You asked
How do I play?
Answered counted as answeredAsked with: Pax Renaissance: 2nd Editionbg-308119-en-1e
So says the rulebook. So plays the table.
🔧 debug — where this ruling came from
- outcome
- ANSWERED — Answered
- corpus profile
- live,vps
- answerer pin (deploy-frozen, attribution only)
- gemma4:26b think:false 5571076f3d70
- timings
- search 98 ms · ask 7228 ms · total 7328 ms
- single-flight (PR-5)
- queued 0 ms · generation 7328 ms
- retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
- [{"page": 2, "score": 0.048652, "snippet": "Each player takes a turn in a clockwise fashion. On your turn, choose two actions ( E1 - E6 ) and then perform a market refresh ( D2 ). Actions. You may purchase a faceup Market Card to add to your Hand, play a card from your Hand into the row of faceup cards in front of you (your TABLEAU), sell a c", "headingPath": "A2 - FLOW OF PLAY OVERVIEW", "sharpsignalDocId": 446}, {"page": 14, "score": 0.047371, "snippet": "Place an East card from your Hand to the furthest right side of your Tableau (next to existing cards), or a West card to the furthest left side. If the played card has a bomb icon 18 , you must first decide and announce if the listed One-shot (1) occurs, or (2) doesn't occur/there is none. If One-Sh", "headingPath": "E2. PLAY HAND CARD & PLACE AGENTS", "sharpsignalDocId": 446}, {"page": 15, "score": 0.045541, "snippet": "Play card into your Tableau. Decide to activate its Oneshot (peasant revolt), which places a Pawn Agent. Place these 3 Florins to purchase the 4th card. Purchase Market Card Example: You purchase the fourth card from the left in the Market by spending 3 Florins. Place the first Florin on the far lef", "headingPath": "E2. PLAY HAND CARD & PLACE AGENTS · Purchase Market Card Example · One-Shot Example", "sharpsignalDocId": 446}, {"page": 12, "score": 0.044854, "snippet": "n your turn, you must perform either 1 or 2 actions ( Part E ), chosen from the list below. They can be performed in any order. You cannot choose an action unless it changes the game state in some way (e.g., if you choose to run Ops, there must be at least one Op with a valid target). The first thre", "headingPath": "D1. ACTION PHASE · (Max twice per turn) · (Max once per turn)", "sharpsignalDocId": 446}, {"page": 17, "score": 0.043313, "snippet": "[E4a-e] No One-Shot Example + + 2. As 2nd Op, you use inquisitor to move a red Bishop to an Adjacent card. 1. Y ou decide to take commerce as your first Op, gaining a Florin. 3. As 3rd Op, commerce is possible now that the Bishop is gone. 1. Play card and choose to place its Agent without triggering", "headingPath": "", "sharpsignalDocId": 446}, {"page": 10, "score": 0.04212, "snippet": "To start his Tableau , each player places his Player Board in front of him. He will play East Tableau cards to the right of his Player Board, and West Tableau cards to the left. Pawns. Each player places the 9 remaining Pawns of his color into his Reserves near his Player Board. Place one Token of t", "headingPath": "C3. PLAYER TABLEAUX · C4. STARTING RULING CLASS · C5. PREPARING THE EAST & WEST DRAW DECKS · C6. THE MARKET, THRONES, & VICTORY SQUARES", "sharpsignalDocId": 446}, {"page": 4, "score": 0.030303, "snippet": "Rulebook (You are reading it). Player's Guide . 188 Cards; 168 Tableau & 20 Map. 14 Tiles; 10 Empire Squares & 4 Victory Squares. 1 Mapboard . 4 Player Boards (on punchout board). 13 Pirate Ships (6 gold galleys, 4 green galleys, 3 red round ships). 40 Pawns; 10 in each of four player colors (yellow", "headingPath": "B1. GAME CONTENTS · B2. GAMEBOARD ANATOMY · B3. PLAYER BOARDS", "sharpsignalDocId": 446}, {"page": 3, "score": 0.029851, "snippet": "There will be two Comet cards , functionally identical, placed towards the end of each of the two draw decks. If you purchase one from the Market, you immediately choose one of the four Victory Squares (holy, imperial, globalization, or Renaissance) to become active. Activation. Once a Victory Squar", "headingPath": "A3. OBJECTIVE OF THE GAME · A4. CHANGES FROM 1ST EDITION", "sharpsignalDocId": 446}]
- citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
- [{"page": 2, "quote": null, "headingPath": "A2 - FLOW OF PLAY OVERVIEW", "sharpsignalDocId": 446}, {"page": 12, "quote": null, "headingPath": "D1. ACTION PHASE · (Max twice per turn) · (Max once per turn)", "sharpsignalDocId": 446}, {"page": 15, "quote": null, "headingPath": "E2. PLAY HAND CARD & PLACE AGENTS · Purchase Market Card Example · One-Shot Example", "sharpsignalDocId": 446}, {"page": 14, "quote": null, "headingPath": "E2. PLAY HAND CARD & PLACE AGENTS", "sharpsignalDocId": 446}, {"page": 14, "quote": null, "headingPath": "E2. PLAY HAND CARD & PLACE AGENTS", "sharpsignalDocId": 446}]
- boost provenance — errata + base rulebook (E2/E3)
-
no registered errata card matched this query; base rulebook doc 446 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 446 boosted
- answered-before recall
-
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
- answer fence
- passed — letter density 0.90212 of 2217 non-space chars (floor 0.45); 0 glyph-index tokens (max 2)
- debug row recorded
- Aug 27, 2026 19:52 UTC
retrieval — what the passage search returned
what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. The answerer's own final rows are shown in their own block below, beside these and never mixed into them.
score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.
per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| fused rank | document | heading | page | fused RRF score | snippet chars |
|---|---|---|---|---|---|
| #1 | RULEBOOK Pax Renaissance: 2nd Edition — Rulebook (corpus doc 446) | A2 - FLOW OF PLAY OVERVIEW | p.2 | 0.048652 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #2 | RULEBOOK Pax Renaissance: 2nd Edition — Rulebook (corpus doc 446) | E2. PLAY HAND CARD & PLACE AGENTS | p.14 | 0.047371 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #3 | RULEBOOK Pax Renaissance: 2nd Edition — Rulebook (corpus doc 446) | E2. PLAY HAND CARD & PLACE AGENTS · Purchase Market Card Example · One-Shot Example | p.15 | 0.045541 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #4 | RULEBOOK Pax Renaissance: 2nd Edition — Rulebook (corpus doc 446) | D1. ACTION PHASE · (Max twice per turn) · (Max once per turn) | p.12 | 0.044854 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #5 | RULEBOOK Pax Renaissance: 2nd Edition — Rulebook (corpus doc 446) | p.17 | 0.043313 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 | |
| #6 | RULEBOOK Pax Renaissance: 2nd Edition — Rulebook (corpus doc 446) | C3. PLAYER TABLEAUX · C4. STARTING RULING CLASS · C5. PREPARING THE EAST & WEST DRAW DECKS · C6. THE MARKET, THRONES, & VICTORY SQUARES | p.10 | 0.04212 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #7 | RULEBOOK Pax Renaissance: 2nd Edition — Rulebook (corpus doc 446) | B1. GAME CONTENTS · B2. GAMEBOARD ANATOMY · B3. PLAYER BOARDS | p.4 | 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #8 | RULEBOOK Pax Renaissance: 2nd Edition — Rulebook (corpus doc 446) | A3. OBJECTIVE OF THE GAME · A4. CHANGES FROM 1ST EDITION | p.3 | 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
what the answerer read — the passages it actually had in front of it
what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.
candidate pool: the answering read scored 80 passages, out of a ceiling of 80 set gateway-side. Both figures are reported by the gateway for THIS ask — measurements of what actually happened, not constants read out of anyone's source and printed here on faith.
floors armed for this ask: the base rulebook — armed · surviving errata corrections — not armed · one slot per book on a multi-book read — not armed. Every floor is stated on every ask, armed or not, so a floor that did not apply here is never mistaken for one this app does not know about.
arms fused for this ask: vector + full-text + the doc-priority boost arm. Stated separately from the rows because an arm that ran and carried nothing is a different fact from an arm that never ran.
| read at | document | heading | page | fused rank | fused RRF score | carried by | how it got its slot |
|---|---|---|---|---|---|---|---|
| #1 | RULEBOOK Pax Renaissance: 2nd Edition — Rulebook (corpus doc 446) | A2 - FLOW OF PLAY OVERVIEW | p.2 | #1 | 0.048652 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text + the doc-priority boost arm | the re-ranker chose it |
| #2 | RULEBOOK Pax Renaissance: 2nd Edition — Rulebook (corpus doc 446) | p.17 | #12 | 0.026334 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text | the re-ranker chose it | |
| #3 | RULEBOOK Pax Renaissance: 2nd Edition — Rulebook (corpus doc 446) | D1. ACTION PHASE · (Max twice per turn) · (Max once per turn) | p.12 | #4 | 0.044854 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text + the doc-priority boost arm | the re-ranker chose it |
| #4 | RULEBOOK Pax Renaissance: 2nd Edition — Rulebook (corpus doc 446) | E2. PLAY HAND CARD & PLACE AGENTS | p.14 | #22 | 0.023138 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text | the re-ranker chose it |
| #5 | RULEBOOK Pax Renaissance: 2nd Edition — Rulebook (corpus doc 446) | p.33 | #11 | 0.026862 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text | the re-ranker chose it | |
| #6 | RULEBOOK Pax Renaissance: 2nd Edition — Rulebook (corpus doc 446) | p.17 | #5 | 0.043313 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text + the doc-priority boost arm | the re-ranker chose it | |
| #7 | RULEBOOK Pax Renaissance: 2nd Edition — Rulebook (corpus doc 446) | E2. PLAY HAND CARD & PLACE AGENTS | p.14 | #2 | 0.047371 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text + the doc-priority boost arm | the re-ranker chose it |
| #8 | RULEBOOK Pax Renaissance: 2nd Edition — Rulebook (corpus doc 446) | E2. PLAY HAND CARD & PLACE AGENTS · Purchase Market Card Example · One-Shot Example | p.15 | #3 | 0.045541 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text + the doc-priority boost arm | the re-ranker chose it |
chosen chunks — what the answer actually cited
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| # | document | heading | page | quote chars |
|---|---|---|---|---|
| [1] | RULEBOOK Pax Renaissance: 2nd Edition — Rulebook (corpus doc 446) | A2 - FLOW OF PLAY OVERVIEW | p.2 | no quote on the wire |
| [2] | RULEBOOK Pax Renaissance: 2nd Edition — Rulebook (corpus doc 446) | D1. ACTION PHASE · (Max twice per turn) · (Max once per turn) | p.12 | no quote on the wire |
| [3] | RULEBOOK Pax Renaissance: 2nd Edition — Rulebook (corpus doc 446) | E2. PLAY HAND CARD & PLACE AGENTS · Purchase Market Card Example · One-Shot Example | p.15 | no quote on the wire |
| [4] | RULEBOOK Pax Renaissance: 2nd Edition — Rulebook (corpus doc 446) | E2. PLAY HAND CARD & PLACE AGENTS | p.14 | no quote on the wire |
| [5] | RULEBOOK Pax Renaissance: 2nd Edition — Rulebook (corpus doc 446) | E2. PLAY HAND CARD & PLACE AGENTS | p.14 | no quote on the wire |
generation — timing and the path taken
- timing split
- retrieval 98 ms · first delta 3778 ms · total 7328 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
- full breakdown
- queued 0 ms · retrieval 98 ms · ask 7228 ms · gateway work 7328 ms · total 7328 ms
- tokens in (the prompt the answerer read)
- 3767
- tokens out (what the answerer generated)
- 704
- tok/sec
- 201.1 tok/sec — 704 output tokens in 3.501 s of generation
- live seat (read from the running child)
- answering — gemma4:26b think:false · num_ctx 32768 (live-verified 41s ago)
- answerer host (measured by rulesage)
- reachable (for 22h, checked 0s ago)
- answerer node (the seat proxy's own header — this probe, not this ask)
- node1
- stream path
- streamed — the gateway pushed at least one accumulated draft
- watchdog
- first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
- num_ctx · think posture
- both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
disposition
- outcome
- ANSWERED — Answered
- abstain rationale (n/a — this ruling answered)
- answered — no abstain rationale applies
setup-shape — why the checklist band did or didn't render
- decision
- NOT_SETUP_SHAPED — no setup-shape pattern matched this question
errata registry — what the gate above had to match against
this game registers NO errata cards (edition 376), so "no registered errata card matched" above could never have matched one
Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.