RuleSage cited table rulings
← Drillers

You asked

How do I play?

Answered counted as answered

Asked with: Drillersbg-465669-en-1e

During Operations, you may freely alternate between moving, drilling, playing cards, using your mech's default functions, and using drones.[1] You may perform these effects in any order, as many times as you want (and can afford to!).[1] Your Operations phase ends when you no longer want to perform any of these effects.[1]
Playing Cards
Each turn, you have a hand of cards.[2] When you play a card, it goes to your play area.[2][3] For each card, you choose to do one of the following:
1. Spend fuel to play its main effect.[2][3] This can generate various effects, such as minerals or fuel, on your dashboard gauges.[2][3] Some cards have instant effects and/or unique effects that are resolved as part of the main effect.[2][3] If the main effect costs solid fuel, you must move 1 mineral from your storage to your overflow zone.[3]
2. Gain fuel.[2][3] Instead of the main effect, you can play a card to increase your fuel by the listed amount, though you cannot exceed your fuel cap.[2][3]
3. Save it for the next turn.[2][3]
Upkeep
At the end of your turn, regardless of whether you surfaced or not, you perform Upkeep in this order:[4]
1. Pay to keep unplayed cards.[4] You may keep one unplayed card for free; you may spend 1 fuel for each additional card you wish to save.[2][4]
2. Clear your play area.[4] Move every card in your play area to your personal discard pile and reset your gauges to 0.[2][4]
3. Draw 3 cards from your personal deck.[4] If your deck is empty, shuffle your discard pile to create a new deck.[5]
4. Refill shops.[4] If you bought any cards during the turn, refill each shop from its respective deck.[4]
[1] RULEBOOK Drillers — Rulebook · p.6 · D · 1. OPERATIONS · MOVING AND DRILLING
[2] RULEBOOK Drillers — Rulebook · p.8 · USING THE GAUGES · Spend fuel to play its main effect. · Gain fuel. · Save it for the next turn.
[3] RULEBOOK Drillers — Rulebook · p.8
[4] RULEBOOK Drillers — Rulebook · p.12 · 3. UPKEEP · 1. Pay · 2. Clear your play area. · MILESTONES · ADVANCED SHOP EXPANSION
[5] RULEBOOK Drillers — Rulebook · p.18 · END OF THE GAME AND SCORING

Answer in hand — your move.

🔧 debug — where this ruling came from
outcome
ANSWERED — Answered
corpus profile
live,vps
answerer pin (deploy-frozen, attribution only)
gemma4:26b think:false 5571076f3d70
timings
search 88 ms · ask 4645 ms · total 4734 ms
single-flight (PR-5)
queued 0 ms · generation 4734 ms
retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
[{"page": 8, "score": 0.048652, "snippet": "CARDS During Operations, you'll play cards to generate , , and a wide variety of other effects. Whenever you play a card, it goes to an area in front of your dashboard called your play area. You'll move all of the cards in your play area to a personal discard pile during Upkeep. Each turn, you'll ha", "headingPath": "", "sharpsignalDocId": 204}, {"page": 8, "score": 0.047875, "snippet": "During Operations, you'll play cards to generate a wide variety of other effects. Whenever you play a card, it goes to an area in front of your dashboard called your play area . You'll move all of the cards in your play area to a personal discard pile during Upkeep. Each turn, you'll have a hand of ", "headingPath": "USING THE GAUGES · Spend fuel to play its main effect. · Gain fuel. · Save it for the next turn.", "sharpsignalDocId": 204}, {"page": 14, "score": 0.046871, "snippet": "Follow all the normal steps of setup, but instead of distributing starting resources, prepare the bot: On the back of the dashboards, you will find 4 boards for the bot, one for each difficulty level. Choose a difficulty that you would like to play against. The more stars in the bottom right corner,", "headingPath": "SOLO MODE SETUP · OVERVIEW · ACTION TURN", "sharpsignalDocId": 204}, {"page": 6, "score": 0.045921, "snippet": "Your dashboard keeps track of these things: During Operations, you may freely alternate between moving, drilling, playing cards, using your mech's default functions, and using drones. You may perform these effects in any order, as many times as you want to (and can afford to!). Your Operations phase", "headingPath": "D · 1. OPERATIONS · MOVING AND DRILLING", "sharpsignalDocId": 204}, {"page": 9, "score": 0.045285, "snippet": "In addition to playing cards, you may always perform your mech's default functions during Operations. While not as fuelefficient as cards, default functions are very important. They will often let you get that little extra action or fuel you need to take great turns! : Spend 3 fuel to generate a : S", "headingPath": "DEFAULT FUNCTIONS · OPERATIONS EXAMPLE", "sharpsignalDocId": 204}, {"page": 5, "score": 0.045139, "snippet": "3 8 11 15 13 12 Each player should select a mech . Place your chosen mech miniature on the top floor of the board (the surface ). 13 Assemble each player's starting deck . Give each player their card stand, one DAMAGE card, and the 8 starting cards in their color. Each player sets the TORSO card asi", "headingPath": "SETTLE THE SURFACE · START YOUR MECH", "sharpsignalDocId": 204}, {"page": 12, "score": 0.044557, "snippet": "At the end of your turn, regardless of whether you surfaced or not, you'll perform your Upkeep. Follow these steps in order: to keep unplayed cards. You may keep one unplayed card in your hand for free. Pay 1 fuel for each additional unplayed card you would like to keep. Move every card in your play", "headingPath": "3. UPKEEP · 1. Pay · 2. Clear your play area. · MILESTONES · ADVANCED SHOP EXPANSION", "sharpsignalDocId": 204}, {"page": 15, "score": 0.030303, "snippet": "The fuel cost of the flipped card 's main effect determines which row to use. The bot flips a card with a cost of 4, and has not yet filled any mineral slots this game. That means that bot will take the action in the top row, first column. When determining the bot's action, always use the leftmost c", "headingPath": "ACTION TURN · HOW TO READ THE BOT'S ACTION BOARD · 1. THE BOT USES EVERY THEY HAVE AVAILABLE. · 1. Is available for them to take. · 2. They have enough drills to afford.", "sharpsignalDocId": 204}]
citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
[{"page": 6, "quote": null, "headingPath": "D · 1. OPERATIONS · MOVING AND DRILLING", "sharpsignalDocId": 204}, {"page": 8, "quote": null, "headingPath": "USING THE GAUGES · Spend fuel to play its main effect. · Gain fuel. · Save it for the next turn.", "sharpsignalDocId": 204}, {"page": 8, "quote": null, "headingPath": "", "sharpsignalDocId": 204}, {"page": 12, "quote": null, "headingPath": "3. UPKEEP · 1. Pay · 2. Clear your play area. · MILESTONES · ADVANCED SHOP EXPANSION", "sharpsignalDocId": 204}, {"page": 18, "quote": null, "headingPath": "END OF THE GAME AND SCORING", "sharpsignalDocId": 204}]
boost provenance — errata + base rulebook (E2/E3)
no registered errata card matched this query; base rulebook doc 204 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 204 boosted
answered-before recall
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
answer fence
passed — letter density 0.88088 of 1360 non-space chars (floor 0.45); 0 glyph-index tokens (max 2)
debug row recorded
Aug 27, 2026 03:56 UTC

what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. The answerer's own final rows are shown in their own block below, beside these and never mixed into them.

score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.

per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

fused rankdocumentheadingpage fused RRF scoresnippet chars
#1 RULEBOOK Drillers — Rulebook (corpus doc 204) p.8 0.048652 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#2 RULEBOOK Drillers — Rulebook (corpus doc 204) USING THE GAUGES · Spend fuel to play its main effect. · Gain fuel. · Save it for the next turn. p.8 0.047875 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#3 RULEBOOK Drillers — Rulebook (corpus doc 204) SOLO MODE SETUP · OVERVIEW · ACTION TURN p.14 0.046871 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#4 RULEBOOK Drillers — Rulebook (corpus doc 204) D · 1. OPERATIONS · MOVING AND DRILLING p.6 0.045921 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#5 RULEBOOK Drillers — Rulebook (corpus doc 204) DEFAULT FUNCTIONS · OPERATIONS EXAMPLE p.9 0.045285 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#6 RULEBOOK Drillers — Rulebook (corpus doc 204) SETTLE THE SURFACE · START YOUR MECH p.5 0.045139 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#7 RULEBOOK Drillers — Rulebook (corpus doc 204) 3. UPKEEP · 1. Pay · 2. Clear your play area. · MILESTONES · ADVANCED SHOP EXPANSION p.12 0.044557 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#8 RULEBOOK Drillers — Rulebook (corpus doc 204) ACTION TURN · HOW TO READ THE BOT'S ACTION BOARD · 1. THE BOT USES EVERY THEY HAVE AVAILABLE. · 1. Is available for them to take. · 2. They have enough drills to afford. p.15 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300

what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.

candidate pool: the answering read scored 32 passages, out of a ceiling of 80 set gateway-side. Both figures are reported by the gateway for THIS ask — measurements of what actually happened, not constants read out of anyone's source and printed here on faith.

floors armed for this ask: the base rulebook — armed · surviving errata corrections — not armed · one slot per book on a multi-book read — not armed. Every floor is stated on every ask, armed or not, so a floor that did not apply here is never mistaken for one this app does not know about.

arms fused for this ask: vector + full-text + the doc-priority boost arm. Stated separately from the rows because an arm that ran and carried nothing is a different fact from an arm that never ran.

read atdocumentheadingpage fused rankfused RRF scorecarried byhow it got its slot
#1 RULEBOOK Drillers — Rulebook (corpus doc 204) USING THE GAUGES · Spend fuel to play its main effect. · Gain fuel. · Save it for the next turn. p.8 #2 0.047875 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it
#2 RULEBOOK Drillers — Rulebook (corpus doc 204) END OF THE GAME AND SCORING p.18 #15 0.025603 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text the re-ranker chose it
#3 RULEBOOK Drillers — Rulebook (corpus doc 204) END OF THE GAME AND SCORING p.18 #12 0.027673 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text the re-ranker chose it
#4 RULEBOOK Drillers — Rulebook (corpus doc 204) SOLO MODE SETUP · OVERVIEW · ACTION TURN p.14 #3 0.046871 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it
#5 RULEBOOK Drillers — Rulebook (corpus doc 204) D · 1. OPERATIONS · MOVING AND DRILLING p.6 #4 0.045921 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it
#6 RULEBOOK Drillers — Rulebook (corpus doc 204) SETTLE THE SURFACE · START YOUR MECH p.5 #6 0.045139 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it
#7 RULEBOOK Drillers — Rulebook (corpus doc 204) 3. UPKEEP · 1. Pay · 2. Clear your play area. · MILESTONES · ADVANCED SHOP EXPANSION p.12 #7 0.044557 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it
#8 RULEBOOK Drillers — Rulebook (corpus doc 204) p.8 #1 0.048652 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

#documentheadingpagequote chars
[1] RULEBOOK Drillers — Rulebook (corpus doc 204) D · 1. OPERATIONS · MOVING AND DRILLING p.6 no quote on the wire
[2] RULEBOOK Drillers — Rulebook (corpus doc 204) USING THE GAUGES · Spend fuel to play its main effect. · Gain fuel. · Save it for the next turn. p.8 no quote on the wire
[3] RULEBOOK Drillers — Rulebook (corpus doc 204) p.8 no quote on the wire
[4] RULEBOOK Drillers — Rulebook (corpus doc 204) 3. UPKEEP · 1. Pay · 2. Clear your play area. · MILESTONES · ADVANCED SHOP EXPANSION p.12 no quote on the wire
[5] RULEBOOK Drillers — Rulebook (corpus doc 204) END OF THE GAME AND SCORING p.18 no quote on the wire
timing split
retrieval 88 ms · first delta 2533 ms · total 4734 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
full breakdown
queued 0 ms · retrieval 88 ms · ask 4645 ms · gateway work 4734 ms · total 4734 ms
tokens in (the prompt the answerer read)
3252
tokens out (what the answerer generated)
435
tok/sec
201.8 tok/sec — 435 output tokens in 2.156 s of generation
live seat (read from the running child)
answering — gemma4:26b think:false · num_ctx 32768 (live-verified 0s ago)
answerer host (measured by rulesage)
reachable (for 22h, checked 9s ago)
answerer node (the seat proxy's own header — this probe, not this ask)
node1
stream path
streamed — the gateway pushed at least one accumulated draft
watchdog
first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
num_ctx · think posture
both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
outcome
ANSWERED — Answered
abstain rationale (n/a — this ruling answered)
answered — no abstain rationale applies
decision
NOT_SETUP_SHAPED — no setup-shape pattern matched this question

this game registers NO errata cards (edition 129), so "no registered errata card matched" above could never have matched one

Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.