You asked
How do I take my turn?
Answered counted as answeredWhen it is your turn, you play through these four phases in order: 1. Plant Bean Cards from Your Hand [1] 2. Turn Over and Trade Bean Cards [1] 3. Plant Turned-over and Traded Bean Cards [1] 4. Draw Bean Cards [1]
🔧 debug — where this ruling came from
- outcome
- ANSWERED — Answered
- corpus profile
- live
- answerer pin (deploy-frozen, attribution only)
- gemma4:26b think:false 5571076f3d70
- timings
- search 212 ms · ask 3335 ms · total 3556 ms
- single-flight (PR-5)
- queued 0 ms · generation 3556 ms
- retrieval refs (raw)
- [{"page": 3, "score": 0.032787, "snippet": "The starting player is the first active player. After that, players take turns going to the in clockwise order. The starting player keeps the starting player card for the whole game (see 'The End of the Game'). When it is your turn, you play through these four phases in order: Plant Bean Cards from ", "headingPath": "playInG The Game", "sharpsignalDocId": 79}, {"page": 4, "score": 0.030018, "snippet": "Only the active player is allowed to trade with the other players. The other players cannot trade with each other. You may all trade using your hand cards, no matter where they are in your hands. The active player can use the two turned-over cards for trading in addition to their hand cards. Y ou ca", "headingPath": "Rules for Trading Beans:", "sharpsignalDocId": 79}, {"page": 4, "score": 0.016129, "snippet": "Turn over the top two cards from the draw pile and put them next to it face-up for all players to see. The turned-over cards belong to you: You can plant them in your fields or use them to trade with the other players. Example #1: Natalie has turned over a Soy Bean and a Blue Bean. She keeps the Blu", "headingPath": "Phase 2: Turn Over and Trade Bean Cards", "sharpsignalDocId": 79}, {"page": 7, "score": 0.015873, "snippet": "Unlike in the base game, every player draws one card from the draw pile , adding them to their hands behind the last card. Start with the active player and draw cards in a clockwise direction.", "headingPath": "Phase 4: Draw Bean Cards", "sharpsignalDocId": 79}, {"page": 6, "score": 0.015625, "snippet": "When you draw the last card from the draw pile, re-shuffle the discard pile. Turn it over and put it back in the center of the table as the new draw pile.", "headingPath": "If The draw pIle Is empTy", "sharpsignalDocId": 79}, {"page": 7, "score": 0.015385, "snippet": "Play the game just like regular Bohnanza : Each player starts with five cards in their hands; On your turn, play through the usual four phases. Only the rules for phase 4, 'Drawing bean cards' , and the end of the game change when you play with extra types of beans.", "headingPath": "playInG The Game", "sharpsignalDocId": 79}, {"page": 8, "score": 0.015152, "snippet": "The player may plant or discard the bean cards his opponent left as an offer in step 3 of his turn. This is omitted by the starting player on his first turn.", "headingPath": "1. Plant or discard offered bean cards", "sharpsignalDocId": 79}, {"page": 6, "score": 0.014925, "snippet": "The game ends when the draw pile runs out for the third time. If this happens during phase 2, 'Trading Bean Cards' , complete phases 2 and 3 of your turn (even if you could only turn over one card instead of two), then the game ends. At the end of the game, harvest all of your bean fields and give y", "headingPath": "The end of The Game", "sharpsignalDocId": 79}]
- citations (raw)
- [{"page": 3, "quote": null, "headingPath": "playInG The Game", "sharpsignalDocId": 79}]
- boost provenance — errata + base rulebook (E2/E3)
-
no registered errata card matched this query; base-rulebook boost: not recorded (this ruling predates it); rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base-rulebook boost: not recorded (this ruling predates it)
- answered-before recall
-
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
- debug row retained until
- Oct 30, 2026 02:23
retrieval — what the search arm returned
score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. How many arms fused this ruling was NOT RECORDED (it predates the boost trail, ran on the path that stored none, or stored one that could not be read), and the ceiling depends on that count (ceiling = arms/(k+1) at k=60): 2 arms top out at 0.03279; 3 arms top out at 0.04918. So a score above 0.03279 here is not an anomaly: it is arithmetic proof a boost arm voted, and the measured band 0.016–0.033 (taken on two-arm asks) is what does not apply. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.
per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| fused rank | document | heading | page | fused RRF score | snippet chars |
|---|---|---|---|---|---|
| #1 | RULEBOOK Bohnanza — Rulebook (corpus doc 79) | playInG The Game | p.3 | 0.032787 (at the 2-arm ceiling (0.03279) — the top of a 2-arm fuse; whether more arms ran here was never recorded) | 300 |
| #2 | RULEBOOK Bohnanza — Rulebook (corpus doc 79) | Rules for Trading Beans: | p.4 | 0.030018 (inside the measured healthy band 0.016–0.033 (measured on two-arm asks; this ruling's arm count was never recorded)) | 300 |
| #3 | RULEBOOK Bohnanza — Rulebook (corpus doc 79) | Phase 2: Turn Over and Trade Bean Cards | p.4 | 0.016129 (inside the measured healthy band 0.016–0.033 (measured on two-arm asks; this ruling's arm count was never recorded)) | 300 |
| #4 | RULEBOOK Bohnanza — Rulebook (corpus doc 79) | Phase 4: Draw Bean Cards | p.7 | 0.015873 (below the measured healthy band (< 0.016) — a weak fuse on a two-arm ask, and this ruling's arm count was never recorded) | 192 |
| #5 | RULEBOOK Bohnanza — Rulebook (corpus doc 79) | If The draw pIle Is empTy | p.6 | 0.015625 (below the measured healthy band (< 0.016) — a weak fuse on a two-arm ask, and this ruling's arm count was never recorded) | 154 |
| #6 | RULEBOOK Bohnanza — Rulebook (corpus doc 79) | playInG The Game | p.7 | 0.015385 (below the measured healthy band (< 0.016) — a weak fuse on a two-arm ask, and this ruling's arm count was never recorded) | 266 |
| #7 | RULEBOOK Bohnanza — Rulebook (corpus doc 79) | 1. Plant or discard offered bean cards | p.8 | 0.015152 (below the measured healthy band (< 0.016) — a weak fuse on a two-arm ask, and this ruling's arm count was never recorded) | 157 |
| #8 | RULEBOOK Bohnanza — Rulebook (corpus doc 79) | The end of The Game | p.6 | 0.014925 (below the measured healthy band (< 0.016) — a weak fuse on a two-arm ask, and this ruling's arm count was never recorded) | 300 |
chosen chunks — what the answer actually cited
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| # | document | heading | page | quote chars |
|---|---|---|---|---|
| [1] | RULEBOOK Bohnanza — Rulebook (corpus doc 79) | playInG The Game | p.3 | no quote on the wire |
generation — timing and the path taken
- timing split
- retrieval 212 ms · first delta n/a · total 3556 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
- full breakdown
- queued 0 ms · retrieval 212 ms · ask 3335 ms · gateway work 3556 ms · total 3556 ms
- live seat (read from the running child)
- answering — gemma4:26b think:false · num_ctx 32768 (live-verified 4s ago)
- stream path
- not recorded — this ruling predates the stream-path column (V41)
- watchdog
- first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
- num_ctx · think posture
- both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
disposition
- outcome
- ANSWERED — Answered
- abstain rationale (n/a — this ruling answered)
- answered — no abstain rationale applies
setup-shape — why the checklist band did or didn't render
- decision
- NOT_SETUP_SHAPED — no setup-shape pattern matched this question
errata registry — what the gate above had to match against
this game registers NO errata cards (edition 13), so "no registered errata card matched" above could never have matched one
Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.