RuleSage cited table rulings
← Andromeda's Edge

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How do I play?

Passages only — retrieval up, answerer down counted as app error

Asked with: Andromeda's Edgebg-358661-en-1e

The answerer is down, but retrieval still works — here are the raw passages that match your question. No composed answer, on purpose.

RULEBOOK Andromeda's Edge — Rulebook · p.21 · BATTLE · BATTLE preparations
During the final step of a Launch turn, if the active region is occupied by 2 or more players or by 1 or more players and the raiders, a battle must be resolved. Battle can occur even if the active player does not have any ships in the active region. Everyone with ships in the active region must par
RULEBOOK Andromeda's Edge — Rulebook · p.13
Taking Your Turn // Free ActionsTaking Your Turn // Free Actions STEPSTEP 33 Discard ENERGY After ships are returned to the Launch Bay, return all energy you spent to activate modules to the supply. If you have played any tactics cards with sustain abilities, these are also discarded at this time. H
RULEBOOK Andromeda's Edge — Rulebook · p.1
RULES OF PLAY ANDROMEDA'S EDGE
RULEBOOK Andromeda's Edge — Rulebook · p.5 · Progress Tracks:
Shuffle the discovery tokens and stack 5 tokens face down on each of the 2 marked spaces on the science track. Stack another 5 discovery tokens face down on the observatory discoveries space at the top of the science track. Return the remaining tokens to the game box. Shuffle the supremacy tokens an
RULEBOOK Andromeda's Edge — Rulebook · p.7 · Leaders: · Start Player:
Each player places 1 leader on each Alliance Base on the board. Each player rolls a die and places 2 leaders on the nebula matching the die rolled (more than 1 player can have leaders in the same nebula). Each player places their remaining 1 leader in the leaders area of their station. Choose a star
RULEBOOK Andromeda's Edge — Rulebook · p.9 · TAKING YOUR TURN · LAUNCHING · First Launch · Subsequent Launches · Additional Launch Requirements
On your turn, you must either launch a ship onto the board or bring back all your ships in a return TO STATION . You can also use any number of free actions during your turn. Launch and Return to Station turns, as well as free actions, are covered in detail over the following sections. At the end of
RULEBOOK Andromeda's Edge — Rulebook · p.13 · EXAMPLE · Slot a Moon Token · PLAY Tactics Cards
A single ship activates all undamaged science modules. After you have finished activating modules, return all your ships from modules, the Scrapyard, and the board to the Launch Bay on your station. Remove all damage markers from any ships with shields. You may not choose to leave ships behind on th
RULEBOOK Andromeda's Edge — Rulebook · p.7
7Player SetupPlayer Setup RESOURCES ENERGY Use:Use: station modules, weapons, jumps TITANIUM Use:Use: factories, industry modules, building ships NANOCARBON Use:Use: observatories, science modules ICE Use:Use: cities, civilization modules CREDITS Use:Use: wild for titanium, ice, nanocarbon Over the
🔧 debug — where this ruling came from
outcome
SEARCH_ONLY_LLM_DOWN — Passages only — retrieval up, answerer down
corpus profile
live,vps
answerer pin (deploy-frozen, attribution only)
gemma4:26b think:false 5571076f3d70
timings
search 79 ms · ask null ms · total 27695 ms
single-flight (PR-5)
queued 0 ms · generation 27695 ms
retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
[{"page": 21, "score": 0.047183, "snippet": "During the final step of a Launch turn, if the active region is occupied by 2 or more players or by 1 or more players and the raiders, a battle must be resolved. Battle can occur even if the active player does not have any ships in the active region. Everyone with ships in the active region must par", "headingPath": "BATTLE · BATTLE preparations", "sharpsignalDocId": 320}, {"page": 13, "score": 0.046875, "snippet": "Taking Your Turn // Free ActionsTaking Your Turn // Free Actions STEPSTEP 33 Discard ENERGY After ships are returned to the Launch Bay, return all energy you spent to activate modules to the supply. If you have played any tactics cards with sustain abilities, these are also discarded at this time. H", "headingPath": "", "sharpsignalDocId": 320}, {"page": 1, "score": 0.045475, "snippet": "RULES OF PLAY ANDROMEDA'S EDGE", "headingPath": "", "sharpsignalDocId": 320}, {"page": 5, "score": 0.044136, "snippet": "Shuffle the discovery tokens and stack 5 tokens face down on each of the 2 marked spaces on the science track. Stack another 5 discovery tokens face down on the observatory discoveries space at the top of the science track. Return the remaining tokens to the game box. Shuffle the supremacy tokens an", "headingPath": "Progress Tracks:", "sharpsignalDocId": 320}, {"page": 7, "score": 0.032787, "snippet": "Each player places 1 leader on each Alliance Base on the board. Each player rolls a die and places 2 leaders on the nebula matching the die rolled (more than 1 player can have leaders in the same nebula). Each player places their remaining 1 leader in the leaders area of their station. Choose a star", "headingPath": "Leaders: · Start Player:", "sharpsignalDocId": 320}, {"page": 9, "score": 0.031746, "snippet": "On your turn, you must either launch a ship onto the board or bring back all your ships in a return TO STATION . You can also use any number of free actions during your turn. Launch and Return to Station turns, as well as free actions, are covered in detail over the following sections. At the end of", "headingPath": "TAKING YOUR TURN · LAUNCHING · First Launch · Subsequent Launches · Additional Launch Requirements", "sharpsignalDocId": 320}, {"page": 13, "score": 0.030366, "snippet": "A single ship activates all undamaged science modules. After you have finished activating modules, return all your ships from modules, the Scrapyard, and the board to the Launch Bay on your station. Remove all damage markers from any ships with shields. You may not choose to leave ships behind on th", "headingPath": "EXAMPLE · Slot a Moon Token · PLAY Tactics Cards", "sharpsignalDocId": 320}, {"page": 7, "score": 0.030303, "snippet": "7Player SetupPlayer Setup RESOURCES ENERGY Use:Use: station modules, weapons, jumps TITANIUM Use:Use: factories, industry modules, building ships NANOCARBON Use:Use: observatories, science modules ICE Use:Use: cities, civilization modules CREDITS Use:Use: wild for titanium, ice, nanocarbon Over the ", "headingPath": "", "sharpsignalDocId": 320}]
citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
boost provenance — errata + base rulebook (E2/E3)
no registered errata card matched this query; base rulebook doc 320 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 320 boosted
answered-before recall
no past answered ruling for this game matched closely enough
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
error detail
ask answerer upstream down: Error executing tool ask: answerer upstream timeout: the model host did not answer in time
debug row recorded
Aug 28, 2026 10:00 UTC

what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. How much wider that pool was is set gateway-side and is NOT REPORTED for this ruling, and neither are the answerer's final rows — so rulesage has nothing of its own to show beside these.

score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.

per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

fused rankdocumentheadingpage fused RRF scoresnippet chars
#1 RULEBOOK Andromeda's Edge — Rulebook (corpus doc 320) BATTLE · BATTLE preparations p.21 0.047183 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#2 RULEBOOK Andromeda's Edge — Rulebook (corpus doc 320) p.13 0.046875 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#3 RULEBOOK Andromeda's Edge — Rulebook (corpus doc 320) p.1 0.045475 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 30
#4 RULEBOOK Andromeda's Edge — Rulebook (corpus doc 320) Progress Tracks: p.5 0.044136 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#5 RULEBOOK Andromeda's Edge — Rulebook (corpus doc 320) Leaders: · Start Player: p.7 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#6 RULEBOOK Andromeda's Edge — Rulebook (corpus doc 320) TAKING YOUR TURN · LAUNCHING · First Launch · Subsequent Launches · Additional Launch Requirements p.9 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#7 RULEBOOK Andromeda's Edge — Rulebook (corpus doc 320) EXAMPLE · Slot a Moon Token · PLAY Tactics Cards p.13 0.030366 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#8 RULEBOOK Andromeda's Edge — Rulebook (corpus doc 320) p.7 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300

what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.

the passages the answerer read: NOT RECORDED for this ruling. Any of three things leaves this empty, and they are all different from the answerer having had nothing to read: this ask may never have reached a gateway at all; a multi-book ask keeps each book's own context on that book's own page rather than here; or the gateway build that answered may simply not report it. What this NEVER means is that the answerer read nothing — an answer was composed from passages either way, and their absence here is a gap in what we were told, not in what it read.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

no payload was recorded for this ruling (the call never returned one)

timing split
retrieval 79 ms · first delta n/a · total 27695 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
full breakdown
queued 0 ms · retrieval 79 ms · ask n/a ms · gateway work 27695 ms · total 27695 ms
live seat (read from the running child)
answering — gemma4:26b think:false · num_ctx 32768 (live-verified 28s ago)
answerer host (measured by rulesage)
reachable (for 23h, checked 0s ago)
answerer node (the seat proxy's own header — this probe, not this ask)
node1
stream path
requested, and the gateway WAS called — but the ask itself failed mid-flight, so this row makes no claim about what the child did or did not emit
watchdog
first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
num_ctx · think posture
both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
outcome
SEARCH_ONLY_LLM_DOWN — Passages only — retrieval up, answerer down
abstain rationale
the answerer offered no rationale text with this refusal (or the ruling predates the abstain_rationale column, V41)
decision
NOT_SETUP_SHAPED — no setup-shape pattern matched this question

this game registers NO errata cards (edition 249), so "no registered errata card matched" above could never have matched one

Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.