RuleSage cited table rulings
← Fury of Dracula (Second Edition)

You asked

When does the game end?

Answered counted as answered

Asked with: Fury of Dracula (Second Edition)bg-20963-en-1e

The game continues until either the Hunters or Dracula wins.[1]
The game ends in the following ways:
* Dracula wins if he advances his Vampire track to 6.[2][1]
* The Hunters win as a group if they reduce Dracula to 0 or less Blood.[1] This can occur if Dracula's Blood is reduced to 0 through combat with a Hunter or the use of the Heroic Leap card,[1] or if a "Killed" result in combat drops Dracula to 0 Blood.[3]
[1] RULEBOOK Fury of Dracula (Second Edition) — Rulebook · p.19 · Winning the Game · Victory for the Hunters · Victory for Dracula · Other Rules
[2] RULEBOOK Fury of Dracula (Second Edition) — Rulebook · p.7 · Timekeeping Phase
[3] RULEBOOK Fury of Dracula (Second Edition) — Rulebook · p.17 · Dracula Modifiers · Combat Results

The sage rests. The game continues.

🔧 debug — where this ruling came from
outcome
ANSWERED — Answered
corpus profile
live,vps
answerer pin (deploy-frozen, attribution only)
gemma4:26b think:false 5571076f3d70
timings
search 98 ms · ask 3710 ms · total 3809 ms
single-flight (PR-5)
queued 0 ms · generation 3809 ms
retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
[{"page": 18, "score": 0.04866, "snippet": "If a combat doesn't end after the first round, the players will have to continue the battle. However, no player can choose the same card twice in a row. To ensure this, players leave the cards they chose last round faceup in front of them when selecting the next card. After cards are selected, comba", "headingPath": "Further Rounds of Combat · End of Combat · Battling to Reach Dracula", "sharpsignalDocId": 803}, {"page": 20, "score": 0.047875, "snippet": "Each Hunter can hold up to three Item cards (counting any faceup Dogs ) and up to three 'Keep' Event cards. Dr. Seward may hold either a fourth Item card or a fourth Event card in the extra space on his Hunter sheet. Dracula cannot hold any Item cards, but he can hold up to four 'Keep' Event cards. ", "headingPath": "Card Limits · Defeated Hunters", "sharpsignalDocId": 803}, {"page": 7, "score": 0.047643, "snippet": "This phase only occurs at the start of Dracula's turn. If Dracula is currently located in a sea zone, nothing happens and Dracula proceeds to his Movement Phase . Otherwise, the Dracula player advances the Day/Night marker one space clockwise along the Day/Night track. If Dracula advances the Day/Ni", "headingPath": "Timekeeping Phase", "sharpsignalDocId": 803}, {"page": 24, "score": 0.043301, "snippet": "A Group only receives one Action Phase per game round, taking place immediately after it has moved. This means that the Group can only rest, resupply, or trade once a round. Only one member of the group may receive the rest or resupply benefit, although Group members can freely trade among themselve", "headingPath": "Group Action Phase · Group Encounters · Group Combat", "sharpsignalDocId": 803}, {"page": 14, "score": 0.032258, "snippet": "If there are any encounters in the Hunter's current location, they must be resolved. To do this, the Dracula player chooses one encounter in the location and reveals it. He then looks up its ' Encountered: ' effects on the back of this rule book and carries them out (including any Agent combat that ", "headingPath": "If There Are Encounters · If There Are No Encounters", "sharpsignalDocId": 803}, {"page": 19, "score": 0.030769, "snippet": "The game continues until either the Hunters or Dracula wins. The Hunters win as a group if they can reduce Dracula to 0 or less Blood. Note that Dracula cannot voluntarily reduce himself to 0 Blood. He can only be reduced to 0 Blood through combat with a Hunter, or use of the Heroic Leap card. Dracu", "headingPath": "Winning the Game · Victory for the Hunters · Victory for Dracula · Other Rules", "sharpsignalDocId": 803}, {"page": 18, "score": 0.030303, "snippet": "If a Rage or Garlic card is played at the start of combat, it is important for the players to keep track of how many rounds have passed during the combat. They can use the Timer markers for this purpose, placing one of them on the '1' on the given card's timer track, and then advancing it by one aft", "headingPath": "Tracking Time in Combat", "sharpsignalDocId": 803}, {"page": 18, "score": 0.029851, "snippet": "If the name of his opponent's card is listed in bold and italics i n t h e c o m b a t r e s u l t , then the Hunter's Item card is destroyed (the opponent must discard that card into the Item discard pile). Example: Continuing the previous example, Van Helsing selects his Stake card and Dracula cho", "headingPath": "Items Destroyed in Combat · Ties and Initiative · More Than One Hunter · Continue Markers", "sharpsignalDocId": 803}]
citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
[{"page": 19, "quote": null, "headingPath": "Winning the Game · Victory for the Hunters · Victory for Dracula · Other Rules", "sharpsignalDocId": 803}, {"page": 7, "quote": null, "headingPath": "Timekeeping Phase", "sharpsignalDocId": 803}, {"page": 17, "quote": null, "headingPath": "Dracula Modifiers · Combat Results", "sharpsignalDocId": 803}]
boost provenance — errata + base rulebook (E2/E3)
no registered errata card matched this query; base rulebook doc 803 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 803 boosted
answered-before recall
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
answer fence
passed — letter density 0.90237 of 338 non-space chars (floor 0.45); 0 glyph-index tokens (max 2)
debug row recorded
Sep 4, 2026 17:49 UTC

what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. The answerer's own final rows are shown in their own block below, beside these and never mixed into them.

score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.

per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

fused rankdocumentheadingpage fused RRF scoresnippet chars
#1 RULEBOOK Fury of Dracula (Second Edition) — Rulebook (corpus doc 803) Further Rounds of Combat · End of Combat · Battling to Reach Dracula p.18 0.04866 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#2 RULEBOOK Fury of Dracula (Second Edition) — Rulebook (corpus doc 803) Card Limits · Defeated Hunters p.20 0.047875 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#3 RULEBOOK Fury of Dracula (Second Edition) — Rulebook (corpus doc 803) Timekeeping Phase p.7 0.047643 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#4 RULEBOOK Fury of Dracula (Second Edition) — Rulebook (corpus doc 803) Group Action Phase · Group Encounters · Group Combat p.24 0.043301 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#5 RULEBOOK Fury of Dracula (Second Edition) — Rulebook (corpus doc 803) If There Are Encounters · If There Are No Encounters p.14 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#6 RULEBOOK Fury of Dracula (Second Edition) — Rulebook (corpus doc 803) Winning the Game · Victory for the Hunters · Victory for Dracula · Other Rules p.19 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#7 RULEBOOK Fury of Dracula (Second Edition) — Rulebook (corpus doc 803) Tracking Time in Combat p.18 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#8 RULEBOOK Fury of Dracula (Second Edition) — Rulebook (corpus doc 803) Items Destroyed in Combat · Ties and Initiative · More Than One Hunter · Continue Markers p.18 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300

what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.

candidate pool: the answering read scored 63 passages, out of a ceiling of 80 set gateway-side. Both figures are reported by the gateway for THIS ask — measurements of what actually happened, not constants read out of anyone's source and printed here on faith.

floors armed for this ask: the base rulebook — armed · surviving errata corrections — not armed · one slot per book on a multi-book read — not armed. Every floor is stated on every ask, armed or not, so a floor that did not apply here is never mistaken for one this app does not know about.

arms fused for this ask: vector + full-text + the doc-priority boost arm. Stated separately from the rows because an arm that ran and carried nothing is a different fact from an arm that never ran.

read atdocumentheadingpage fused rankfused RRF scorecarried byhow it got its slot
#1 RULEBOOK Fury of Dracula (Second Edition) — Rulebook (corpus doc 803) Timekeeping Phase p.7 #3 0.047643 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it
#2 RULEBOOK Fury of Dracula (Second Edition) — Rulebook (corpus doc 803) If There Are Encounters · If There Are No Encounters p.14 #5 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + the doc-priority boost arm the re-ranker chose it
#3 RULEBOOK Fury of Dracula (Second Edition) — Rulebook (corpus doc 803) Other Suggestions · Making the Game Easier for Dracula · Fewer Vampires · Less or No Resolve · Valor Points · Cast of Characters p.26 #16 0.024908 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text the re-ranker chose it
#4 RULEBOOK Fury of Dracula (Second Edition) — Rulebook (corpus doc 803) Resolve · Special Locations · Castle Dracula p.24 #12 0.026754 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text the re-ranker chose it
#5 RULEBOOK Fury of Dracula (Second Edition) — Rulebook (corpus doc 803) p.2 #19 0.014085 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) vector the re-ranker chose it
#6 RULEBOOK Fury of Dracula (Second Edition) — Rulebook (corpus doc 803) Winning the Game · Victory for the Hunters · Victory for Dracula · Other Rules p.19 #6 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + the doc-priority boost arm the re-ranker chose it
#7 RULEBOOK Fury of Dracula (Second Edition) — Rulebook (corpus doc 803) Dracula Modifiers · Combat Results p.17 #10 0.02753 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text the re-ranker chose it
#8 RULEBOOK Fury of Dracula (Second Edition) — Rulebook (corpus doc 803) Further Rounds of Combat · End of Combat · Battling to Reach Dracula p.18 #1 0.04866 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

#documentheadingpagequote chars
[1] RULEBOOK Fury of Dracula (Second Edition) — Rulebook (corpus doc 803) Winning the Game · Victory for the Hunters · Victory for Dracula · Other Rules p.19 no quote on the wire
[2] RULEBOOK Fury of Dracula (Second Edition) — Rulebook (corpus doc 803) Timekeeping Phase p.7 no quote on the wire
[3] RULEBOOK Fury of Dracula (Second Edition) — Rulebook (corpus doc 803) Dracula Modifiers · Combat Results p.17 no quote on the wire
timing split
retrieval 98 ms · first delta 3167 ms · total 3809 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
full breakdown
queued 0 ms · retrieval 98 ms · ask 3710 ms · gateway work 3809 ms · total 3809 ms
tokens in (the prompt the answerer read)
3259
tokens out (what the answerer generated)
115
tok/sec
199.3 tok/sec — 115 output tokens in 0.577 s of generation
live seat (read from the running child)
answering — gemma4:26b think:false · num_ctx 32768 (live-verified 20s ago)
answerer host (measured by rulesage)
reachable (for 22h, checked 0s ago)
answerer node (the seat proxy's own header — this probe, not this ask)
node1
stream path
streamed — the gateway pushed at least one accumulated draft
watchdog
first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
num_ctx · think posture
both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
outcome
ANSWERED — Answered
abstain rationale (n/a — this ruling answered)
answered — no abstain rationale applies
decision
NOT_SETUP_SHAPED — no setup-shape pattern matched this question

this game registers NO errata cards (edition 738), so "no registered errata card matched" above could never have matched one

Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.