You asked
How do I play?
Answered counted as answeredAsked with: Shadows over Camelotbg-15062-en-1e
The sage rests. The game continues.
🔧 debug — where this ruling came from
- outcome
- ANSWERED — Answered
- corpus profile
- live,vps
- answerer pin (deploy-frozen, attribution only)
- gemma4:26b think:false 5571076f3d70
- timings
- search 135 ms · ask 5674 ms · total 5811 ms
- single-flight (PR-5)
- queued 0 ms · generation 5811 ms
- retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
- [{"page": 8, "score": 0.047938, "snippet": "8 ; Beginning the game; At the start of the game, in a gesture of the collaboration to come, each player must select one White card from his hand and place it, face up, on the Round Table. A discussion should ensue about how to best share those cards among all the Knights. A Knight, in a noble gestu", "headingPath": "", "sharpsignalDocId": 560}, {"page": 8, "score": 0.047131, "snippet": "8 8 ; At the start of the game, in a gesture of the collaboration to come, each player must select one White card from his hand and place it, face up, on the Round Table. A discussion should ensue about how to best share those cards among all the Knights. A Knight, in a noble gesture, may voluntaril", "headingPath": "Important Note · Beginning the game · Recommendations for first-time play", "sharpsignalDocId": 560}, {"page": 9, "score": 0.046964, "snippet": "As befits a monarch, King Arthur begins the game. If he is not in play, the Knight played by the youngest player starts. Play proceeds clockwise in successive turns until: The game is lost prematurely; Or A 12 th Sword is laid on the Round Table, at which point the color of the majority of Swords la", "headingPath": "First player · Order of the turn · The two Phases · Game Turn Overview", "sharpsignalDocId": 560}, {"page": 10, "score": 0.045285, "snippet": "10 10 At the beginning of each turn, you are faced with selecting one of three unappealing choices, all designed to help the forces of Evil in their campaign against you. Deciding which is the lesser of these evils will depend on the current game circumstances, but you must choose from one of the fo", "headingPath": "Game Turn Overview · 1. Progression of Evil · a. Drawing a Black card · Special Blacks", "sharpsignalDocId": 560}, {"page": 16, "score": 0.044468, "snippet": "16 16 Special White cards are easily identifiable by their Special White symbol. Convocation Fate Heroism Lady of the Lake Messenger Piety Reinforcements Special White card symbol Clairvoyance Merlin To play a Special White card, read its text aloud and apply its effect immediately, then discard the", "headingPath": "The Saxon and Pict Wars · c. Playing a Special White card · d. Healing yourself · Important Notes · e. Making an Accusation · Important Note", "sharpsignalDocId": 560}, {"page": 7, "score": 0.044071, "snippet": "9 the role of the various llow players as you set rd up. Randomly deal a Coat of Arms to each player. Everyone takes stock of their Knight and introduces himself and his Special Power to the group. Place your Coat of Arms face up next to you and lay a six-sided die, with the (four) face visible, on ", "headingPath": "Object of the game · Important Note", "sharpsignalDocId": 560}, {"page": 18, "score": 0.043817, "snippet": "18 18 The Black and White Swords on the Round Table are then tallied up separately. If the number of White Swords laid is strictly greater than the number of Black ones, the loyal Knights win the game. Otherwise, the forces of Evil win, along with their treacherous friend, if any. Any Knight (includ", "headingPath": "Important Note · Joining in Mid-Game · Expert Rules · The Squire , s Challenge · The Traitor Among Us", "sharpsignalDocId": 560}, {"page": 1, "score": 0.029851, "snippet": "Players:␣3-7 Ages:␣10+ Time:␣60-90␣minutes Players:␣3-7 Ages:␣10+ Time:␣60-90␣minutes Rulebook", "headingPath": "", "sharpsignalDocId": 560}]
- citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
- [{"page": 7, "quote": null, "headingPath": "Object of the game · Important Note", "sharpsignalDocId": 560}, {"page": 8, "quote": null, "headingPath": "", "sharpsignalDocId": 560}, {"page": 8, "quote": null, "headingPath": "Important Note · Beginning the game · Recommendations for first-time play", "sharpsignalDocId": 560}, {"page": 9, "quote": null, "headingPath": "First player · Order of the turn · The two Phases · Game Turn Overview", "sharpsignalDocId": 560}, {"page": 16, "quote": null, "headingPath": "The Saxon and Pict Wars · c. Playing a Special White card · d. Healing yourself · Important Notes · e. Making an Accusation · Important Note", "sharpsignalDocId": 560}, {"page": 16, "quote": null, "headingPath": "Additional Heroic Actions: Sacrifice", "sharpsignalDocId": 560}, {"page": 8, "quote": null, "headingPath": "", "sharpsignalDocId": 560}]
- boost provenance — errata + base rulebook (E2/E3)
-
no registered errata card matched this query; base rulebook doc 560 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 560 boosted
- answered-before recall
-
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
- answer fence
- passed — letter density 0.90004 of 2571 non-space chars (floor 0.45); 0 glyph-index tokens (max 2)
- debug row recorded
- Aug 27, 2026 00:43 UTC
retrieval — what the passage search returned
what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. The answerer's own final rows are shown in their own block below, beside these and never mixed into them.
score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.
per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| fused rank | document | heading | page | fused RRF score | snippet chars |
|---|---|---|---|---|---|
| #1 | RULEBOOK Shadows over Camelot — Rulebook (corpus doc 560) | p.8 | 0.047938 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 | |
| #2 | RULEBOOK Shadows over Camelot — Rulebook (corpus doc 560) | Important Note · Beginning the game · Recommendations for first-time play | p.8 | 0.047131 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #3 | RULEBOOK Shadows over Camelot — Rulebook (corpus doc 560) | First player · Order of the turn · The two Phases · Game Turn Overview | p.9 | 0.046964 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #4 | RULEBOOK Shadows over Camelot — Rulebook (corpus doc 560) | Game Turn Overview · 1. Progression of Evil · a. Drawing a Black card · Special Blacks | p.10 | 0.045285 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #5 | RULEBOOK Shadows over Camelot — Rulebook (corpus doc 560) | The Saxon and Pict Wars · c. Playing a Special White card · d. Healing yourself · Important Notes · e. Making an Accusation · Important Note | p.16 | 0.044468 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #6 | RULEBOOK Shadows over Camelot — Rulebook (corpus doc 560) | Object of the game · Important Note | p.7 | 0.044071 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #7 | RULEBOOK Shadows over Camelot — Rulebook (corpus doc 560) | Important Note · Joining in Mid-Game · Expert Rules · The Squire , s Challenge · The Traitor Among Us | p.18 | 0.043817 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #8 | RULEBOOK Shadows over Camelot — Rulebook (corpus doc 560) | p.1 | 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 94 |
what the answerer read — the passages it actually had in front of it
what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.
candidate pool: the answering read scored 28 passages, out of a ceiling of 80 set gateway-side. Both figures are reported by the gateway for THIS ask — measurements of what actually happened, not constants read out of anyone's source and printed here on faith.
floors armed for this ask: the base rulebook — armed · surviving errata corrections — not armed · one slot per book on a multi-book read — not armed. Every floor is stated on every ask, armed or not, so a floor that did not apply here is never mistaken for one this app does not know about.
arms fused for this ask: vector + full-text + the doc-priority boost arm. Stated separately from the rows because an arm that ran and carried nothing is a different fact from an arm that never ran.
| read at | document | heading | page | fused rank | fused RRF score | carried by | how it got its slot |
|---|---|---|---|---|---|---|---|
| #1 | RULEBOOK Shadows over Camelot — Rulebook (corpus doc 560) | p.8 | #1 | 0.047938 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text + the doc-priority boost arm | the re-ranker chose it | |
| #2 | RULEBOOK Shadows over Camelot — Rulebook (corpus doc 560) | p.8 | #16 | 0.026743 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text | the re-ranker chose it | |
| #3 | RULEBOOK Shadows over Camelot — Rulebook (corpus doc 560) | First player · Order of the turn · The two Phases · Game Turn Overview | p.9 | #3 | 0.046964 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text + the doc-priority boost arm | the re-ranker chose it |
| #4 | RULEBOOK Shadows over Camelot — Rulebook (corpus doc 560) | Object of the game · Important Note | p.7 | #6 | 0.044071 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text + the doc-priority boost arm | the re-ranker chose it |
| #5 | RULEBOOK Shadows over Camelot — Rulebook (corpus doc 560) | Important Note | p.13 | #18 | 0.026709 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text | the re-ranker chose it |
| #6 | RULEBOOK Shadows over Camelot — Rulebook (corpus doc 560) | The Saxon and Pict Wars · c. Playing a Special White card · d. Healing yourself · Important Notes · e. Making an Accusation · Important Note | p.16 | #5 | 0.044468 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text + the doc-priority boost arm | the re-ranker chose it |
| #7 | RULEBOOK Shadows over Camelot — Rulebook (corpus doc 560) | Important Note · Beginning the game · Recommendations for first-time play | p.8 | #2 | 0.047131 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text + the doc-priority boost arm | the re-ranker chose it |
| #8 | RULEBOOK Shadows over Camelot — Rulebook (corpus doc 560) | Additional Heroic Actions: Sacrifice | p.16 | #11 | 0.028986 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text | the re-ranker chose it |
chosen chunks — what the answer actually cited
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| # | document | heading | page | quote chars |
|---|---|---|---|---|
| [1] | RULEBOOK Shadows over Camelot — Rulebook (corpus doc 560) | Object of the game · Important Note | p.7 | no quote on the wire |
| [2] | RULEBOOK Shadows over Camelot — Rulebook (corpus doc 560) | p.8 | no quote on the wire | |
| [3] | RULEBOOK Shadows over Camelot — Rulebook (corpus doc 560) | Important Note · Beginning the game · Recommendations for first-time play | p.8 | no quote on the wire |
| [4] | RULEBOOK Shadows over Camelot — Rulebook (corpus doc 560) | First player · Order of the turn · The two Phases · Game Turn Overview | p.9 | no quote on the wire |
| [5] | RULEBOOK Shadows over Camelot — Rulebook (corpus doc 560) | The Saxon and Pict Wars · c. Playing a Special White card · d. Healing yourself · Important Notes · e. Making an Accusation · Important Note | p.16 | no quote on the wire |
| [6] | RULEBOOK Shadows over Camelot — Rulebook (corpus doc 560) | Additional Heroic Actions: Sacrifice | p.16 | no quote on the wire |
| [7] | RULEBOOK Shadows over Camelot — Rulebook (corpus doc 560) | p.8 | no quote on the wire |
generation — timing and the path taken
- timing split
- retrieval 135 ms · first delta 1890 ms · total 5811 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
- full breakdown
- queued 0 ms · retrieval 135 ms · ask 5674 ms · gateway work 5811 ms · total 5811 ms
- tokens in (the prompt the answerer read)
- 3666
- tokens out (what the answerer generated)
- 774
- tok/sec
- 201.4 tok/sec — 774 output tokens in 3.843 s of generation
- live seat (read from the running child)
- answering — gemma4:26b think:false · num_ctx 32768 (live-verified 49s ago)
- answerer host (measured by rulesage)
- reachable (for 22h, checked 8s ago)
- answerer node (the seat proxy's own header — this probe, not this ask)
- node1
- stream path
- streamed — the gateway pushed at least one accumulated draft
- watchdog
- first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
- num_ctx · think posture
- both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
disposition
- outcome
- ANSWERED — Answered
- abstain rationale (n/a — this ruling answered)
- answered — no abstain rationale applies
setup-shape — why the checklist band did or didn't render
- decision
- NOT_SETUP_SHAPED — no setup-shape pattern matched this question
errata registry — what the gate above had to match against
this game registers NO errata cards (edition 492), so "no registered errata card matched" above could never have matched one
Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.