-ranker chose it |
| #5 | RULEBOOK Cascadia — Rulebook (corpus doc 109) | END GAME & SCORING | p.8 | #5 | 0.044557 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text + the doc-priority boost arm | the re-ranker chose it |
| #6 | RULEBOOK Cascadia — Rulebook (corpus doc 109) | Turn Example: | p.10 | #12 | 0.028778 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text | the re-ranker chose it |
| #7 | RULEBOOK Cascadia — Rulebook (corpus doc 109) | GAMEPLAY OVERVIEW | p.6 | #11 | 0.02901 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text | the re-ranker chose it |
| #8 | RULEBOOK Cascadia — Rulebook (corpus doc 109) | INTERMEDIATE VARIANT | p.14 | #2 | 0.047379 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text + the doc-priority boost arm | the re-ranker chose it |
chosen chunks — what the answer actually cited
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| # | document | heading | page | quote chars |
|---|---|---|---|---|
| [1] | RULEBOOK Cascadia — Rulebook (corpus doc 109) | GAMEPLAY OVERVIEW | p.5 | no quote on the wire |
| [2] | RULEBOOK Cascadia — Rulebook (corpus doc 109) | GAMEPLAY OVERVIEW | p.6 | no quote on the wire |
| [3] | RULEBOOK Cascadia — Rulebook (corpus doc 109) | SOLO MODE | p.10 | no quote on the wire |
| [4] | RULEBOOK Cascadia — Rulebook (corpus doc 109) | END GAME & SCORING | p.8 | no quote on the wire |
| [5] | RULEBOOK Cascadia — Rulebook (corpus doc 109) | Turn Example: | p.10 | no quote on the wire |
generation — timing and the path taken
- timing split
- retrieval 136 ms · first delta 2658 ms · total 10460 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
- full breakdown
- queued 4949 ms · retrieval 136 ms · ask 5373 ms · gateway work 5511 ms · total 10460 ms
- tokens in (the prompt the answerer read)
- 2368
- tokens out (what the answerer generated)
- 377
- tok/sec
- 133.8 tok/sec — 377 output tokens in 2.818 s of generation
- live seat (read from the running child)
- answering — gemma4:26b think:false · num_ctx 32768 (live-verified 52s ago)
- answerer host (measured by rulesage)
- reachable (for 22h, checked 1s ago)
- answerer node (the seat proxy's own header — this probe, not this ask)
- node1
- stream path
- streamed — the gateway pushed at least one accumulated draft
- watchdog
- first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
- num_ctx · think posture
- both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
disposition
- outcome
- ANSWERED — Answered
- abstain rationale (n/a — this ruling answered)
- answered — no abstain rationale applies
setup-shape — why the checklist band did or didn't render
- decision
- NOT_SETUP_SHAPED — no setup-shape pattern matched this question
errata registry — what the gate above had to match against
this game registers NO errata cards (edition 23), so "no registered errata card matched" above could never have matched one
Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.